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PHOTOREAL · VICE PIER

Vice Pier Photoreal

Vice pier drawn in the photoreal style. A pier at night, strung lights over water, pink and cyan doing all the work.

9
preview renders
Photoreal
art style
Violet
dominant hue
8 October 2026
artwork updated
Vice Pier Photoreal laid out as a connecting banner

What you get

This design renders into 9 of the catalogue formats, each one composed for its own crop. Every size below is the pixel size the target platform actually stores, not a resize of one wide image.

  • FiveM info banner1865×108
  • FiveM connecting banner1920×320
  • FiveM loading screen1920×1080
  • Discord server banner960×540
  • Discord profile picture300×300
  • Forum signature650×250

Dominant hue: Violet, measured from the rendered artwork. Synthetic and nocturnal, with enough darkness in it to sit behind white lettering.

Every render of Vice Pier Photoreal

9 formats, each at the size the platform expects. Where the platform accepts motion, the animated encoding it is built to is listed under the still.

The photoreal style

Scenes that read as a photograph: real depth of field, real haze, light that falls off the way light does.

Photoreal plates are the safest choice for a server that wants to look like an established operation rather than a project. They carry depth without carrying a mood, which means the lettering and the palette do the identity work and the backdrop stays a backdrop.

They also hold up best at the extreme ratios. A photographic plate cropped to 1865x108 still reads as a place, because atmospheric haze and a horizon line survive almost any crop. A stylised composition with a focal subject does not.

Where they are weaker: at 96x96 and 300x300 a photoreal scene becomes a smear of colour, so the small square formats lean entirely on the emblem. That is true of every style, but it costs photoreal the most because detail is what it is for.

See every photoreal design.

The vice pier scene

A pier at night, strung lights over water, pink and cyan doing all the work.

The most saturated family in the catalogue and the most obviously synthetic. Two opposed high-chroma hues already in the plate means the accent has to join that scheme rather than fight it, which narrows the palette choice and makes the result reliably loud. The natural pick for anything positioned as vice city nightlife.

The same scene is also drawn in anime, grunge and painted.

Violet as a server colour

Synthetic and nocturnal, with enough darkness in it to sit behind white lettering.

Violet has the lowest relative luminance of any saturated hue, which has one concrete consequence: white text on a violet fill passes a 4.5 to 1 contrast check easily, where the same text on an equally bright yellow fails. That makes it the easiest accent to build buttons and ribbons from without checking every pairing.

See every violet design.

Close to this one

Same scene, same style or same hue.

  • Vice Pier Grunge: a vice pier scene drawn in the grunge style

    Vice Pier Grunge

    A pier at night, strung lights over water, pink and cyan doing all the work.

    GrungeViolet9 renders
  • Vice Pier Anime: a vice pier scene drawn in the anime style

    Vice Pier Anime

    A pier at night, strung lights over water, pink and cyan doing all the work.

    AnimePink9 renders
  • Vice Pier Painted: a vice pier scene drawn in the painted style

    Vice Pier Painted

    A pier at night, strung lights over water, pink and cyan doing all the work.

    PaintedPink18 renders
  • Rain Alley Photoreal: a rain alley scene drawn in the photoreal style

    Rain Alley Photoreal

    A narrow alley in heavy rain, light bouncing off every wet surface.

    PhotorealViolet9 renders