CATEGORY 16 OF 24 · 1,445 ICONS
FiveM race, stunt and casino props — page 7
Page 7 of 13: models 721 to 840 of the 1,445 in this group, in model-name order. The whole stunt race kit — track sections, tubes, ramps, loops, blocks, checkpoints and barriers — plus gym equipment, balls, arcade cabinets, slot machines and the casino tables and cards. Race creators and minigame scripts spawn these by hash, which is why the hash is on every card.
1,445 of the 18,574 models in the whole icon library — 7.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 721 to 840 of 1,445 · page 7 of 13
- Spec Tube Crn

sr_prop_spec_tube_crn_30d_05a - Spec Tube

sr_prop_spec_tube_l_01a - Spec Tube

sr_prop_spec_tube_l_02a - Spec Tube

sr_prop_spec_tube_l_03a - Spec Tube

sr_prop_spec_tube_l_04a - Spec Tube

sr_prop_spec_tube_l_05a - Spec Tube M

sr_prop_spec_tube_m_01a - Spec Tube M

sr_prop_spec_tube_m_02a - Spec Tube M

sr_prop_spec_tube_m_03a - Spec Tube M

sr_prop_spec_tube_m_04a - Spec Tube M

sr_prop_spec_tube_m_05a - Spec Tube Refill

sr_prop_spec_tube_refill - Spec Tube

sr_prop_spec_tube_s_01a - Spec Tube

sr_prop_spec_tube_s_02a - Spec Tube

sr_prop_spec_tube_s_03a - Spec Tube

sr_prop_spec_tube_s_04a - Spec Tube

sr_prop_spec_tube_s_05a - Spec Tube Xxs

sr_prop_spec_tube_xxs_01a - Spec Tube Xxs

sr_prop_spec_tube_xxs_02a - Spec Tube Xxs

sr_prop_spec_tube_xxs_03a - Spec Tube Xxs

sr_prop_spec_tube_xxs_04a - Spec Tube Xxs

sr_prop_spec_tube_xxs_05a - Special Bblock Lrg11

sr_prop_special_bblock_lrg11 - Special Bblock Lrg2

sr_prop_special_bblock_lrg2 - Special Bblock Lrg3

sr_prop_special_bblock_lrg3 - Special Bblock Mdm1

sr_prop_special_bblock_mdm1 - Special Bblock Mdm2

sr_prop_special_bblock_mdm2 - Special Bblock Mdm3

sr_prop_special_bblock_mdm3 - Special Bblock Sml1

sr_prop_special_bblock_sml1 - Special Bblock Sml2

sr_prop_special_bblock_sml2 - Special Bblock Sml3

sr_prop_special_bblock_sml3 - Special Bblock Xl1

sr_prop_special_bblock_xl1 - Special Bblock Xl2

sr_prop_special_bblock_xl2 - Special Bblock Xl3

sr_prop_special_bblock_xl3 - Special Bblock Xl3 Fixed

sr_prop_special_bblock_xl3_fixed - Start Line

sr_prop_sr_start_line_02 - Target

sr_prop_sr_target_1_01a - Target

sr_prop_sr_target_2_04a - Target

sr_prop_sr_target_3_03a - Target

sr_prop_sr_target_4_01a - Target

sr_prop_sr_target_5_01a - Target Large

sr_prop_sr_target_large_01a - Target Long

sr_prop_sr_target_long_01a - Target Small

sr_prop_sr_target_small_01a - Target Small

sr_prop_sr_target_small_02a - Target Small

sr_prop_sr_target_small_03a - Target Small

sr_prop_sr_target_small_04a - Target Small

sr_prop_sr_target_small_05a - Target Small

sr_prop_sr_target_small_06a - Target Small

sr_prop_sr_target_small_07a - Target Trap

sr_prop_sr_target_trap_01a - Target Trap

sr_prop_sr_target_trap_02a - Track Block

sr_prop_sr_track_block_01 - Track Jumpwall

sr_prop_sr_track_jumpwall - Tube End

sr_prop_sr_tube_end - Stunt Tube Crn2

sr_prop_stunt_tube_crn2_01a - Stunt Tube Crn2

sr_prop_stunt_tube_crn2_02a - Stunt Tube Crn2

sr_prop_stunt_tube_crn2_03a - Stunt Tube Crn2

sr_prop_stunt_tube_crn2_04a - Stunt Tube Crn2

sr_prop_stunt_tube_crn2_05a - Stunt Tube Crn

sr_prop_stunt_tube_crn_15d_01a - Stunt Tube Crn

sr_prop_stunt_tube_crn_15d_02a - Stunt Tube Crn

sr_prop_stunt_tube_crn_15d_03a - Stunt Tube Crn

sr_prop_stunt_tube_crn_15d_04a - Stunt Tube Crn

sr_prop_stunt_tube_crn_15d_05a - Stunt Tube Crn

sr_prop_stunt_tube_crn_5d_01a - Stunt Tube Crn

sr_prop_stunt_tube_crn_5d_02a - Stunt Tube Crn

sr_prop_stunt_tube_crn_5d_03a - Stunt Tube Crn

sr_prop_stunt_tube_crn_5d_04a - Stunt Tube Crn

sr_prop_stunt_tube_crn_5d_05a - Stunt Tube Xs

sr_prop_stunt_tube_xs_01a - Stunt Tube Xs

sr_prop_stunt_tube_xs_02a - Stunt Tube Xs

sr_prop_stunt_tube_xs_03a - Stunt Tube Xs

sr_prop_stunt_tube_xs_04a - Stunt Tube Xs

sr_prop_stunt_tube_xs_05a - Track Refill

sr_prop_track_refill - Track Refill

sr_prop_track_refill_t1 - Track Refill

sr_prop_track_refill_t2 - Track Straight

sr_prop_track_straight_l_d15 - Track Straight

sr_prop_track_straight_l_d30 - Track Straight

sr_prop_track_straight_l_d45 - Track Straight

sr_prop_track_straight_l_d5 - Track Straight

sr_prop_track_straight_l_u15 - Track Straight

sr_prop_track_straight_l_u30 - Track Straight

sr_prop_track_straight_l_u45 - Track Straight

sr_prop_track_straight_l_u5 - Hoop Constraction

stt_prop_hoop_constraction_01a - Hoop Small

stt_prop_hoop_small_01 - Hoop Tyre

stt_prop_hoop_tyre_01a - Race Gantry

stt_prop_race_gantry_01 - Race Start Line

stt_prop_race_start_line_01 - Race Start Line

stt_prop_race_start_line_01b - Race Start Line

stt_prop_race_start_line_02 - Race Start Line

stt_prop_race_start_line_02b - Race Start Line

stt_prop_race_start_line_03 - Race Start Line

stt_prop_race_start_line_03b - Race Tannoy

stt_prop_race_tannoy - Ramp Adj Flip M

stt_prop_ramp_adj_flip_m - Ramp Adj Flip Mb

stt_prop_ramp_adj_flip_mb - Ramp Adj Flip

stt_prop_ramp_adj_flip_s - Ramp Adj Flip Sb

stt_prop_ramp_adj_flip_sb - Ramp Adj Hloop

stt_prop_ramp_adj_hloop - Ramp Adj Loop

stt_prop_ramp_adj_loop - Ramp Jump

stt_prop_ramp_jump_l - Ramp Jump M

stt_prop_ramp_jump_m - Ramp Jump

stt_prop_ramp_jump_s - Ramp Jump Xl

stt_prop_ramp_jump_xl - Ramp Jump Xs

stt_prop_ramp_jump_xs - Ramp Jump Xxl

stt_prop_ramp_jump_xxl - Ramp Multi Loop Rb

stt_prop_ramp_multi_loop_rb - Ramp Spiral

stt_prop_ramp_spiral_l - Ramp Spiral

stt_prop_ramp_spiral_l_l - Ramp Spiral L M

stt_prop_ramp_spiral_l_m - Ramp Spiral

stt_prop_ramp_spiral_l_s - Ramp Spiral L Xxl

stt_prop_ramp_spiral_l_xxl - Ramp Spiral M

stt_prop_ramp_spiral_m - Ramp Spiral

stt_prop_ramp_spiral_s - Ramp Spiral Xxl

stt_prop_ramp_spiral_xxl - Slow Down

stt_prop_slow_down - Stunt Bblock Huge

stt_prop_stunt_bblock_huge_01
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['spec_tube_crn'] = {
label = 'Spec Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Crn',
},
['spec_tube'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_2'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_3'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_4'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_5'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_m'] = {
label = 'Spec Tube M',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube M',
},
['spec_tube_m_2'] = {
label = 'Spec Tube M',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube M',
},
['spec_tube_m_3'] = {
label = 'Spec Tube M',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube M',
},
['spec_tube_m_4'] = {
label = 'Spec Tube M',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube M',
},
['spec_tube_m_5'] = {
label = 'Spec Tube M',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube M',
},
['spec_tube_refill'] = {
label = 'Spec Tube Refill',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Refill',
},
['spec_tube_6'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_7'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_8'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_9'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_10'] = {
label = 'Spec Tube',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube',
},
['spec_tube_xxs'] = {
label = 'Spec Tube Xxs',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Xxs',
},
['spec_tube_xxs_2'] = {
label = 'Spec Tube Xxs',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Xxs',
},
['spec_tube_xxs_3'] = {
label = 'Spec Tube Xxs',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Xxs',
},
['spec_tube_xxs_4'] = {
label = 'Spec Tube Xxs',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Xxs',
},
['spec_tube_xxs_5'] = {
label = 'Spec Tube Xxs',
weight = 500,
stack = true,
close = true,
description = 'Spec Tube Xxs',
},
['special_bblock_lrg11'] = {
label = 'Special Bblock Lrg11',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Lrg11',
},
['special_bblock_lrg2'] = {
label = 'Special Bblock Lrg2',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Lrg2',
},
['special_bblock_lrg3'] = {
label = 'Special Bblock Lrg3',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Lrg3',
},
['special_bblock_mdm1'] = {
label = 'Special Bblock Mdm1',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Mdm1',
},
['special_bblock_mdm2'] = {
label = 'Special Bblock Mdm2',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Mdm2',
},
['special_bblock_mdm3'] = {
label = 'Special Bblock Mdm3',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Mdm3',
},
['special_bblock_sml1'] = {
label = 'Special Bblock Sml1',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Sml1',
},
['special_bblock_sml2'] = {
label = 'Special Bblock Sml2',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Sml2',
},
['special_bblock_sml3'] = {
label = 'Special Bblock Sml3',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Sml3',
},
['special_bblock_xl1'] = {
label = 'Special Bblock Xl1',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Xl1',
},
['special_bblock_xl2'] = {
label = 'Special Bblock Xl2',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Xl2',
},
['special_bblock_xl3'] = {
label = 'Special Bblock Xl3',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Xl3',
},
['special_bblock_xl3_fixed'] = {
label = 'Special Bblock Xl3 Fixed',
weight = 500,
stack = true,
close = true,
description = 'Special Bblock Xl3 Fixed',
},
['start_line'] = {
label = 'Start Line',
weight = 500,
stack = true,
close = true,
description = 'Start Line',
},
['target'] = {
label = 'Target',
weight = 500,
stack = true,
close = true,
description = 'Target',
},
['target_2'] = {
label = 'Target',
weight = 500,
stack = true,
close = true,
description = 'Target',
},
['target_3'] = {
label = 'Target',
weight = 500,
stack = true,
close = true,
description = 'Target',
},
['target_4'] = {
label = 'Target',
weight = 500,
stack = true,
close = true,
description = 'Target',
},
['target_5'] = {
label = 'Target',
weight = 500,
stack = true,
close = true,
description = 'Target',
},
['target_large'] = {
label = 'Target Large',
weight = 500,
stack = true,
close = true,
description = 'Target Large',
},
['target_long'] = {
label = 'Target Long',
weight = 500,
stack = true,
close = true,
description = 'Target Long',
},
['target_small'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_2'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_3'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_4'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_5'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_6'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_small_7'] = {
label = 'Target Small',
weight = 500,
stack = true,
close = true,
description = 'Target Small',
},
['target_trap'] = {
label = 'Target Trap',
weight = 500,
stack = true,
close = true,
description = 'Target Trap',
},
['target_trap_2'] = {
label = 'Target Trap',
weight = 500,
stack = true,
close = true,
description = 'Target Trap',
},
['track_block'] = {
label = 'Track Block',
weight = 500,
stack = true,
close = true,
description = 'Track Block',
},
['track_jumpwall'] = {
label = 'Track Jumpwall',
weight = 500,
stack = true,
close = true,
description = 'Track Jumpwall',
},
['tube_end'] = {
label = 'Tube End',
weight = 500,
stack = true,
close = true,
description = 'Tube End',
},
['stunt_tube_crn2'] = {
label = 'Stunt Tube Crn2',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn2',
},
['stunt_tube_crn2_2'] = {
label = 'Stunt Tube Crn2',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn2',
},
['stunt_tube_crn2_3'] = {
label = 'Stunt Tube Crn2',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn2',
},
['stunt_tube_crn2_4'] = {
label = 'Stunt Tube Crn2',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn2',
},
['stunt_tube_crn2_5'] = {
label = 'Stunt Tube Crn2',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn2',
},
['stunt_tube_crn'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_2'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_3'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_4'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_5'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_6'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_7'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_8'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_9'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_crn_10'] = {
label = 'Stunt Tube Crn',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Crn',
},
['stunt_tube_xs'] = {
label = 'Stunt Tube Xs',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Xs',
},
['stunt_tube_xs_2'] = {
label = 'Stunt Tube Xs',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Xs',
},
['stunt_tube_xs_3'] = {
label = 'Stunt Tube Xs',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Xs',
},
['stunt_tube_xs_4'] = {
label = 'Stunt Tube Xs',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Xs',
},
['stunt_tube_xs_5'] = {
label = 'Stunt Tube Xs',
weight = 500,
stack = true,
close = true,
description = 'Stunt Tube Xs',
},
['track_refill'] = {
label = 'Track Refill',
weight = 500,
stack = true,
close = true,
description = 'Track Refill',
},
['track_refill_2'] = {
label = 'Track Refill',
weight = 500,
stack = true,
close = true,
description = 'Track Refill',
},
['track_refill_3'] = {
label = 'Track Refill',
weight = 500,
stack = true,
close = true,
description = 'Track Refill',
},
['track_straight'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_2'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_3'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_4'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_5'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_6'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_7'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['track_straight_8'] = {
label = 'Track Straight',
weight = 500,
stack = true,
close = true,
description = 'Track Straight',
},
['hoop_constraction'] = {
label = 'Hoop Constraction',
weight = 500,
stack = true,
close = true,
description = 'Hoop Constraction',
},
['hoop_small'] = {
label = 'Hoop Small',
weight = 500,
stack = true,
close = true,
description = 'Hoop Small',
},
['hoop_tyre'] = {
label = 'Hoop Tyre',
weight = 500,
stack = true,
close = true,
description = 'Hoop Tyre',
},
['race_gantry'] = {
label = 'Race Gantry',
weight = 500,
stack = true,
close = true,
description = 'Race Gantry',
},
['race_start_line'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_start_line_2'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_start_line_3'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_start_line_4'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_start_line_5'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_start_line_6'] = {
label = 'Race Start Line',
weight = 500,
stack = true,
close = true,
description = 'Race Start Line',
},
['race_tannoy'] = {
label = 'Race Tannoy',
weight = 500,
stack = true,
close = true,
description = 'Race Tannoy',
},
['ramp_adj_flip_m'] = {
label = 'Ramp Adj Flip M',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Flip M',
},
['ramp_adj_flip_mb'] = {
label = 'Ramp Adj Flip Mb',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Flip Mb',
},
['ramp_adj_flip'] = {
label = 'Ramp Adj Flip',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Flip',
},
['ramp_adj_flip_sb'] = {
label = 'Ramp Adj Flip Sb',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Flip Sb',
},
['ramp_adj_hloop'] = {
label = 'Ramp Adj Hloop',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Hloop',
},
['ramp_adj_loop'] = {
label = 'Ramp Adj Loop',
weight = 500,
stack = true,
close = true,
description = 'Ramp Adj Loop',
},
['ramp_jump'] = {
label = 'Ramp Jump',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump',
},
['ramp_jump_m'] = {
label = 'Ramp Jump M',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump M',
},
['ramp_jump_2'] = {
label = 'Ramp Jump',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump',
},
['ramp_jump_xl'] = {
label = 'Ramp Jump Xl',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump Xl',
},
['ramp_jump_xs'] = {
label = 'Ramp Jump Xs',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump Xs',
},
['ramp_jump_xxl'] = {
label = 'Ramp Jump Xxl',
weight = 500,
stack = true,
close = true,
description = 'Ramp Jump Xxl',
},
['ramp_multi_loop_rb'] = {
label = 'Ramp Multi Loop Rb',
weight = 500,
stack = true,
close = true,
description = 'Ramp Multi Loop Rb',
},
['ramp_spiral'] = {
label = 'Ramp Spiral',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral',
},
['ramp_spiral_2'] = {
label = 'Ramp Spiral',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral',
},
['ramp_spiral_l_m'] = {
label = 'Ramp Spiral L M',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral L M',
},
['ramp_spiral_3'] = {
label = 'Ramp Spiral',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral',
},
['ramp_spiral_l_xxl'] = {
label = 'Ramp Spiral L Xxl',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral L Xxl',
},
['ramp_spiral_m'] = {
label = 'Ramp Spiral M',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral M',
},
['ramp_spiral_4'] = {
label = 'Ramp Spiral',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral',
},
['ramp_spiral_xxl'] = {
label = 'Ramp Spiral Xxl',
weight = 500,
stack = true,
close = true,
description = 'Ramp Spiral Xxl',
},
['slow_down'] = {
label = 'Slow Down',
weight = 500,
stack = true,
close = true,
description = 'Slow Down',
},
['stunt_bblock_huge'] = {
label = 'Stunt Bblock Huge',
weight = 500,
stack = true,
close = true,
description = 'Stunt Bblock Huge',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in sport, race and casino
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like sr_prop_spec_tube_crn_30d_05a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.