Logo Billboard
Your PNG cut out in real 3D geometry, with a light sweeping across it.
- Reads
- LOGO
- Typeface
- Your own artwork
- Motion
- Sweep
- Palette
- #ff2bb5#1fe0c8
- Models
- One cut-out plus its supports
- Price
- $20, one payment

Upload a transparent PNG and the studio traces its alpha channel into real extruded geometry — not a flat plane with a picture on it. The transparent parts are genuinely empty in game, so a shield or a wordmark keeps its silhouette against the sky. The board scales itself to the largest size that still clears the ground and spans the support columns, and a light sweep crosses it on a loop.
How the sweep animation behaves
The colour ramp travels across the row from one end to the other and starts again. Each letter is lit by whatever part of the gradient is passing it at that moment, so the sign reads as one continuous band of colour rather than a set of separate lights.
A sweep is what makes a long server name read as a single object from a distance instead of a row of letters.
The typeface
Logo Billboard is set in your own artwork rather than a typeface, traced from the transparency and extruded into real geometry. You are not locked to it — the banner creator carries 82 typefaces across 12 styles, and swapping one in keeps the palette and the motion exactly as they are. You can also upload a font of your own if your server already has one.
Where this style works
For servers whose identity is a mark rather than a word — a crest, a monogram, a club badge. The artwork is traced from its transparency and extruded, so the holes in it are genuinely open and you can see the hillside through them. It is the only sample here that is not lettering at all.
Day and night
A two-colour magenta-to-teal ramp across a single large surface reads very differently from the same ramp across eight letters: it becomes a gradient panel rather than a row of lights. At night that is striking. In daylight it is the closest thing in the gallery to a painted billboard.
Three things to change first
- Export the logo without its glowAny soft outer edge blurs the line the tracer follows, and you get a slightly bloated outline.
- Go wider than you thinkThe hill is a wide object. A square badge alone looks small up there; pairing it with a name usually looks better.
- Watch the thin strokesHairlines survive the trace but disappear at distance and add geometry for nothing.
What you actually get
A drop-in FiveM map resource: the letters or the cut-out as .ydr models, the colour ramp as a texture, a clip dictionary that animates it, the type definitions, the placement and a manifest. There is no script in the folder, so it costs no frame time, it keeps running when your resources restart, and every player sees the same frame of the loop. Building it takes about a minute after payment and the download never expires. Changing the design later and rebuilding is $10.
Create your own from this style
Questions about this style
Can I put my own words on the Logo Billboard style?
Yes — LOGO is only what the sample reads. Opening this style in the banner creator loads its palette, typeface and motion, and the text is the first thing you change. Nothing about the style is tied to the words.
What does the sweep animation cost in game?
Nothing measurable. The movement is baked into the map as a colour strip and a clip dictionary, the same mechanism the base game uses for its own moving signage, so there is no script and no per-frame work on any client.
Can I change the colours afterwards?
The palette is baked into the textures when the resource is built, so changing it means a rebuild. Doing that from your saved design costs $10; everything else about the design stays as you left it.