CATEGORY 20 OF 24 · 3,831 ICONS
FiveM building and interior structure props — page 23
Page 23 of 32: models 2,641 to 2,760 of the 3,831 in this group, in model-name order. The largest group by a wide margin, and the least item-like: walls, ceilings, floors, roofs, doors, windows, stairs, pillars, railings, gates and the shell pieces the game assembles its own interiors from. Nothing here belongs in an inventory. It is here because the render exists, and because a mapper hunting for the right door is better served by a picture than by a list of names.
3,831 of the 18,574 models in the whole icon library — 20.6% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 2,641 to 2,760 of 3,831 · page 23 of 32
- Ceiling Smoke 12 Skin

v_74_it2_ceiling_smoke_12_skin - Ceiling Smoke 14 Skin

v_74_it2_ceiling_smoke_14_skin - Ceiling Smoke 15 Skin

v_74_it2_ceiling_smoke_15_skin - Ceiling Smoke 16 Skin

v_74_it2_ceiling_smoke_16_skin - Ceil

v_74_it2_cor2_ceil - Debr

v_74_it2_cor2_debr - Ceil

v_74_it2_cor3_ceil - Open Ceil

v_74_it2_open_ceil - Ceil

v_74_it2_ser1_ceil - Debr

v_74_it2_ser1_debr - Ceil

v_74_it2_ser2_ceil - Shell

v_74_it2_shell - Ceil2

v_74_it3_ceil2 - Ceilc

v_74_it3_ceilc - Ceild

v_74_it3_ceild - Ceiling Smoke 01 Skin

v_74_it3_ceiling_smoke_01_skin - Ceiling Smoke 03 Skin

v_74_it3_ceiling_smoke_03_skin - Ceiling Smoke 04 Skin

v_74_it3_ceiling_smoke_04_skin - Mnds

v_74_it3_cor1_mnds - Debr

v_74_it3_cor3_debr - Debf

v_74_it3_debf - Hall Mnds

v_74_it3_hall_mnds - Offi Mnds

v_74_it3_offi_mnds - Open Mnds

v_74_it3_open_mnds - Debr

v_74_it3_ser2_debr - Shell

v_74_it3_shell - Ofc Debrizz001

v_74_ofc_debrizz001 - Ofc Debrizz002

v_74_ofc_debrizz002 - Ofc Debrizz003

v_74_ofc_debrizz003 - Ofc Debrizz004

v_74_ofc_debrizz004 - Ofc Debrizz005

v_74_ofc_debrizz005 - Ofc Debrizz007

v_74_ofc_debrizz007 - Ofc Debrizz009

v_74_ofc_debrizz009 - Ofc Debrizz010

v_74_ofc_debrizz010 - Ofc Debrizz012

v_74_ofc_debrizz012 - Ofc Debrizz013

v_74_ofc_debrizz013 - Recp Seats002

v_74_recp_seats002 - Servers002

v_74_servers002 - Stair4

v_74_stair4 - Stair5

v_74_stair5 - Mnds

v_74_v_14_it3_cor1_mnds - V 74 V Fib02

v_74_v_fib02_it1_004 - V 74 V Fib02

v_74_v_fib02_it1_005 - V 74 V Fib02

v_74_v_fib02_it1_006 - V 74 V Fib02

v_74_v_fib02_it1_007 - V 74 V Fib02

v_74_v_fib02_it1_008 - V 74 V Fib02

v_74_v_fib02_it1_009 - V 74 V Fib02

v_74_v_fib02_it1_010 - V 74 V Fib02

v_74_v_fib02_it1_011 - V 74 V Fib02

v_74_v_fib02_it1_03 - Off1

v_74_v_fib02_it1_off1 - Off2

v_74_v_fib02_it1_off2 - Cor004

v_74_v_fib02_it2_cor004 - Cor005

v_74_v_fib02_it2_cor005 - Cor006

v_74_v_fib02_it2_cor006 - Cor007

v_74_v_fib02_it2_cor007 - Cor008

v_74_v_fib02_it2_cor008 - Cor009

v_74_v_fib02_it2_cor009 - Cor01

v_74_v_fib02_it2_cor01 - Cor2

v_74_v_fib02_it2_cor2 - Cor3

v_74_v_fib02_it2_cor3 - Elev

v_74_v_fib02_it2_elev - Elev001

v_74_v_fib02_it2_elev001 - Ser004

v_74_v_fib02_it2_ser004 - Ser005

v_74_v_fib02_it2_ser005 - Ser006

v_74_v_fib02_it2_ser006 - Ser1

v_74_v_fib02_it2_ser1 - Ser2

v_74_v_fib02_it2_ser2 - Cor002

v_74_v_fib03_it3_cor002 - Cor1

v_74_v_fib03_it3_cor1 - Open

v_74_v_fib03_it3_open - Cvr

v_74_v_fib2_3b_cvr - Basedecaldirt

v_8_basedecaldirt - Baseoverla

v_8_baseoverla - Bath2

v_8_bath2 - Bathrm3

v_8_bathrm3 - Bed1decaldirt

v_8_bed1decaldirt - Bed1stuff

v_8_bed1stuff - Bed2decaldirt

v_8_bed2decaldirt - Bed2ovlys

v_8_bed2ovlys - Bed3decaldirt

v_8_bed3decaldirt - Bed3stuff

v_8_bed3stuff - Bedrm4stuff

v_8_bedrm4stuff - Diningdecdirt

v_8_diningdecdirt - Diningovlys

v_8_diningovlys - Footprints

v_8_footprints - Framebath

v_8_framebath - Framebd1

v_8_framebd1 - Framebd2

v_8_framebd2 - Framebd3

v_8_framebd3 - Framebd4

v_8_framebd4 - Framedin

v_8_framedin - Framefrnt

v_8_framefrnt - Framehl2

v_8_framehl2 - Framehl4

v_8_framehl4 - Framehl5

v_8_framehl5 - Framehl6

v_8_framehl6 - Framehll3

v_8_framehll3 - Framektc

v_8_framektc - Framel1

v_8_framel1 - Frameliv

v_8_frameliv - Framesp1

v_8_framesp1 - Framesp2

v_8_framesp2 - Framesp3

v_8_framesp3 - Framestd

v_8_framestd - Frameut001

v_8_frameut001 - Frontdecdirt

v_8_frontdecdirt - Hall1decdirt

v_8_hall1decdirt - Hall1stuff

v_8_hall1stuff - Hall2decdirt

v_8_hall2decdirt - Hall3decdirt

v_8_hall3decdirt - Hall3ovlys

v_8_hall3ovlys - Hall4decdirt

v_8_hall4decdirt - Hall6decdirt

v_8_hall6decdirt - Hall6ovlys

v_8_hall6ovlys - Kitchdecdirt

v_8_kitchdecdirt - Kitcovlys

v_8_kitcovlys - Laundecdirt

v_8_laundecdirt - Laundryovlys

v_8_laundryovlys - Livingdecdirt

v_8_livingdecdirt
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['ceiling_smoke_12_skin'] = {
label = 'Ceiling Smoke 12 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 12 Skin',
},
['ceiling_smoke_14_skin'] = {
label = 'Ceiling Smoke 14 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 14 Skin',
},
['ceiling_smoke_15_skin'] = {
label = 'Ceiling Smoke 15 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 15 Skin',
},
['ceiling_smoke_16_skin'] = {
label = 'Ceiling Smoke 16 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 16 Skin',
},
['ceil'] = {
label = 'Ceil',
weight = 500,
stack = true,
close = true,
description = 'Ceil',
},
['debr'] = {
label = 'Debr',
weight = 500,
stack = true,
close = true,
description = 'Debr',
},
['ceil_2'] = {
label = 'Ceil',
weight = 500,
stack = true,
close = true,
description = 'Ceil',
},
['open_ceil'] = {
label = 'Open Ceil',
weight = 500,
stack = true,
close = true,
description = 'Open Ceil',
},
['ceil_3'] = {
label = 'Ceil',
weight = 500,
stack = true,
close = true,
description = 'Ceil',
},
['debr_2'] = {
label = 'Debr',
weight = 500,
stack = true,
close = true,
description = 'Debr',
},
['ceil_4'] = {
label = 'Ceil',
weight = 500,
stack = true,
close = true,
description = 'Ceil',
},
['shell'] = {
label = 'Shell',
weight = 500,
stack = true,
close = true,
description = 'Shell',
},
['ceil2'] = {
label = 'Ceil2',
weight = 500,
stack = true,
close = true,
description = 'Ceil2',
},
['ceilc'] = {
label = 'Ceilc',
weight = 500,
stack = true,
close = true,
description = 'Ceilc',
},
['ceild'] = {
label = 'Ceild',
weight = 500,
stack = true,
close = true,
description = 'Ceild',
},
['ceiling_smoke_01_skin'] = {
label = 'Ceiling Smoke 01 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 01 Skin',
},
['ceiling_smoke_03_skin'] = {
label = 'Ceiling Smoke 03 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 03 Skin',
},
['ceiling_smoke_04_skin'] = {
label = 'Ceiling Smoke 04 Skin',
weight = 500,
stack = true,
close = true,
description = 'Ceiling Smoke 04 Skin',
},
['mnds'] = {
label = 'Mnds',
weight = 500,
stack = true,
close = true,
description = 'Mnds',
},
['debr_3'] = {
label = 'Debr',
weight = 500,
stack = true,
close = true,
description = 'Debr',
},
['debf'] = {
label = 'Debf',
weight = 500,
stack = true,
close = true,
description = 'Debf',
},
['hall_mnds'] = {
label = 'Hall Mnds',
weight = 500,
stack = true,
close = true,
description = 'Hall Mnds',
},
['offi_mnds'] = {
label = 'Offi Mnds',
weight = 500,
stack = true,
close = true,
description = 'Offi Mnds',
},
['open_mnds'] = {
label = 'Open Mnds',
weight = 500,
stack = true,
close = true,
description = 'Open Mnds',
},
['debr_4'] = {
label = 'Debr',
weight = 500,
stack = true,
close = true,
description = 'Debr',
},
['shell_2'] = {
label = 'Shell',
weight = 500,
stack = true,
close = true,
description = 'Shell',
},
['ofc_debrizz001'] = {
label = 'Ofc Debrizz001',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz001',
},
['ofc_debrizz002'] = {
label = 'Ofc Debrizz002',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz002',
},
['ofc_debrizz003'] = {
label = 'Ofc Debrizz003',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz003',
},
['ofc_debrizz004'] = {
label = 'Ofc Debrizz004',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz004',
},
['ofc_debrizz005'] = {
label = 'Ofc Debrizz005',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz005',
},
['ofc_debrizz007'] = {
label = 'Ofc Debrizz007',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz007',
},
['ofc_debrizz009'] = {
label = 'Ofc Debrizz009',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz009',
},
['ofc_debrizz010'] = {
label = 'Ofc Debrizz010',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz010',
},
['ofc_debrizz012'] = {
label = 'Ofc Debrizz012',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz012',
},
['ofc_debrizz013'] = {
label = 'Ofc Debrizz013',
weight = 500,
stack = true,
close = true,
description = 'Ofc Debrizz013',
},
['recp_seats002'] = {
label = 'Recp Seats002',
weight = 500,
stack = true,
close = true,
description = 'Recp Seats002',
},
['servers002'] = {
label = 'Servers002',
weight = 500,
stack = true,
close = true,
description = 'Servers002',
},
['stair4'] = {
label = 'Stair4',
weight = 500,
stack = true,
close = true,
description = 'Stair4',
},
['stair5'] = {
label = 'Stair5',
weight = 500,
stack = true,
close = true,
description = 'Stair5',
},
['mnds_2'] = {
label = 'Mnds',
weight = 500,
stack = true,
close = true,
description = 'Mnds',
},
['v_74_v_fib02'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_2'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_3'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_4'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_5'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_6'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_7'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_8'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['v_74_v_fib02_9'] = {
label = 'V 74 V Fib02',
weight = 500,
stack = true,
close = true,
description = 'V 74 V Fib02',
},
['off1'] = {
label = 'Off1',
weight = 500,
stack = true,
close = true,
description = 'Off1',
},
['off2'] = {
label = 'Off2',
weight = 500,
stack = true,
close = true,
description = 'Off2',
},
['cor004'] = {
label = 'Cor004',
weight = 500,
stack = true,
close = true,
description = 'Cor004',
},
['cor005'] = {
label = 'Cor005',
weight = 500,
stack = true,
close = true,
description = 'Cor005',
},
['cor006'] = {
label = 'Cor006',
weight = 500,
stack = true,
close = true,
description = 'Cor006',
},
['cor007'] = {
label = 'Cor007',
weight = 500,
stack = true,
close = true,
description = 'Cor007',
},
['cor008'] = {
label = 'Cor008',
weight = 500,
stack = true,
close = true,
description = 'Cor008',
},
['cor009'] = {
label = 'Cor009',
weight = 500,
stack = true,
close = true,
description = 'Cor009',
},
['cor01'] = {
label = 'Cor01',
weight = 500,
stack = true,
close = true,
description = 'Cor01',
},
['cor2'] = {
label = 'Cor2',
weight = 500,
stack = true,
close = true,
description = 'Cor2',
},
['cor3'] = {
label = 'Cor3',
weight = 500,
stack = true,
close = true,
description = 'Cor3',
},
['elev'] = {
label = 'Elev',
weight = 500,
stack = true,
close = true,
description = 'Elev',
},
['elev001'] = {
label = 'Elev001',
weight = 500,
stack = true,
close = true,
description = 'Elev001',
},
['ser004'] = {
label = 'Ser004',
weight = 500,
stack = true,
close = true,
description = 'Ser004',
},
['ser005'] = {
label = 'Ser005',
weight = 500,
stack = true,
close = true,
description = 'Ser005',
},
['ser006'] = {
label = 'Ser006',
weight = 500,
stack = true,
close = true,
description = 'Ser006',
},
['ser1'] = {
label = 'Ser1',
weight = 500,
stack = true,
close = true,
description = 'Ser1',
},
['ser2'] = {
label = 'Ser2',
weight = 500,
stack = true,
close = true,
description = 'Ser2',
},
['cor002'] = {
label = 'Cor002',
weight = 500,
stack = true,
close = true,
description = 'Cor002',
},
['cor1'] = {
label = 'Cor1',
weight = 500,
stack = true,
close = true,
description = 'Cor1',
},
['open'] = {
label = 'Open',
weight = 500,
stack = true,
close = true,
description = 'Open',
},
['cvr'] = {
label = 'Cvr',
weight = 500,
stack = true,
close = true,
description = 'Cvr',
},
['basedecaldirt'] = {
label = 'Basedecaldirt',
weight = 500,
stack = true,
close = true,
description = 'Basedecaldirt',
},
['baseoverla'] = {
label = 'Baseoverla',
weight = 500,
stack = true,
close = true,
description = 'Baseoverla',
},
['bath2'] = {
label = 'Bath2',
weight = 500,
stack = true,
close = true,
description = 'Bath2',
},
['bathrm3'] = {
label = 'Bathrm3',
weight = 500,
stack = true,
close = true,
description = 'Bathrm3',
},
['bed1decaldirt'] = {
label = 'Bed1decaldirt',
weight = 500,
stack = true,
close = true,
description = 'Bed1decaldirt',
},
['bed1stuff'] = {
label = 'Bed1stuff',
weight = 500,
stack = true,
close = true,
description = 'Bed1stuff',
},
['bed2decaldirt'] = {
label = 'Bed2decaldirt',
weight = 500,
stack = true,
close = true,
description = 'Bed2decaldirt',
},
['bed2ovlys'] = {
label = 'Bed2ovlys',
weight = 500,
stack = true,
close = true,
description = 'Bed2ovlys',
},
['bed3decaldirt'] = {
label = 'Bed3decaldirt',
weight = 500,
stack = true,
close = true,
description = 'Bed3decaldirt',
},
['bed3stuff'] = {
label = 'Bed3stuff',
weight = 500,
stack = true,
close = true,
description = 'Bed3stuff',
},
['bedrm4stuff'] = {
label = 'Bedrm4stuff',
weight = 500,
stack = true,
close = true,
description = 'Bedrm4stuff',
},
['diningdecdirt'] = {
label = 'Diningdecdirt',
weight = 500,
stack = true,
close = true,
description = 'Diningdecdirt',
},
['diningovlys'] = {
label = 'Diningovlys',
weight = 500,
stack = true,
close = true,
description = 'Diningovlys',
},
['footprints'] = {
label = 'Footprints',
weight = 500,
stack = true,
close = true,
description = 'Footprints',
},
['framebath'] = {
label = 'Framebath',
weight = 500,
stack = true,
close = true,
description = 'Framebath',
},
['framebd1'] = {
label = 'Framebd1',
weight = 500,
stack = true,
close = true,
description = 'Framebd1',
},
['framebd2'] = {
label = 'Framebd2',
weight = 500,
stack = true,
close = true,
description = 'Framebd2',
},
['framebd3'] = {
label = 'Framebd3',
weight = 500,
stack = true,
close = true,
description = 'Framebd3',
},
['framebd4'] = {
label = 'Framebd4',
weight = 500,
stack = true,
close = true,
description = 'Framebd4',
},
['framedin'] = {
label = 'Framedin',
weight = 500,
stack = true,
close = true,
description = 'Framedin',
},
['framefrnt'] = {
label = 'Framefrnt',
weight = 500,
stack = true,
close = true,
description = 'Framefrnt',
},
['framehl2'] = {
label = 'Framehl2',
weight = 500,
stack = true,
close = true,
description = 'Framehl2',
},
['framehl4'] = {
label = 'Framehl4',
weight = 500,
stack = true,
close = true,
description = 'Framehl4',
},
['framehl5'] = {
label = 'Framehl5',
weight = 500,
stack = true,
close = true,
description = 'Framehl5',
},
['framehl6'] = {
label = 'Framehl6',
weight = 500,
stack = true,
close = true,
description = 'Framehl6',
},
['framehll3'] = {
label = 'Framehll3',
weight = 500,
stack = true,
close = true,
description = 'Framehll3',
},
['framektc'] = {
label = 'Framektc',
weight = 500,
stack = true,
close = true,
description = 'Framektc',
},
['framel1'] = {
label = 'Framel1',
weight = 500,
stack = true,
close = true,
description = 'Framel1',
},
['frameliv'] = {
label = 'Frameliv',
weight = 500,
stack = true,
close = true,
description = 'Frameliv',
},
['framesp1'] = {
label = 'Framesp1',
weight = 500,
stack = true,
close = true,
description = 'Framesp1',
},
['framesp2'] = {
label = 'Framesp2',
weight = 500,
stack = true,
close = true,
description = 'Framesp2',
},
['framesp3'] = {
label = 'Framesp3',
weight = 500,
stack = true,
close = true,
description = 'Framesp3',
},
['framestd'] = {
label = 'Framestd',
weight = 500,
stack = true,
close = true,
description = 'Framestd',
},
['frameut001'] = {
label = 'Frameut001',
weight = 500,
stack = true,
close = true,
description = 'Frameut001',
},
['frontdecdirt'] = {
label = 'Frontdecdirt',
weight = 500,
stack = true,
close = true,
description = 'Frontdecdirt',
},
['hall1decdirt'] = {
label = 'Hall1decdirt',
weight = 500,
stack = true,
close = true,
description = 'Hall1decdirt',
},
['hall1stuff'] = {
label = 'Hall1stuff',
weight = 500,
stack = true,
close = true,
description = 'Hall1stuff',
},
['hall2decdirt'] = {
label = 'Hall2decdirt',
weight = 500,
stack = true,
close = true,
description = 'Hall2decdirt',
},
['hall3decdirt'] = {
label = 'Hall3decdirt',
weight = 500,
stack = true,
close = true,
description = 'Hall3decdirt',
},
['hall3ovlys'] = {
label = 'Hall3ovlys',
weight = 500,
stack = true,
close = true,
description = 'Hall3ovlys',
},
['hall4decdirt'] = {
label = 'Hall4decdirt',
weight = 500,
stack = true,
close = true,
description = 'Hall4decdirt',
},
['hall6decdirt'] = {
label = 'Hall6decdirt',
weight = 500,
stack = true,
close = true,
description = 'Hall6decdirt',
},
['hall6ovlys'] = {
label = 'Hall6ovlys',
weight = 500,
stack = true,
close = true,
description = 'Hall6ovlys',
},
['kitchdecdirt'] = {
label = 'Kitchdecdirt',
weight = 500,
stack = true,
close = true,
description = 'Kitchdecdirt',
},
['kitcovlys'] = {
label = 'Kitcovlys',
weight = 500,
stack = true,
close = true,
description = 'Kitcovlys',
},
['laundecdirt'] = {
label = 'Laundecdirt',
weight = 500,
stack = true,
close = true,
description = 'Laundecdirt',
},
['laundryovlys'] = {
label = 'Laundryovlys',
weight = 500,
stack = true,
close = true,
description = 'Laundryovlys',
},
['livingdecdirt'] = {
label = 'Livingdecdirt',
weight = 500,
stack = true,
close = true,
description = 'Livingdecdirt',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in building structure
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_74_it2_ceiling_smoke_12_skin carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.