CATEGORY 20 OF 24 · 3,831 ICONS
FiveM building and interior structure props — page 29
Page 29 of 32: models 3,361 to 3,480 of the 3,831 in this group, in model-name order. The largest group by a wide margin, and the least item-like: walls, ceilings, floors, roofs, doors, windows, stairs, pillars, railings, gates and the shell pieces the game assembles its own interiors from. Nothing here belongs in an inventory. It is here because the render exists, and because a mapper hunting for the right door is better served by a picture than by a list of names.
3,831 of the 18,574 models in the whole icon library — 20.6% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 3,361 to 3,480 of 3,831 · page 29 of 32
- Ret Ta Power

v_ret_ta_power - Ret Ta Skull

v_ret_ta_skull - Ret Ta Spray

v_ret_ta_spray - Serv 1socket

v_serv_1socket - Serv 2socket

v_serv_2socket - Serv Aboxes

v_serv_aboxes_02 - Serv Bs Cliipbit1

v_serv_bs_cliipbit1 - Serv Bs Cliipbit2

v_serv_bs_cliipbit2 - Serv Bs Cliipbit3

v_serv_bs_cliipbit3 - Serv Bs Foam1

v_serv_bs_foam1 - Serv Bs Gel

v_serv_bs_gel - Serv Bs Looroll

v_serv_bs_looroll - Serv Bs Shvbrush

v_serv_bs_shvbrush - Serv Bs Spray

v_serv_bs_spray - Serv Cln Prod

v_serv_cln_prod_04 - Serv Cln Prod

v_serv_cln_prod_06 - Serv Crdbox

v_serv_crdbox_2 - Serv Emrglgt Off

v_serv_emrglgt_off - Serv Firbel

v_serv_firbel - Serv Flurlgt

v_serv_flurlgt_01 - Serv Hndtrk N2 Aa

v_serv_hndtrk_n2_aa_h - Serv Lgtemg

v_serv_lgtemg - Serv Metroelecpolecurve

v_serv_metroelecpolecurve - Serv Metroelecpolestation

v_serv_metroelecpolestation - Serv Plas Boxgt2

v_serv_plas_boxgt2 - Serv Securitycam

v_serv_securitycam_03 - Serv Securitycam

v_serv_securitycam_1a - Serv Tc Bin1

v_serv_tc_bin1_ - Serv Tc Bin2

v_serv_tc_bin2_ - Serv Tc Bin3

v_serv_tc_bin3_ - Serv Tu Statio1

v_serv_tu_statio1_ - Serv Tu Statio2

v_serv_tu_statio2_ - Serv Tu Statio3

v_serv_tu_statio3_ - Serv Tu Statio4

v_serv_tu_statio4_ - Serv Tu Statio5

v_serv_tu_statio5_ - Serv Tu Stay2

v_serv_tu_stay2_ - Serv Tu Stay

v_serv_tu_stay_ - Serv Tu Trak1

v_serv_tu_trak1_ - Serv Tu Trak2

v_serv_tu_trak2_ - Serv Tvrack

v_serv_tvrack - Serv Wetfloorsn

v_serv_wetfloorsn - Vb 43 Door L

vb_43_door_l_mp - Vb 43 Door R

vb_43_door_r_mp - Wall Wave

vfx_wall_wave_01 - Wall Wave

vfx_wall_wave_02 - Wall Wave

vfx_wall_wave_03 - Vine Casino Doors

vw_des_vine_casino_doors_01 - Vine Casino Doors

vw_des_vine_casino_doors_02 - Vine Casino Doors

vw_des_vine_casino_doors_03 - Vine Casino Doors

vw_des_vine_casino_doors_04 - Vine Casino Doors

vw_des_vine_casino_doors_05 - Vine Casino Doors End

vw_des_vine_casino_doors_end - Door Country Club

vw_prop_door_country_club_01a - Casino Door

vw_prop_vw_casino_door_01a - Casino Door

vw_prop_vw_casino_door_01b - Casino Door

vw_prop_vw_casino_door_01c - Casino Door

vw_prop_vw_casino_door_01d - Casino Door

vw_prop_vw_casino_door_02a - Casino Door

vw_prop_vw_casino_door_r_02a - Door Bath

vw_prop_vw_door_bath_01a - Door Dd

vw_prop_vw_door_dd_01a - Door Ddl

vw_prop_vw_door_ddl_01a - Door Lounge

vw_prop_vw_door_lounge_01a - Door Sd

vw_prop_vw_door_sd_01a - Door Slide

vw_prop_vw_door_slide_01a - Garage Coll

vw_prop_vw_garage_coll_01a - Garagedoor

vw_prop_vw_garagedoor_01a - Panel Off Door

vw_prop_vw_panel_off_door_01 - Roof Door

vw_prop_vw_roof_door_01a - Roof Door

vw_prop_vw_roof_door_02a - Safedoor Office2a

vw_prop_vw_safedoor_office2a_l - Safedoor Office2a

vw_prop_vw_safedoor_office2a_r - Whousedoor

vw_prop_vw_whousedoor_01a - Velum2 Crash

xm3_des_xm3_velum2_crash_01 - Velum2 Crash

xm3_des_xm3_velum2_crash_02 - Velum2 Crash

xm3_des_xm3_velum2_crash_03 - Velum2 Crash

xm3_des_xm3_velum2_crash_04 - Velum2 Crash

xm3_des_xm3_velum2_crash_05 - Velum2 Crash

xm3_des_xm3_velum2_crash_06 - Velum2 Crash

xm3_des_xm3_velum2_crash_07 - Velum2 Crash

xm3_des_xm3_velum2_crash_08 - Velum2 Crash End

xm3_des_xm3_velum2_crash_end - Cardboard

xm3_int1_cardboard - Drying Line

xm3_int1_drying_line - Mats

xm3_int1_mats - Shell

xm3_int1_shell - Structure

xm3_int1_structure - Trim

xm3_int1_trim - Vent001

xm3_int1_vent001 - Vent002

xm3_int1_vent002 - Ceiling Capsule Lp

xm3_int2_ceiling_capsule_lp - Ledstrip

xm3_int2_int02_ledstrip_001 - Ledstrip

xm3_int2_int02_ledstrip_002 - Ledstrip

xm3_int2_int02_ledstrip_003 - Ledstrip

xm3_int2_int02_ledstrip_004 - Wall Detail

xm3_int2_wall_detail_01 - Blender

xm3_int2_xm3_blender_01 - Elevator

xm3_int2_xm3_elevator_01 - Emissive Wall

xm3_int2_xm3_emissive_wall_003 - Emissive Wall

xm3_int2_xm3_emissive_wall_01 - Emissive Wall

xm3_int2_xm3_emissive_wall_02 - Fruits

xm3_int2_xm3_fruits_01 - Furniture

xm3_int2_xm3_furniture_01 - Furniture

xm3_int2_xm3_furniture_02 - Numbers

xm3_int2_xm3_numbers_01 - Numbers

xm3_int2_xm3_numbers_02 - Numbers

xm3_int2_xm3_numbers_03 - Numbers

xm3_int2_xm3_numbers_04 - Numbers

xm3_int2_xm3_numbers_05 - Partition Glass

xm3_int2_xm3_partition_glass - Proxy L Room

xm3_int2_xm3_proxy_l_room_01 - Shell

xm3_int2_xm3_shell - Shell Es1

xm3_int2_xm3_shell_es1 - Shell Es2

xm3_int2_xm3_shell_es2 - Shell Es3

xm3_int2_xm3_shell_es3 - Tint

xm3_int2_xm3_tint_01 - Carware Basic Edging

xm3_int3_carware_basic_edging - Carware Basic Officeext

xm3_int3_carware_basic_officeext - Carware Brands Crap

xm3_int3_carware_brands_crap - Carwareback Roomset

xm3_int3_carwareback_roomset
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['ret_ta_power'] = {
label = 'Ret Ta Power',
weight = 500,
stack = true,
close = true,
description = 'Ret Ta Power',
},
['ret_ta_skull'] = {
label = 'Ret Ta Skull',
weight = 500,
stack = true,
close = true,
description = 'Ret Ta Skull',
},
['ret_ta_spray'] = {
label = 'Ret Ta Spray',
weight = 500,
stack = true,
close = true,
description = 'Ret Ta Spray',
},
['serv_1socket'] = {
label = 'Serv 1socket',
weight = 500,
stack = true,
close = true,
description = 'Serv 1socket',
},
['serv_2socket'] = {
label = 'Serv 2socket',
weight = 500,
stack = true,
close = true,
description = 'Serv 2socket',
},
['serv_aboxes'] = {
label = 'Serv Aboxes',
weight = 500,
stack = true,
close = true,
description = 'Serv Aboxes',
},
['serv_bs_cliipbit1'] = {
label = 'Serv Bs Cliipbit1',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Cliipbit1',
},
['serv_bs_cliipbit2'] = {
label = 'Serv Bs Cliipbit2',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Cliipbit2',
},
['serv_bs_cliipbit3'] = {
label = 'Serv Bs Cliipbit3',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Cliipbit3',
},
['serv_bs_foam1'] = {
label = 'Serv Bs Foam1',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Foam1',
},
['serv_bs_gel'] = {
label = 'Serv Bs Gel',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Gel',
},
['serv_bs_looroll'] = {
label = 'Serv Bs Looroll',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Looroll',
},
['serv_bs_shvbrush'] = {
label = 'Serv Bs Shvbrush',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Shvbrush',
},
['serv_bs_spray'] = {
label = 'Serv Bs Spray',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Spray',
},
['serv_cln_prod'] = {
label = 'Serv Cln Prod',
weight = 500,
stack = true,
close = true,
description = 'Serv Cln Prod',
},
['serv_cln_prod_2'] = {
label = 'Serv Cln Prod',
weight = 500,
stack = true,
close = true,
description = 'Serv Cln Prod',
},
['serv_crdbox'] = {
label = 'Serv Crdbox',
weight = 500,
stack = true,
close = true,
description = 'Serv Crdbox',
},
['serv_emrglgt_off'] = {
label = 'Serv Emrglgt Off',
weight = 500,
stack = true,
close = true,
description = 'Serv Emrglgt Off',
},
['serv_firbel'] = {
label = 'Serv Firbel',
weight = 500,
stack = true,
close = true,
description = 'Serv Firbel',
},
['serv_flurlgt'] = {
label = 'Serv Flurlgt',
weight = 500,
stack = true,
close = true,
description = 'Serv Flurlgt',
},
['serv_hndtrk_n2_aa'] = {
label = 'Serv Hndtrk N2 Aa',
weight = 500,
stack = true,
close = true,
description = 'Serv Hndtrk N2 Aa',
},
['serv_lgtemg'] = {
label = 'Serv Lgtemg',
weight = 500,
stack = true,
close = true,
description = 'Serv Lgtemg',
},
['serv_metroelecpolecurve'] = {
label = 'Serv Metroelecpolecurve',
weight = 500,
stack = true,
close = true,
description = 'Serv Metroelecpolecurve',
},
['serv_metroelecpolestation'] = {
label = 'Serv Metroelecpolestation',
weight = 500,
stack = true,
close = true,
description = 'Serv Metroelecpolestation',
},
['serv_plas_boxgt2'] = {
label = 'Serv Plas Boxgt2',
weight = 500,
stack = true,
close = true,
description = 'Serv Plas Boxgt2',
},
['serv_securitycam'] = {
label = 'Serv Securitycam',
weight = 500,
stack = true,
close = true,
description = 'Serv Securitycam',
},
['serv_securitycam_2'] = {
label = 'Serv Securitycam',
weight = 500,
stack = true,
close = true,
description = 'Serv Securitycam',
},
['serv_tc_bin1'] = {
label = 'Serv Tc Bin1',
weight = 500,
stack = true,
close = true,
description = 'Serv Tc Bin1',
},
['serv_tc_bin2'] = {
label = 'Serv Tc Bin2',
weight = 500,
stack = true,
close = true,
description = 'Serv Tc Bin2',
},
['serv_tc_bin3'] = {
label = 'Serv Tc Bin3',
weight = 500,
stack = true,
close = true,
description = 'Serv Tc Bin3',
},
['serv_tu_statio1'] = {
label = 'Serv Tu Statio1',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Statio1',
},
['serv_tu_statio2'] = {
label = 'Serv Tu Statio2',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Statio2',
},
['serv_tu_statio3'] = {
label = 'Serv Tu Statio3',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Statio3',
},
['serv_tu_statio4'] = {
label = 'Serv Tu Statio4',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Statio4',
},
['serv_tu_statio5'] = {
label = 'Serv Tu Statio5',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Statio5',
},
['serv_tu_stay2'] = {
label = 'Serv Tu Stay2',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Stay2',
},
['serv_tu_stay'] = {
label = 'Serv Tu Stay',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Stay',
},
['serv_tu_trak1'] = {
label = 'Serv Tu Trak1',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Trak1',
},
['serv_tu_trak2'] = {
label = 'Serv Tu Trak2',
weight = 500,
stack = true,
close = true,
description = 'Serv Tu Trak2',
},
['serv_tvrack'] = {
label = 'Serv Tvrack',
weight = 500,
stack = true,
close = true,
description = 'Serv Tvrack',
},
['serv_wetfloorsn'] = {
label = 'Serv Wetfloorsn',
weight = 500,
stack = true,
close = true,
description = 'Serv Wetfloorsn',
},
['vb_43_door_l'] = {
label = 'Vb 43 Door L',
weight = 500,
stack = true,
close = true,
description = 'Vb 43 Door L',
},
['vb_43_door_r'] = {
label = 'Vb 43 Door R',
weight = 500,
stack = true,
close = true,
description = 'Vb 43 Door R',
},
['wall_wave'] = {
label = 'Wall Wave',
weight = 500,
stack = true,
close = true,
description = 'Wall Wave',
},
['wall_wave_2'] = {
label = 'Wall Wave',
weight = 500,
stack = true,
close = true,
description = 'Wall Wave',
},
['wall_wave_3'] = {
label = 'Wall Wave',
weight = 500,
stack = true,
close = true,
description = 'Wall Wave',
},
['vine_casino_doors'] = {
label = 'Vine Casino Doors',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors',
},
['vine_casino_doors_2'] = {
label = 'Vine Casino Doors',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors',
},
['vine_casino_doors_3'] = {
label = 'Vine Casino Doors',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors',
},
['vine_casino_doors_4'] = {
label = 'Vine Casino Doors',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors',
},
['vine_casino_doors_5'] = {
label = 'Vine Casino Doors',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors',
},
['vine_casino_doors_end'] = {
label = 'Vine Casino Doors End',
weight = 500,
stack = true,
close = true,
description = 'Vine Casino Doors End',
},
['door_country_club'] = {
label = 'Door Country Club',
weight = 500,
stack = true,
close = true,
description = 'Door Country Club',
},
['casino_door'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['casino_door_2'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['casino_door_3'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['casino_door_4'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['casino_door_5'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['casino_door_6'] = {
label = 'Casino Door',
weight = 500,
stack = true,
close = true,
description = 'Casino Door',
},
['door_bath'] = {
label = 'Door Bath',
weight = 500,
stack = true,
close = true,
description = 'Door Bath',
},
['door_dd'] = {
label = 'Door Dd',
weight = 500,
stack = true,
close = true,
description = 'Door Dd',
},
['door_ddl'] = {
label = 'Door Ddl',
weight = 500,
stack = true,
close = true,
description = 'Door Ddl',
},
['door_lounge'] = {
label = 'Door Lounge',
weight = 500,
stack = true,
close = true,
description = 'Door Lounge',
},
['door_sd'] = {
label = 'Door Sd',
weight = 500,
stack = true,
close = true,
description = 'Door Sd',
},
['door_slide'] = {
label = 'Door Slide',
weight = 500,
stack = true,
close = true,
description = 'Door Slide',
},
['garage_coll'] = {
label = 'Garage Coll',
weight = 500,
stack = true,
close = true,
description = 'Garage Coll',
},
['garagedoor'] = {
label = 'Garagedoor',
weight = 500,
stack = true,
close = true,
description = 'Garagedoor',
},
['panel_off_door'] = {
label = 'Panel Off Door',
weight = 500,
stack = true,
close = true,
description = 'Panel Off Door',
},
['roof_door'] = {
label = 'Roof Door',
weight = 500,
stack = true,
close = true,
description = 'Roof Door',
},
['roof_door_2'] = {
label = 'Roof Door',
weight = 500,
stack = true,
close = true,
description = 'Roof Door',
},
['safedoor_office2a'] = {
label = 'Safedoor Office2a',
weight = 500,
stack = true,
close = true,
description = 'Safedoor Office2a',
},
['safedoor_office2a_2'] = {
label = 'Safedoor Office2a',
weight = 500,
stack = true,
close = true,
description = 'Safedoor Office2a',
},
['whousedoor'] = {
label = 'Whousedoor',
weight = 500,
stack = true,
close = true,
description = 'Whousedoor',
},
['velum2_crash'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_2'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_3'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_4'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_5'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_6'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_7'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_8'] = {
label = 'Velum2 Crash',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash',
},
['velum2_crash_end'] = {
label = 'Velum2 Crash End',
weight = 500,
stack = true,
close = true,
description = 'Velum2 Crash End',
},
['cardboard'] = {
label = 'Cardboard',
weight = 500,
stack = true,
close = true,
description = 'Cardboard',
},
['drying_line'] = {
label = 'Drying Line',
weight = 500,
stack = true,
close = true,
description = 'Drying Line',
},
['mats'] = {
label = 'Mats',
weight = 500,
stack = true,
close = true,
description = 'Mats',
},
['shell'] = {
label = 'Shell',
weight = 500,
stack = true,
close = true,
description = 'Shell',
},
['structure'] = {
label = 'Structure',
weight = 500,
stack = true,
close = true,
description = 'Structure',
},
['trim'] = {
label = 'Trim',
weight = 500,
stack = true,
close = true,
description = 'Trim',
},
['vent001'] = {
label = 'Vent001',
weight = 500,
stack = true,
close = true,
description = 'Vent001',
},
['vent002'] = {
label = 'Vent002',
weight = 500,
stack = true,
close = true,
description = 'Vent002',
},
['ceiling_capsule_lp'] = {
label = 'Ceiling Capsule Lp',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Capsule Lp',
},
['ledstrip'] = {
label = 'Ledstrip',
weight = 500,
stack = true,
close = true,
description = 'Ledstrip',
},
['ledstrip_2'] = {
label = 'Ledstrip',
weight = 500,
stack = true,
close = true,
description = 'Ledstrip',
},
['ledstrip_3'] = {
label = 'Ledstrip',
weight = 500,
stack = true,
close = true,
description = 'Ledstrip',
},
['ledstrip_4'] = {
label = 'Ledstrip',
weight = 500,
stack = true,
close = true,
description = 'Ledstrip',
},
['wall_detail'] = {
label = 'Wall Detail',
weight = 500,
stack = true,
close = true,
description = 'Wall Detail',
},
['blender'] = {
label = 'Blender',
weight = 500,
stack = true,
close = true,
description = 'Blender',
},
['elevator'] = {
label = 'Elevator',
weight = 500,
stack = true,
close = true,
description = 'Elevator',
},
['emissive_wall'] = {
label = 'Emissive Wall',
weight = 500,
stack = true,
close = true,
description = 'Emissive Wall',
},
['emissive_wall_2'] = {
label = 'Emissive Wall',
weight = 500,
stack = true,
close = true,
description = 'Emissive Wall',
},
['emissive_wall_3'] = {
label = 'Emissive Wall',
weight = 500,
stack = true,
close = true,
description = 'Emissive Wall',
},
['fruits'] = {
label = 'Fruits',
weight = 500,
stack = true,
close = true,
description = 'Fruits',
},
['furniture'] = {
label = 'Furniture',
weight = 500,
stack = true,
close = true,
description = 'Furniture',
},
['furniture_2'] = {
label = 'Furniture',
weight = 500,
stack = true,
close = true,
description = 'Furniture',
},
['numbers'] = {
label = 'Numbers',
weight = 500,
stack = true,
close = true,
description = 'Numbers',
},
['numbers_2'] = {
label = 'Numbers',
weight = 500,
stack = true,
close = true,
description = 'Numbers',
},
['numbers_3'] = {
label = 'Numbers',
weight = 500,
stack = true,
close = true,
description = 'Numbers',
},
['numbers_4'] = {
label = 'Numbers',
weight = 500,
stack = true,
close = true,
description = 'Numbers',
},
['numbers_5'] = {
label = 'Numbers',
weight = 500,
stack = true,
close = true,
description = 'Numbers',
},
['partition_glass'] = {
label = 'Partition Glass',
weight = 500,
stack = true,
close = true,
description = 'Partition Glass',
},
['proxy_l_room'] = {
label = 'Proxy L Room',
weight = 500,
stack = true,
close = true,
description = 'Proxy L Room',
},
['shell_2'] = {
label = 'Shell',
weight = 500,
stack = true,
close = true,
description = 'Shell',
},
['shell_es1'] = {
label = 'Shell Es1',
weight = 500,
stack = true,
close = true,
description = 'Shell Es1',
},
['shell_es2'] = {
label = 'Shell Es2',
weight = 500,
stack = true,
close = true,
description = 'Shell Es2',
},
['shell_es3'] = {
label = 'Shell Es3',
weight = 500,
stack = true,
close = true,
description = 'Shell Es3',
},
['tint'] = {
label = 'Tint',
weight = 500,
stack = true,
close = true,
description = 'Tint',
},
['carware_basic_edging'] = {
label = 'Carware Basic Edging',
weight = 500,
stack = true,
close = true,
description = 'Carware Basic Edging',
},
['carware_basic_officeext'] = {
label = 'Carware Basic Officeext',
weight = 500,
stack = true,
close = true,
description = 'Carware Basic Officeext',
},
['carware_brands_crap'] = {
label = 'Carware Brands Crap',
weight = 500,
stack = true,
close = true,
description = 'Carware Brands Crap',
},
['carwareback_roomset'] = {
label = 'Carwareback Roomset',
weight = 500,
stack = true,
close = true,
description = 'Carwareback Roomset',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in building structure
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_ret_ta_power carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.