CATEGORY 4 OF 24 · 737 ICONS
FiveM electronics icons
Phones, laptops, tablets, radios, televisions, monitors, speakers, cameras and the media the game still ships on discs and tapes. If a script sells electronics, boosts a shop or hands out a tracker, these are the fivem item images for it.
737 of the 18,574 models in the whole icon library — 4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 1 to 120 of 737 · page 1 of 7
- Phone

apa_mp_h_acc_phone_01 - Laptop

as_prop_as_laptop_01a - Speakerdock

as_prop_as_speakerdock - Phone

ba_prop_battle_amb_phone - Battle Club Computer

ba_prop_battle_club_computer_01 - Battle Club Computer

ba_prop_battle_club_computer_02 - Battle Club Screen

ba_prop_battle_club_screen - Battle Club Screen

ba_prop_battle_club_screen_02 - Battle Club Screen

ba_prop_battle_club_screen_03 - Speaker Array

ba_prop_battle_club_speaker_array - Speaker

ba_prop_battle_club_speaker_dj - Speaker Large

ba_prop_battle_club_speaker_large - Speaker Med

ba_prop_battle_club_speaker_med - Speaker Small

ba_prop_battle_club_speaker_small - Control Console

ba_prop_battle_control_console - Battle Dj Kit Mixer

ba_prop_battle_dj_kit_mixer - Kit Speaker

ba_prop_battle_dj_kit_speaker - Battle Dj Mixer

ba_prop_battle_dj_mixer_01a - Battle Dj Mixer

ba_prop_battle_dj_mixer_01b - Battle Dj Mixer

ba_prop_battle_dj_mixer_01c - Battle Dj Mixer

ba_prop_battle_dj_mixer_01d - Battle Dj Mixer

ba_prop_battle_dj_mixer_01e - Battle Drone Quad Static

ba_prop_battle_drone_quad_static - Battle Hacker Screen

ba_prop_battle_hacker_screen - Headphones

ba_prop_battle_headphones_dj - Laptop

ba_prop_battle_laptop_dj - Mic

ba_prop_battle_mic - Battle Pbus Screen

ba_prop_battle_pbus_screen - Battle Secpanel

ba_prop_battle_secpanel - Battle Secpanel Dam

ba_prop_battle_secpanel_dam - Battle Security Pad

ba_prop_battle_security_pad - Laptop

ba_prop_club_laptop_dj - Laptop

ba_prop_club_laptop_dj_02 - Club Screens

ba_prop_club_screens_01 - Club Screens

ba_prop_club_screens_02 - Clubhouse Jukebox

bkr_prop_clubhouse_jukebox_01a - Clubhouse Jukebox

bkr_prop_clubhouse_jukebox_01b - Clubhouse Jukebox

bkr_prop_clubhouse_jukebox_02a - Clubhouse Laptop

bkr_prop_clubhouse_laptop_01a - Clubhouse Laptop

bkr_prop_clubhouse_laptop_01b - Fakeid Cd

bkr_prop_fakeid_cd_01a - Fakeid Tablet

bkr_prop_fakeid_tablet_01a - Arc Dege 01a Screen

ch_prop_arc_dege_01a_screen - Arc Dege 01a Screen

ch_prop_arc_dege_01a_screen_uv - Arc Love Btn Burn

ch_prop_arc_love_btn_burn - Arc Love Btn Clam

ch_prop_arc_love_btn_clam - Arc Love Btn Flush

ch_prop_arc_love_btn_flush - Arc Love Btn Gett

ch_prop_arc_love_btn_gett - Arc Love Btn Hot

ch_prop_arc_love_btn_hot - Arc Love Btn Sizz

ch_prop_arc_love_btn_sizz - Arc Love Btn Thaw

ch_prop_arc_love_btn_thaw - Arc Love Btn Warm

ch_prop_arc_love_btn_warm - Arc Monkey 01a Screen

ch_prop_arc_monkey_01a_screen_uv - Arc Pene 01a Screen

ch_prop_arc_pene_01a_screen - Arc Pene 01a Screen

ch_prop_arc_pene_01a_screen_uv - Baggage Scanner

ch_prop_baggage_scanner_01a - Cctv Wall Atta

ch_prop_ch_cctv_wall_atta_01a - Metal Detector

ch_prop_ch_metal_detector_01a - Phone Ing

ch_prop_ch_phone_ing_01a - Phone Ing

ch_prop_ch_phone_ing_02a - Security Monitor

ch_prop_ch_security_monitor_01a - Security Monitor

ch_prop_ch_security_monitor_01b - Tv

ch_prop_ch_tv_rt_01a - Unplugged

ch_prop_ch_unplugged_01a - Usb Drive

ch_prop_ch_usb_drive01x - Laptop

ch_prop_laptop_01a - Remote

cs_remote_01 - Office Swag Electronic

ex_office_swag_electronic - Office Swag Electronic2

ex_office_swag_electronic2 - Office Swag Electronic3

ex_office_swag_electronic3 - Laptop

ex_prop_ex_laptop_01a - Tv Flat

ex_prop_ex_tv_flat_01 - Monitor

ex_prop_monitor_01_ex - Trailer Monitor

ex_prop_trailer_monitor_01 - Tv Settop Box

ex_prop_tv_settop_box - Tv Settop Remote

ex_prop_tv_settop_remote - Console

gr_prop_gr_console_01 - Laptop

gr_prop_gr_laptop_01a - Laptop

gr_prop_gr_laptop_01b - Laptop

gr_prop_gr_laptop_01c - Tape

gr_prop_gr_tape_01 - Trailer Monitor

gr_prop_gr_trailer_monitor_01 - Trailer Monitor

gr_prop_gr_trailer_monitor_02 - Trailer Monitor

gr_prop_gr_trailer_monitor_03 - Trailer Tv

gr_prop_gr_trailer_tv - Trailer Tv

gr_prop_gr_trailer_tv_02 - Dj Set Wbeach

h4_dj_set_wbeach - Battle Analoguemixer

h4_prop_battle_analoguemixer_01a - Battle Club Computer

h4_prop_battle_club_computer_01 - Battle Club Computer

h4_prop_battle_club_computer_02 - Battle Club Screen

h4_prop_battle_club_screen - Battle Club Screen

h4_prop_battle_club_screen_02 - Battle Club Screen

h4_prop_battle_club_screen_03 - Speaker Array

h4_prop_battle_club_speaker_array - Speaker

h4_prop_battle_club_speaker_dj - Speaker Large

h4_prop_battle_club_speaker_large - Speaker Med

h4_prop_battle_club_speaker_med - Speaker Small

h4_prop_battle_club_speaker_small - Battle Dj Kit Mixer

h4_prop_battle_dj_kit_mixer - Kit Speaker

h4_prop_battle_dj_kit_speaker - Battle Dj Mixer

h4_prop_battle_dj_mixer_01a - Battle Dj Mixer

h4_prop_battle_dj_mixer_01b - Battle Dj Mixer

h4_prop_battle_dj_mixer_01c - Battle Dj Mixer

h4_prop_battle_dj_mixer_01d - Battle Dj Mixer

h4_prop_battle_dj_mixer_01e - Battle Dj Mixer

h4_prop_battle_dj_mixer_01f - Headphones

h4_prop_battle_headphones_dj - Mic

h4_prop_battle_mic - Battle Rotarymixer

h4_prop_battle_rotarymixer_01a - Battle Security Pad

h4_prop_battle_security_pad - Laptop

h4_prop_club_laptop_dj - Laptop

h4_prop_club_laptop_dj_02 - Club Screens

h4_prop_club_screens_01 - Club Screens

h4_prop_club_screens_02 - Camera

h4_prop_h4_camera_01 - Codes

h4_prop_h4_codes_01a - Console

h4_prop_h4_console_01a - Fingerkeypad

h4_prop_h4_fingerkeypad_01a - Fingerkeypad

h4_prop_h4_fingerkeypad_01b - Isl Speaker

h4_prop_h4_isl_speaker_01a
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['phone'] = {
label = 'Phone',
weight = 500,
stack = true,
close = true,
description = 'Phone',
},
['laptop'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['speakerdock'] = {
label = 'Speakerdock',
weight = 500,
stack = true,
close = true,
description = 'Speakerdock',
},
['phone_2'] = {
label = 'Phone',
weight = 500,
stack = true,
close = true,
description = 'Phone',
},
['battle_club_computer'] = {
label = 'Battle Club Computer',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Computer',
},
['battle_club_computer_2'] = {
label = 'Battle Club Computer',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Computer',
},
['battle_club_screen'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['battle_club_screen_2'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['battle_club_screen_3'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['speaker_array'] = {
label = 'Speaker Array',
weight = 500,
stack = true,
close = true,
description = 'Speaker Array',
},
['speaker'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_large'] = {
label = 'Speaker Large',
weight = 500,
stack = true,
close = true,
description = 'Speaker Large',
},
['speaker_med'] = {
label = 'Speaker Med',
weight = 500,
stack = true,
close = true,
description = 'Speaker Med',
},
['speaker_small'] = {
label = 'Speaker Small',
weight = 500,
stack = true,
close = true,
description = 'Speaker Small',
},
['control_console'] = {
label = 'Control Console',
weight = 500,
stack = true,
close = true,
description = 'Control Console',
},
['battle_dj_kit_mixer'] = {
label = 'Battle Dj Kit Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Kit Mixer',
},
['kit_speaker'] = {
label = 'Kit Speaker',
weight = 500,
stack = true,
close = true,
description = 'Kit Speaker',
},
['battle_dj_mixer'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_2'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_3'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_4'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_5'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_drone_quad_static'] = {
label = 'Battle Drone Quad Static',
weight = 500,
stack = true,
close = true,
description = 'Battle Drone Quad Static',
},
['battle_hacker_screen'] = {
label = 'Battle Hacker Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Hacker Screen',
},
['headphones'] = {
label = 'Headphones',
weight = 500,
stack = true,
close = true,
description = 'Headphones',
},
['laptop_2'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['mic'] = {
label = 'Mic',
weight = 500,
stack = true,
close = true,
description = 'Mic',
},
['battle_pbus_screen'] = {
label = 'Battle Pbus Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Pbus Screen',
},
['battle_secpanel'] = {
label = 'Battle Secpanel',
weight = 500,
stack = true,
close = true,
description = 'Battle Secpanel',
},
['battle_secpanel_dam'] = {
label = 'Battle Secpanel Dam',
weight = 500,
stack = true,
close = true,
description = 'Battle Secpanel Dam',
},
['battle_security_pad'] = {
label = 'Battle Security Pad',
weight = 500,
stack = true,
close = true,
description = 'Battle Security Pad',
},
['laptop_3'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptop_4'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['club_screens'] = {
label = 'Club Screens',
weight = 500,
stack = true,
close = true,
description = 'Club Screens',
},
['club_screens_2'] = {
label = 'Club Screens',
weight = 500,
stack = true,
close = true,
description = 'Club Screens',
},
['clubhouse_jukebox'] = {
label = 'Clubhouse Jukebox',
weight = 500,
stack = true,
close = true,
description = 'Clubhouse Jukebox',
},
['clubhouse_jukebox_2'] = {
label = 'Clubhouse Jukebox',
weight = 500,
stack = true,
close = true,
description = 'Clubhouse Jukebox',
},
['clubhouse_jukebox_3'] = {
label = 'Clubhouse Jukebox',
weight = 500,
stack = true,
close = true,
description = 'Clubhouse Jukebox',
},
['clubhouse_laptop'] = {
label = 'Clubhouse Laptop',
weight = 500,
stack = true,
close = true,
description = 'Clubhouse Laptop',
},
['clubhouse_laptop_2'] = {
label = 'Clubhouse Laptop',
weight = 500,
stack = true,
close = true,
description = 'Clubhouse Laptop',
},
['fakeid_cd'] = {
label = 'Fakeid Cd',
weight = 500,
stack = true,
close = true,
description = 'Fakeid Cd',
},
['fakeid_tablet'] = {
label = 'Fakeid Tablet',
weight = 500,
stack = true,
close = true,
description = 'Fakeid Tablet',
},
['arc_dege_01a_screen'] = {
label = 'Arc Dege 01a Screen',
weight = 500,
stack = true,
close = true,
description = 'Arc Dege 01a Screen',
},
['arc_dege_01a_screen_2'] = {
label = 'Arc Dege 01a Screen',
weight = 500,
stack = true,
close = true,
description = 'Arc Dege 01a Screen',
},
['arc_love_btn_burn'] = {
label = 'Arc Love Btn Burn',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Burn',
},
['arc_love_btn_clam'] = {
label = 'Arc Love Btn Clam',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Clam',
},
['arc_love_btn_flush'] = {
label = 'Arc Love Btn Flush',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Flush',
},
['arc_love_btn_gett'] = {
label = 'Arc Love Btn Gett',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Gett',
},
['arc_love_btn_hot'] = {
label = 'Arc Love Btn Hot',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Hot',
},
['arc_love_btn_sizz'] = {
label = 'Arc Love Btn Sizz',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Sizz',
},
['arc_love_btn_thaw'] = {
label = 'Arc Love Btn Thaw',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Thaw',
},
['arc_love_btn_warm'] = {
label = 'Arc Love Btn Warm',
weight = 500,
stack = true,
close = true,
description = 'Arc Love Btn Warm',
},
['arc_monkey_01a_screen'] = {
label = 'Arc Monkey 01a Screen',
weight = 500,
stack = true,
close = true,
description = 'Arc Monkey 01a Screen',
},
['arc_pene_01a_screen'] = {
label = 'Arc Pene 01a Screen',
weight = 500,
stack = true,
close = true,
description = 'Arc Pene 01a Screen',
},
['arc_pene_01a_screen_2'] = {
label = 'Arc Pene 01a Screen',
weight = 500,
stack = true,
close = true,
description = 'Arc Pene 01a Screen',
},
['baggage_scanner'] = {
label = 'Baggage Scanner',
weight = 500,
stack = true,
close = true,
description = 'Baggage Scanner',
},
['cctv_wall_atta'] = {
label = 'Cctv Wall Atta',
weight = 500,
stack = true,
close = true,
description = 'Cctv Wall Atta',
},
['metal_detector'] = {
label = 'Metal Detector',
weight = 500,
stack = true,
close = true,
description = 'Metal Detector',
},
['phone_ing'] = {
label = 'Phone Ing',
weight = 500,
stack = true,
close = true,
description = 'Phone Ing',
},
['phone_ing_2'] = {
label = 'Phone Ing',
weight = 500,
stack = true,
close = true,
description = 'Phone Ing',
},
['security_monitor'] = {
label = 'Security Monitor',
weight = 500,
stack = true,
close = true,
description = 'Security Monitor',
},
['security_monitor_2'] = {
label = 'Security Monitor',
weight = 500,
stack = true,
close = true,
description = 'Security Monitor',
},
['tv'] = {
label = 'Tv',
weight = 500,
stack = true,
close = true,
description = 'Tv',
},
['unplugged'] = {
label = 'Unplugged',
weight = 500,
stack = true,
close = true,
description = 'Unplugged',
},
['usb_drive'] = {
label = 'Usb Drive',
weight = 500,
stack = true,
close = true,
description = 'Usb Drive',
},
['laptop_5'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['remote'] = {
label = 'Remote',
weight = 500,
stack = true,
close = true,
description = 'Remote',
},
['office_swag_electronic'] = {
label = 'Office Swag Electronic',
weight = 500,
stack = true,
close = true,
description = 'Office Swag Electronic',
},
['office_swag_electronic2'] = {
label = 'Office Swag Electronic2',
weight = 500,
stack = true,
close = true,
description = 'Office Swag Electronic2',
},
['office_swag_electronic3'] = {
label = 'Office Swag Electronic3',
weight = 500,
stack = true,
close = true,
description = 'Office Swag Electronic3',
},
['laptop_6'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['tv_flat'] = {
label = 'Tv Flat',
weight = 500,
stack = true,
close = true,
description = 'Tv Flat',
},
['monitor'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['trailer_monitor'] = {
label = 'Trailer Monitor',
weight = 500,
stack = true,
close = true,
description = 'Trailer Monitor',
},
['tv_settop_box'] = {
label = 'Tv Settop Box',
weight = 500,
stack = true,
close = true,
description = 'Tv Settop Box',
},
['tv_settop_remote'] = {
label = 'Tv Settop Remote',
weight = 500,
stack = true,
close = true,
description = 'Tv Settop Remote',
},
['console'] = {
label = 'Console',
weight = 500,
stack = true,
close = true,
description = 'Console',
},
['laptop_7'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptop_8'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptop_9'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['tape'] = {
label = 'Tape',
weight = 500,
stack = true,
close = true,
description = 'Tape',
},
['trailer_monitor_2'] = {
label = 'Trailer Monitor',
weight = 500,
stack = true,
close = true,
description = 'Trailer Monitor',
},
['trailer_monitor_3'] = {
label = 'Trailer Monitor',
weight = 500,
stack = true,
close = true,
description = 'Trailer Monitor',
},
['trailer_monitor_4'] = {
label = 'Trailer Monitor',
weight = 500,
stack = true,
close = true,
description = 'Trailer Monitor',
},
['trailer_tv'] = {
label = 'Trailer Tv',
weight = 500,
stack = true,
close = true,
description = 'Trailer Tv',
},
['trailer_tv_2'] = {
label = 'Trailer Tv',
weight = 500,
stack = true,
close = true,
description = 'Trailer Tv',
},
['dj_set_wbeach'] = {
label = 'Dj Set Wbeach',
weight = 500,
stack = true,
close = true,
description = 'Dj Set Wbeach',
},
['battle_analoguemixer'] = {
label = 'Battle Analoguemixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Analoguemixer',
},
['battle_club_computer_3'] = {
label = 'Battle Club Computer',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Computer',
},
['battle_club_computer_4'] = {
label = 'Battle Club Computer',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Computer',
},
['battle_club_screen_4'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['battle_club_screen_5'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['battle_club_screen_6'] = {
label = 'Battle Club Screen',
weight = 500,
stack = true,
close = true,
description = 'Battle Club Screen',
},
['speaker_array_2'] = {
label = 'Speaker Array',
weight = 500,
stack = true,
close = true,
description = 'Speaker Array',
},
['speaker_2'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_large_2'] = {
label = 'Speaker Large',
weight = 500,
stack = true,
close = true,
description = 'Speaker Large',
},
['speaker_med_2'] = {
label = 'Speaker Med',
weight = 500,
stack = true,
close = true,
description = 'Speaker Med',
},
['speaker_small_2'] = {
label = 'Speaker Small',
weight = 500,
stack = true,
close = true,
description = 'Speaker Small',
},
['battle_dj_kit_mixer_2'] = {
label = 'Battle Dj Kit Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Kit Mixer',
},
['kit_speaker_2'] = {
label = 'Kit Speaker',
weight = 500,
stack = true,
close = true,
description = 'Kit Speaker',
},
['battle_dj_mixer_6'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_7'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_8'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_9'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_10'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['battle_dj_mixer_11'] = {
label = 'Battle Dj Mixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Dj Mixer',
},
['headphones_2'] = {
label = 'Headphones',
weight = 500,
stack = true,
close = true,
description = 'Headphones',
},
['mic_2'] = {
label = 'Mic',
weight = 500,
stack = true,
close = true,
description = 'Mic',
},
['battle_rotarymixer'] = {
label = 'Battle Rotarymixer',
weight = 500,
stack = true,
close = true,
description = 'Battle Rotarymixer',
},
['battle_security_pad_2'] = {
label = 'Battle Security Pad',
weight = 500,
stack = true,
close = true,
description = 'Battle Security Pad',
},
['laptop_10'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptop_11'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['club_screens_3'] = {
label = 'Club Screens',
weight = 500,
stack = true,
close = true,
description = 'Club Screens',
},
['club_screens_4'] = {
label = 'Club Screens',
weight = 500,
stack = true,
close = true,
description = 'Club Screens',
},
['camera'] = {
label = 'Camera',
weight = 500,
stack = true,
close = true,
description = 'Camera',
},
['codes'] = {
label = 'Codes',
weight = 500,
stack = true,
close = true,
description = 'Codes',
},
['console_2'] = {
label = 'Console',
weight = 500,
stack = true,
close = true,
description = 'Console',
},
['fingerkeypad'] = {
label = 'Fingerkeypad',
weight = 500,
stack = true,
close = true,
description = 'Fingerkeypad',
},
['fingerkeypad_2'] = {
label = 'Fingerkeypad',
weight = 500,
stack = true,
close = true,
description = 'Fingerkeypad',
},
['isl_speaker'] = {
label = 'Isl Speaker',
weight = 500,
stack = true,
close = true,
description = 'Isl Speaker',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in electronics
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like apa_mp_h_acc_phone_01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Containers — 901Bags, crates, barrels, buckets and sacks — the models most storage items reach for.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.