FOR FIVEM · ART STYLES
Four ways to draw the same scene
Every scene family in the catalogue is painted four times, in four different art directions. The style is the part that decides whether the composition survives an extreme crop, how legible it stays at 96 pixels, and how many frames fit inside a platform's file-size cap. All 124 designs are one of these four.
- 31
- Anime
- 31
- Grunge
- 31
- Painted
- 31
- Photoreal

Anime
Cel-shaded skies, hard-edged light, saturated gradients. The look most roleplay servers aimed at a younger audience ask for.

Grunge
Torn edges, print texture, heavy grain, desaturated bases. Suits crime and street roleplay far better than a clean gradient.

Painted
Matte-painting art direction. Visible structure, wide tonal range, colour pushed further than a camera would see it.

Photoreal
Scenes that read as a photograph: real depth of field, real haze, light that falls off the way light does.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.