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CATEGORY 20 OF 24 · 3,831 ICONS

FiveM building and interior structure props — page 3

Page 3 of 32: models 241 to 360 of the 3,831 in this group, in model-name order. The largest group by a wide margin, and the least item-like: walls, ceilings, floors, roofs, doors, windows, stairs, pillars, railings, gates and the shell pieces the game assembles its own interiors from. Nothing here belongs in an inventory. It is here because the render exists, and because a mapper hunting for the right door is better served by a picture than by a list of names.

3,831 of the 18,574 models in the whole icon library — 20.6% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

3,831 icons

Showing 241 to 360 of 3,831 · page 3 of 32

  • Door Office Door01 (ex_p_mp_door_office_door01_s) FiveM inventory icon
    Door Office Door01ex_p_mp_door_office_door01_s
    png
  • Showerdoor (ex_p_mp_h_showerdoor_s) FiveM inventory icon
    Showerdoorex_p_mp_h_showerdoor_s
    png
  • Door Arcad Ent (ex_prop_door_arcad_ent_l) FiveM inventory icon
    Door Arcad Entex_prop_door_arcad_ent_l
    png
  • Door Arcad Ent (ex_prop_door_arcad_ent_r) FiveM inventory icon
    Door Arcad Entex_prop_door_arcad_ent_r
    png
  • Door Arcad Roof (ex_prop_door_arcad_roof_l) FiveM inventory icon
    Door Arcad Roofex_prop_door_arcad_roof_l
    png
  • Door Arcad Roof (ex_prop_door_arcad_roof_r) FiveM inventory icon
    Door Arcad Roofex_prop_door_arcad_roof_r
    png
  • Door Lowbank Ent (ex_prop_door_lowbank_ent_l) FiveM inventory icon
    Door Lowbank Entex_prop_door_lowbank_ent_l
    png
  • Door Lowbank Ent (ex_prop_door_lowbank_ent_r) FiveM inventory icon
    Door Lowbank Entex_prop_door_lowbank_ent_r
    png
  • Door Lowbank Roof (ex_prop_door_lowbank_roof) FiveM inventory icon
    Door Lowbank Roofex_prop_door_lowbank_roof
    png
  • Door Maze2 Ent (ex_prop_door_maze2_ent_l) FiveM inventory icon
    Door Maze2 Entex_prop_door_maze2_ent_l
    png
  • Door Maze2 Ent (ex_prop_door_maze2_ent_r) FiveM inventory icon
    Door Maze2 Entex_prop_door_maze2_ent_r
    png
  • Door Maze2 Rf (ex_prop_door_maze2_rf_l) FiveM inventory icon
    Door Maze2 Rfex_prop_door_maze2_rf_l
    png
  • Door Maze2 Rf (ex_prop_door_maze2_rf_r) FiveM inventory icon
    Door Maze2 Rfex_prop_door_maze2_rf_r
    png
  • Door Maze2 Roof (ex_prop_door_maze2_roof) FiveM inventory icon
    Door Maze2 Roofex_prop_door_maze2_roof
    png
  • Exec Office Door01 (ex_prop_exec_office_door01) FiveM inventory icon
    Exec Office Door01ex_prop_exec_office_door01
    png
  • Safedoor Office1a (ex_prop_safedoor_office1a_l) FiveM inventory icon
    Safedoor Office1aex_prop_safedoor_office1a_l
    png
  • Safedoor Office1a (ex_prop_safedoor_office1a_r) FiveM inventory icon
    Safedoor Office1aex_prop_safedoor_office1a_r
    png
  • Safedoor Office1b (ex_prop_safedoor_office1b_l) FiveM inventory icon
    Safedoor Office1bex_prop_safedoor_office1b_l
    png
  • Safedoor Office1b (ex_prop_safedoor_office1b_r) FiveM inventory icon
    Safedoor Office1bex_prop_safedoor_office1b_r
    png
  • Safedoor Office1c (ex_prop_safedoor_office1c_l) FiveM inventory icon
    Safedoor Office1cex_prop_safedoor_office1c_l
    png
  • Safedoor Office1c (ex_prop_safedoor_office1c_r) FiveM inventory icon
    Safedoor Office1cex_prop_safedoor_office1c_r
    png
  • Safedoor Office2a (ex_prop_safedoor_office2a_l) FiveM inventory icon
    Safedoor Office2aex_prop_safedoor_office2a_l
    png
  • Safedoor Office2a (ex_prop_safedoor_office2a_r) FiveM inventory icon
    Safedoor Office2aex_prop_safedoor_office2a_r
    png
  • Safedoor Office3a (ex_prop_safedoor_office3a_l) FiveM inventory icon
    Safedoor Office3aex_prop_safedoor_office3a_l
    png
  • Safedoor Office3a (ex_prop_safedoor_office3a_r) FiveM inventory icon
    Safedoor Office3aex_prop_safedoor_office3a_r
    png
  • Safedoor Office3c (ex_prop_safedoor_office3c_l) FiveM inventory icon
    Safedoor Office3cex_prop_safedoor_office3c_l
    png
  • Safedoor Office3c (ex_prop_safedoor_office3c_r) FiveM inventory icon
    Safedoor Office3cex_prop_safedoor_office3c_r
    png
  • Gar Door (exc_prop_exc_gar_door_01a) FiveM inventory icon
    Gar Doorexc_prop_exc_gar_door_01a
    png
  • Bunkeddoor (gr_prop_gr_bunkeddoor) FiveM inventory icon
    Bunkeddoorgr_prop_gr_bunkeddoor
    png
  • Bunkeddoor Col (gr_prop_gr_bunkeddoor_col) FiveM inventory icon
    Bunkeddoor Colgr_prop_gr_bunkeddoor_col
    png
  • Bunkeddoor (gr_prop_gr_bunkeddoor_f) FiveM inventory icon
    Bunkeddoorgr_prop_gr_bunkeddoor_f
    png
  • Doorpart (gr_prop_gr_doorpart) FiveM inventory icon
    Doorpartgr_prop_gr_doorpart
    png
  • Doorpart (gr_prop_gr_doorpart_f) FiveM inventory icon
    Doorpartgr_prop_gr_doorpart_f
    png
  • Inttruck Door (gr_prop_inttruck_door_01) FiveM inventory icon
    Inttruck Doorgr_prop_inttruck_door_01
    png
  • Inttruck Door Static (gr_prop_inttruck_door_static) FiveM inventory icon
    Inttruck Door Staticgr_prop_inttruck_door_static
    png
  • Inttruck Doorblocker (gr_prop_inttruck_doorblocker) FiveM inventory icon
    Inttruck Doorblockergr_prop_inttruck_doorblocker
    png
  • Lev Sub Doorl (h4_int_lev_sub_doorl) FiveM inventory icon
    Lev Sub Doorlh4_int_lev_sub_doorl
    png
  • Lev Sub Doorr (h4_int_lev_sub_doorr) FiveM inventory icon
    Lev Sub Doorrh4_int_lev_sub_doorr
    png
  • Lev Sub Hatch (h4_int_lev_sub_hatch) FiveM inventory icon
    Lev Sub Hatchh4_int_lev_sub_hatch
    png
  • Sub Lift Doors Frm (h4_int_sub_lift_doors_frm) FiveM inventory icon
    Sub Lift Doors Frmh4_int_sub_lift_doors_frm
    png
  • Sub Lift Doors (h4_int_sub_lift_doors_l) FiveM inventory icon
    Sub Lift Doorsh4_int_sub_lift_doors_l
    png
  • Sub Lift Doors (h4_int_sub_lift_doors_r) FiveM inventory icon
    Sub Lift Doorsh4_int_sub_lift_doors_r
    png
  • Battle Dj Deck (h4_prop_battle_dj_deck_01a) FiveM inventory icon
    Battle Dj Deckh4_prop_battle_dj_deck_01a
    png
  • Battle Dj Deck (h4_prop_battle_dj_deck_01a_a) FiveM inventory icon
    Battle Dj Deckh4_prop_battle_dj_deck_01a_a
    png
  • Battle Dj Deck (h4_prop_battle_dj_deck_01b) FiveM inventory icon
    Battle Dj Deckh4_prop_battle_dj_deck_01b
    png
  • Club Glass Opaque (h4_prop_club_glass_opaque) FiveM inventory icon
    Club Glass Opaqueh4_prop_club_glass_opaque
    png
  • Club Glass Trans (h4_prop_club_glass_trans) FiveM inventory icon
    Club Glass Transh4_prop_club_glass_trans
    png
  • Door Club Edgy Generic (h4_prop_door_club_edgy_generic) FiveM inventory icon
    Door Club Edgy Generich4_prop_door_club_edgy_generic
    png
  • Door Club Edgy Wc (h4_prop_door_club_edgy_wc) FiveM inventory icon
    Door Club Edgy Wch4_prop_door_club_edgy_wc
    png
  • Door Club Entrance (h4_prop_door_club_entrance) FiveM inventory icon
    Door Club Entranceh4_prop_door_club_entrance
    png
  • Door Club Generic Vip (h4_prop_door_club_generic_vip) FiveM inventory icon
    Door Club Generic Viph4_prop_door_club_generic_vip
    png
  • Door Club Glam Generic (h4_prop_door_club_glam_generic) FiveM inventory icon
    Door Club Glam Generich4_prop_door_club_glam_generic
    png
  • Door Club Glam Wc (h4_prop_door_club_glam_wc) FiveM inventory icon
    Door Club Glam Wch4_prop_door_club_glam_wc
    png
  • Door Club Glass (h4_prop_door_club_glass) FiveM inventory icon
    Door Club Glassh4_prop_door_club_glass
    png
  • Door Club Glass Opaque (h4_prop_door_club_glass_opaque) FiveM inventory icon
    Door Club Glass Opaqueh4_prop_door_club_glass_opaque
    png
  • Door Club Trad Generic (h4_prop_door_club_trad_generic) FiveM inventory icon
    Door Club Trad Generich4_prop_door_club_trad_generic
    png
  • Door Club Trad Wc (h4_prop_door_club_trad_wc) FiveM inventory icon
    Door Club Trad Wch4_prop_door_club_trad_wc
    png
  • Door Elevator (h4_prop_door_elevator_1l) FiveM inventory icon
    Door Elevatorh4_prop_door_elevator_1l
    png
  • Door Elevator (h4_prop_door_elevator_1r) FiveM inventory icon
    Door Elevatorh4_prop_door_elevator_1r
    png
  • Door Safe (h4_prop_door_safe) FiveM inventory icon
    Door Safeh4_prop_door_safe
    png
  • Door Safe (h4_prop_door_safe_01) FiveM inventory icon
    Door Safeh4_prop_door_safe_01
    png
  • Door Safe (h4_prop_door_safe_02) FiveM inventory icon
    Door Safeh4_prop_door_safe_02
    png
  • Glass Front Office (h4_prop_glass_front_office) FiveM inventory icon
    Glass Front Officeh4_prop_glass_front_office
    png
  • Glass Front Office Opaque (h4_prop_glass_front_office_opaque) FiveM inventory icon
    Glass Front Office Opaqueh4_prop_glass_front_office_opaque
    png
  • Glass Garage (h4_prop_glass_garage) FiveM inventory icon
    Glass Garageh4_prop_glass_garage
    png
  • Glass Garage Opaque (h4_prop_glass_garage_opaque) FiveM inventory icon
    Glass Garage Opaqueh4_prop_glass_garage_opaque
    png
  • Glass Rear Office (h4_prop_glass_rear_office) FiveM inventory icon
    Glass Rear Officeh4_prop_glass_rear_office
    png
  • Glass Rear Opaque (h4_prop_glass_rear_opaque) FiveM inventory icon
    Glass Rear Opaqueh4_prop_glass_rear_opaque
    png
  • Door (h4_prop_h4_door_01a) FiveM inventory icon
    Doorh4_prop_h4_door_01a
    png
  • Door (h4_prop_h4_door_03a) FiveM inventory icon
    Doorh4_prop_h4_door_03a
    png
  • Garage Door (h4_prop_h4_garage_door_01a) FiveM inventory icon
    Garage Doorh4_prop_h4_garage_door_01a
    png
  • Glass Cut (h4_prop_h4_glass_cut_01a) FiveM inventory icon
    Glass Cuth4_prop_h4_glass_cut_01a
    png
  • Glass Disp (h4_prop_h4_glass_disp_01b) FiveM inventory icon
    Glass Disph4_prop_h4_glass_disp_01b
    png
  • Hatch (h4_prop_h4_hatch_01a) FiveM inventory icon
    Hatchh4_prop_h4_hatch_01a
    png
  • Hatch Tower (h4_prop_h4_hatch_tower_01a) FiveM inventory icon
    Hatch Towerh4_prop_h4_hatch_tower_01a
    png
  • Roc Door2 (h4_prop_h4_ilev_roc_door2) FiveM inventory icon
    Roc Door2h4_prop_h4_ilev_roc_door2
    png
  • Map Door (h4_prop_h4_map_door_01) FiveM inventory icon
    Map Doorh4_prop_h4_map_door_01
    png
  • Office Elevator Door (h4_prop_office_elevator_door_01) FiveM inventory icon
    Office Elevator Doorh4_prop_office_elevator_door_01
    png
  • Office Elevator Door (h4_prop_office_elevator_door_02) FiveM inventory icon
    Office Elevator Doorh4_prop_office_elevator_door_02
    png
  • Sub Lift Platfom (h4_prop_sub_lift_platfom) FiveM inventory icon
    Sub Lift Platfomh4_prop_sub_lift_platfom
    png
  • Sub Pool Hatch (h4_prop_sub_pool_hatch_l_01a) FiveM inventory icon
    Sub Pool Hatchh4_prop_sub_pool_hatch_l_01a
    png
  • Sub Pool Hatch (h4_prop_sub_pool_hatch_l_02a) FiveM inventory icon
    Sub Pool Hatchh4_prop_sub_pool_hatch_l_02a
    png
  • Sub Pool Hatch (h4_prop_sub_pool_hatch_r_01a) FiveM inventory icon
    Sub Pool Hatchh4_prop_sub_pool_hatch_r_01a
    png
  • Sub Pool Hatch (h4_prop_sub_pool_hatch_r_02a) FiveM inventory icon
    Sub Pool Hatchh4_prop_sub_pool_hatch_r_02a
    png
  • Mansion (hei_ch1_06e_mansion_5) FiveM inventory icon
    Mansionhei_ch1_06e_mansion_5
    png
  • Mansion 5 Col Proxy (hei_ch1_06e_mansion_5_col_proxy) FiveM inventory icon
    Mansion 5 Col Proxyhei_ch1_06e_mansion_5_col_proxy
    png
  • Mansion 5 Det (hei_ch1_06e_mansion_5_det) FiveM inventory icon
    Mansion 5 Dethei_ch1_06e_mansion_5_det
    png
  • Mansion 5 Em (hei_ch1_06e_mansion_5_em) FiveM inventory icon
    Mansion 5 Emhei_ch1_06e_mansion_5_em
    png
  • Mansion 5 Fur (hei_ch1_06e_mansion_5_fur) FiveM inventory icon
    Mansion 5 Furhei_ch1_06e_mansion_5_fur
    png
  • Mansion 5 Glassfix (hei_ch1_06e_mansion_5_glassfix_01) FiveM inventory icon
    Mansion 5 Glassfixhei_ch1_06e_mansion_5_glassfix_01
    png
  • Mansion 5 Glassfix (hei_ch1_06e_mansion_5_glassfix_02) FiveM inventory icon
    Mansion 5 Glassfixhei_ch1_06e_mansion_5_glassfix_02
    png
  • Mansion 5 Glassfix (hei_ch1_06e_mansion_5_glassfix_03) FiveM inventory icon
    Mansion 5 Glassfixhei_ch1_06e_mansion_5_glassfix_03
    png
  • Mansion 5 Pool (hei_ch1_06e_mansion_5_pool) FiveM inventory icon
    Mansion 5 Poolhei_ch1_06e_mansion_5_pool
    png
  • Mansion 5 Shutters (hei_ch1_06e_mansion_5_shutters) FiveM inventory icon
    Mansion 5 Shuttershei_ch1_06e_mansion_5_shutters
    png
  • Mansion 5 Slod1 (hei_ch1_06e_mansion_5_slod1) FiveM inventory icon
    Mansion 5 Slod1hei_ch1_06e_mansion_5_slod1
    png
  • Mansion 5 Water (hei_ch1_06e_mansion_5_water_1) FiveM inventory icon
    Mansion 5 Waterhei_ch1_06e_mansion_5_water_1
    png
  • Mansion 5 Water (hei_ch1_06e_mansion_5_water_2) FiveM inventory icon
    Mansion 5 Waterhei_ch1_06e_mansion_5_water_2
    png
  • Mansion Furniture (hei_ch1_06e_mansion_furniture) FiveM inventory icon
    Mansion Furniturehei_ch1_06e_mansion_furniture
    png
  • Mansion Generic (hei_ch1_06e_mansion_generic) FiveM inventory icon
    Mansion Generichei_ch1_06e_mansion_generic
    png
  • Mansion Generic Det (hei_ch1_06e_mansion_generic_det) FiveM inventory icon
    Mansion Generic Dethei_ch1_06e_mansion_generic_det
    png
  • Mansion Generic Slod1 (hei_ch1_06e_mansion_generic_slod1) FiveM inventory icon
    Mansion Generic Slod1hei_ch1_06e_mansion_generic_slod1
    png
  • Mansion Generic Water (hei_ch1_06e_mansion_generic_water) FiveM inventory icon
    Mansion Generic Waterhei_ch1_06e_mansion_generic_water
    png
  • Mansion Ground (hei_ch1_06e_mansion_ground) FiveM inventory icon
    Mansion Groundhei_ch1_06e_mansion_ground
    png
  • Mansion Ground Slod1 (hei_ch1_06e_mansion_ground_slod1) FiveM inventory icon
    Mansion Ground Slod1hei_ch1_06e_mansion_ground_slod1
    png
  • Land (hei_ch1_06f_land_01) FiveM inventory icon
    Landhei_ch1_06f_land_01
    png
  • Mansion Ground (hei_ch1_06f_mansion_ground) FiveM inventory icon
    Mansion Groundhei_ch1_06f_mansion_ground
    png
  • Mansion Ground Slod1 (hei_ch1_06f_mansion_ground_slod1) FiveM inventory icon
    Mansion Ground Slod1hei_ch1_06f_mansion_ground_slod1
    png
  • Arc007 (hei_ch1_09_arc007) FiveM inventory icon
    Arc007hei_ch1_09_arc007
    png
  • Arc Fizz (hei_ch1_09_arc_fizz) FiveM inventory icon
    Arc Fizzhei_ch1_09_arc_fizz
    png
  • Land (hei_ch1_09_land_01) FiveM inventory icon
    Landhei_ch1_09_land_01
    png
  • Land (hei_ch1_09_land_04) FiveM inventory icon
    Landhei_ch1_09_land_04
    png
  • Land Mansion (hei_ch1_09_land_mansion_01) FiveM inventory icon
    Land Mansionhei_ch1_09_land_mansion_01
    png
  • Land Mansion (hei_ch1_09_land_mansion_02) FiveM inventory icon
    Land Mansionhei_ch1_09_land_mansion_02
    png
  • Mansion (hei_ch1_09_mansion_1) FiveM inventory icon
    Mansionhei_ch1_09_mansion_1
    png
  • Mansion 1 Col Proxy (hei_ch1_09_mansion_1_col_proxy) FiveM inventory icon
    Mansion 1 Col Proxyhei_ch1_09_mansion_1_col_proxy
    png
  • Mansion 1 Det (hei_ch1_09_mansion_1_det) FiveM inventory icon
    Mansion 1 Dethei_ch1_09_mansion_1_det
    png
  • Mansion 1 Em (hei_ch1_09_mansion_1_em) FiveM inventory icon
    Mansion 1 Emhei_ch1_09_mansion_1_em
    png
  • Mansion 1 Fur (hei_ch1_09_mansion_1_fur) FiveM inventory icon
    Mansion 1 Furhei_ch1_09_mansion_1_fur
    png
  • Mansion 1 Furniture (hei_ch1_09_mansion_1_furniture) FiveM inventory icon
    Mansion 1 Furniturehei_ch1_09_mansion_1_furniture
    png
  • Mansion 1 Generic (hei_ch1_09_mansion_1_generic) FiveM inventory icon
    Mansion 1 Generichei_ch1_09_mansion_1_generic
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['door_office_door01'] = {
        label = 'Door Office Door01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Office Door01',
    },
    ['showerdoor'] = {
        label = 'Showerdoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Showerdoor',
    },
    ['door_arcad_ent'] = {
        label = 'Door Arcad Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Arcad Ent',
    },
    ['door_arcad_ent_2'] = {
        label = 'Door Arcad Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Arcad Ent',
    },
    ['door_arcad_roof'] = {
        label = 'Door Arcad Roof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Arcad Roof',
    },
    ['door_arcad_roof_2'] = {
        label = 'Door Arcad Roof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Arcad Roof',
    },
    ['door_lowbank_ent'] = {
        label = 'Door Lowbank Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Lowbank Ent',
    },
    ['door_lowbank_ent_2'] = {
        label = 'Door Lowbank Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Lowbank Ent',
    },
    ['door_lowbank_roof'] = {
        label = 'Door Lowbank Roof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Lowbank Roof',
    },
    ['door_maze2_ent'] = {
        label = 'Door Maze2 Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Maze2 Ent',
    },
    ['door_maze2_ent_2'] = {
        label = 'Door Maze2 Ent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Maze2 Ent',
    },
    ['door_maze2_rf'] = {
        label = 'Door Maze2 Rf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Maze2 Rf',
    },
    ['door_maze2_rf_2'] = {
        label = 'Door Maze2 Rf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Maze2 Rf',
    },
    ['door_maze2_roof'] = {
        label = 'Door Maze2 Roof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Maze2 Roof',
    },
    ['exec_office_door01'] = {
        label = 'Exec Office Door01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Exec Office Door01',
    },
    ['safedoor_office1a'] = {
        label = 'Safedoor Office1a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1a',
    },
    ['safedoor_office1a_2'] = {
        label = 'Safedoor Office1a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1a',
    },
    ['safedoor_office1b'] = {
        label = 'Safedoor Office1b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1b',
    },
    ['safedoor_office1b_2'] = {
        label = 'Safedoor Office1b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1b',
    },
    ['safedoor_office1c'] = {
        label = 'Safedoor Office1c',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1c',
    },
    ['safedoor_office1c_2'] = {
        label = 'Safedoor Office1c',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office1c',
    },
    ['safedoor_office2a'] = {
        label = 'Safedoor Office2a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office2a',
    },
    ['safedoor_office2a_2'] = {
        label = 'Safedoor Office2a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office2a',
    },
    ['safedoor_office3a'] = {
        label = 'Safedoor Office3a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office3a',
    },
    ['safedoor_office3a_2'] = {
        label = 'Safedoor Office3a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office3a',
    },
    ['safedoor_office3c'] = {
        label = 'Safedoor Office3c',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office3c',
    },
    ['safedoor_office3c_2'] = {
        label = 'Safedoor Office3c',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safedoor Office3c',
    },
    ['gar_door'] = {
        label = 'Gar Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gar Door',
    },
    ['bunkeddoor'] = {
        label = 'Bunkeddoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bunkeddoor',
    },
    ['bunkeddoor_col'] = {
        label = 'Bunkeddoor Col',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bunkeddoor Col',
    },
    ['bunkeddoor_2'] = {
        label = 'Bunkeddoor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bunkeddoor',
    },
    ['doorpart'] = {
        label = 'Doorpart',
        weight = 500,
        stack = true,
        close = true,
        description = 'Doorpart',
    },
    ['doorpart_2'] = {
        label = 'Doorpart',
        weight = 500,
        stack = true,
        close = true,
        description = 'Doorpart',
    },
    ['inttruck_door'] = {
        label = 'Inttruck Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Inttruck Door',
    },
    ['inttruck_door_static'] = {
        label = 'Inttruck Door Static',
        weight = 500,
        stack = true,
        close = true,
        description = 'Inttruck Door Static',
    },
    ['inttruck_doorblocker'] = {
        label = 'Inttruck Doorblocker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Inttruck Doorblocker',
    },
    ['lev_sub_doorl'] = {
        label = 'Lev Sub Doorl',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lev Sub Doorl',
    },
    ['lev_sub_doorr'] = {
        label = 'Lev Sub Doorr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lev Sub Doorr',
    },
    ['lev_sub_hatch'] = {
        label = 'Lev Sub Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lev Sub Hatch',
    },
    ['sub_lift_doors_frm'] = {
        label = 'Sub Lift Doors Frm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Lift Doors Frm',
    },
    ['sub_lift_doors'] = {
        label = 'Sub Lift Doors',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Lift Doors',
    },
    ['sub_lift_doors_2'] = {
        label = 'Sub Lift Doors',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Lift Doors',
    },
    ['battle_dj_deck'] = {
        label = 'Battle Dj Deck',
        weight = 500,
        stack = true,
        close = true,
        description = 'Battle Dj Deck',
    },
    ['battle_dj_deck_2'] = {
        label = 'Battle Dj Deck',
        weight = 500,
        stack = true,
        close = true,
        description = 'Battle Dj Deck',
    },
    ['battle_dj_deck_3'] = {
        label = 'Battle Dj Deck',
        weight = 500,
        stack = true,
        close = true,
        description = 'Battle Dj Deck',
    },
    ['club_glass_opaque'] = {
        label = 'Club Glass Opaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Club Glass Opaque',
    },
    ['club_glass_trans'] = {
        label = 'Club Glass Trans',
        weight = 500,
        stack = true,
        close = true,
        description = 'Club Glass Trans',
    },
    ['door_club_edgy_generic'] = {
        label = 'Door Club Edgy Generic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Edgy Generic',
    },
    ['door_club_edgy_wc'] = {
        label = 'Door Club Edgy Wc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Edgy Wc',
    },
    ['door_club_entrance'] = {
        label = 'Door Club Entrance',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Entrance',
    },
    ['door_club_generic_vip'] = {
        label = 'Door Club Generic Vip',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Generic Vip',
    },
    ['door_club_glam_generic'] = {
        label = 'Door Club Glam Generic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Glam Generic',
    },
    ['door_club_glam_wc'] = {
        label = 'Door Club Glam Wc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Glam Wc',
    },
    ['door_club_glass'] = {
        label = 'Door Club Glass',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Glass',
    },
    ['door_club_glass_opaque'] = {
        label = 'Door Club Glass Opaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Glass Opaque',
    },
    ['door_club_trad_generic'] = {
        label = 'Door Club Trad Generic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Trad Generic',
    },
    ['door_club_trad_wc'] = {
        label = 'Door Club Trad Wc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Club Trad Wc',
    },
    ['door_elevator'] = {
        label = 'Door Elevator',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Elevator',
    },
    ['door_elevator_2'] = {
        label = 'Door Elevator',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Elevator',
    },
    ['door_safe'] = {
        label = 'Door Safe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Safe',
    },
    ['door_safe_2'] = {
        label = 'Door Safe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Safe',
    },
    ['door_safe_3'] = {
        label = 'Door Safe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door Safe',
    },
    ['glass_front_office'] = {
        label = 'Glass Front Office',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Front Office',
    },
    ['glass_front_office_opaque'] = {
        label = 'Glass Front Office Opaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Front Office Opaque',
    },
    ['glass_garage'] = {
        label = 'Glass Garage',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Garage',
    },
    ['glass_garage_opaque'] = {
        label = 'Glass Garage Opaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Garage Opaque',
    },
    ['glass_rear_office'] = {
        label = 'Glass Rear Office',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Rear Office',
    },
    ['glass_rear_opaque'] = {
        label = 'Glass Rear Opaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Rear Opaque',
    },
    ['door'] = {
        label = 'Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door',
    },
    ['door_2'] = {
        label = 'Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Door',
    },
    ['garage_door'] = {
        label = 'Garage Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Garage Door',
    },
    ['glass_cut'] = {
        label = 'Glass Cut',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Cut',
    },
    ['glass_disp'] = {
        label = 'Glass Disp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass Disp',
    },
    ['hatch'] = {
        label = 'Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hatch',
    },
    ['hatch_tower'] = {
        label = 'Hatch Tower',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hatch Tower',
    },
    ['roc_door2'] = {
        label = 'Roc Door2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roc Door2',
    },
    ['map_door'] = {
        label = 'Map Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Map Door',
    },
    ['office_elevator_door'] = {
        label = 'Office Elevator Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Office Elevator Door',
    },
    ['office_elevator_door_2'] = {
        label = 'Office Elevator Door',
        weight = 500,
        stack = true,
        close = true,
        description = 'Office Elevator Door',
    },
    ['sub_lift_platfom'] = {
        label = 'Sub Lift Platfom',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Lift Platfom',
    },
    ['sub_pool_hatch'] = {
        label = 'Sub Pool Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Pool Hatch',
    },
    ['sub_pool_hatch_2'] = {
        label = 'Sub Pool Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Pool Hatch',
    },
    ['sub_pool_hatch_3'] = {
        label = 'Sub Pool Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Pool Hatch',
    },
    ['sub_pool_hatch_4'] = {
        label = 'Sub Pool Hatch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Pool Hatch',
    },
    ['mansion'] = {
        label = 'Mansion',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion',
    },
    ['mansion_5_col_proxy'] = {
        label = 'Mansion 5 Col Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Col Proxy',
    },
    ['mansion_5_det'] = {
        label = 'Mansion 5 Det',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Det',
    },
    ['mansion_5_em'] = {
        label = 'Mansion 5 Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Em',
    },
    ['mansion_5_fur'] = {
        label = 'Mansion 5 Fur',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Fur',
    },
    ['mansion_5_glassfix'] = {
        label = 'Mansion 5 Glassfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Glassfix',
    },
    ['mansion_5_glassfix_2'] = {
        label = 'Mansion 5 Glassfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Glassfix',
    },
    ['mansion_5_glassfix_3'] = {
        label = 'Mansion 5 Glassfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Glassfix',
    },
    ['mansion_5_pool'] = {
        label = 'Mansion 5 Pool',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Pool',
    },
    ['mansion_5_shutters'] = {
        label = 'Mansion 5 Shutters',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Shutters',
    },
    ['mansion_5_slod1'] = {
        label = 'Mansion 5 Slod1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Slod1',
    },
    ['mansion_5_water'] = {
        label = 'Mansion 5 Water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Water',
    },
    ['mansion_5_water_2'] = {
        label = 'Mansion 5 Water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 5 Water',
    },
    ['mansion_furniture'] = {
        label = 'Mansion Furniture',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Furniture',
    },
    ['mansion_generic'] = {
        label = 'Mansion Generic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Generic',
    },
    ['mansion_generic_det'] = {
        label = 'Mansion Generic Det',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Generic Det',
    },
    ['mansion_generic_slod1'] = {
        label = 'Mansion Generic Slod1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Generic Slod1',
    },
    ['mansion_generic_water'] = {
        label = 'Mansion Generic Water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Generic Water',
    },
    ['mansion_ground'] = {
        label = 'Mansion Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Ground',
    },
    ['mansion_ground_slod1'] = {
        label = 'Mansion Ground Slod1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Ground Slod1',
    },
    ['land'] = {
        label = 'Land',
        weight = 500,
        stack = true,
        close = true,
        description = 'Land',
    },
    ['mansion_ground_2'] = {
        label = 'Mansion Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Ground',
    },
    ['mansion_ground_slod1_2'] = {
        label = 'Mansion Ground Slod1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion Ground Slod1',
    },
    ['arc007'] = {
        label = 'Arc007',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arc007',
    },
    ['arc_fizz'] = {
        label = 'Arc Fizz',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arc Fizz',
    },
    ['land_2'] = {
        label = 'Land',
        weight = 500,
        stack = true,
        close = true,
        description = 'Land',
    },
    ['land_3'] = {
        label = 'Land',
        weight = 500,
        stack = true,
        close = true,
        description = 'Land',
    },
    ['land_mansion'] = {
        label = 'Land Mansion',
        weight = 500,
        stack = true,
        close = true,
        description = 'Land Mansion',
    },
    ['land_mansion_2'] = {
        label = 'Land Mansion',
        weight = 500,
        stack = true,
        close = true,
        description = 'Land Mansion',
    },
    ['mansion_2'] = {
        label = 'Mansion',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion',
    },
    ['mansion_1_col_proxy'] = {
        label = 'Mansion 1 Col Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Col Proxy',
    },
    ['mansion_1_det'] = {
        label = 'Mansion 1 Det',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Det',
    },
    ['mansion_1_em'] = {
        label = 'Mansion 1 Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Em',
    },
    ['mansion_1_fur'] = {
        label = 'Mansion 1 Fur',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Fur',
    },
    ['mansion_1_furniture'] = {
        label = 'Mansion 1 Furniture',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Furniture',
    },
    ['mansion_1_generic'] = {
        label = 'Mansion 1 Generic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mansion 1 Generic',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in building structure

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like ex_p_mp_door_office_door01_s carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.