GRUNGE · TOXIC SWAMP
Toxic Swamp Grunge
Toxic swamp drawn in the grunge style. Still water, dead trees and a green cast that is clearly not natural.
- 9
- preview renders
- Grunge
- art style
- Green
- dominant hue
- 8 October 2026
- artwork updated

What you get
This design renders into 9 of the catalogue formats, each one composed for its own crop. Every size below is the pixel size the target platform actually stores, not a resize of one wide image.
- FiveM info banner1865×108
- FiveM connecting banner1920×320
- FiveM loading screen1920×1080
- Discord server banner960×540
- Discord profile picture300×300
- Forum signature650×250
Dominant hue: Green, measured from the rendered artwork. Loud, unmistakable, and difficult to use well because of how bright it actually is.
Every render of Toxic Swamp Grunge
9 formats, each at the size the platform expects. Where the platform accepts motion, the animated encoding it is built to is listed under the still.

FiveM info banner1865×108 · GIF 
FiveM connecting banner1920×320 · GIF 
FiveM loading screen1920×1080 · MP4 + resource 
Discord server banner960×540 · GIF 
Discord profile picture300×300 · GIF 
Forum signature650×250 · GIF 
Twitch offline screen1920×1080 · MP4 
Twitch panel320×100 · GIF 
Story / Reel1080×1920 · MP4
The grunge style
Torn edges, print texture, heavy grain, desaturated bases. Suits crime and street roleplay far better than a clean gradient.
Grunge is the only style here that uses texture as the subject. The plate is desaturated and damaged, the accent is the single clean thing in the frame, and the contrast between the two is what carries the composition.
It is the right choice for serious crime roleplay, gang servers and anything positioning itself as gritty, and it is the wrong choice for anything that wants to look welcoming. It is also the hardest style to keep legible, because texture competes with type at every size.
Practically: grunge plates need a heavier outline weight on the wordmark than the other three styles, which is why the default stroke setting is higher on these designs. Turning it down makes the lettering sink into the texture.
The toxic swamp scene
Still water, dead trees and a green cast that is clearly not natural.
A single dominant hue across the whole frame, which is rare and makes the palette decision mostly pre-made for you. Pushing the accent away from green here produces a strong complementary clash that works well on the ribbon and badly on the wordmark; the defaults keep the lettering neutral for that reason.
The same scene is also drawn in anime, painted and photoreal.
Green as a server colour
Loud, unmistakable, and difficult to use well because of how bright it actually is.
Saturated green has the highest luminance of any hue, which means it overpowers everything else in a frame and leaves nothing for the lettering. These designs keep green to the ribbon and the mark and hold the wordmark neutral, which is the only arrangement that stays balanced. It is a strong choice for survival and toxic-themed servers and a poor one for anything that wants to look restrained.
Close to this one
Same scene, same style or same hue.

Toxic Swamp Anime
Still water, dead trees and a green cast that is clearly not natural.

Toxic Swamp Painted
Still water, dead trees and a green cast that is clearly not natural.

Toxic Swamp Photoreal
Still water, dead trees and a green cast that is clearly not natural.

Block Party Grunge
A street at night with people, lights strung overhead and warm windows.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.