CATEGORY 12 OF 24 · 1,075 ICONS
FiveM furniture prop icons — page 9
Page 9 of 9: models 961 to 1,075 of the 1,075 in this group, in model-name order. Chairs, stools, tables, sofas, beds, desks, shelving, cabinets and wardrobes. Almost nobody carries a sofa, so treat this group as a picture index for a furniture or housing script: find the shape you want, copy the model name, and spawn the real object with the hash.
1,075 of the 18,574 models in the whole icon library — 5.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 961 to 1,075 of 1,075 · page 9 of 9
- Res Mp Stripchair

v_res_mp_stripchair - Res Msoncabinet

v_res_msoncabinet - Res R Sofa

v_res_r_sofa - Res Son Desk

v_res_son_desk - Res Study Chair

v_res_study_chair - Res Tre Bedsidetable

v_res_tre_bedsidetable - Res Tre Bedsidetableb

v_res_tre_bedsidetableb - Res Tre Chair

v_res_tre_chair - Res Tre Officechair

v_res_tre_officechair - Res Tre Sideboard

v_res_tre_sideboard - Res Tre Smallbookshelf

v_res_tre_smallbookshelf - Res Tre Sofa

v_res_tre_sofa - Res Tre Sofa Mess

v_res_tre_sofa_mess_a - Res Tre Sofa Mess

v_res_tre_sofa_mess_b - Res Tre Sofa Mess

v_res_tre_sofa_mess_c - Res Tre Sofa

v_res_tre_sofa_s - Res Tre Stool

v_res_tre_stool - Res Tre Stool Leather

v_res_tre_stool_leather - Res Tre Stool Scuz

v_res_tre_stool_scuz - Res Tre Table001

v_res_tre_table001 - Res Tre Table2

v_res_tre_table2 - Res Tre Tvstand

v_res_tre_tvstand - Res Tre Tvstand Tall

v_res_tre_tvstand_tall - Res Tre Wardrobe

v_res_tre_wardrobe - Res Trev Framechair

v_res_trev_framechair - Res Tt Bed

v_res_tt_bed - Res Tt Sofa

v_res_tt_sofa - Ret Chair

v_ret_chair - Ret Chair White

v_ret_chair_white - Ret Csr Table

v_ret_csr_table - Ret Gc Chair01

v_ret_gc_chair01 - Ret Gc Chair02

v_ret_gc_chair02 - Ret Gc Chair03

v_ret_gc_chair03 - Ret Ml Shelfrk

v_ret_ml_shelfrk - Ret Ps Chair

v_ret_ps_chair - Ret Ta Stool

v_ret_ta_stool - Ret Tablesml

v_ret_tablesml - Serv Bs Barbchair

v_serv_bs_barbchair - Serv Bs Barbchair2

v_serv_bs_barbchair2 - Serv Bs Barbchair3

v_serv_bs_barbchair3 - Serv Bs Barbchair5

v_serv_bs_barbchair5 - Serv Ct Chair01

v_serv_ct_chair01 - Serv Ct Chair02

v_serv_ct_chair02 - Serv Cupboard

v_serv_cupboard_01 - Tre Sofa Mess

v_tre_sofa_mess_a_s - Tre Sofa Mess

v_tre_sofa_mess_b_s - Tre Sofa Mess

v_tre_sofa_mess_c_s - Key Cabinet

vw_prop_vw_key_cabinet_01a - Offchair

vw_prop_vw_offchair_01 - Offchair

vw_prop_vw_offchair_02 - Offchair

vw_prop_vw_offchair_03 - Counter

xm3_int1_counter_01 - Diy Table

xm3_int1_diy_table - Shelving

xm3_int1_shelving - Shelving2

xm3_int1_shelving2 - Acid Tables

xm3_int3_acid_tables - Carware Basic Sofa

xm3_int3_carware_basic_sofa - Carwarecarware Benches

xm3_int3_carwarecarware_benches - Coffee Table

xm3_int3_coffee_table - Warehseshelf Big

xm3_int3_warehseshelf_big - Tomd Mesh Desk

xm3_int4_tomd_mesh_desk - Tomd Mesh Desk2

xm3_int4_tomd_mesh_desk2 - Bench

xm3_prop_xm3_bench_03b - Bench

xm3_prop_xm3_bench_04b - Folding Chair

xm3_prop_xm3_folding_chair_01a - Shelve Crt

xm3_prop_xm3_shelve_crt_01a - Shelves

xm3_prop_xm3_shelves_01a - Whshelf

xm3_prop_xm3_whshelf_01a - Whshelf

xm3_prop_xm3_whshelf_02a - Whshelf

xm3_prop_xm3_whshelf_03a - Base Cia Chair Conf

xm_base_cia_chair_conf - Base Cia Desk1

xm_base_cia_desk1 - Base Cia Seats Long

xm_base_cia_seats_long - Lev Sub Chair

xm_int_lev_sub_chair_01 - Lev Sub Chair

xm_int_lev_sub_chair_02 - Lab Chairarm

xm_lab_chairarm_02 - Lab Chairarm

xm_lab_chairarm_03 - Lab Chairarm

xm_lab_chairarm_11 - Lab Chairarm

xm_lab_chairarm_12 - Lab Chairarm

xm_lab_chairarm_24 - Lab Chairarm

xm_lab_chairarm_25 - Lab Chairarm

xm_lab_chairarm_26 - Lab Chairstool

xm_lab_chairstool_12 - Lab Easychair

xm_lab_easychair_01 - Lab Sofa

xm_lab_sofa_01 - Lab Sofa

xm_lab_sofa_02 - Stn Chairarm

xm_mp_h_stn_chairarm_13 - Lab Desk

xm_prop_lab_desk_01 - Lab Desk

xm_prop_lab_desk_02 - Corp Offchair

xm_prop_x17_corp_offchair - Lectern

xm_prop_x17_lectern_01 - Tv Stand

xm_prop_x17_tv_stand_01a - Stand Thick 01a Sf

xs_prop_ar_stand_thick_01a_sf - Arena Turntable

xs_prop_arena_turntable_b_01a - Arena Turntable B 01a

xs_prop_arena_turntable_b_01a_sf - Arena Turntable B 01a

xs_prop_arena_turntable_b_01a_wl - Axel Stand

xs_prop_x18_axel_stand_01a - Bench Grinder

xs_prop_x18_bench_grinder_01a - Bench Vice

xs_prop_x18_bench_vice_01a - Tool Cabinet

xs_prop_x18_tool_cabinet_01a - Tool Cabinet

xs_prop_x18_tool_cabinet_01b - Tool Cabinet

xs_prop_x18_tool_cabinet_01c - Stand

xs_propint2_stand_01 - Stand 01 Ring

xs_propint2_stand_01_ring - Stand

xs_propint2_stand_02 - Stand 02 Ring

xs_propint2_stand_02_ring - Stand

xs_propint2_stand_03 - Stand 03 Ring

xs_propint2_stand_03_ring - Stand Thick

xs_propint2_stand_thick_01 - Stand Thick 01 Ring

xs_propint2_stand_thick_01_ring - Stand Thin

xs_propint2_stand_thin_01 - Stand Thin 01 Ring

xs_propint2_stand_thin_01_ring - Stand Thin

xs_propint2_stand_thin_02 - Stand Thin 02 Ring

xs_propint2_stand_thin_02_ring - Stand Thin

xs_propint2_stand_thin_03
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['res_mp_stripchair'] = {
label = 'Res Mp Stripchair',
weight = 500,
stack = true,
close = true,
description = 'Res Mp Stripchair',
},
['res_msoncabinet'] = {
label = 'Res Msoncabinet',
weight = 500,
stack = true,
close = true,
description = 'Res Msoncabinet',
},
['res_r_sofa'] = {
label = 'Res R Sofa',
weight = 500,
stack = true,
close = true,
description = 'Res R Sofa',
},
['res_son_desk'] = {
label = 'Res Son Desk',
weight = 500,
stack = true,
close = true,
description = 'Res Son Desk',
},
['res_study_chair'] = {
label = 'Res Study Chair',
weight = 500,
stack = true,
close = true,
description = 'Res Study Chair',
},
['res_tre_bedsidetable'] = {
label = 'Res Tre Bedsidetable',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Bedsidetable',
},
['res_tre_bedsidetableb'] = {
label = 'Res Tre Bedsidetableb',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Bedsidetableb',
},
['res_tre_chair'] = {
label = 'Res Tre Chair',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Chair',
},
['res_tre_officechair'] = {
label = 'Res Tre Officechair',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Officechair',
},
['res_tre_sideboard'] = {
label = 'Res Tre Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sideboard',
},
['res_tre_smallbookshelf'] = {
label = 'Res Tre Smallbookshelf',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Smallbookshelf',
},
['res_tre_sofa'] = {
label = 'Res Tre Sofa',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sofa',
},
['res_tre_sofa_mess'] = {
label = 'Res Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sofa Mess',
},
['res_tre_sofa_mess_2'] = {
label = 'Res Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sofa Mess',
},
['res_tre_sofa_mess_3'] = {
label = 'Res Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sofa Mess',
},
['res_tre_sofa_2'] = {
label = 'Res Tre Sofa',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Sofa',
},
['res_tre_stool'] = {
label = 'Res Tre Stool',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Stool',
},
['res_tre_stool_leather'] = {
label = 'Res Tre Stool Leather',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Stool Leather',
},
['res_tre_stool_scuz'] = {
label = 'Res Tre Stool Scuz',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Stool Scuz',
},
['res_tre_table001'] = {
label = 'Res Tre Table001',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Table001',
},
['res_tre_table2'] = {
label = 'Res Tre Table2',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Table2',
},
['res_tre_tvstand'] = {
label = 'Res Tre Tvstand',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Tvstand',
},
['res_tre_tvstand_tall'] = {
label = 'Res Tre Tvstand Tall',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Tvstand Tall',
},
['res_tre_wardrobe'] = {
label = 'Res Tre Wardrobe',
weight = 500,
stack = true,
close = true,
description = 'Res Tre Wardrobe',
},
['res_trev_framechair'] = {
label = 'Res Trev Framechair',
weight = 500,
stack = true,
close = true,
description = 'Res Trev Framechair',
},
['res_tt_bed'] = {
label = 'Res Tt Bed',
weight = 500,
stack = true,
close = true,
description = 'Res Tt Bed',
},
['res_tt_sofa'] = {
label = 'Res Tt Sofa',
weight = 500,
stack = true,
close = true,
description = 'Res Tt Sofa',
},
['ret_chair'] = {
label = 'Ret Chair',
weight = 500,
stack = true,
close = true,
description = 'Ret Chair',
},
['ret_chair_white'] = {
label = 'Ret Chair White',
weight = 500,
stack = true,
close = true,
description = 'Ret Chair White',
},
['ret_csr_table'] = {
label = 'Ret Csr Table',
weight = 500,
stack = true,
close = true,
description = 'Ret Csr Table',
},
['ret_gc_chair01'] = {
label = 'Ret Gc Chair01',
weight = 500,
stack = true,
close = true,
description = 'Ret Gc Chair01',
},
['ret_gc_chair02'] = {
label = 'Ret Gc Chair02',
weight = 500,
stack = true,
close = true,
description = 'Ret Gc Chair02',
},
['ret_gc_chair03'] = {
label = 'Ret Gc Chair03',
weight = 500,
stack = true,
close = true,
description = 'Ret Gc Chair03',
},
['ret_ml_shelfrk'] = {
label = 'Ret Ml Shelfrk',
weight = 500,
stack = true,
close = true,
description = 'Ret Ml Shelfrk',
},
['ret_ps_chair'] = {
label = 'Ret Ps Chair',
weight = 500,
stack = true,
close = true,
description = 'Ret Ps Chair',
},
['ret_ta_stool'] = {
label = 'Ret Ta Stool',
weight = 500,
stack = true,
close = true,
description = 'Ret Ta Stool',
},
['ret_tablesml'] = {
label = 'Ret Tablesml',
weight = 500,
stack = true,
close = true,
description = 'Ret Tablesml',
},
['serv_bs_barbchair'] = {
label = 'Serv Bs Barbchair',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Barbchair',
},
['serv_bs_barbchair2'] = {
label = 'Serv Bs Barbchair2',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Barbchair2',
},
['serv_bs_barbchair3'] = {
label = 'Serv Bs Barbchair3',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Barbchair3',
},
['serv_bs_barbchair5'] = {
label = 'Serv Bs Barbchair5',
weight = 500,
stack = true,
close = true,
description = 'Serv Bs Barbchair5',
},
['serv_ct_chair01'] = {
label = 'Serv Ct Chair01',
weight = 500,
stack = true,
close = true,
description = 'Serv Ct Chair01',
},
['serv_ct_chair02'] = {
label = 'Serv Ct Chair02',
weight = 500,
stack = true,
close = true,
description = 'Serv Ct Chair02',
},
['serv_cupboard'] = {
label = 'Serv Cupboard',
weight = 500,
stack = true,
close = true,
description = 'Serv Cupboard',
},
['tre_sofa_mess'] = {
label = 'Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Tre Sofa Mess',
},
['tre_sofa_mess_2'] = {
label = 'Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Tre Sofa Mess',
},
['tre_sofa_mess_3'] = {
label = 'Tre Sofa Mess',
weight = 500,
stack = true,
close = true,
description = 'Tre Sofa Mess',
},
['key_cabinet'] = {
label = 'Key Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Key Cabinet',
},
['offchair'] = {
label = 'Offchair',
weight = 500,
stack = true,
close = true,
description = 'Offchair',
},
['offchair_2'] = {
label = 'Offchair',
weight = 500,
stack = true,
close = true,
description = 'Offchair',
},
['offchair_3'] = {
label = 'Offchair',
weight = 500,
stack = true,
close = true,
description = 'Offchair',
},
['counter'] = {
label = 'Counter',
weight = 500,
stack = true,
close = true,
description = 'Counter',
},
['diy_table'] = {
label = 'Diy Table',
weight = 500,
stack = true,
close = true,
description = 'Diy Table',
},
['shelving'] = {
label = 'Shelving',
weight = 500,
stack = true,
close = true,
description = 'Shelving',
},
['shelving2'] = {
label = 'Shelving2',
weight = 500,
stack = true,
close = true,
description = 'Shelving2',
},
['acid_tables'] = {
label = 'Acid Tables',
weight = 500,
stack = true,
close = true,
description = 'Acid Tables',
},
['carware_basic_sofa'] = {
label = 'Carware Basic Sofa',
weight = 500,
stack = true,
close = true,
description = 'Carware Basic Sofa',
},
['carwarecarware_benches'] = {
label = 'Carwarecarware Benches',
weight = 500,
stack = true,
close = true,
description = 'Carwarecarware Benches',
},
['coffee_table'] = {
label = 'Coffee Table',
weight = 500,
stack = true,
close = true,
description = 'Coffee Table',
},
['warehseshelf_big'] = {
label = 'Warehseshelf Big',
weight = 500,
stack = true,
close = true,
description = 'Warehseshelf Big',
},
['tomd_mesh_desk'] = {
label = 'Tomd Mesh Desk',
weight = 500,
stack = true,
close = true,
description = 'Tomd Mesh Desk',
},
['tomd_mesh_desk2'] = {
label = 'Tomd Mesh Desk2',
weight = 500,
stack = true,
close = true,
description = 'Tomd Mesh Desk2',
},
['bench'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['bench_2'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['folding_chair'] = {
label = 'Folding Chair',
weight = 500,
stack = true,
close = true,
description = 'Folding Chair',
},
['shelve_crt'] = {
label = 'Shelve Crt',
weight = 500,
stack = true,
close = true,
description = 'Shelve Crt',
},
['shelves'] = {
label = 'Shelves',
weight = 500,
stack = true,
close = true,
description = 'Shelves',
},
['whshelf'] = {
label = 'Whshelf',
weight = 500,
stack = true,
close = true,
description = 'Whshelf',
},
['whshelf_2'] = {
label = 'Whshelf',
weight = 500,
stack = true,
close = true,
description = 'Whshelf',
},
['whshelf_3'] = {
label = 'Whshelf',
weight = 500,
stack = true,
close = true,
description = 'Whshelf',
},
['base_cia_chair_conf'] = {
label = 'Base Cia Chair Conf',
weight = 500,
stack = true,
close = true,
description = 'Base Cia Chair Conf',
},
['base_cia_desk1'] = {
label = 'Base Cia Desk1',
weight = 500,
stack = true,
close = true,
description = 'Base Cia Desk1',
},
['base_cia_seats_long'] = {
label = 'Base Cia Seats Long',
weight = 500,
stack = true,
close = true,
description = 'Base Cia Seats Long',
},
['lev_sub_chair'] = {
label = 'Lev Sub Chair',
weight = 500,
stack = true,
close = true,
description = 'Lev Sub Chair',
},
['lev_sub_chair_2'] = {
label = 'Lev Sub Chair',
weight = 500,
stack = true,
close = true,
description = 'Lev Sub Chair',
},
['lab_chairarm'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_2'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_3'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_4'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_5'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_6'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairarm_7'] = {
label = 'Lab Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairarm',
},
['lab_chairstool'] = {
label = 'Lab Chairstool',
weight = 500,
stack = true,
close = true,
description = 'Lab Chairstool',
},
['lab_easychair'] = {
label = 'Lab Easychair',
weight = 500,
stack = true,
close = true,
description = 'Lab Easychair',
},
['lab_sofa'] = {
label = 'Lab Sofa',
weight = 500,
stack = true,
close = true,
description = 'Lab Sofa',
},
['lab_sofa_2'] = {
label = 'Lab Sofa',
weight = 500,
stack = true,
close = true,
description = 'Lab Sofa',
},
['stn_chairarm'] = {
label = 'Stn Chairarm',
weight = 500,
stack = true,
close = true,
description = 'Stn Chairarm',
},
['lab_desk'] = {
label = 'Lab Desk',
weight = 500,
stack = true,
close = true,
description = 'Lab Desk',
},
['lab_desk_2'] = {
label = 'Lab Desk',
weight = 500,
stack = true,
close = true,
description = 'Lab Desk',
},
['corp_offchair'] = {
label = 'Corp Offchair',
weight = 500,
stack = true,
close = true,
description = 'Corp Offchair',
},
['lectern'] = {
label = 'Lectern',
weight = 500,
stack = true,
close = true,
description = 'Lectern',
},
['tv_stand'] = {
label = 'Tv Stand',
weight = 500,
stack = true,
close = true,
description = 'Tv Stand',
},
['stand_thick_01a_sf'] = {
label = 'Stand Thick 01a Sf',
weight = 500,
stack = true,
close = true,
description = 'Stand Thick 01a Sf',
},
['arena_turntable'] = {
label = 'Arena Turntable',
weight = 500,
stack = true,
close = true,
description = 'Arena Turntable',
},
['arena_turntable_b_01a'] = {
label = 'Arena Turntable B 01a',
weight = 500,
stack = true,
close = true,
description = 'Arena Turntable B 01a',
},
['arena_turntable_b_01a_2'] = {
label = 'Arena Turntable B 01a',
weight = 500,
stack = true,
close = true,
description = 'Arena Turntable B 01a',
},
['axel_stand'] = {
label = 'Axel Stand',
weight = 500,
stack = true,
close = true,
description = 'Axel Stand',
},
['bench_grinder'] = {
label = 'Bench Grinder',
weight = 500,
stack = true,
close = true,
description = 'Bench Grinder',
},
['bench_vice'] = {
label = 'Bench Vice',
weight = 500,
stack = true,
close = true,
description = 'Bench Vice',
},
['tool_cabinet'] = {
label = 'Tool Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Tool Cabinet',
},
['tool_cabinet_2'] = {
label = 'Tool Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Tool Cabinet',
},
['tool_cabinet_3'] = {
label = 'Tool Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Tool Cabinet',
},
['stand'] = {
label = 'Stand',
weight = 500,
stack = true,
close = true,
description = 'Stand',
},
['stand_01_ring'] = {
label = 'Stand 01 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand 01 Ring',
},
['stand_2'] = {
label = 'Stand',
weight = 500,
stack = true,
close = true,
description = 'Stand',
},
['stand_02_ring'] = {
label = 'Stand 02 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand 02 Ring',
},
['stand_3'] = {
label = 'Stand',
weight = 500,
stack = true,
close = true,
description = 'Stand',
},
['stand_03_ring'] = {
label = 'Stand 03 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand 03 Ring',
},
['stand_thick'] = {
label = 'Stand Thick',
weight = 500,
stack = true,
close = true,
description = 'Stand Thick',
},
['stand_thick_01_ring'] = {
label = 'Stand Thick 01 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand Thick 01 Ring',
},
['stand_thin'] = {
label = 'Stand Thin',
weight = 500,
stack = true,
close = true,
description = 'Stand Thin',
},
['stand_thin_01_ring'] = {
label = 'Stand Thin 01 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand Thin 01 Ring',
},
['stand_thin_2'] = {
label = 'Stand Thin',
weight = 500,
stack = true,
close = true,
description = 'Stand Thin',
},
['stand_thin_02_ring'] = {
label = 'Stand Thin 02 Ring',
weight = 500,
stack = true,
close = true,
description = 'Stand Thin 02 Ring',
},
['stand_thin_3'] = {
label = 'Stand Thin',
weight = 500,
stack = true,
close = true,
description = 'Stand Thin',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in furniture
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_res_mp_stripchair carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.