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CATEGORY 20 OF 24 · 3,831 ICONS

FiveM building and interior structure props — page 30

Page 30 of 32: models 3,481 to 3,600 of the 3,831 in this group, in model-name order. The largest group by a wide margin, and the least item-like: walls, ceilings, floors, roofs, doors, windows, stairs, pillars, railings, gates and the shell pieces the game assembles its own interiors from. Nothing here belongs in an inventory. It is here because the render exists, and because a mapper hunting for the right door is better served by a picture than by a list of names.

3,831 of the 18,574 models in the whole icon library — 20.6% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

3,831 icons

Showing 3,481 to 3,600 of 3,831 · page 30 of 32

  • Carwarebitsnbobs (xm3_int3_carwarebitsnbobs) FiveM inventory icon
    Carwarebitsnbobsxm3_int3_carwarebitsnbobs
    png
  • Carwarecar Hatch Cover (xm3_int3_carwarecar_hatch_cover) FiveM inventory icon
    Carwarecar Hatch Coverxm3_int3_carwarecar_hatch_cover
    png
  • Carwarecareware Skidders (xm3_int3_carwarecareware_skidders) FiveM inventory icon
    Carwarecareware Skiddersxm3_int3_carwarecareware_skidders
    png
  • Carwarecarewaremodwalss (xm3_int3_carwarecarewaremodwalss) FiveM inventory icon
    Carwarecarewaremodwalssxm3_int3_carwarecarewaremodwalss
    png
  • Carwarecarware Shitter (xm3_int3_carwarecarware_shitter) FiveM inventory icon
    Carwarecarware Shitterxm3_int3_carwarecarware_shitter
    png
  • Carwarecarwarestuffzeb (xm3_int3_carwarecarwarestuffzeb) FiveM inventory icon
    Carwarecarwarestuffzebxm3_int3_carwarecarwarestuffzeb
    png
  • Carwarecorner Blends (xm3_int3_carwarecorner_blends) FiveM inventory icon
    Carwarecorner Blendsxm3_int3_carwarecorner_blends
    png
  • Carwareoffice Basic (xm3_int3_carwareoffice_basic) FiveM inventory icon
    Carwareoffice Basicxm3_int3_carwareoffice_basic
    png
  • Carwareoffice Kitch (xm3_int3_carwareoffice_kitch) FiveM inventory icon
    Carwareoffice Kitchxm3_int3_carwareoffice_kitch
    png
  • Carwareoffice Trim (xm3_int3_carwareoffice_trim) FiveM inventory icon
    Carwareoffice Trimxm3_int3_carwareoffice_trim
    png
  • Carwareoffice Windows (xm3_int3_carwareoffice_windows) FiveM inventory icon
    Carwareoffice Windowsxm3_int3_carwareoffice_windows
    png
  • Carwareofficeset (xm3_int3_carwareofficeset) FiveM inventory icon
    Carwareofficesetxm3_int3_carwareofficeset
    png
  • Carwareware Floor Basic (xm3_int3_carwareware_floor_basic) FiveM inventory icon
    Carwareware Floor Basicxm3_int3_carwareware_floor_basic
    png
  • Carwareware Gar Rolldoor (xm3_int3_carwareware_gar_rolldoor) FiveM inventory icon
    Carwareware Gar Rolldoorxm3_int3_carwareware_gar_rolldoor
    png
  • Carwareware Trusses (xm3_int3_carwareware_trusses) FiveM inventory icon
    Carwareware Trussesxm3_int3_carwareware_trusses
    png
  • Carwarewarecardirtovly (xm3_int3_carwarewarecardirtovly) FiveM inventory icon
    Carwarewarecardirtovlyxm3_int3_carwarewarecardirtovly
    png
  • Ground2 (xm3_int3_ground2) FiveM inventory icon
    Ground2xm3_int3_ground2
    png
  • Hatch Dirt (xm3_int3_hatch_dirt) FiveM inventory icon
    Hatch Dirtxm3_int3_hatch_dirt
    png
  • Hut Graf (xm3_int3_hut_graf_1) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_1
    png
  • Hut Graf (xm3_int3_hut_graf_11) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_11
    png
  • Hut Graf (xm3_int3_hut_graf_12) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_12
    png
  • Hut Graf (xm3_int3_hut_graf_3) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_3
    png
  • Hut Graf (xm3_int3_hut_graf_33) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_33
    png
  • Hut Graf (xm3_int3_hut_graf_3b) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_3b
    png
  • Hut Graf (xm3_int3_hut_graf_4) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_4
    png
  • Hut Graf 4 Em (xm3_int3_hut_graf_4_em_20) FiveM inventory icon
    Hut Graf 4 Emxm3_int3_hut_graf_4_em_20
    png
  • Hut Graf 4 Em (xm3_int3_hut_graf_4_em_21) FiveM inventory icon
    Hut Graf 4 Emxm3_int3_hut_graf_4_em_21
    png
  • Hut Graf 4 Em (xm3_int3_hut_graf_4_em_22) FiveM inventory icon
    Hut Graf 4 Emxm3_int3_hut_graf_4_em_22
    png
  • Hut Graf (xm3_int3_hut_graf_5) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_5
    png
  • Hut Graf (xm3_int3_hut_graf_6) FiveM inventory icon
    Hut Grafxm3_int3_hut_graf_6
    png
  • Hut Graf Em0055 (xm3_int3_hut_graf_em0055) FiveM inventory icon
    Hut Graf Em0055xm3_int3_hut_graf_em0055
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_001) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_001
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_010) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_010
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_10) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_10
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_2) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_2
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_5) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_5
    png
  • Hut Graf Em (xm3_int3_hut_graf_em_6) FiveM inventory icon
    Hut Graf Emxm3_int3_hut_graf_em_6
    png
  • Hut Graf Em New (xm3_int3_hut_graf_em_new) FiveM inventory icon
    Hut Graf Em Newxm3_int3_hut_graf_em_new
    png
  • Xm3 Int3 (xm3_int3_i400) FiveM inventory icon
    Xm3 Int3xm3_int3_i400
    png
  • Xm3 Int3 (xm3_int3_i401) FiveM inventory icon
    Xm3 Int3xm3_int3_i401
    png
  • Intwaremed Shell (xm3_int3_intwaremed_shell) FiveM inventory icon
    Intwaremed Shellxm3_int3_intwaremed_shell
    png
  • Jugdirtfloor (xm3_int3_jugdirtfloor) FiveM inventory icon
    Jugdirtfloorxm3_int3_jugdirtfloor
    png
  • Lp001 (xm3_int3_lp001) FiveM inventory icon
    Lp001xm3_int3_lp001
    png
  • More Stuff (xm3_int3_more_stuff) FiveM inventory icon
    More Stuffxm3_int3_more_stuff
    png
  • Outter Shell Bake (xm3_int3_outter_shell_bake) FiveM inventory icon
    Outter Shell Bakexm3_int3_outter_shell_bake
    png
  • Ovb (xm3_int3_ovb) FiveM inventory icon
    Ovbxm3_int3_ovb
    png
  • Splashes (xm3_int3_p_splashes_r) FiveM inventory icon
    Splashesxm3_int3_p_splashes_r
    png
  • Paint Splashes (xm3_int3_paint_splashes) FiveM inventory icon
    Paint Splashesxm3_int3_paint_splashes
    png
  • Paint Splashes (xm3_int3_paint_splashes_1111) FiveM inventory icon
    Paint Splashesxm3_int3_paint_splashes_1111
    png
  • Paint Splashes Em (xm3_int3_paint_splashes_em) FiveM inventory icon
    Paint Splashes Emxm3_int3_paint_splashes_em
    png
  • Roadie Trunk (xm3_int3_roadie_trunk) FiveM inventory icon
    Roadie Trunkxm3_int3_roadie_trunk
    png
  • Roller Closed (xm3_int3_roller_closed) FiveM inventory icon
    Roller Closedxm3_int3_roller_closed
    png
  • Roller Open (xm3_int3_roller_open) FiveM inventory icon
    Roller Openxm3_int3_roller_open
    png
  • Sheet Walls (xm3_int3_sheet_walls) FiveM inventory icon
    Sheet Wallsxm3_int3_sheet_walls
    png
  • Tags001 (xm3_int3_tags001) FiveM inventory icon
    Tags001xm3_int3_tags001
    png
  • Trims (xm3_int3_trims) FiveM inventory icon
    Trimsxm3_int3_trims
    png
  • Bsnt Shell (xm3_int4_bsnt_shell) FiveM inventory icon
    Bsnt Shellxm3_int4_bsnt_shell
    png
  • Cdb Mesh Door (xm3_int4_cdb_mesh_door) FiveM inventory icon
    Cdb Mesh Doorxm3_int4_cdb_mesh_door
    png
  • Cdb Mesh Smalldoor (xm3_int4_cdb_mesh_smalldoor) FiveM inventory icon
    Cdb Mesh Smalldoorxm3_int4_cdb_mesh_smalldoor
    png
  • Cdt Mesh Smalldoor (xm3_int4_cdt_mesh_smalldoor) FiveM inventory icon
    Cdt Mesh Smalldoorxm3_int4_cdt_mesh_smalldoor
    png
  • Strs Shell (xm3_int4_strs_shell) FiveM inventory icon
    Strs Shellxm3_int4_strs_shell
    png
  • Tomd Mesh Ceiling (xm3_int4_tomd_mesh_ceiling) FiveM inventory icon
    Tomd Mesh Ceilingxm3_int4_tomd_mesh_ceiling
    png
  • Tplt Mesh Ceiling (xm3_int4_tplt_mesh_ceiling) FiveM inventory icon
    Tplt Mesh Ceilingxm3_int4_tplt_mesh_ceiling
    png
  • Tpoff Shell (xm3_int4_tpoff_shell) FiveM inventory icon
    Tpoff Shellxm3_int4_tpoff_shell
    png
  • Additions Musicrooftop Det002 (xm3_mpchristmas3_additions_musicrooftop_det002) FiveM inventory icon
    Additions Musicrooftop Det002xm3_mpchristmas3_additions_musicrooftop_det002
    png
  • Additions Ss1 Canopy (xm3_mpchristmas3_additions_ss1_canopy) FiveM inventory icon
    Additions Ss1 Canopyxm3_mpchristmas3_additions_ss1_canopy
    png
  • Additions Ss1 Shell (xm3_mpchristmas3_additions_ss1_shell) FiveM inventory icon
    Additions Ss1 Shellxm3_mpchristmas3_additions_ss1_shell
    png
  • Additions Ss1 Shell Emi (xm3_mpchristmas3_additions_ss1_shell_emi) FiveM inventory icon
    Additions Ss1 Shell Emixm3_mpchristmas3_additions_ss1_shell_emi
    png
  • Additions Ss1 Shell Rooftrim (xm3_mpchristmas3_additions_ss1_shell_rooftrim) FiveM inventory icon
    Additions Ss1 Shell Rooftrimxm3_mpchristmas3_additions_ss1_shell_rooftrim
    png
  • Additions Ss1 Shell Slod (xm3_mpchristmas3_additions_ss1_shell_slod) FiveM inventory icon
    Additions Ss1 Shell Slodxm3_mpchristmas3_additions_ss1_shell_slod
    png
  • Additions Warehouse Grnd (xm3_mpchristmas3_additions_warehouse_grnd) FiveM inventory icon
    Additions Warehouse Grndxm3_mpchristmas3_additions_warehouse_grnd
    png
  • Balloon (xm3_prop_xm3_balloon_01a) FiveM inventory icon
    Balloonxm3_prop_xm3_balloon_01a
    png
  • Can Hl (xm3_prop_xm3_can_hl_01a) FiveM inventory icon
    Can Hlxm3_prop_xm3_can_hl_01a
    png
  • Code (xm3_prop_xm3_code_01_23_45) FiveM inventory icon
    Codexm3_prop_xm3_code_01_23_45
    png
  • Code (xm3_prop_xm3_code_02_12_87) FiveM inventory icon
    Codexm3_prop_xm3_code_02_12_87
    png
  • Code (xm3_prop_xm3_code_05_02_91) FiveM inventory icon
    Codexm3_prop_xm3_code_05_02_91
    png
  • Code (xm3_prop_xm3_code_24_10_81) FiveM inventory icon
    Codexm3_prop_xm3_code_24_10_81
    png
  • Code (xm3_prop_xm3_code_28_03_98) FiveM inventory icon
    Codexm3_prop_xm3_code_28_03_98
    png
  • Code (xm3_prop_xm3_code_28_11_97) FiveM inventory icon
    Codexm3_prop_xm3_code_28_11_97
    png
  • Code (xm3_prop_xm3_code_44_23_37) FiveM inventory icon
    Codexm3_prop_xm3_code_44_23_37
    png
  • Code (xm3_prop_xm3_code_72_68_83) FiveM inventory icon
    Codexm3_prop_xm3_code_72_68_83
    png
  • Code (xm3_prop_xm3_code_73_27_38) FiveM inventory icon
    Codexm3_prop_xm3_code_73_27_38
    png
  • Code (xm3_prop_xm3_code_77_79_73) FiveM inventory icon
    Codexm3_prop_xm3_code_77_79_73
    png
  • Cont Delu (xm3_prop_xm3_cont_delu_01a) FiveM inventory icon
    Cont Deluxm3_prop_xm3_cont_delu_01a
    png
  • Cover Veh (xm3_prop_xm3_cover_veh_01a) FiveM inventory icon
    Cover Vehxm3_prop_xm3_cover_veh_01a
    png
  • Cover Veh (xm3_prop_xm3_cover_veh_02a) FiveM inventory icon
    Cover Vehxm3_prop_xm3_cover_veh_02a
    png
  • Dev Hack (xm3_prop_xm3_dev_hack_01a) FiveM inventory icon
    Dev Hackxm3_prop_xm3_dev_hack_01a
    png
  • Door (xm3_prop_xm3_door_01a) FiveM inventory icon
    Doorxm3_prop_xm3_door_01a
    png
  • Door Whs (xm3_prop_xm3_door_whs_01a) FiveM inventory icon
    Door Whsxm3_prop_xm3_door_whs_01a
    png
  • Drying Tabs (xm3_prop_xm3_drying_tabs_b1) FiveM inventory icon
    Drying Tabsxm3_prop_xm3_drying_tabs_b1
    png
  • Drying Tabs (xm3_prop_xm3_drying_tabs_b3) FiveM inventory icon
    Drying Tabsxm3_prop_xm3_drying_tabs_b3
    png
  • Drying Tabs (xm3_prop_xm3_drying_tabs_f1) FiveM inventory icon
    Drying Tabsxm3_prop_xm3_drying_tabs_f1
    png
  • Drying Tabs (xm3_prop_xm3_drying_tabs_f2) FiveM inventory icon
    Drying Tabsxm3_prop_xm3_drying_tabs_f2
    png
  • Drying Tabs (xm3_prop_xm3_drying_tabs_f3) FiveM inventory icon
    Drying Tabsxm3_prop_xm3_drying_tabs_f3
    png
  • Firedoor (xm3_prop_xm3_firedoor_01a) FiveM inventory icon
    Firedoorxm3_prop_xm3_firedoor_01a
    png
  • Firedoor (xm3_prop_xm3_firedoor_01b) FiveM inventory icon
    Firedoorxm3_prop_xm3_firedoor_01b
    png
  • Firedoow (xm3_prop_xm3_firedoow_01a) FiveM inventory icon
    Firedoowxm3_prop_xm3_firedoow_01a
    png
  • Gatepost (xm3_prop_xm3_gatepost_01a) FiveM inventory icon
    Gatepostxm3_prop_xm3_gatepost_01a
    png
  • Glass Door (xm3_prop_xm3_glass_door_02a) FiveM inventory icon
    Glass Doorxm3_prop_xm3_glass_door_02a
    png
  • Pipette (xm3_prop_xm3_pipette_01a) FiveM inventory icon
    Pipettexm3_prop_xm3_pipette_01a
    png
  • Pipette (xm3_prop_xm3_pipette_01b) FiveM inventory icon
    Pipettexm3_prop_xm3_pipette_01b
    png
  • Pipette 01b Test01 (xm3_prop_xm3_pipette_01b_test01) FiveM inventory icon
    Pipette 01b Test01xm3_prop_xm3_pipette_01b_test01
    png
  • Pipette 01b Test02 (xm3_prop_xm3_pipette_01b_test02) FiveM inventory icon
    Pipette 01b Test02xm3_prop_xm3_pipette_01b_test02
    png
  • Pola M2 Planb (xm3_prop_xm3_pola_m2_planb) FiveM inventory icon
    Pola M2 Planbxm3_prop_xm3_pola_m2_planb
    png
  • Pola M8 Clipb (xm3_prop_xm3_pola_m8_clipb) FiveM inventory icon
    Pola M8 Clipbxm3_prop_xm3_pola_m8_clipb
    png
  • Pola M8 Corkb (xm3_prop_xm3_pola_m8_corkb) FiveM inventory icon
    Pola M8 Corkbxm3_prop_xm3_pola_m8_corkb
    png
  • Present (xm3_prop_xm3_present_01a) FiveM inventory icon
    Presentxm3_prop_xm3_present_01a
    png
  • Puddle Ch (xm3_prop_xm3_puddle_ch_01a) FiveM inventory icon
    Puddle Chxm3_prop_xm3_puddle_ch_01a
    png
  • Puddle Ch (xm3_prop_xm3_puddle_ch_02a) FiveM inventory icon
    Puddle Chxm3_prop_xm3_puddle_ch_02a
    png
  • Puddle Ch (xm3_prop_xm3_puddle_ch_03a) FiveM inventory icon
    Puddle Chxm3_prop_xm3_puddle_ch_03a
    png
  • Sheet Acid (xm3_prop_xm3_sheet_acid_01a) FiveM inventory icon
    Sheet Acidxm3_prop_xm3_sheet_acid_01a
    png
  • Spr System (xm3_prop_xm3_spr_system_01a) FiveM inventory icon
    Spr Systemxm3_prop_xm3_spr_system_01a
    png
  • Toy Dog (xm3_prop_xm3_toy_dog_01a) FiveM inventory icon
    Toy Dogxm3_prop_xm3_toy_dog_01a
    png
  • Zip Ties (xm3_prop_xm3_zip_ties_01a) FiveM inventory icon
    Zip Tiesxm3_prop_xm3_zip_ties_01a
    png
  • Garageliftdoor (xm3_v_ilev_garageliftdoor) FiveM inventory icon
    Garageliftdoorxm3_v_ilev_garageliftdoor
    png
  • Base Cia Serverh 01 (xm_base_cia_serverh_01_rp) FiveM inventory icon
    Base Cia Serverh 01xm_base_cia_serverh_01_rp
    png
  • Base Cia Serverh 02 (xm_base_cia_serverh_02_rp) FiveM inventory icon
    Base Cia Serverh 02xm_base_cia_serverh_02_rp
    png
  • Base Cia Serverh 03 (xm_base_cia_serverh_03_rp) FiveM inventory icon
    Base Cia Serverh 03xm_base_cia_serverh_03_rp
    png
  • Base Cia Serverhsml 01 (xm_base_cia_serverhsml_01_rp) FiveM inventory icon
    Base Cia Serverhsml 01xm_base_cia_serverhsml_01_rp
    png
  • Base Cia Serverhub (xm_base_cia_serverhub_01) FiveM inventory icon
    Base Cia Serverhubxm_base_cia_serverhub_01
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['carwarebitsnbobs'] = {
        label = 'Carwarebitsnbobs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarebitsnbobs',
    },
    ['carwarecar_hatch_cover'] = {
        label = 'Carwarecar Hatch Cover',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecar Hatch Cover',
    },
    ['carwarecareware_skidders'] = {
        label = 'Carwarecareware Skidders',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecareware Skidders',
    },
    ['carwarecarewaremodwalss'] = {
        label = 'Carwarecarewaremodwalss',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecarewaremodwalss',
    },
    ['carwarecarware_shitter'] = {
        label = 'Carwarecarware Shitter',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecarware Shitter',
    },
    ['carwarecarwarestuffzeb'] = {
        label = 'Carwarecarwarestuffzeb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecarwarestuffzeb',
    },
    ['carwarecorner_blends'] = {
        label = 'Carwarecorner Blends',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarecorner Blends',
    },
    ['carwareoffice_basic'] = {
        label = 'Carwareoffice Basic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareoffice Basic',
    },
    ['carwareoffice_kitch'] = {
        label = 'Carwareoffice Kitch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareoffice Kitch',
    },
    ['carwareoffice_trim'] = {
        label = 'Carwareoffice Trim',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareoffice Trim',
    },
    ['carwareoffice_windows'] = {
        label = 'Carwareoffice Windows',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareoffice Windows',
    },
    ['carwareofficeset'] = {
        label = 'Carwareofficeset',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareofficeset',
    },
    ['carwareware_floor_basic'] = {
        label = 'Carwareware Floor Basic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareware Floor Basic',
    },
    ['carwareware_gar_rolldoor'] = {
        label = 'Carwareware Gar Rolldoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareware Gar Rolldoor',
    },
    ['carwareware_trusses'] = {
        label = 'Carwareware Trusses',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareware Trusses',
    },
    ['carwarewarecardirtovly'] = {
        label = 'Carwarewarecardirtovly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwarewarecardirtovly',
    },
    ['ground2'] = {
        label = 'Ground2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ground2',
    },
    ['hatch_dirt'] = {
        label = 'Hatch Dirt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hatch Dirt',
    },
    ['hut_graf'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_2'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_3'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_4'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_5'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_6'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_7'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_4_em'] = {
        label = 'Hut Graf 4 Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf 4 Em',
    },
    ['hut_graf_4_em_2'] = {
        label = 'Hut Graf 4 Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf 4 Em',
    },
    ['hut_graf_4_em_3'] = {
        label = 'Hut Graf 4 Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf 4 Em',
    },
    ['hut_graf_8'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_9'] = {
        label = 'Hut Graf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf',
    },
    ['hut_graf_em0055'] = {
        label = 'Hut Graf Em0055',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em0055',
    },
    ['hut_graf_em'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_2'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_3'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_4'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_5'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_6'] = {
        label = 'Hut Graf Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em',
    },
    ['hut_graf_em_new'] = {
        label = 'Hut Graf Em New',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hut Graf Em New',
    },
    ['xm3_int3'] = {
        label = 'Xm3 Int3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Xm3 Int3',
    },
    ['xm3_int3_2'] = {
        label = 'Xm3 Int3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Xm3 Int3',
    },
    ['intwaremed_shell'] = {
        label = 'Intwaremed Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Intwaremed Shell',
    },
    ['jugdirtfloor'] = {
        label = 'Jugdirtfloor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jugdirtfloor',
    },
    ['lp001'] = {
        label = 'Lp001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp001',
    },
    ['more_stuff'] = {
        label = 'More Stuff',
        weight = 500,
        stack = true,
        close = true,
        description = 'More Stuff',
    },
    ['outter_shell_bake'] = {
        label = 'Outter Shell Bake',
        weight = 500,
        stack = true,
        close = true,
        description = 'Outter Shell Bake',
    },
    ['ovb'] = {
        label = 'Ovb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovb',
    },
    ['splashes'] = {
        label = 'Splashes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Splashes',
    },
    ['paint_splashes'] = {
        label = 'Paint Splashes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Splashes',
    },
    ['paint_splashes_2'] = {
        label = 'Paint Splashes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Splashes',
    },
    ['paint_splashes_em'] = {
        label = 'Paint Splashes Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Splashes Em',
    },
    ['roadie_trunk'] = {
        label = 'Roadie Trunk',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roadie Trunk',
    },
    ['roller_closed'] = {
        label = 'Roller Closed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roller Closed',
    },
    ['roller_open'] = {
        label = 'Roller Open',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roller Open',
    },
    ['sheet_walls'] = {
        label = 'Sheet Walls',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sheet Walls',
    },
    ['tags001'] = {
        label = 'Tags001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tags001',
    },
    ['trims'] = {
        label = 'Trims',
        weight = 500,
        stack = true,
        close = true,
        description = 'Trims',
    },
    ['bsnt_shell'] = {
        label = 'Bsnt Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bsnt Shell',
    },
    ['cdb_mesh_door'] = {
        label = 'Cdb Mesh Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cdb Mesh Door',
    },
    ['cdb_mesh_smalldoor'] = {
        label = 'Cdb Mesh Smalldoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cdb Mesh Smalldoor',
    },
    ['cdt_mesh_smalldoor'] = {
        label = 'Cdt Mesh Smalldoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cdt Mesh Smalldoor',
    },
    ['strs_shell'] = {
        label = 'Strs Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Strs Shell',
    },
    ['tomd_mesh_ceiling'] = {
        label = 'Tomd Mesh Ceiling',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tomd Mesh Ceiling',
    },
    ['tplt_mesh_ceiling'] = {
        label = 'Tplt Mesh Ceiling',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tplt Mesh Ceiling',
    },
    ['tpoff_shell'] = {
        label = 'Tpoff Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tpoff Shell',
    },
    ['additions_musicrooftop_det002'] = {
        label = 'Additions Musicrooftop Det002',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Musicrooftop Det002',
    },
    ['additions_ss1_canopy'] = {
        label = 'Additions Ss1 Canopy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Ss1 Canopy',
    },
    ['additions_ss1_shell'] = {
        label = 'Additions Ss1 Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Ss1 Shell',
    },
    ['additions_ss1_shell_emi'] = {
        label = 'Additions Ss1 Shell Emi',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Ss1 Shell Emi',
    },
    ['additions_ss1_shell_rooftrim'] = {
        label = 'Additions Ss1 Shell Rooftrim',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Ss1 Shell Rooftrim',
    },
    ['additions_ss1_shell_slod'] = {
        label = 'Additions Ss1 Shell Slod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Ss1 Shell Slod',
    },
    ['additions_warehouse_grnd'] = {
        label = 'Additions Warehouse Grnd',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Warehouse Grnd',
    },
    ['balloon'] = {
        label = 'Balloon',
        weight = 500,
        stack = true,
        close = true,
        description = 'Balloon',
    },
    ['can_hl'] = {
        label = 'Can Hl',
        weight = 500,
        stack = true,
        close = true,
        description = 'Can Hl',
    },
    ['code'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_2'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_3'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_4'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_5'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_6'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_7'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_8'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_9'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['code_10'] = {
        label = 'Code',
        weight = 500,
        stack = true,
        close = true,
        description = 'Code',
    },
    ['cont_delu'] = {
        label = 'Cont Delu',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cont Delu',
    },
    ['cover_veh'] = {
        label = 'Cover Veh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cover Veh',
    },
    ['cover_veh_2'] = {
        label = 'Cover Veh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cover Veh',
    },
    ['dev_hack'] = {
        label = 'Dev Hack',
        weight = 500,
        stack = true,
        close = true,
        description = 'Dev Hack',
    },
    ['door'] = {
        label = 'Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door',
    },
    ['door_whs'] = {
        label = 'Door Whs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Whs',
    },
    ['drying_tabs'] = {
        label = 'Drying Tabs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Drying Tabs',
    },
    ['drying_tabs_2'] = {
        label = 'Drying Tabs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Drying Tabs',
    },
    ['drying_tabs_3'] = {
        label = 'Drying Tabs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Drying Tabs',
    },
    ['drying_tabs_4'] = {
        label = 'Drying Tabs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Drying Tabs',
    },
    ['drying_tabs_5'] = {
        label = 'Drying Tabs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Drying Tabs',
    },
    ['firedoor'] = {
        label = 'Firedoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Firedoor',
    },
    ['firedoor_2'] = {
        label = 'Firedoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Firedoor',
    },
    ['firedoow'] = {
        label = 'Firedoow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Firedoow',
    },
    ['gatepost'] = {
        label = 'Gatepost',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gatepost',
    },
    ['glass_door'] = {
        label = 'Glass Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Door',
    },
    ['pipette'] = {
        label = 'Pipette',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pipette',
    },
    ['pipette_2'] = {
        label = 'Pipette',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pipette',
    },
    ['pipette_01b_test01'] = {
        label = 'Pipette 01b Test01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pipette 01b Test01',
    },
    ['pipette_01b_test02'] = {
        label = 'Pipette 01b Test02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pipette 01b Test02',
    },
    ['pola_m2_planb'] = {
        label = 'Pola M2 Planb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pola M2 Planb',
    },
    ['pola_m8_clipb'] = {
        label = 'Pola M8 Clipb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pola M8 Clipb',
    },
    ['pola_m8_corkb'] = {
        label = 'Pola M8 Corkb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pola M8 Corkb',
    },
    ['present'] = {
        label = 'Present',
        weight = 500,
        stack = true,
        close = true,
        description = 'Present',
    },
    ['puddle_ch'] = {
        label = 'Puddle Ch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Puddle Ch',
    },
    ['puddle_ch_2'] = {
        label = 'Puddle Ch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Puddle Ch',
    },
    ['puddle_ch_3'] = {
        label = 'Puddle Ch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Puddle Ch',
    },
    ['sheet_acid'] = {
        label = 'Sheet Acid',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sheet Acid',
    },
    ['spr_system'] = {
        label = 'Spr System',
        weight = 500,
        stack = true,
        close = true,
        description = 'Spr System',
    },
    ['toy_dog'] = {
        label = 'Toy Dog',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toy Dog',
    },
    ['zip_ties'] = {
        label = 'Zip Ties',
        weight = 500,
        stack = true,
        close = true,
        description = 'Zip Ties',
    },
    ['garageliftdoor'] = {
        label = 'Garageliftdoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Garageliftdoor',
    },
    ['base_cia_serverh_01'] = {
        label = 'Base Cia Serverh 01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Base Cia Serverh 01',
    },
    ['base_cia_serverh_02'] = {
        label = 'Base Cia Serverh 02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Base Cia Serverh 02',
    },
    ['base_cia_serverh_03'] = {
        label = 'Base Cia Serverh 03',
        weight = 500,
        stack = true,
        close = true,
        description = 'Base Cia Serverh 03',
    },
    ['base_cia_serverhsml_01'] = {
        label = 'Base Cia Serverhsml 01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Base Cia Serverhsml 01',
    },
    ['base_cia_serverhub'] = {
        label = 'Base Cia Serverhub',
        weight = 500,
        stack = true,
        close = true,
        description = 'Base Cia Serverhub',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in building structure

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like xm3_int3_carwarebitsnbobs carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.