CATEGORY 12 OF 24 · 1,075 ICONS
FiveM furniture prop icons — page 7
Page 7 of 9: models 721 to 840 of the 1,075 in this group, in model-name order. Chairs, stools, tables, sofas, beds, desks, shelving, cabinets and wardrobes. Almost nobody carries a sofa, so treat this group as a picture index for a furniture or housing script: find the shape you want, copy the model name, and spawn the real object with the hash.
1,075 of the 18,574 models in the whole icon library — 5.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 721 to 840 of 1,075 · page 7 of 9
- Desk Laptop

sf_prop_sf_desk_laptop_01a - Dj Desk

sf_prop_sf_dj_desk_02a - Music Stand

sf_prop_sf_music_stand_01a - Offchair Exec

sf_prop_sf_offchair_exec_01a - Offchair Exec

sf_prop_sf_offchair_exec_04a - Sofa Chefield

sf_prop_sf_sofa_chefield_01a - Sofa Chefield

sf_prop_sf_sofa_chefield_02a - Sofa Studio

sf_prop_sf_sofa_studio_01a - Stool

sf_prop_sf_stool_01a - Table Office

sf_prop_sf_table_office_01a - Table Studio

sf_prop_sf_table_studio_01a - Offchair Smug

sm_prop_offchair_smug_01 - Offchair Smug

sm_prop_offchair_smug_02 - Smug Hangar Wardrobe Lrig

sm_prop_smug_hangar_wardrobe_lrig - Smug Offchair

sm_prop_smug_offchair_01a - Bdrm Reflect Blocker2

sum_bdrm_reflect_blocker2 - Hall Reflect Blocker

sum_hall_reflect_blocker - D2beds Bed

sum_mpapyacht_d2beds_bed - Mpyacht Seatingflrtrim

sum_mpyacht_seatingflrtrim - Scriptrt Table

tr_prop_scriptrt_table - Scriptrt Table01a

tr_prop_scriptrt_table01a - Cabine

tr_prop_tr_cabine_01a - Desk Main

tr_prop_tr_desk_main_01a - Gb Vaubar

tr_prop_tr_ilev_gb_vaubar_01a - Officedesk

tr_prop_tr_officedesk_01a - Table Vault

tr_prop_tr_table_vault_01a - Table Vault

tr_prop_tr_table_vault_01b - Bdr Mesh Bed

v_16_bdr_mesh_bed - Bed Mesh Blinds

v_16_bed_mesh_blinds - Bed Mesh Delta

v_16_bed_mesh_delta - Bed Mesh Windows

v_16_bed_mesh_windows - High Bed Mesh Unit

v_16_high_bed_mesh_unit - High Bed Over Dirt

v_16_high_bed_over_dirt - High Bed Over Normal

v_16_high_bed_over_normal - High Bed Over Shadow

v_16_high_bed_over_shadow - High Lng Armchairs

v_16_high_lng_armchairs - High Lng Mesh Shelf

v_16_high_lng_mesh_shelf - Lnb Mesh Tablecenter001

v_16_lnb_mesh_tablecenter001 - Low Bed Over Decal

v_16_low_bed_over_decal - Low Bed Over Normal

v_16_low_bed_over_normal - Low Bed Over Shadow

v_16_low_bed_over_shadow - Low Ktn Mesh Sideboard

v_16_low_ktn_mesh_sideboard - Low Lng Mesh Armchair

v_16_low_lng_mesh_armchair - Low Lng Mesh Coffeetable

v_16_low_lng_mesh_coffeetable - Low Lng Mesh Sidetable

v_16_low_lng_mesh_sidetable - Low Lng Mesh Sofa1

v_16_low_lng_mesh_sofa1 - Low Lng Mesh Sofa2

v_16_low_lng_mesh_sofa2 - Low Mesh Lng Shelf

v_16_low_mesh_lng_shelf - Mid Bed Bed

v_16_mid_bed_bed - Mid Bed Delta

v_16_mid_bed_delta - Mid Bed Over Decal

v_16_mid_bed_over_decal - Midapt Cabinet

v_16_midapt_cabinet - Shitbench

v_16_shitbench - Study Sofa

v_16_study_sofa - Sofa

v_16_v_sofa - Wardrobe

v_16_wardrobe - Bdr Mesh Bed

v_24_bdr_mesh_bed - Bdr Mesh Bed Stuff

v_24_bdr_mesh_bed_stuff - Bdrm Mesh Bookcase

v_24_bdrm_mesh_bookcase - Bdrm Mesh Bookcasestuff

v_24_bdrm_mesh_bookcasestuff - Bdrm Mesh Dresser

v_24_bdrm_mesh_dresser - Knt Over Shelf

v_24_knt_over_shelf - Lgb Mesh Sideboard

v_24_lgb_mesh_sideboard - Lgb Mesh Sideboard Em

v_24_lgb_mesh_sideboard_em - Lgb Mesh Sofa

v_24_lgb_mesh_sofa - Llga Mesh Coffeetable

v_24_llga_mesh_coffeetable - Lnb Mesh Sideboard

v_24_lnb_mesh_sideboard - Lnb Mesh Tablecenter

v_24_lnb_mesh_tablecenter - Tablebooks

v_24_tablebooks - Wrd Mesh Wardrobe

v_24_wrd_mesh_wardrobe - Lockers

v_34_lockers - Mesh Bed

v_61_bd2_mesh_bed - Mesh Cupboard

v_61_bd2_mesh_cupboard - Mesh Drawers

v_61_bd2_mesh_drawers - Mesh Drawers Mess

v_61_bd2_mesh_drawers_mess - Bed Over Decal Scuz1

v_61_bed_over_decal_scuz1 - Hall Mesh Sideboard

v_61_hall_mesh_sideboard - Lng Mesh Coffeetable

v_61_lng_mesh_coffeetable - Lng Mesh Comptable

v_61_lng_mesh_comptable - Lng Mesh Sidetable

v_61_lng_mesh_sidetable - Lng Mesh Smalltable

v_61_lng_mesh_smalltable - Lng Mesh Table Scuz

v_61_lng_mesh_table_scuz - Cur Sec Desk

v_73_cur_sec_desk - Jan Sec Desk

v_73_jan_sec_desk - Servdesk001

v_73_servdesk001 - Servdesk002

v_74_servdesk002 - Diningtable

v_8_diningtable - Club Bahbarstool

v_club_bahbarstool - Club Barchair

v_club_barchair - Club Cc Stool

v_club_cc_stool - Club Ch Armchair

v_club_ch_armchair - Club Ch Briefchair

v_club_ch_briefchair - Club Officechair

v_club_officechair - Club Officesofa

v_club_officesofa - Club Roc Ctable

v_club_roc_ctable - Club Shoerack

v_club_shoerack - Club Stagechair

v_club_stagechair - Club Vu Chngestool

v_club_vu_chngestool - Club Vu Drawer

v_club_vu_drawer - Club Vu Table

v_club_vu_table - Club Vuarmchair

v_club_vuarmchair - Corp Bk Chair1

v_corp_bk_chair1 - Corp Bk Chair2

v_corp_bk_chair2 - Corp Bk Chair3

v_corp_bk_chair3 - Corp Cabshelves01

v_corp_cabshelves01 - Corp Cd Chair

v_corp_cd_chair - Corp Conftable

v_corp_conftable - Corp Conftable2

v_corp_conftable2 - Corp Conftable3

v_corp_conftable3 - Corp Conftable4

v_corp_conftable4 - Corp Deskdraw

v_corp_deskdraw - Corp Deskdrawdark01

v_corp_deskdrawdark01 - Corp Deskdrawfd

v_corp_deskdrawfd - Corp Deskseta

v_corp_deskseta - Corp Desksetb

v_corp_desksetb - Corp Lazychair

v_corp_lazychair - Corp Lazychairfd

v_corp_lazychairfd - Corp Lidesk01

v_corp_lidesk01 - Corp Lngestool

v_corp_lngestool - Corp Lngestoolfd

v_corp_lngestoolfd
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['desk_laptop'] = {
label = 'Desk Laptop',
weight = 500,
stack = true,
close = true,
description = 'Desk Laptop',
},
['dj_desk'] = {
label = 'Dj Desk',
weight = 500,
stack = true,
close = true,
description = 'Dj Desk',
},
['music_stand'] = {
label = 'Music Stand',
weight = 500,
stack = true,
close = true,
description = 'Music Stand',
},
['offchair_exec'] = {
label = 'Offchair Exec',
weight = 500,
stack = true,
close = true,
description = 'Offchair Exec',
},
['offchair_exec_2'] = {
label = 'Offchair Exec',
weight = 500,
stack = true,
close = true,
description = 'Offchair Exec',
},
['sofa_chefield'] = {
label = 'Sofa Chefield',
weight = 500,
stack = true,
close = true,
description = 'Sofa Chefield',
},
['sofa_chefield_2'] = {
label = 'Sofa Chefield',
weight = 500,
stack = true,
close = true,
description = 'Sofa Chefield',
},
['sofa_studio'] = {
label = 'Sofa Studio',
weight = 500,
stack = true,
close = true,
description = 'Sofa Studio',
},
['stool'] = {
label = 'Stool',
weight = 500,
stack = true,
close = true,
description = 'Stool',
},
['table_office'] = {
label = 'Table Office',
weight = 500,
stack = true,
close = true,
description = 'Table Office',
},
['table_studio'] = {
label = 'Table Studio',
weight = 500,
stack = true,
close = true,
description = 'Table Studio',
},
['offchair_smug'] = {
label = 'Offchair Smug',
weight = 500,
stack = true,
close = true,
description = 'Offchair Smug',
},
['offchair_smug_2'] = {
label = 'Offchair Smug',
weight = 500,
stack = true,
close = true,
description = 'Offchair Smug',
},
['smug_hangar_wardrobe_lrig'] = {
label = 'Smug Hangar Wardrobe Lrig',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Wardrobe Lrig',
},
['smug_offchair'] = {
label = 'Smug Offchair',
weight = 500,
stack = true,
close = true,
description = 'Smug Offchair',
},
['bdrm_reflect_blocker2'] = {
label = 'Bdrm Reflect Blocker2',
weight = 500,
stack = true,
close = true,
description = 'Bdrm Reflect Blocker2',
},
['hall_reflect_blocker'] = {
label = 'Hall Reflect Blocker',
weight = 500,
stack = true,
close = true,
description = 'Hall Reflect Blocker',
},
['d2beds_bed'] = {
label = 'D2beds Bed',
weight = 500,
stack = true,
close = true,
description = 'D2beds Bed',
},
['mpyacht_seatingflrtrim'] = {
label = 'Mpyacht Seatingflrtrim',
weight = 500,
stack = true,
close = true,
description = 'Mpyacht Seatingflrtrim',
},
['scriptrt_table'] = {
label = 'Scriptrt Table',
weight = 500,
stack = true,
close = true,
description = 'Scriptrt Table',
},
['scriptrt_table01a'] = {
label = 'Scriptrt Table01a',
weight = 500,
stack = true,
close = true,
description = 'Scriptrt Table01a',
},
['cabine'] = {
label = 'Cabine',
weight = 500,
stack = true,
close = true,
description = 'Cabine',
},
['desk_main'] = {
label = 'Desk Main',
weight = 500,
stack = true,
close = true,
description = 'Desk Main',
},
['gb_vaubar'] = {
label = 'Gb Vaubar',
weight = 500,
stack = true,
close = true,
description = 'Gb Vaubar',
},
['officedesk'] = {
label = 'Officedesk',
weight = 500,
stack = true,
close = true,
description = 'Officedesk',
},
['table_vault'] = {
label = 'Table Vault',
weight = 500,
stack = true,
close = true,
description = 'Table Vault',
},
['table_vault_2'] = {
label = 'Table Vault',
weight = 500,
stack = true,
close = true,
description = 'Table Vault',
},
['bdr_mesh_bed'] = {
label = 'Bdr Mesh Bed',
weight = 500,
stack = true,
close = true,
description = 'Bdr Mesh Bed',
},
['bed_mesh_blinds'] = {
label = 'Bed Mesh Blinds',
weight = 500,
stack = true,
close = true,
description = 'Bed Mesh Blinds',
},
['bed_mesh_delta'] = {
label = 'Bed Mesh Delta',
weight = 500,
stack = true,
close = true,
description = 'Bed Mesh Delta',
},
['bed_mesh_windows'] = {
label = 'Bed Mesh Windows',
weight = 500,
stack = true,
close = true,
description = 'Bed Mesh Windows',
},
['high_bed_mesh_unit'] = {
label = 'High Bed Mesh Unit',
weight = 500,
stack = true,
close = true,
description = 'High Bed Mesh Unit',
},
['high_bed_over_dirt'] = {
label = 'High Bed Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'High Bed Over Dirt',
},
['high_bed_over_normal'] = {
label = 'High Bed Over Normal',
weight = 500,
stack = true,
close = true,
description = 'High Bed Over Normal',
},
['high_bed_over_shadow'] = {
label = 'High Bed Over Shadow',
weight = 500,
stack = true,
close = true,
description = 'High Bed Over Shadow',
},
['high_lng_armchairs'] = {
label = 'High Lng Armchairs',
weight = 500,
stack = true,
close = true,
description = 'High Lng Armchairs',
},
['high_lng_mesh_shelf'] = {
label = 'High Lng Mesh Shelf',
weight = 500,
stack = true,
close = true,
description = 'High Lng Mesh Shelf',
},
['lnb_mesh_tablecenter001'] = {
label = 'Lnb Mesh Tablecenter001',
weight = 500,
stack = true,
close = true,
description = 'Lnb Mesh Tablecenter001',
},
['low_bed_over_decal'] = {
label = 'Low Bed Over Decal',
weight = 500,
stack = true,
close = true,
description = 'Low Bed Over Decal',
},
['low_bed_over_normal'] = {
label = 'Low Bed Over Normal',
weight = 500,
stack = true,
close = true,
description = 'Low Bed Over Normal',
},
['low_bed_over_shadow'] = {
label = 'Low Bed Over Shadow',
weight = 500,
stack = true,
close = true,
description = 'Low Bed Over Shadow',
},
['low_ktn_mesh_sideboard'] = {
label = 'Low Ktn Mesh Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Low Ktn Mesh Sideboard',
},
['low_lng_mesh_armchair'] = {
label = 'Low Lng Mesh Armchair',
weight = 500,
stack = true,
close = true,
description = 'Low Lng Mesh Armchair',
},
['low_lng_mesh_coffeetable'] = {
label = 'Low Lng Mesh Coffeetable',
weight = 500,
stack = true,
close = true,
description = 'Low Lng Mesh Coffeetable',
},
['low_lng_mesh_sidetable'] = {
label = 'Low Lng Mesh Sidetable',
weight = 500,
stack = true,
close = true,
description = 'Low Lng Mesh Sidetable',
},
['low_lng_mesh_sofa1'] = {
label = 'Low Lng Mesh Sofa1',
weight = 500,
stack = true,
close = true,
description = 'Low Lng Mesh Sofa1',
},
['low_lng_mesh_sofa2'] = {
label = 'Low Lng Mesh Sofa2',
weight = 500,
stack = true,
close = true,
description = 'Low Lng Mesh Sofa2',
},
['low_mesh_lng_shelf'] = {
label = 'Low Mesh Lng Shelf',
weight = 500,
stack = true,
close = true,
description = 'Low Mesh Lng Shelf',
},
['mid_bed_bed'] = {
label = 'Mid Bed Bed',
weight = 500,
stack = true,
close = true,
description = 'Mid Bed Bed',
},
['mid_bed_delta'] = {
label = 'Mid Bed Delta',
weight = 500,
stack = true,
close = true,
description = 'Mid Bed Delta',
},
['mid_bed_over_decal'] = {
label = 'Mid Bed Over Decal',
weight = 500,
stack = true,
close = true,
description = 'Mid Bed Over Decal',
},
['midapt_cabinet'] = {
label = 'Midapt Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Midapt Cabinet',
},
['shitbench'] = {
label = 'Shitbench',
weight = 500,
stack = true,
close = true,
description = 'Shitbench',
},
['study_sofa'] = {
label = 'Study Sofa',
weight = 500,
stack = true,
close = true,
description = 'Study Sofa',
},
['sofa'] = {
label = 'Sofa',
weight = 500,
stack = true,
close = true,
description = 'Sofa',
},
['wardrobe'] = {
label = 'Wardrobe',
weight = 500,
stack = true,
close = true,
description = 'Wardrobe',
},
['bdr_mesh_bed_2'] = {
label = 'Bdr Mesh Bed',
weight = 500,
stack = true,
close = true,
description = 'Bdr Mesh Bed',
},
['bdr_mesh_bed_stuff'] = {
label = 'Bdr Mesh Bed Stuff',
weight = 500,
stack = true,
close = true,
description = 'Bdr Mesh Bed Stuff',
},
['bdrm_mesh_bookcase'] = {
label = 'Bdrm Mesh Bookcase',
weight = 500,
stack = true,
close = true,
description = 'Bdrm Mesh Bookcase',
},
['bdrm_mesh_bookcasestuff'] = {
label = 'Bdrm Mesh Bookcasestuff',
weight = 500,
stack = true,
close = true,
description = 'Bdrm Mesh Bookcasestuff',
},
['bdrm_mesh_dresser'] = {
label = 'Bdrm Mesh Dresser',
weight = 500,
stack = true,
close = true,
description = 'Bdrm Mesh Dresser',
},
['knt_over_shelf'] = {
label = 'Knt Over Shelf',
weight = 500,
stack = true,
close = true,
description = 'Knt Over Shelf',
},
['lgb_mesh_sideboard'] = {
label = 'Lgb Mesh Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Lgb Mesh Sideboard',
},
['lgb_mesh_sideboard_em'] = {
label = 'Lgb Mesh Sideboard Em',
weight = 500,
stack = true,
close = true,
description = 'Lgb Mesh Sideboard Em',
},
['lgb_mesh_sofa'] = {
label = 'Lgb Mesh Sofa',
weight = 500,
stack = true,
close = true,
description = 'Lgb Mesh Sofa',
},
['llga_mesh_coffeetable'] = {
label = 'Llga Mesh Coffeetable',
weight = 500,
stack = true,
close = true,
description = 'Llga Mesh Coffeetable',
},
['lnb_mesh_sideboard'] = {
label = 'Lnb Mesh Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Lnb Mesh Sideboard',
},
['lnb_mesh_tablecenter'] = {
label = 'Lnb Mesh Tablecenter',
weight = 500,
stack = true,
close = true,
description = 'Lnb Mesh Tablecenter',
},
['tablebooks'] = {
label = 'Tablebooks',
weight = 500,
stack = true,
close = true,
description = 'Tablebooks',
},
['wrd_mesh_wardrobe'] = {
label = 'Wrd Mesh Wardrobe',
weight = 500,
stack = true,
close = true,
description = 'Wrd Mesh Wardrobe',
},
['lockers'] = {
label = 'Lockers',
weight = 500,
stack = true,
close = true,
description = 'Lockers',
},
['mesh_bed'] = {
label = 'Mesh Bed',
weight = 500,
stack = true,
close = true,
description = 'Mesh Bed',
},
['mesh_cupboard'] = {
label = 'Mesh Cupboard',
weight = 500,
stack = true,
close = true,
description = 'Mesh Cupboard',
},
['mesh_drawers'] = {
label = 'Mesh Drawers',
weight = 500,
stack = true,
close = true,
description = 'Mesh Drawers',
},
['mesh_drawers_mess'] = {
label = 'Mesh Drawers Mess',
weight = 500,
stack = true,
close = true,
description = 'Mesh Drawers Mess',
},
['bed_over_decal_scuz1'] = {
label = 'Bed Over Decal Scuz1',
weight = 500,
stack = true,
close = true,
description = 'Bed Over Decal Scuz1',
},
['hall_mesh_sideboard'] = {
label = 'Hall Mesh Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Hall Mesh Sideboard',
},
['lng_mesh_coffeetable'] = {
label = 'Lng Mesh Coffeetable',
weight = 500,
stack = true,
close = true,
description = 'Lng Mesh Coffeetable',
},
['lng_mesh_comptable'] = {
label = 'Lng Mesh Comptable',
weight = 500,
stack = true,
close = true,
description = 'Lng Mesh Comptable',
},
['lng_mesh_sidetable'] = {
label = 'Lng Mesh Sidetable',
weight = 500,
stack = true,
close = true,
description = 'Lng Mesh Sidetable',
},
['lng_mesh_smalltable'] = {
label = 'Lng Mesh Smalltable',
weight = 500,
stack = true,
close = true,
description = 'Lng Mesh Smalltable',
},
['lng_mesh_table_scuz'] = {
label = 'Lng Mesh Table Scuz',
weight = 500,
stack = true,
close = true,
description = 'Lng Mesh Table Scuz',
},
['cur_sec_desk'] = {
label = 'Cur Sec Desk',
weight = 500,
stack = true,
close = true,
description = 'Cur Sec Desk',
},
['jan_sec_desk'] = {
label = 'Jan Sec Desk',
weight = 500,
stack = true,
close = true,
description = 'Jan Sec Desk',
},
['servdesk001'] = {
label = 'Servdesk001',
weight = 500,
stack = true,
close = true,
description = 'Servdesk001',
},
['servdesk002'] = {
label = 'Servdesk002',
weight = 500,
stack = true,
close = true,
description = 'Servdesk002',
},
['diningtable'] = {
label = 'Diningtable',
weight = 500,
stack = true,
close = true,
description = 'Diningtable',
},
['club_bahbarstool'] = {
label = 'Club Bahbarstool',
weight = 500,
stack = true,
close = true,
description = 'Club Bahbarstool',
},
['club_barchair'] = {
label = 'Club Barchair',
weight = 500,
stack = true,
close = true,
description = 'Club Barchair',
},
['club_cc_stool'] = {
label = 'Club Cc Stool',
weight = 500,
stack = true,
close = true,
description = 'Club Cc Stool',
},
['club_ch_armchair'] = {
label = 'Club Ch Armchair',
weight = 500,
stack = true,
close = true,
description = 'Club Ch Armchair',
},
['club_ch_briefchair'] = {
label = 'Club Ch Briefchair',
weight = 500,
stack = true,
close = true,
description = 'Club Ch Briefchair',
},
['club_officechair'] = {
label = 'Club Officechair',
weight = 500,
stack = true,
close = true,
description = 'Club Officechair',
},
['club_officesofa'] = {
label = 'Club Officesofa',
weight = 500,
stack = true,
close = true,
description = 'Club Officesofa',
},
['club_roc_ctable'] = {
label = 'Club Roc Ctable',
weight = 500,
stack = true,
close = true,
description = 'Club Roc Ctable',
},
['club_shoerack'] = {
label = 'Club Shoerack',
weight = 500,
stack = true,
close = true,
description = 'Club Shoerack',
},
['club_stagechair'] = {
label = 'Club Stagechair',
weight = 500,
stack = true,
close = true,
description = 'Club Stagechair',
},
['club_vu_chngestool'] = {
label = 'Club Vu Chngestool',
weight = 500,
stack = true,
close = true,
description = 'Club Vu Chngestool',
},
['club_vu_drawer'] = {
label = 'Club Vu Drawer',
weight = 500,
stack = true,
close = true,
description = 'Club Vu Drawer',
},
['club_vu_table'] = {
label = 'Club Vu Table',
weight = 500,
stack = true,
close = true,
description = 'Club Vu Table',
},
['club_vuarmchair'] = {
label = 'Club Vuarmchair',
weight = 500,
stack = true,
close = true,
description = 'Club Vuarmchair',
},
['corp_bk_chair1'] = {
label = 'Corp Bk Chair1',
weight = 500,
stack = true,
close = true,
description = 'Corp Bk Chair1',
},
['corp_bk_chair2'] = {
label = 'Corp Bk Chair2',
weight = 500,
stack = true,
close = true,
description = 'Corp Bk Chair2',
},
['corp_bk_chair3'] = {
label = 'Corp Bk Chair3',
weight = 500,
stack = true,
close = true,
description = 'Corp Bk Chair3',
},
['corp_cabshelves01'] = {
label = 'Corp Cabshelves01',
weight = 500,
stack = true,
close = true,
description = 'Corp Cabshelves01',
},
['corp_cd_chair'] = {
label = 'Corp Cd Chair',
weight = 500,
stack = true,
close = true,
description = 'Corp Cd Chair',
},
['corp_conftable'] = {
label = 'Corp Conftable',
weight = 500,
stack = true,
close = true,
description = 'Corp Conftable',
},
['corp_conftable2'] = {
label = 'Corp Conftable2',
weight = 500,
stack = true,
close = true,
description = 'Corp Conftable2',
},
['corp_conftable3'] = {
label = 'Corp Conftable3',
weight = 500,
stack = true,
close = true,
description = 'Corp Conftable3',
},
['corp_conftable4'] = {
label = 'Corp Conftable4',
weight = 500,
stack = true,
close = true,
description = 'Corp Conftable4',
},
['corp_deskdraw'] = {
label = 'Corp Deskdraw',
weight = 500,
stack = true,
close = true,
description = 'Corp Deskdraw',
},
['corp_deskdrawdark01'] = {
label = 'Corp Deskdrawdark01',
weight = 500,
stack = true,
close = true,
description = 'Corp Deskdrawdark01',
},
['corp_deskdrawfd'] = {
label = 'Corp Deskdrawfd',
weight = 500,
stack = true,
close = true,
description = 'Corp Deskdrawfd',
},
['corp_deskseta'] = {
label = 'Corp Deskseta',
weight = 500,
stack = true,
close = true,
description = 'Corp Deskseta',
},
['corp_desksetb'] = {
label = 'Corp Desksetb',
weight = 500,
stack = true,
close = true,
description = 'Corp Desksetb',
},
['corp_lazychair'] = {
label = 'Corp Lazychair',
weight = 500,
stack = true,
close = true,
description = 'Corp Lazychair',
},
['corp_lazychairfd'] = {
label = 'Corp Lazychairfd',
weight = 500,
stack = true,
close = true,
description = 'Corp Lazychairfd',
},
['corp_lidesk01'] = {
label = 'Corp Lidesk01',
weight = 500,
stack = true,
close = true,
description = 'Corp Lidesk01',
},
['corp_lngestool'] = {
label = 'Corp Lngestool',
weight = 500,
stack = true,
close = true,
description = 'Corp Lngestool',
},
['corp_lngestoolfd'] = {
label = 'Corp Lngestoolfd',
weight = 500,
stack = true,
close = true,
description = 'Corp Lngestoolfd',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in furniture
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like sf_prop_sf_desk_laptop_01a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.