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Designs, page 5
124 designs, built from 31 scene families in four art styles. Pick one and it renders into 20 formats — the server list strip, the connecting band, Discord banners, stream art, store headers — each laid out for its own crop rather than squashed into it.
- 124
- designs
- 31
- scene families
- 20
- output formats
- 1161
- preview renders

Storm Skyline Anime
A city under a breaking storm, with one shaft of light and a great deal of weight hanging above it.

Storm Skyline Grunge
A city under a breaking storm, with one shaft of light and a great deal of weight hanging above it.

Storm Skyline Painted
A city under a breaking storm, with one shaft of light and a great deal of weight hanging above it.

Storm Skyline Photoreal
A city under a breaking storm, with one shaft of light and a great deal of weight hanging above it.

Supercar Garage Anime
A polished showroom floor with light strips overhead and a car reflected whole in the surface of it.

Supercar Garage Grunge
A polished showroom floor with light strips overhead and a car reflected whole in the surface of it.

Supercar Garage Painted
A polished showroom floor with light strips overhead and a car reflected whole in the surface of it.

Supercar Garage Photoreal
A polished showroom floor with light strips overhead and a car reflected whole in the surface of it.

Survival Camp Anime
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Grunge
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Painted
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Photoreal
A camp at the edge of woodland, firelight against failing daylight.

Tactical Dust Anime
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Grunge
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Painted
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Photoreal
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Toxic Swamp Anime
Still water, dead trees and a green cast that is clearly not natural.

Toxic Swamp Grunge
Still water, dead trees and a green cast that is clearly not natural.

Toxic Swamp Painted
Still water, dead trees and a green cast that is clearly not natural.

Toxic Swamp Photoreal
Still water, dead trees and a green cast that is clearly not natural.

Vice Pier Anime
A pier at night, strung lights over water, pink and cyan doing all the work.

Vice Pier Grunge
A pier at night, strung lights over water, pink and cyan doing all the work.

Vice Pier Painted
A pier at night, strung lights over water, pink and cyan doing all the work.

Vice Pier Photoreal
A pier at night, strung lights over water, pink and cyan doing all the work.
Narrow it down
Two ways in. Style is how the artwork is drawn; colour is the hue the plate is built around, measured from the renders themselves.
Browse by art style
Photoreal, painted, anime and grunge. Each style changes how a scene survives a 1865×108 crop and how well it compresses into an animated file.
Browse by colour
Grouped by the dominant hue of the rendered artwork. Every palette slot is editable, so a design in one group can be taken anywhere on the wheel.
See the 20 output formats
What each file is for, the exact pixel size it renders at, where it is uploaded and the limit the platform enforces on it.
Start from the format that matters most to you — usually the server list strip or the Discord banner — and look at the same crop across a few designs.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.