CATEGORY 4 OF 24 · 737 ICONS
FiveM electronics icons — page 4
Page 4 of 7: models 361 to 480 of the 737 in this group, in model-name order. Phones, laptops, tablets, radios, televisions, monitors, speakers, cameras and the media the game still ships on discs and tapes. If a script sells electronics, boosts a shop or hands out a tracker, these are the fivem item images for it.
737 of the 18,574 models in the whole icon library — 4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 361 to 480 of 737 · page 4 of 7
- Film Reel

prop_cs_film_reel_01 - Hand Radio

prop_cs_hand_radio - Keyboard

prop_cs_keyboard_01 - Mini Tv

prop_cs_mini_tv - Mouse

prop_cs_mouse_01 - Phone

prop_cs_phone_01 - Power Cell

prop_cs_power_cell - Power Cord

prop_cs_power_cord - Remote

prop_cs_remote_01 - Tablet

prop_cs_tablet - Tablet

prop_cs_tablet_02 - Walkie Talkie

prop_cs_walkie_talkie - Dyn Pc

prop_dyn_pc - Ecg

prop_ecg_01 - El Guitar

prop_el_guitar_01 - El Guitar

prop_el_guitar_02 - El Guitar

prop_el_guitar_03 - El Tapeplayer

prop_el_tapeplayer_01 - Etricmotor

prop_etricmotor_01 - Fax

prop_fax_01 - Film Cam

prop_film_cam_01 - Flash Unit

prop_flash_unit - Flatscreen Overlay

prop_flatscreen_overlay - Fleeca Atm

prop_fleeca_atm - Ghettoblast

prop_ghettoblast_01 - Ghettoblast

prop_ghettoblast_02 - Gshotsensor

prop_gshotsensor_01 - Headphones

prop_headphones_01 - Headset

prop_headset_01 - Hifi

prop_hifi_01 - Hole Plug

prop_hole_plug_01 - Ing Camera

prop_ing_camera_01 - Jukebox

prop_jukebox_01 - Jukebox

prop_jukebox_02 - Keyboard

prop_keyboard_01a - Keyboard

prop_keyboard_01b - Laptop Closed

prop_laptop_02_closed - Laptop Jimmy

prop_laptop_jimmy - Laptop Lester

prop_laptop_lester - Laptop Lester

prop_laptop_lester2 - Ld Alarm

prop_ld_alarm_01 - Ld Alarm 01 Dam

prop_ld_alarm_01_dam - Ld Alarm Alert

prop_ld_alarm_alert - Ld Greenscreen

prop_ld_greenscreen_01 - Ld Hdd

prop_ld_hdd_01 - Headset

prop_ld_headset_01 - Ld Keypad

prop_ld_keypad_01 - Ld Keypad

prop_ld_keypad_01b - Ld Lap Top

prop_ld_lap_top - Monitor

prop_ld_monitor_01 - Megaphone

prop_megaphone_01 - Michaels Credit Tv

prop_michaels_credit_tv - Micro

prop_micro_01 - Micro

prop_micro_02 - Micro Cs

prop_micro_cs_01 - Microphone

prop_microphone_02 - Mobile Mast

prop_mobile_mast_1 - Mobile Mast

prop_mobile_mast_2 - Monitor

prop_monitor_01c - Monitor

prop_monitor_01d - Monitor

prop_monitor_02 - Monitor

prop_monitor_03b - Mouse

prop_mouse_01 - Mouse

prop_mouse_01a - Mouse

prop_mouse_01b - Mouse

prop_mouse_02 - Npc Phone

prop_npc_phone - Npc Phone

prop_npc_phone_02 - Phone

prop_off_phone_01 - Office Alarm

prop_office_alarm_01 - Office Phone Tnt

prop_office_phone_tnt - Oil Guage

prop_oil_guage_01 - Pap Camera

prop_pap_camera_01 - Pc

prop_pc_01a - Pc

prop_pc_02a - Phone Frank

prop_phone_cs_frank - Phone Ing

prop_phone_ing - Phone Ing

prop_phone_ing_02 - Phone Ing

prop_phone_ing_03 - Phone Overlay

prop_phone_overlay_01 - Phone Overlay

prop_phone_overlay_02 - Phone Overlay

prop_phone_overlay_03 - Phone Overlay Anim

prop_phone_overlay_anim - Phone Proto

prop_phone_proto - Phone Proto Back

prop_phone_proto_back - Phone Proto Battery

prop_phone_proto_battery - Phonebox

prop_phonebox_05a - Player Phone

prop_player_phone_01 - Player Phone

prop_player_phone_02 - Police Phone

prop_police_phone - Police Radio Handset

prop_police_radio_handset - Police Radio Main

prop_police_radio_main - Power Cell

prop_power_cell - Power Cord

prop_power_cord_01 - Printer

prop_printer_01 - Printer

prop_printer_02 - Projector Overlay

prop_projector_overlay - Prologue Phone

prop_prologue_phone - Radio

prop_radio_01 - Rail Controller

prop_rail_controller - Rub Monitor

prop_rub_monitor - Satdish

prop_satdish_2_a - Satdish

prop_satdish_2_f - Satdish 2 G

prop_satdish_2_g - Satdish

prop_satdish_3_b - Satdish

prop_satdish_3_c - Satdish

prop_satdish_3_d - Satdish

prop_satdish_l_01 - Satdish

prop_satdish_s_03 - Satdish

prop_satdish_s_05a - Satdish

prop_satdish_s_05b - Shredder

prop_shredder_01 - Speaker

prop_speaker_01 - Speaker

prop_speaker_02 - Speaker

prop_speaker_03 - Speaker

prop_speaker_05 - Speaker

prop_speaker_06 - Speaker

prop_speaker_07 - Speaker

prop_speaker_08 - Spycam

prop_spycam
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['film_reel'] = {
label = 'Film Reel',
weight = 500,
stack = true,
close = true,
description = 'Film Reel',
},
['hand_radio'] = {
label = 'Hand Radio',
weight = 500,
stack = true,
close = true,
description = 'Hand Radio',
},
['keyboard'] = {
label = 'Keyboard',
weight = 500,
stack = true,
close = true,
description = 'Keyboard',
},
['mini_tv'] = {
label = 'Mini Tv',
weight = 500,
stack = true,
close = true,
description = 'Mini Tv',
},
['mouse'] = {
label = 'Mouse',
weight = 500,
stack = true,
close = true,
description = 'Mouse',
},
['phone'] = {
label = 'Phone',
weight = 500,
stack = true,
close = true,
description = 'Phone',
},
['power_cell'] = {
label = 'Power Cell',
weight = 500,
stack = true,
close = true,
description = 'Power Cell',
},
['power_cord'] = {
label = 'Power Cord',
weight = 500,
stack = true,
close = true,
description = 'Power Cord',
},
['remote'] = {
label = 'Remote',
weight = 500,
stack = true,
close = true,
description = 'Remote',
},
['tablet'] = {
label = 'Tablet',
weight = 500,
stack = true,
close = true,
description = 'Tablet',
},
['tablet_2'] = {
label = 'Tablet',
weight = 500,
stack = true,
close = true,
description = 'Tablet',
},
['walkie_talkie'] = {
label = 'Walkie Talkie',
weight = 500,
stack = true,
close = true,
description = 'Walkie Talkie',
},
['dyn_pc'] = {
label = 'Dyn Pc',
weight = 500,
stack = true,
close = true,
description = 'Dyn Pc',
},
['ecg'] = {
label = 'Ecg',
weight = 500,
stack = true,
close = true,
description = 'Ecg',
},
['el_guitar'] = {
label = 'El Guitar',
weight = 500,
stack = true,
close = true,
description = 'El Guitar',
},
['el_guitar_2'] = {
label = 'El Guitar',
weight = 500,
stack = true,
close = true,
description = 'El Guitar',
},
['el_guitar_3'] = {
label = 'El Guitar',
weight = 500,
stack = true,
close = true,
description = 'El Guitar',
},
['el_tapeplayer'] = {
label = 'El Tapeplayer',
weight = 500,
stack = true,
close = true,
description = 'El Tapeplayer',
},
['etricmotor'] = {
label = 'Etricmotor',
weight = 500,
stack = true,
close = true,
description = 'Etricmotor',
},
['fax'] = {
label = 'Fax',
weight = 500,
stack = true,
close = true,
description = 'Fax',
},
['film_cam'] = {
label = 'Film Cam',
weight = 500,
stack = true,
close = true,
description = 'Film Cam',
},
['flash_unit'] = {
label = 'Flash Unit',
weight = 500,
stack = true,
close = true,
description = 'Flash Unit',
},
['flatscreen_overlay'] = {
label = 'Flatscreen Overlay',
weight = 500,
stack = true,
close = true,
description = 'Flatscreen Overlay',
},
['fleeca_atm'] = {
label = 'Fleeca Atm',
weight = 500,
stack = true,
close = true,
description = 'Fleeca Atm',
},
['ghettoblast'] = {
label = 'Ghettoblast',
weight = 500,
stack = true,
close = true,
description = 'Ghettoblast',
},
['ghettoblast_2'] = {
label = 'Ghettoblast',
weight = 500,
stack = true,
close = true,
description = 'Ghettoblast',
},
['gshotsensor'] = {
label = 'Gshotsensor',
weight = 500,
stack = true,
close = true,
description = 'Gshotsensor',
},
['headphones'] = {
label = 'Headphones',
weight = 500,
stack = true,
close = true,
description = 'Headphones',
},
['headset'] = {
label = 'Headset',
weight = 500,
stack = true,
close = true,
description = 'Headset',
},
['hifi'] = {
label = 'Hifi',
weight = 500,
stack = true,
close = true,
description = 'Hifi',
},
['hole_plug'] = {
label = 'Hole Plug',
weight = 500,
stack = true,
close = true,
description = 'Hole Plug',
},
['ing_camera'] = {
label = 'Ing Camera',
weight = 500,
stack = true,
close = true,
description = 'Ing Camera',
},
['jukebox'] = {
label = 'Jukebox',
weight = 500,
stack = true,
close = true,
description = 'Jukebox',
},
['jukebox_2'] = {
label = 'Jukebox',
weight = 500,
stack = true,
close = true,
description = 'Jukebox',
},
['keyboard_2'] = {
label = 'Keyboard',
weight = 500,
stack = true,
close = true,
description = 'Keyboard',
},
['keyboard_3'] = {
label = 'Keyboard',
weight = 500,
stack = true,
close = true,
description = 'Keyboard',
},
['laptop_closed'] = {
label = 'Laptop Closed',
weight = 500,
stack = true,
close = true,
description = 'Laptop Closed',
},
['laptop_jimmy'] = {
label = 'Laptop Jimmy',
weight = 500,
stack = true,
close = true,
description = 'Laptop Jimmy',
},
['laptop_lester'] = {
label = 'Laptop Lester',
weight = 500,
stack = true,
close = true,
description = 'Laptop Lester',
},
['laptop_lester_2'] = {
label = 'Laptop Lester',
weight = 500,
stack = true,
close = true,
description = 'Laptop Lester',
},
['ld_alarm'] = {
label = 'Ld Alarm',
weight = 500,
stack = true,
close = true,
description = 'Ld Alarm',
},
['ld_alarm_01_dam'] = {
label = 'Ld Alarm 01 Dam',
weight = 500,
stack = true,
close = true,
description = 'Ld Alarm 01 Dam',
},
['ld_alarm_alert'] = {
label = 'Ld Alarm Alert',
weight = 500,
stack = true,
close = true,
description = 'Ld Alarm Alert',
},
['ld_greenscreen'] = {
label = 'Ld Greenscreen',
weight = 500,
stack = true,
close = true,
description = 'Ld Greenscreen',
},
['ld_hdd'] = {
label = 'Ld Hdd',
weight = 500,
stack = true,
close = true,
description = 'Ld Hdd',
},
['headset_2'] = {
label = 'Headset',
weight = 500,
stack = true,
close = true,
description = 'Headset',
},
['ld_keypad'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['ld_keypad_2'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['ld_lap_top'] = {
label = 'Ld Lap Top',
weight = 500,
stack = true,
close = true,
description = 'Ld Lap Top',
},
['monitor'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['megaphone'] = {
label = 'Megaphone',
weight = 500,
stack = true,
close = true,
description = 'Megaphone',
},
['michaels_credit_tv'] = {
label = 'Michaels Credit Tv',
weight = 500,
stack = true,
close = true,
description = 'Michaels Credit Tv',
},
['micro'] = {
label = 'Micro',
weight = 500,
stack = true,
close = true,
description = 'Micro',
},
['micro_2'] = {
label = 'Micro',
weight = 500,
stack = true,
close = true,
description = 'Micro',
},
['micro_cs'] = {
label = 'Micro Cs',
weight = 500,
stack = true,
close = true,
description = 'Micro Cs',
},
['microphone'] = {
label = 'Microphone',
weight = 500,
stack = true,
close = true,
description = 'Microphone',
},
['mobile_mast'] = {
label = 'Mobile Mast',
weight = 500,
stack = true,
close = true,
description = 'Mobile Mast',
},
['mobile_mast_2'] = {
label = 'Mobile Mast',
weight = 500,
stack = true,
close = true,
description = 'Mobile Mast',
},
['monitor_2'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['monitor_3'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['monitor_4'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['monitor_5'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['mouse_2'] = {
label = 'Mouse',
weight = 500,
stack = true,
close = true,
description = 'Mouse',
},
['mouse_3'] = {
label = 'Mouse',
weight = 500,
stack = true,
close = true,
description = 'Mouse',
},
['mouse_4'] = {
label = 'Mouse',
weight = 500,
stack = true,
close = true,
description = 'Mouse',
},
['mouse_5'] = {
label = 'Mouse',
weight = 500,
stack = true,
close = true,
description = 'Mouse',
},
['npc_phone'] = {
label = 'Npc Phone',
weight = 500,
stack = true,
close = true,
description = 'Npc Phone',
},
['npc_phone_2'] = {
label = 'Npc Phone',
weight = 500,
stack = true,
close = true,
description = 'Npc Phone',
},
['phone_2'] = {
label = 'Phone',
weight = 500,
stack = true,
close = true,
description = 'Phone',
},
['office_alarm'] = {
label = 'Office Alarm',
weight = 500,
stack = true,
close = true,
description = 'Office Alarm',
},
['office_phone_tnt'] = {
label = 'Office Phone Tnt',
weight = 500,
stack = true,
close = true,
description = 'Office Phone Tnt',
},
['oil_guage'] = {
label = 'Oil Guage',
weight = 500,
stack = true,
close = true,
description = 'Oil Guage',
},
['pap_camera'] = {
label = 'Pap Camera',
weight = 500,
stack = true,
close = true,
description = 'Pap Camera',
},
['pc'] = {
label = 'Pc',
weight = 500,
stack = true,
close = true,
description = 'Pc',
},
['pc_2'] = {
label = 'Pc',
weight = 500,
stack = true,
close = true,
description = 'Pc',
},
['phone_frank'] = {
label = 'Phone Frank',
weight = 500,
stack = true,
close = true,
description = 'Phone Frank',
},
['phone_ing'] = {
label = 'Phone Ing',
weight = 500,
stack = true,
close = true,
description = 'Phone Ing',
},
['phone_ing_2'] = {
label = 'Phone Ing',
weight = 500,
stack = true,
close = true,
description = 'Phone Ing',
},
['phone_ing_3'] = {
label = 'Phone Ing',
weight = 500,
stack = true,
close = true,
description = 'Phone Ing',
},
['phone_overlay'] = {
label = 'Phone Overlay',
weight = 500,
stack = true,
close = true,
description = 'Phone Overlay',
},
['phone_overlay_2'] = {
label = 'Phone Overlay',
weight = 500,
stack = true,
close = true,
description = 'Phone Overlay',
},
['phone_overlay_3'] = {
label = 'Phone Overlay',
weight = 500,
stack = true,
close = true,
description = 'Phone Overlay',
},
['phone_overlay_anim'] = {
label = 'Phone Overlay Anim',
weight = 500,
stack = true,
close = true,
description = 'Phone Overlay Anim',
},
['phone_proto'] = {
label = 'Phone Proto',
weight = 500,
stack = true,
close = true,
description = 'Phone Proto',
},
['phone_proto_back'] = {
label = 'Phone Proto Back',
weight = 500,
stack = true,
close = true,
description = 'Phone Proto Back',
},
['phone_proto_battery'] = {
label = 'Phone Proto Battery',
weight = 500,
stack = true,
close = true,
description = 'Phone Proto Battery',
},
['phonebox'] = {
label = 'Phonebox',
weight = 500,
stack = true,
close = true,
description = 'Phonebox',
},
['player_phone'] = {
label = 'Player Phone',
weight = 500,
stack = true,
close = true,
description = 'Player Phone',
},
['player_phone_2'] = {
label = 'Player Phone',
weight = 500,
stack = true,
close = true,
description = 'Player Phone',
},
['police_phone'] = {
label = 'Police Phone',
weight = 500,
stack = true,
close = true,
description = 'Police Phone',
},
['police_radio_handset'] = {
label = 'Police Radio Handset',
weight = 500,
stack = true,
close = true,
description = 'Police Radio Handset',
},
['police_radio_main'] = {
label = 'Police Radio Main',
weight = 500,
stack = true,
close = true,
description = 'Police Radio Main',
},
['power_cell_2'] = {
label = 'Power Cell',
weight = 500,
stack = true,
close = true,
description = 'Power Cell',
},
['power_cord_2'] = {
label = 'Power Cord',
weight = 500,
stack = true,
close = true,
description = 'Power Cord',
},
['printer'] = {
label = 'Printer',
weight = 500,
stack = true,
close = true,
description = 'Printer',
},
['printer_2'] = {
label = 'Printer',
weight = 500,
stack = true,
close = true,
description = 'Printer',
},
['projector_overlay'] = {
label = 'Projector Overlay',
weight = 500,
stack = true,
close = true,
description = 'Projector Overlay',
},
['prologue_phone'] = {
label = 'Prologue Phone',
weight = 500,
stack = true,
close = true,
description = 'Prologue Phone',
},
['radio'] = {
label = 'Radio',
weight = 500,
stack = true,
close = true,
description = 'Radio',
},
['rail_controller'] = {
label = 'Rail Controller',
weight = 500,
stack = true,
close = true,
description = 'Rail Controller',
},
['rub_monitor'] = {
label = 'Rub Monitor',
weight = 500,
stack = true,
close = true,
description = 'Rub Monitor',
},
['satdish'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_2'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_2_g'] = {
label = 'Satdish 2 G',
weight = 500,
stack = true,
close = true,
description = 'Satdish 2 G',
},
['satdish_3'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_4'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_5'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_6'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_7'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_8'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['satdish_9'] = {
label = 'Satdish',
weight = 500,
stack = true,
close = true,
description = 'Satdish',
},
['shredder'] = {
label = 'Shredder',
weight = 500,
stack = true,
close = true,
description = 'Shredder',
},
['speaker'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_2'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_3'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_4'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_5'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_6'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['speaker_7'] = {
label = 'Speaker',
weight = 500,
stack = true,
close = true,
description = 'Speaker',
},
['spycam'] = {
label = 'Spycam',
weight = 500,
stack = true,
close = true,
description = 'Spycam',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in electronics
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_cs_film_reel_01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Containers — 901Bags, crates, barrels, buckets and sacks — the models most storage items reach for.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.