PAINTED · CHOP SHOP
Chop Shop Painted
Chop shop drawn in the painted style. A stripped car under a work light in a bare industrial unit, with nothing decorative in the frame at all.
- 9
- preview renders
- Painted
- art style
- Green
- dominant hue
- 8 October 2026
- artwork updated

What you get
This design renders into 9 of the catalogue formats, each one composed for its own crop. Every size below is the pixel size the target platform actually stores, not a resize of one wide image.
- FiveM info banner1865×108
- FiveM connecting banner1920×320
- FiveM loading screen1920×1080
- Discord server banner960×540
- Discord profile picture300×300
- Forum signature650×250
Dominant hue: Green, measured from the rendered artwork. Loud, unmistakable, and difficult to use well because of how bright it actually is.
Every render of Chop Shop Painted
9 formats, each at the size the platform expects. Where the platform accepts motion, the animated encoding it is built to is listed under the still.

FiveM info banner1865×108 · GIF 
FiveM connecting banner1920×320 · GIF 
FiveM loading screen1920×1080 · MP4 + resource 
Discord server banner960×540 · GIF 
Discord profile picture300×300 · GIF 
Forum signature650×250 · GIF 
Twitch offline screen1920×1080 · MP4 
Twitch panel320×100 · GIF 
Story / Reel1080×1920 · MP4
The painted style
Matte-painting art direction. Visible structure, wide tonal range, colour pushed further than a camera would see it.
Painted plates are the middle ground and the most forgiving. Colour is already exaggerated, so pushing the palette to a saturated accent does not look like a filter, and the tonal range is deliberately wide, which gives the wordmark a bright band to sit against and a dark corner to shadow into.
They compress better than photoreal for animated formats. Broad areas of related colour are exactly what a 160-colour GIF palette handles well, so a painted scene at 7MB looks closer to its source than a photographic one at the same budget.
Choose painted when the server has no strong tonal identity yet. It is the style least likely to be wrong in a year.
The chop shop scene
A stripped car under a work light in a bare industrial unit, with nothing decorative in the frame at all.
The hardest-edged family in the catalogue: a single overhead work light, concrete, and a car that is clearly being taken apart rather than built. That one light source means an enormous tonal range from a blown highlight to a near-black corner, which is why the lettering reads so cleanly over it despite the clutter. The obvious pick for crime and mechanic roleplay, and completely wrong for anything welcoming.
The same scene is also drawn in anime, grunge and photoreal.
Green as a server colour
Loud, unmistakable, and difficult to use well because of how bright it actually is.
Saturated green has the highest luminance of any hue, which means it overpowers everything else in a frame and leaves nothing for the lettering. These designs keep green to the ribbon and the mark and hold the wordmark neutral, which is the only arrangement that stays balanced. It is a strong choice for survival and toxic-themed servers and a poor one for anything that wants to look restrained.
Close to this one
Same scene, same style or same hue.

Chop Shop Anime
A stripped car under a work light in a bare industrial unit, with nothing decorative in the frame at all.

Chop Shop Grunge
A stripped car under a work light in a bare industrial unit, with nothing decorative in the frame at all.

Chop Shop Photoreal
A stripped car under a work light in a bare industrial unit, with nothing decorative in the frame at all.

Block Party Painted
A street at night with people, lights strung overhead and warm windows.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.