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CATEGORY 4 OF 24 · 737 ICONS

FiveM electronics icons — page 7

Page 7 of 7: models 721 to 737 of the 737 in this group, in model-name order. Phones, laptops, tablets, radios, televisions, monitors, speakers, cameras and the media the game still ships on discs and tapes. If a script sells electronics, boosts a shop or hands out a tracker, these are the fivem item images for it.

737 of the 18,574 models in the whole icon library — 4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

737 icons

Showing 721 to 737 of 737 · page 7 of 7

  • Tv Scrn (xm_prop_x17_tv_scrn_09) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_09
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_10) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_10
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_11) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_11
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_12) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_12
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_13) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_13
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_14) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_14
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_15) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_15
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_16) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_16
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_17) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_17
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_18) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_18
    png
  • Tv Scrn (xm_prop_x17_tv_scrn_19) FiveM inventory icon
    Tv Scrnxm_prop_x17_tv_scrn_19
    png
  • X17dlc Monitor Wall (xm_prop_x17dlc_monitor_wall_01a) FiveM inventory icon
    X17dlc Monitor Wallxm_prop_x17dlc_monitor_wall_01a
    png
  • Screen (xm_screen_1) FiveM inventory icon
    Screenxm_screen_1
    png
  • Arena Bigscreen (xs_prop_arena_bigscreen_01) FiveM inventory icon
    Arena Bigscreenxs_prop_arena_bigscreen_01
    png
  • Screen Tv (xs_prop_arena_screen_tv_01) FiveM inventory icon
    Screen Tvxs_prop_arena_screen_tv_01
    png
  • Tablet Drone (xs_prop_arena_tablet_drone_01) FiveM inventory icon
    Tablet Dronexs_prop_arena_tablet_drone_01
    png
  • Propintarena Speakers (xs_propintarena_speakers_01a) FiveM inventory icon
    Propintarena Speakersxs_propintarena_speakers_01a
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['tv_scrn'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_2'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_3'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_4'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_5'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_6'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_7'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_8'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_9'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_10'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['tv_scrn_11'] = {
        label = 'Tv Scrn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tv Scrn',
    },
    ['x17dlc_monitor_wall'] = {
        label = 'X17dlc Monitor Wall',
        weight = 500,
        stack = true,
        close = true,
        description = 'X17dlc Monitor Wall',
    },
    ['screen'] = {
        label = 'Screen',
        weight = 500,
        stack = true,
        close = true,
        description = 'Screen',
    },
    ['arena_bigscreen'] = {
        label = 'Arena Bigscreen',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena Bigscreen',
    },
    ['screen_tv'] = {
        label = 'Screen Tv',
        weight = 500,
        stack = true,
        close = true,
        description = 'Screen Tv',
    },
    ['tablet_drone'] = {
        label = 'Tablet Drone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tablet Drone',
    },
    ['propintarena_speakers'] = {
        label = 'Propintarena Speakers',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propintarena Speakers',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in electronics

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like xm_prop_x17_tv_scrn_09 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.