GRUNGE · SNOW CITY
Snow City Grunge
Snow city drawn in the grunge style. A city under snow, the whole frame lifted into a pale high key.
- 9
- preview renders
- Grunge
- art style
- Cyan
- dominant hue
- 8 October 2026
- artwork updated

What you get
This design renders into 9 of the catalogue formats, each one composed for its own crop. Every size below is the pixel size the target platform actually stores, not a resize of one wide image.
- FiveM info banner1865×108
- FiveM connecting banner1920×320
- FiveM loading screen1920×1080
- Discord server banner960×540
- Discord profile picture300×300
- Forum signature650×250
Dominant hue: Cyan, measured from the rendered artwork. Cold, technical and very bright, with a warm horizon to stop it feeling clinical.
Every render of Snow City Grunge
9 formats, each at the size the platform expects. Where the platform accepts motion, the animated encoding it is built to is listed under the still.

FiveM info banner1865×108 · GIF 
FiveM connecting banner1920×320 · GIF 
FiveM loading screen1920×1080 · MP4 + resource 
Discord server banner960×540 · GIF 
Discord profile picture300×300 · GIF 
Forum signature650×250 · GIF 
Twitch offline screen1920×1080 · MP4 
Twitch panel320×100 · GIF 
Story / Reel1080×1920 · MP4
The grunge style
Torn edges, print texture, heavy grain, desaturated bases. Suits crime and street roleplay far better than a clean gradient.
Grunge is the only style here that uses texture as the subject. The plate is desaturated and damaged, the accent is the single clean thing in the frame, and the contrast between the two is what carries the composition.
It is the right choice for serious crime roleplay, gang servers and anything positioning itself as gritty, and it is the wrong choice for anything that wants to look welcoming. It is also the hardest style to keep legible, because texture competes with type at every size.
Practically: grunge plates need a heavier outline weight on the wordmark than the other three styles, which is why the default stroke setting is higher on these designs. Turning it down makes the lettering sink into the texture.
The snow city scene
A city under snow, the whole frame lifted into a pale high key.
The only high-key family in the catalogue: the tonal range sits in the upper half instead of the lower, which inverts the usual lettering problem. A dark wordmark works here and a bright one does not, so the defaults use a heavier carbon treatment rather than chrome. Worth knowing before you set a pale accent.
The same scene is also drawn in anime, painted and photoreal.
Cyan as a server colour
Cold, technical and very bright, with a warm horizon to stop it feeling clinical.
Cyan has high luminance, so it reads at tiny sizes and fails white-text contrast checks. Use it as the mark and the ribbon rather than as a fill behind text, and pair it with a pale gold horizon so the lettering has somewhere warm to sit. The combination is the most legible in this catalogue at 96 pixels.
Close to this one
Same scene, same style or same hue.

Snow City Painted
A city under snow, the whole frame lifted into a pale high key.

Snow City Photoreal
A city under snow, the whole frame lifted into a pale high key.

Snow City Anime
A city under snow, the whole frame lifted into a pale high key.

Battle Drop Grunge
High altitude, aircraft trails, a landscape far below under broken cloud.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.