The FiveM scripts every server actually runs
A FiveM server needs a manager (txAdmin, already bundled), a database wrapper (oxmysql), a framework if it is roleplay (QBCore, ESX or Qbox), a shared library (ox_lib), an inventory, a targeting resource and a voice resource. Everything else is content on top of that.
33 resources, what each one is for, how to install it, where its real documentation lives, and the mistake people make with it. We build maps for these servers, so we run this stack ourselves. Repository figures were read on 2026-09-22; the documentation links go to each project’s own site, not to a copy of it.
The 2026 starting stack
If you are building a roleplay server today and do not want to spend a week comparing options, this is the combination the rest of the ecosystem assumes you are running. Each row links to the full write-up.
| Role | What to run | Why |
|---|---|---|
| Server manager | txAdmin | Bundled with the artifacts. Recipes, restarts, bans, console. |
| Database | oxmysql | Prepared statements by default, with a shim for old mysql-async scripts. |
| Framework | qb-core or es_extended | QBCore for a new server, ESX if your script library already targets it. |
| Library | ox_lib | Menus, notifications, progress bars, zones and callbacks in one dependency. |
| Inventory | ox_inventory | Per-slot metadata, durability and weapons as items. |
| Interaction | ox_target | Third-eye targeting with job, group and item filtering. |
| Zones | ox_lib zones, or PolyZone | PolyZone is still required by older scripts that import it directly. |
| HUD | ps-hud | Player-configurable status rings, speedometer and minimap frame. |
| Voice | pma-voice | Runs on the Mumble server FXServer already hosts. Nothing to install. |
| Appearance | illenium-appearance | Character creator, clothing, barber and tattoo shops with framework bridges. |
The full directory
Search by name, by category or by what you are trying to do. Write-ups marked with another domain live on one of our sister sites — the weapons shop covers inventories and frameworks, the loading screen builder covers server infrastructure and NUI — because each one is written by the people who work with that half every day.
Framework
5 resources in this category.
Inventory
2 resources in this category.
Library
3 resources in this category.
Interaction
3 resources in this category.
Zones
1 resource in this category.
Database
2 resources in this category.
HUD
2 resources in this category.
World
2 resources in this category.
Jobs
1 resource in this category.
Appearance
1 resource in this category.
Admin
3 resources in this category.
Voice
2 resources in this category.
Phone
1 resource in this category.
Audio
1 resource in this category.
Discord
1 resource in this category.
Utility
1 resource in this category.
Core
1 resource in this category.
Tooling
1 resource in this category.
Questions people ask before picking a stack
What scripts does every FiveM server need?
Which FiveM framework is the most used in 2026?
Do these scripts work with a custom minimap?
What is the difference between ox_lib and PolyZone?
How do I know which version of a resource I am running?
Can I run two inventories or two targeting systems at once?
None of this changes the map
Every resource on this page leaves the minimap alone — they draw blips on it, they never replace it. The picture underneath is a streamed texture, and it is the one part of the screen that is entirely yours.