CATEGORY 12 OF 24 · 1,075 ICONS
FiveM furniture prop icons — page 5
Page 5 of 9: models 481 to 600 of the 1,075 in this group, in model-name order. Chairs, stools, tables, sofas, beds, desks, shelving, cabinets and wardrobes. Almost nobody carries a sofa, so treat this group as a picture index for a furniture or housing script: find the shape you want, copy the model name, and spawn the real object with the hash.
1,075 of the 18,574 models in the whole icon library — 5.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 481 to 600 of 1,075 · page 5 of 9
- L Sideboard

m25_2_prop_m52_l_sideboard_02a - L Sofa

m25_2_prop_m52_l_sofa_01 - Offshelfdark

m25_2_prop_m52_offshelfdark - Orbitalcannontable

m25_2_prop_m52_orbitalcannontable - R Bench

m25_2_prop_m52_r_bench_01 - R Bench

m25_2_prop_m52_r_bench_02 - R Sofa

m25_2_prop_m52_r_sofa_01 - Shelfpanel

m25_2_prop_m52_shelfpanel - Sideboard

m25_2_prop_m52_sideboard_01a - Sideboard

m25_2_prop_m52_sideboard_01b - Sideboard

m25_2_prop_m52_sideboard_02a - Sideboard

m25_2_prop_m52_sideboard_02b - Sofa

m25_2_prop_m52_sofa_01a - Sofa Corner

m25_2_prop_m52_sofa_corner_01a - Sofa Round

m25_2_prop_m52_sofa_round_01a - Sofa Small

m25_2_prop_m52_sofa_small_01a - Table Round

m25_2_prop_m52_table_round_01a - Table Square

m25_2_prop_m52_table_square_01a - Wareshelf

m25_2_prop_m52_wareshelf_01a - Miss Rub Couch

miss_rub_couch_01_l1 - Armchair

p_armchair_01_s - Counter 01 Glass

p_counter_01_glass - Counter 01 Glass Plug

p_counter_01_glass_plug - Counter 02 Glass

p_counter_02_glass - Counter 03 Glass

p_counter_03_glass - Counter 04 Glass

p_counter_04_glass - Locker

p_cs_locker_01 - Locker

p_cs_locker_01_s - Locker

p_cs_locker_02 - Dinechair

p_dinechair_01_s - Folding Chair

p_folding_chair_01_s - Table

p_hw1_22_table_s - Easychair

p_ilev_p_easychair_s - Lestersbed

p_lestersbed_s - Lev Sofa

p_lev_sofa_s - Mbbed

p_mbbed_s - New J Counter

p_new_j_counter_01 - New J Counter

p_new_j_counter_02 - New J Counter

p_new_j_counter_03 - Patio Lounger1

p_patio_lounger1_s - Res Sofa

p_res_sofa_l_s - Soloffchair

p_soloffchair_s - Med P Sofa

p_v_med_p_sofa_s - Res Tt Bed

p_v_res_tt_bed_s - Air Bench

prop_air_bench_01 - Air Bench

prop_air_bench_02 - Armchair

prop_armchair_01 - Bar Stool

prop_bar_stool_01 - Barry Table Detail

prop_barry_table_detail - Bench

prop_bench_01b - Bench

prop_bench_01c - Bench

prop_bench_04 - Bench

prop_bench_05 - Bench

prop_bench_09 - Display

prop_bh1_16_display - Byard Bench01

prop_byard_bench01 - Byard Bench02

prop_byard_bench02 - Cabinet

prop_cabinet_01 - Cabinet

prop_cabinet_01b - Cabinet

prop_cabinet_02b - Chair

prop_chair_01a - Chair

prop_chair_01b - Chair

prop_chair_02 - Chair

prop_chair_03 - Chair

prop_chair_04a - Chair

prop_chair_04b - Chair

prop_chair_05 - Chair

prop_chair_06 - Chair

prop_chair_07 - Chair

prop_chair_08 - Chair

prop_chair_09 - Chair

prop_chair_10 - Chair Pile

prop_chair_pile_01 - Chateau Chair

prop_chateau_chair_01 - Clown Chair

prop_clown_chair - Couch

prop_couch_01 - Couch

prop_couch_03 - Couch

prop_couch_04 - Couch Lg

prop_couch_lg_02 - Couch Lg

prop_couch_lg_05 - Couch Lg

prop_couch_lg_06 - Couch Lg

prop_couch_lg_07 - Couch Lg

prop_couch_lg_08 - Couch Sm1

prop_couch_sm1_07 - Couch Sm2

prop_couch_sm2_07 - Couch Sm

prop_couch_sm_02 - Couch Sm

prop_couch_sm_05 - Couch Sm

prop_couch_sm_06 - Couch Sm

prop_couch_sm_07 - Bar

prop_cs_bar - Folding Chair

prop_cs_folding_chair_01 - Ice Locker

prop_cs_ice_locker - Office Chair

prop_cs_office_chair - Tv Stand

prop_cs_tv_stand - Curl Bar

prop_curl_bar_01 - Direct Chair

prop_direct_chair_01 - Direct Chair

prop_direct_chair_02 - Disp Cabinet

prop_disp_cabinet_002 - Disp Cabinet

prop_disp_cabinet_01 - Display Unit

prop_display_unit_01 - Display Unit

prop_display_unit_02 - Ejector Seat

prop_ejector_seat_01 - Coffee Table

prop_fbi3_coffee_table - Fbibombcupbrd

prop_fbibombcupbrd - Ff Counter

prop_ff_counter_01 - Ff Counter

prop_ff_counter_02 - Ff Counter

prop_ff_counter_03 - Ff Shelves

prop_ff_shelves_01 - Flipchair

prop_flipchair_01 - Food Bs Bshelf

prop_food_bs_bshelf - Food Cb Bshelf

prop_food_cb_bshelf - Front Seat

prop_front_seat_01 - Front Seat

prop_front_seat_02 - Front Seat

prop_front_seat_03 - Front Seat

prop_front_seat_04 - Front Seat

prop_front_seat_05 - Front Seat

prop_front_seat_06 - Front Seat

prop_front_seat_07 - Front Seat Row

prop_front_seat_row_01 - Gc Chair02

prop_gc_chair02
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['l_sideboard'] = {
label = 'L Sideboard',
weight = 500,
stack = true,
close = true,
description = 'L Sideboard',
},
['l_sofa'] = {
label = 'L Sofa',
weight = 500,
stack = true,
close = true,
description = 'L Sofa',
},
['offshelfdark'] = {
label = 'Offshelfdark',
weight = 500,
stack = true,
close = true,
description = 'Offshelfdark',
},
['orbitalcannontable'] = {
label = 'Orbitalcannontable',
weight = 500,
stack = true,
close = true,
description = 'Orbitalcannontable',
},
['r_bench'] = {
label = 'R Bench',
weight = 500,
stack = true,
close = true,
description = 'R Bench',
},
['r_bench_2'] = {
label = 'R Bench',
weight = 500,
stack = true,
close = true,
description = 'R Bench',
},
['r_sofa'] = {
label = 'R Sofa',
weight = 500,
stack = true,
close = true,
description = 'R Sofa',
},
['shelfpanel'] = {
label = 'Shelfpanel',
weight = 500,
stack = true,
close = true,
description = 'Shelfpanel',
},
['sideboard'] = {
label = 'Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Sideboard',
},
['sideboard_2'] = {
label = 'Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Sideboard',
},
['sideboard_3'] = {
label = 'Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Sideboard',
},
['sideboard_4'] = {
label = 'Sideboard',
weight = 500,
stack = true,
close = true,
description = 'Sideboard',
},
['sofa'] = {
label = 'Sofa',
weight = 500,
stack = true,
close = true,
description = 'Sofa',
},
['sofa_corner'] = {
label = 'Sofa Corner',
weight = 500,
stack = true,
close = true,
description = 'Sofa Corner',
},
['sofa_round'] = {
label = 'Sofa Round',
weight = 500,
stack = true,
close = true,
description = 'Sofa Round',
},
['sofa_small'] = {
label = 'Sofa Small',
weight = 500,
stack = true,
close = true,
description = 'Sofa Small',
},
['table_round'] = {
label = 'Table Round',
weight = 500,
stack = true,
close = true,
description = 'Table Round',
},
['table_square'] = {
label = 'Table Square',
weight = 500,
stack = true,
close = true,
description = 'Table Square',
},
['wareshelf'] = {
label = 'Wareshelf',
weight = 500,
stack = true,
close = true,
description = 'Wareshelf',
},
['miss_rub_couch'] = {
label = 'Miss Rub Couch',
weight = 500,
stack = true,
close = true,
description = 'Miss Rub Couch',
},
['armchair'] = {
label = 'Armchair',
weight = 500,
stack = true,
close = true,
description = 'Armchair',
},
['counter_01_glass'] = {
label = 'Counter 01 Glass',
weight = 500,
stack = true,
close = true,
description = 'Counter 01 Glass',
},
['counter_01_glass_plug'] = {
label = 'Counter 01 Glass Plug',
weight = 500,
stack = true,
close = true,
description = 'Counter 01 Glass Plug',
},
['counter_02_glass'] = {
label = 'Counter 02 Glass',
weight = 500,
stack = true,
close = true,
description = 'Counter 02 Glass',
},
['counter_03_glass'] = {
label = 'Counter 03 Glass',
weight = 500,
stack = true,
close = true,
description = 'Counter 03 Glass',
},
['counter_04_glass'] = {
label = 'Counter 04 Glass',
weight = 500,
stack = true,
close = true,
description = 'Counter 04 Glass',
},
['locker'] = {
label = 'Locker',
weight = 500,
stack = true,
close = true,
description = 'Locker',
},
['locker_2'] = {
label = 'Locker',
weight = 500,
stack = true,
close = true,
description = 'Locker',
},
['locker_3'] = {
label = 'Locker',
weight = 500,
stack = true,
close = true,
description = 'Locker',
},
['dinechair'] = {
label = 'Dinechair',
weight = 500,
stack = true,
close = true,
description = 'Dinechair',
},
['folding_chair'] = {
label = 'Folding Chair',
weight = 500,
stack = true,
close = true,
description = 'Folding Chair',
},
['table'] = {
label = 'Table',
weight = 500,
stack = true,
close = true,
description = 'Table',
},
['easychair'] = {
label = 'Easychair',
weight = 500,
stack = true,
close = true,
description = 'Easychair',
},
['lestersbed'] = {
label = 'Lestersbed',
weight = 500,
stack = true,
close = true,
description = 'Lestersbed',
},
['lev_sofa'] = {
label = 'Lev Sofa',
weight = 500,
stack = true,
close = true,
description = 'Lev Sofa',
},
['mbbed'] = {
label = 'Mbbed',
weight = 500,
stack = true,
close = true,
description = 'Mbbed',
},
['new_j_counter'] = {
label = 'New J Counter',
weight = 500,
stack = true,
close = true,
description = 'New J Counter',
},
['new_j_counter_2'] = {
label = 'New J Counter',
weight = 500,
stack = true,
close = true,
description = 'New J Counter',
},
['new_j_counter_3'] = {
label = 'New J Counter',
weight = 500,
stack = true,
close = true,
description = 'New J Counter',
},
['patio_lounger1'] = {
label = 'Patio Lounger1',
weight = 500,
stack = true,
close = true,
description = 'Patio Lounger1',
},
['res_sofa'] = {
label = 'Res Sofa',
weight = 500,
stack = true,
close = true,
description = 'Res Sofa',
},
['soloffchair'] = {
label = 'Soloffchair',
weight = 500,
stack = true,
close = true,
description = 'Soloffchair',
},
['med_p_sofa'] = {
label = 'Med P Sofa',
weight = 500,
stack = true,
close = true,
description = 'Med P Sofa',
},
['res_tt_bed'] = {
label = 'Res Tt Bed',
weight = 500,
stack = true,
close = true,
description = 'Res Tt Bed',
},
['air_bench'] = {
label = 'Air Bench',
weight = 500,
stack = true,
close = true,
description = 'Air Bench',
},
['air_bench_2'] = {
label = 'Air Bench',
weight = 500,
stack = true,
close = true,
description = 'Air Bench',
},
['armchair_2'] = {
label = 'Armchair',
weight = 500,
stack = true,
close = true,
description = 'Armchair',
},
['bar_stool'] = {
label = 'Bar Stool',
weight = 500,
stack = true,
close = true,
description = 'Bar Stool',
},
['barry_table_detail'] = {
label = 'Barry Table Detail',
weight = 500,
stack = true,
close = true,
description = 'Barry Table Detail',
},
['bench'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['bench_2'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['bench_3'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['bench_4'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['bench_5'] = {
label = 'Bench',
weight = 500,
stack = true,
close = true,
description = 'Bench',
},
['display'] = {
label = 'Display',
weight = 500,
stack = true,
close = true,
description = 'Display',
},
['byard_bench01'] = {
label = 'Byard Bench01',
weight = 500,
stack = true,
close = true,
description = 'Byard Bench01',
},
['byard_bench02'] = {
label = 'Byard Bench02',
weight = 500,
stack = true,
close = true,
description = 'Byard Bench02',
},
['cabinet'] = {
label = 'Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Cabinet',
},
['cabinet_2'] = {
label = 'Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Cabinet',
},
['cabinet_3'] = {
label = 'Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Cabinet',
},
['chair'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_2'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_3'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_4'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_5'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_6'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_7'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_8'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_9'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_10'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_11'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_12'] = {
label = 'Chair',
weight = 500,
stack = true,
close = true,
description = 'Chair',
},
['chair_pile'] = {
label = 'Chair Pile',
weight = 500,
stack = true,
close = true,
description = 'Chair Pile',
},
['chateau_chair'] = {
label = 'Chateau Chair',
weight = 500,
stack = true,
close = true,
description = 'Chateau Chair',
},
['clown_chair'] = {
label = 'Clown Chair',
weight = 500,
stack = true,
close = true,
description = 'Clown Chair',
},
['couch'] = {
label = 'Couch',
weight = 500,
stack = true,
close = true,
description = 'Couch',
},
['couch_2'] = {
label = 'Couch',
weight = 500,
stack = true,
close = true,
description = 'Couch',
},
['couch_3'] = {
label = 'Couch',
weight = 500,
stack = true,
close = true,
description = 'Couch',
},
['couch_lg'] = {
label = 'Couch Lg',
weight = 500,
stack = true,
close = true,
description = 'Couch Lg',
},
['couch_lg_2'] = {
label = 'Couch Lg',
weight = 500,
stack = true,
close = true,
description = 'Couch Lg',
},
['couch_lg_3'] = {
label = 'Couch Lg',
weight = 500,
stack = true,
close = true,
description = 'Couch Lg',
},
['couch_lg_4'] = {
label = 'Couch Lg',
weight = 500,
stack = true,
close = true,
description = 'Couch Lg',
},
['couch_lg_5'] = {
label = 'Couch Lg',
weight = 500,
stack = true,
close = true,
description = 'Couch Lg',
},
['couch_sm1'] = {
label = 'Couch Sm1',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm1',
},
['couch_sm2'] = {
label = 'Couch Sm2',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm2',
},
['couch_sm'] = {
label = 'Couch Sm',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm',
},
['couch_sm_2'] = {
label = 'Couch Sm',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm',
},
['couch_sm_3'] = {
label = 'Couch Sm',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm',
},
['couch_sm_4'] = {
label = 'Couch Sm',
weight = 500,
stack = true,
close = true,
description = 'Couch Sm',
},
['bar'] = {
label = 'Bar',
weight = 500,
stack = true,
close = true,
description = 'Bar',
},
['folding_chair_2'] = {
label = 'Folding Chair',
weight = 500,
stack = true,
close = true,
description = 'Folding Chair',
},
['ice_locker'] = {
label = 'Ice Locker',
weight = 500,
stack = true,
close = true,
description = 'Ice Locker',
},
['office_chair'] = {
label = 'Office Chair',
weight = 500,
stack = true,
close = true,
description = 'Office Chair',
},
['tv_stand'] = {
label = 'Tv Stand',
weight = 500,
stack = true,
close = true,
description = 'Tv Stand',
},
['curl_bar'] = {
label = 'Curl Bar',
weight = 500,
stack = true,
close = true,
description = 'Curl Bar',
},
['direct_chair'] = {
label = 'Direct Chair',
weight = 500,
stack = true,
close = true,
description = 'Direct Chair',
},
['direct_chair_2'] = {
label = 'Direct Chair',
weight = 500,
stack = true,
close = true,
description = 'Direct Chair',
},
['disp_cabinet'] = {
label = 'Disp Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Disp Cabinet',
},
['disp_cabinet_2'] = {
label = 'Disp Cabinet',
weight = 500,
stack = true,
close = true,
description = 'Disp Cabinet',
},
['display_unit'] = {
label = 'Display Unit',
weight = 500,
stack = true,
close = true,
description = 'Display Unit',
},
['display_unit_2'] = {
label = 'Display Unit',
weight = 500,
stack = true,
close = true,
description = 'Display Unit',
},
['ejector_seat'] = {
label = 'Ejector Seat',
weight = 500,
stack = true,
close = true,
description = 'Ejector Seat',
},
['coffee_table'] = {
label = 'Coffee Table',
weight = 500,
stack = true,
close = true,
description = 'Coffee Table',
},
['fbibombcupbrd'] = {
label = 'Fbibombcupbrd',
weight = 500,
stack = true,
close = true,
description = 'Fbibombcupbrd',
},
['ff_counter'] = {
label = 'Ff Counter',
weight = 500,
stack = true,
close = true,
description = 'Ff Counter',
},
['ff_counter_2'] = {
label = 'Ff Counter',
weight = 500,
stack = true,
close = true,
description = 'Ff Counter',
},
['ff_counter_3'] = {
label = 'Ff Counter',
weight = 500,
stack = true,
close = true,
description = 'Ff Counter',
},
['ff_shelves'] = {
label = 'Ff Shelves',
weight = 500,
stack = true,
close = true,
description = 'Ff Shelves',
},
['flipchair'] = {
label = 'Flipchair',
weight = 500,
stack = true,
close = true,
description = 'Flipchair',
},
['food_bs_bshelf'] = {
label = 'Food Bs Bshelf',
weight = 500,
stack = true,
close = true,
description = 'Food Bs Bshelf',
},
['food_cb_bshelf'] = {
label = 'Food Cb Bshelf',
weight = 500,
stack = true,
close = true,
description = 'Food Cb Bshelf',
},
['front_seat'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_2'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_3'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_4'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_5'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_6'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_7'] = {
label = 'Front Seat',
weight = 500,
stack = true,
close = true,
description = 'Front Seat',
},
['front_seat_row'] = {
label = 'Front Seat Row',
weight = 500,
stack = true,
close = true,
description = 'Front Seat Row',
},
['gc_chair02'] = {
label = 'Gc Chair02',
weight = 500,
stack = true,
close = true,
description = 'Gc Chair02',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in furniture
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like m25_2_prop_m52_l_sideboard_02a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
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Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.