FOR FIVEM · COLOUR
Amber designs
Warm and grounded, and the closest of all the accents to GTA's own colour.
- 31
- designs in this hue
- 25%
- of the catalogue
- 4
- art styles represented
- 20
- formats each

Desert Trailer Anime
A trailer and a chain fence in flat desert light, nothing romantic about it.

Desert Trailer Grunge
A trailer and a chain fence in flat desert light, nothing romantic about it.

Desert Trailer Painted
A trailer and a chain fence in flat desert light, nothing romantic about it.

Desert Trailer Photoreal
A trailer and a chain fence in flat desert light, nothing romantic about it.

Downtown Dusk Anime
Towers against the last light, windows beginning to come on.

Downtown Dusk Grunge
Towers against the last light, windows beginning to come on.

Downtown Dusk Painted
Towers against the last light, windows beginning to come on.

Downtown Dusk Photoreal
Towers against the last light, windows beginning to come on.

Drift Night Anime
Tyre smoke lit from behind by headlights, the car itself mostly implied rather than shown.

Drift Night Grunge
Tyre smoke lit from behind by headlights, the car itself mostly implied rather than shown.

Drift Night Painted
Tyre smoke lit from behind by headlights, the car itself mostly implied rather than shown.

Drift Night Photoreal
Tyre smoke lit from behind by headlights, the car itself mostly implied rather than shown.

Hillside City Anime
A city climbing a hill, seen across water, lights stepping up the slope.

Hillside City Painted
A city climbing a hill, seen across water, lights stepping up the slope.

Hillside City Photoreal
A city climbing a hill, seen across water, lights stepping up the slope.

Money Vault Anime
A vault door and stacked cash under hard directional light, shot close and tight.

Money Vault Grunge
A vault door and stacked cash under hard directional light, shot close and tight.

Money Vault Painted
A vault door and stacked cash under hard directional light, shot close and tight.

Money Vault Photoreal
A vault door and stacked cash under hard directional light, shot close and tight.

Penthouse Anime
A city seen from inside, through glass, with the room reflected faintly over the view.

Penthouse Grunge
A city seen from inside, through glass, with the room reflected faintly over the view.

Penthouse Painted
A city seen from inside, through glass, with the room reflected faintly over the view.

Penthouse Photoreal
A city seen from inside, through glass, with the room reflected faintly over the view.

Survival Camp Anime
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Grunge
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Painted
A camp at the edge of woodland, firelight against failing daylight.

Survival Camp Photoreal
A camp at the edge of woodland, firelight against failing daylight.

Tactical Dust Anime
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Grunge
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Painted
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.

Tactical Dust Photoreal
Dust, hard sun and low structures. Desaturated to near-monochrome with one warm cast.
Amber as a server colour
What it does at small sizes, and what it does to the lettering on top of it.
Amber and gold sit naturally next to Los Santos concrete, dust and sodium light, which makes this the best accent family for an in-game watermark: it looks like part of the world rather than an overlay on it. It is also the most forgiving over a warm plate, because it joins the scene's scheme instead of fighting it.
The grouping is measured from each render: the dominant saturated hue of the artwork, not a value typed into a spec sheet. Whichever group a design sits in, the accent, the secondary, the sky and the horizon are all editable before you buy.
Art styles in this hue
The same colour reads differently depending on how the scene is drawn.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.