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CATEGORY 4 OF 24 · 737 ICONS

FiveM electronics icons — page 4

Page 4 of 7: models 361 to 480 of the 737 in this group, in model-name order. Phones, laptops, tablets, radios, televisions, monitors, speakers, cameras and the media the game still ships on discs and tapes. If a script sells electronics, boosts a shop or hands out a tracker, these are the fivem item images for it.

737 of the 18,574 models in the whole icon library — 4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

737 icons

Showing 361 to 480 of 737 · page 4 of 7

  • Film Reel (prop_cs_film_reel_01) FiveM inventory icon
    Film Reelprop_cs_film_reel_01
    png
  • Hand Radio (prop_cs_hand_radio) FiveM inventory icon
    Hand Radioprop_cs_hand_radio
    png
  • Keyboard (prop_cs_keyboard_01) FiveM inventory icon
    Keyboardprop_cs_keyboard_01
    png
  • Mini Tv (prop_cs_mini_tv) FiveM inventory icon
    Mini Tvprop_cs_mini_tv
    png
  • Mouse (prop_cs_mouse_01) FiveM inventory icon
    Mouseprop_cs_mouse_01
    png
  • Phone (prop_cs_phone_01) FiveM inventory icon
    Phoneprop_cs_phone_01
    png
  • Power Cell (prop_cs_power_cell) FiveM inventory icon
    Power Cellprop_cs_power_cell
    png
  • Power Cord (prop_cs_power_cord) FiveM inventory icon
    Power Cordprop_cs_power_cord
    png
  • Remote (prop_cs_remote_01) FiveM inventory icon
    Remoteprop_cs_remote_01
    png
  • Tablet (prop_cs_tablet) FiveM inventory icon
    Tabletprop_cs_tablet
    png
  • Tablet (prop_cs_tablet_02) FiveM inventory icon
    Tabletprop_cs_tablet_02
    png
  • Walkie Talkie (prop_cs_walkie_talkie) FiveM inventory icon
    Walkie Talkieprop_cs_walkie_talkie
    png
  • Dyn Pc (prop_dyn_pc) FiveM inventory icon
    Dyn Pcprop_dyn_pc
    png
  • Ecg (prop_ecg_01) FiveM inventory icon
    Ecgprop_ecg_01
    png
  • El Guitar (prop_el_guitar_01) FiveM inventory icon
    El Guitarprop_el_guitar_01
    png
  • El Guitar (prop_el_guitar_02) FiveM inventory icon
    El Guitarprop_el_guitar_02
    png
  • El Guitar (prop_el_guitar_03) FiveM inventory icon
    El Guitarprop_el_guitar_03
    png
  • El Tapeplayer (prop_el_tapeplayer_01) FiveM inventory icon
    El Tapeplayerprop_el_tapeplayer_01
    png
  • Etricmotor (prop_etricmotor_01) FiveM inventory icon
    Etricmotorprop_etricmotor_01
    png
  • Fax (prop_fax_01) FiveM inventory icon
    Faxprop_fax_01
    png
  • Film Cam (prop_film_cam_01) FiveM inventory icon
    Film Camprop_film_cam_01
    png
  • Flash Unit (prop_flash_unit) FiveM inventory icon
    Flash Unitprop_flash_unit
    png
  • Flatscreen Overlay (prop_flatscreen_overlay) FiveM inventory icon
    Flatscreen Overlayprop_flatscreen_overlay
    png
  • Fleeca Atm (prop_fleeca_atm) FiveM inventory icon
    Fleeca Atmprop_fleeca_atm
    png
  • Ghettoblast (prop_ghettoblast_01) FiveM inventory icon
    Ghettoblastprop_ghettoblast_01
    png
  • Ghettoblast (prop_ghettoblast_02) FiveM inventory icon
    Ghettoblastprop_ghettoblast_02
    png
  • Gshotsensor (prop_gshotsensor_01) FiveM inventory icon
    Gshotsensorprop_gshotsensor_01
    png
  • Headphones (prop_headphones_01) FiveM inventory icon
    Headphonesprop_headphones_01
    png
  • Headset (prop_headset_01) FiveM inventory icon
    Headsetprop_headset_01
    png
  • Hifi (prop_hifi_01) FiveM inventory icon
    Hifiprop_hifi_01
    png
  • Hole Plug (prop_hole_plug_01) FiveM inventory icon
    Hole Plugprop_hole_plug_01
    png
  • Ing Camera (prop_ing_camera_01) FiveM inventory icon
    Ing Cameraprop_ing_camera_01
    png
  • Jukebox (prop_jukebox_01) FiveM inventory icon
    Jukeboxprop_jukebox_01
    png
  • Jukebox (prop_jukebox_02) FiveM inventory icon
    Jukeboxprop_jukebox_02
    png
  • Keyboard (prop_keyboard_01a) FiveM inventory icon
    Keyboardprop_keyboard_01a
    png
  • Keyboard (prop_keyboard_01b) FiveM inventory icon
    Keyboardprop_keyboard_01b
    png
  • Laptop Closed (prop_laptop_02_closed) FiveM inventory icon
    Laptop Closedprop_laptop_02_closed
    png
  • Laptop Jimmy (prop_laptop_jimmy) FiveM inventory icon
    Laptop Jimmyprop_laptop_jimmy
    png
  • Laptop Lester (prop_laptop_lester) FiveM inventory icon
    Laptop Lesterprop_laptop_lester
    png
  • Laptop Lester (prop_laptop_lester2) FiveM inventory icon
    Laptop Lesterprop_laptop_lester2
    png
  • Ld Alarm (prop_ld_alarm_01) FiveM inventory icon
    Ld Alarmprop_ld_alarm_01
    png
  • Ld Alarm 01 Dam (prop_ld_alarm_01_dam) FiveM inventory icon
    Ld Alarm 01 Damprop_ld_alarm_01_dam
    png
  • Ld Alarm Alert (prop_ld_alarm_alert) FiveM inventory icon
    Ld Alarm Alertprop_ld_alarm_alert
    png
  • Ld Greenscreen (prop_ld_greenscreen_01) FiveM inventory icon
    Ld Greenscreenprop_ld_greenscreen_01
    png
  • Ld Hdd (prop_ld_hdd_01) FiveM inventory icon
    Ld Hddprop_ld_hdd_01
    png
  • Headset (prop_ld_headset_01) FiveM inventory icon
    Headsetprop_ld_headset_01
    png
  • Ld Keypad (prop_ld_keypad_01) FiveM inventory icon
    Ld Keypadprop_ld_keypad_01
    png
  • Ld Keypad (prop_ld_keypad_01b) FiveM inventory icon
    Ld Keypadprop_ld_keypad_01b
    png
  • Ld Lap Top (prop_ld_lap_top) FiveM inventory icon
    Ld Lap Topprop_ld_lap_top
    png
  • Monitor (prop_ld_monitor_01) FiveM inventory icon
    Monitorprop_ld_monitor_01
    png
  • Megaphone (prop_megaphone_01) FiveM inventory icon
    Megaphoneprop_megaphone_01
    png
  • Michaels Credit Tv (prop_michaels_credit_tv) FiveM inventory icon
    Michaels Credit Tvprop_michaels_credit_tv
    png
  • Micro (prop_micro_01) FiveM inventory icon
    Microprop_micro_01
    png
  • Micro (prop_micro_02) FiveM inventory icon
    Microprop_micro_02
    png
  • Micro Cs (prop_micro_cs_01) FiveM inventory icon
    Micro Csprop_micro_cs_01
    png
  • Microphone (prop_microphone_02) FiveM inventory icon
    Microphoneprop_microphone_02
    png
  • Mobile Mast (prop_mobile_mast_1) FiveM inventory icon
    Mobile Mastprop_mobile_mast_1
    png
  • Mobile Mast (prop_mobile_mast_2) FiveM inventory icon
    Mobile Mastprop_mobile_mast_2
    png
  • Monitor (prop_monitor_01c) FiveM inventory icon
    Monitorprop_monitor_01c
    png
  • Monitor (prop_monitor_01d) FiveM inventory icon
    Monitorprop_monitor_01d
    png
  • Monitor (prop_monitor_02) FiveM inventory icon
    Monitorprop_monitor_02
    png
  • Monitor (prop_monitor_03b) FiveM inventory icon
    Monitorprop_monitor_03b
    png
  • Mouse (prop_mouse_01) FiveM inventory icon
    Mouseprop_mouse_01
    png
  • Mouse (prop_mouse_01a) FiveM inventory icon
    Mouseprop_mouse_01a
    png
  • Mouse (prop_mouse_01b) FiveM inventory icon
    Mouseprop_mouse_01b
    png
  • Mouse (prop_mouse_02) FiveM inventory icon
    Mouseprop_mouse_02
    png
  • Npc Phone (prop_npc_phone) FiveM inventory icon
    Npc Phoneprop_npc_phone
    png
  • Npc Phone (prop_npc_phone_02) FiveM inventory icon
    Npc Phoneprop_npc_phone_02
    png
  • Phone (prop_off_phone_01) FiveM inventory icon
    Phoneprop_off_phone_01
    png
  • Office Alarm (prop_office_alarm_01) FiveM inventory icon
    Office Alarmprop_office_alarm_01
    png
  • Office Phone Tnt (prop_office_phone_tnt) FiveM inventory icon
    Office Phone Tntprop_office_phone_tnt
    png
  • Oil Guage (prop_oil_guage_01) FiveM inventory icon
    Oil Guageprop_oil_guage_01
    png
  • Pap Camera (prop_pap_camera_01) FiveM inventory icon
    Pap Cameraprop_pap_camera_01
    png
  • Pc (prop_pc_01a) FiveM inventory icon
    Pcprop_pc_01a
    png
  • Pc (prop_pc_02a) FiveM inventory icon
    Pcprop_pc_02a
    png
  • Phone Frank (prop_phone_cs_frank) FiveM inventory icon
    Phone Frankprop_phone_cs_frank
    png
  • Phone Ing (prop_phone_ing) FiveM inventory icon
    Phone Ingprop_phone_ing
    png
  • Phone Ing (prop_phone_ing_02) FiveM inventory icon
    Phone Ingprop_phone_ing_02
    png
  • Phone Ing (prop_phone_ing_03) FiveM inventory icon
    Phone Ingprop_phone_ing_03
    png
  • Phone Overlay (prop_phone_overlay_01) FiveM inventory icon
    Phone Overlayprop_phone_overlay_01
    png
  • Phone Overlay (prop_phone_overlay_02) FiveM inventory icon
    Phone Overlayprop_phone_overlay_02
    png
  • Phone Overlay (prop_phone_overlay_03) FiveM inventory icon
    Phone Overlayprop_phone_overlay_03
    png
  • Phone Overlay Anim (prop_phone_overlay_anim) FiveM inventory icon
    Phone Overlay Animprop_phone_overlay_anim
    png
  • Phone Proto (prop_phone_proto) FiveM inventory icon
    Phone Protoprop_phone_proto
    png
  • Phone Proto Back (prop_phone_proto_back) FiveM inventory icon
    Phone Proto Backprop_phone_proto_back
    png
  • Phone Proto Battery (prop_phone_proto_battery) FiveM inventory icon
    Phone Proto Batteryprop_phone_proto_battery
    png
  • Phonebox (prop_phonebox_05a) FiveM inventory icon
    Phoneboxprop_phonebox_05a
    png
  • Player Phone (prop_player_phone_01) FiveM inventory icon
    Player Phoneprop_player_phone_01
    png
  • Player Phone (prop_player_phone_02) FiveM inventory icon
    Player Phoneprop_player_phone_02
    png
  • Police Phone (prop_police_phone) FiveM inventory icon
    Police Phoneprop_police_phone
    png
  • Police Radio Handset (prop_police_radio_handset) FiveM inventory icon
    Police Radio Handsetprop_police_radio_handset
    png
  • Police Radio Main (prop_police_radio_main) FiveM inventory icon
    Police Radio Mainprop_police_radio_main
    png
  • Power Cell (prop_power_cell) FiveM inventory icon
    Power Cellprop_power_cell
    png
  • Power Cord (prop_power_cord_01) FiveM inventory icon
    Power Cordprop_power_cord_01
    png
  • Printer (prop_printer_01) FiveM inventory icon
    Printerprop_printer_01
    png
  • Printer (prop_printer_02) FiveM inventory icon
    Printerprop_printer_02
    png
  • Projector Overlay (prop_projector_overlay) FiveM inventory icon
    Projector Overlayprop_projector_overlay
    png
  • Prologue Phone (prop_prologue_phone) FiveM inventory icon
    Prologue Phoneprop_prologue_phone
    png
  • Radio (prop_radio_01) FiveM inventory icon
    Radioprop_radio_01
    png
  • Rail Controller (prop_rail_controller) FiveM inventory icon
    Rail Controllerprop_rail_controller
    png
  • Rub Monitor (prop_rub_monitor) FiveM inventory icon
    Rub Monitorprop_rub_monitor
    png
  • Satdish (prop_satdish_2_a) FiveM inventory icon
    Satdishprop_satdish_2_a
    png
  • Satdish (prop_satdish_2_f) FiveM inventory icon
    Satdishprop_satdish_2_f
    png
  • Satdish 2 G (prop_satdish_2_g) FiveM inventory icon
    Satdish 2 Gprop_satdish_2_g
    png
  • Satdish (prop_satdish_3_b) FiveM inventory icon
    Satdishprop_satdish_3_b
    png
  • Satdish (prop_satdish_3_c) FiveM inventory icon
    Satdishprop_satdish_3_c
    png
  • Satdish (prop_satdish_3_d) FiveM inventory icon
    Satdishprop_satdish_3_d
    png
  • Satdish (prop_satdish_l_01) FiveM inventory icon
    Satdishprop_satdish_l_01
    png
  • Satdish (prop_satdish_s_03) FiveM inventory icon
    Satdishprop_satdish_s_03
    png
  • Satdish (prop_satdish_s_05a) FiveM inventory icon
    Satdishprop_satdish_s_05a
    png
  • Satdish (prop_satdish_s_05b) FiveM inventory icon
    Satdishprop_satdish_s_05b
    png
  • Shredder (prop_shredder_01) FiveM inventory icon
    Shredderprop_shredder_01
    png
  • Speaker (prop_speaker_01) FiveM inventory icon
    Speakerprop_speaker_01
    png
  • Speaker (prop_speaker_02) FiveM inventory icon
    Speakerprop_speaker_02
    png
  • Speaker (prop_speaker_03) FiveM inventory icon
    Speakerprop_speaker_03
    png
  • Speaker (prop_speaker_05) FiveM inventory icon
    Speakerprop_speaker_05
    png
  • Speaker (prop_speaker_06) FiveM inventory icon
    Speakerprop_speaker_06
    png
  • Speaker (prop_speaker_07) FiveM inventory icon
    Speakerprop_speaker_07
    png
  • Speaker (prop_speaker_08) FiveM inventory icon
    Speakerprop_speaker_08
    png
  • Spycam (prop_spycam) FiveM inventory icon
    Spycamprop_spycam
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['film_reel'] = {
        label = 'Film Reel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Film Reel',
    },
    ['hand_radio'] = {
        label = 'Hand Radio',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hand Radio',
    },
    ['keyboard'] = {
        label = 'Keyboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Keyboard',
    },
    ['mini_tv'] = {
        label = 'Mini Tv',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mini Tv',
    },
    ['mouse'] = {
        label = 'Mouse',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mouse',
    },
    ['phone'] = {
        label = 'Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone',
    },
    ['power_cell'] = {
        label = 'Power Cell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Power Cell',
    },
    ['power_cord'] = {
        label = 'Power Cord',
        weight = 500,
        stack = true,
        close = true,
        description = 'Power Cord',
    },
    ['remote'] = {
        label = 'Remote',
        weight = 500,
        stack = true,
        close = true,
        description = 'Remote',
    },
    ['tablet'] = {
        label = 'Tablet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tablet',
    },
    ['tablet_2'] = {
        label = 'Tablet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tablet',
    },
    ['walkie_talkie'] = {
        label = 'Walkie Talkie',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walkie Talkie',
    },
    ['dyn_pc'] = {
        label = 'Dyn Pc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Dyn Pc',
    },
    ['ecg'] = {
        label = 'Ecg',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ecg',
    },
    ['el_guitar'] = {
        label = 'El Guitar',
        weight = 500,
        stack = true,
        close = true,
        description = 'El Guitar',
    },
    ['el_guitar_2'] = {
        label = 'El Guitar',
        weight = 500,
        stack = true,
        close = true,
        description = 'El Guitar',
    },
    ['el_guitar_3'] = {
        label = 'El Guitar',
        weight = 500,
        stack = true,
        close = true,
        description = 'El Guitar',
    },
    ['el_tapeplayer'] = {
        label = 'El Tapeplayer',
        weight = 500,
        stack = true,
        close = true,
        description = 'El Tapeplayer',
    },
    ['etricmotor'] = {
        label = 'Etricmotor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Etricmotor',
    },
    ['fax'] = {
        label = 'Fax',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fax',
    },
    ['film_cam'] = {
        label = 'Film Cam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Film Cam',
    },
    ['flash_unit'] = {
        label = 'Flash Unit',
        weight = 500,
        stack = true,
        close = true,
        description = 'Flash Unit',
    },
    ['flatscreen_overlay'] = {
        label = 'Flatscreen Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Flatscreen Overlay',
    },
    ['fleeca_atm'] = {
        label = 'Fleeca Atm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fleeca Atm',
    },
    ['ghettoblast'] = {
        label = 'Ghettoblast',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ghettoblast',
    },
    ['ghettoblast_2'] = {
        label = 'Ghettoblast',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ghettoblast',
    },
    ['gshotsensor'] = {
        label = 'Gshotsensor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gshotsensor',
    },
    ['headphones'] = {
        label = 'Headphones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Headphones',
    },
    ['headset'] = {
        label = 'Headset',
        weight = 500,
        stack = true,
        close = true,
        description = 'Headset',
    },
    ['hifi'] = {
        label = 'Hifi',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hifi',
    },
    ['hole_plug'] = {
        label = 'Hole Plug',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hole Plug',
    },
    ['ing_camera'] = {
        label = 'Ing Camera',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ing Camera',
    },
    ['jukebox'] = {
        label = 'Jukebox',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jukebox',
    },
    ['jukebox_2'] = {
        label = 'Jukebox',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jukebox',
    },
    ['keyboard_2'] = {
        label = 'Keyboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Keyboard',
    },
    ['keyboard_3'] = {
        label = 'Keyboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Keyboard',
    },
    ['laptop_closed'] = {
        label = 'Laptop Closed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Laptop Closed',
    },
    ['laptop_jimmy'] = {
        label = 'Laptop Jimmy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Laptop Jimmy',
    },
    ['laptop_lester'] = {
        label = 'Laptop Lester',
        weight = 500,
        stack = true,
        close = true,
        description = 'Laptop Lester',
    },
    ['laptop_lester_2'] = {
        label = 'Laptop Lester',
        weight = 500,
        stack = true,
        close = true,
        description = 'Laptop Lester',
    },
    ['ld_alarm'] = {
        label = 'Ld Alarm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Alarm',
    },
    ['ld_alarm_01_dam'] = {
        label = 'Ld Alarm 01 Dam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Alarm 01 Dam',
    },
    ['ld_alarm_alert'] = {
        label = 'Ld Alarm Alert',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Alarm Alert',
    },
    ['ld_greenscreen'] = {
        label = 'Ld Greenscreen',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Greenscreen',
    },
    ['ld_hdd'] = {
        label = 'Ld Hdd',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Hdd',
    },
    ['headset_2'] = {
        label = 'Headset',
        weight = 500,
        stack = true,
        close = true,
        description = 'Headset',
    },
    ['ld_keypad'] = {
        label = 'Ld Keypad',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Keypad',
    },
    ['ld_keypad_2'] = {
        label = 'Ld Keypad',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Keypad',
    },
    ['ld_lap_top'] = {
        label = 'Ld Lap Top',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ld Lap Top',
    },
    ['monitor'] = {
        label = 'Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Monitor',
    },
    ['megaphone'] = {
        label = 'Megaphone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Megaphone',
    },
    ['michaels_credit_tv'] = {
        label = 'Michaels Credit Tv',
        weight = 500,
        stack = true,
        close = true,
        description = 'Michaels Credit Tv',
    },
    ['micro'] = {
        label = 'Micro',
        weight = 500,
        stack = true,
        close = true,
        description = 'Micro',
    },
    ['micro_2'] = {
        label = 'Micro',
        weight = 500,
        stack = true,
        close = true,
        description = 'Micro',
    },
    ['micro_cs'] = {
        label = 'Micro Cs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Micro Cs',
    },
    ['microphone'] = {
        label = 'Microphone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Microphone',
    },
    ['mobile_mast'] = {
        label = 'Mobile Mast',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mobile Mast',
    },
    ['mobile_mast_2'] = {
        label = 'Mobile Mast',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mobile Mast',
    },
    ['monitor_2'] = {
        label = 'Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Monitor',
    },
    ['monitor_3'] = {
        label = 'Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Monitor',
    },
    ['monitor_4'] = {
        label = 'Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Monitor',
    },
    ['monitor_5'] = {
        label = 'Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Monitor',
    },
    ['mouse_2'] = {
        label = 'Mouse',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mouse',
    },
    ['mouse_3'] = {
        label = 'Mouse',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mouse',
    },
    ['mouse_4'] = {
        label = 'Mouse',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mouse',
    },
    ['mouse_5'] = {
        label = 'Mouse',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mouse',
    },
    ['npc_phone'] = {
        label = 'Npc Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Npc Phone',
    },
    ['npc_phone_2'] = {
        label = 'Npc Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Npc Phone',
    },
    ['phone_2'] = {
        label = 'Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone',
    },
    ['office_alarm'] = {
        label = 'Office Alarm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Office Alarm',
    },
    ['office_phone_tnt'] = {
        label = 'Office Phone Tnt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Office Phone Tnt',
    },
    ['oil_guage'] = {
        label = 'Oil Guage',
        weight = 500,
        stack = true,
        close = true,
        description = 'Oil Guage',
    },
    ['pap_camera'] = {
        label = 'Pap Camera',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pap Camera',
    },
    ['pc'] = {
        label = 'Pc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pc',
    },
    ['pc_2'] = {
        label = 'Pc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pc',
    },
    ['phone_frank'] = {
        label = 'Phone Frank',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Frank',
    },
    ['phone_ing'] = {
        label = 'Phone Ing',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Ing',
    },
    ['phone_ing_2'] = {
        label = 'Phone Ing',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Ing',
    },
    ['phone_ing_3'] = {
        label = 'Phone Ing',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Ing',
    },
    ['phone_overlay'] = {
        label = 'Phone Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Overlay',
    },
    ['phone_overlay_2'] = {
        label = 'Phone Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Overlay',
    },
    ['phone_overlay_3'] = {
        label = 'Phone Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Overlay',
    },
    ['phone_overlay_anim'] = {
        label = 'Phone Overlay Anim',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Overlay Anim',
    },
    ['phone_proto'] = {
        label = 'Phone Proto',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Proto',
    },
    ['phone_proto_back'] = {
        label = 'Phone Proto Back',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Proto Back',
    },
    ['phone_proto_battery'] = {
        label = 'Phone Proto Battery',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phone Proto Battery',
    },
    ['phonebox'] = {
        label = 'Phonebox',
        weight = 500,
        stack = true,
        close = true,
        description = 'Phonebox',
    },
    ['player_phone'] = {
        label = 'Player Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Player Phone',
    },
    ['player_phone_2'] = {
        label = 'Player Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Player Phone',
    },
    ['police_phone'] = {
        label = 'Police Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Police Phone',
    },
    ['police_radio_handset'] = {
        label = 'Police Radio Handset',
        weight = 500,
        stack = true,
        close = true,
        description = 'Police Radio Handset',
    },
    ['police_radio_main'] = {
        label = 'Police Radio Main',
        weight = 500,
        stack = true,
        close = true,
        description = 'Police Radio Main',
    },
    ['power_cell_2'] = {
        label = 'Power Cell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Power Cell',
    },
    ['power_cord_2'] = {
        label = 'Power Cord',
        weight = 500,
        stack = true,
        close = true,
        description = 'Power Cord',
    },
    ['printer'] = {
        label = 'Printer',
        weight = 500,
        stack = true,
        close = true,
        description = 'Printer',
    },
    ['printer_2'] = {
        label = 'Printer',
        weight = 500,
        stack = true,
        close = true,
        description = 'Printer',
    },
    ['projector_overlay'] = {
        label = 'Projector Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Projector Overlay',
    },
    ['prologue_phone'] = {
        label = 'Prologue Phone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Prologue Phone',
    },
    ['radio'] = {
        label = 'Radio',
        weight = 500,
        stack = true,
        close = true,
        description = 'Radio',
    },
    ['rail_controller'] = {
        label = 'Rail Controller',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rail Controller',
    },
    ['rub_monitor'] = {
        label = 'Rub Monitor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rub Monitor',
    },
    ['satdish'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_2'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_2_g'] = {
        label = 'Satdish 2 G',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish 2 G',
    },
    ['satdish_3'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_4'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_5'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_6'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_7'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_8'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['satdish_9'] = {
        label = 'Satdish',
        weight = 500,
        stack = true,
        close = true,
        description = 'Satdish',
    },
    ['shredder'] = {
        label = 'Shredder',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shredder',
    },
    ['speaker'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_2'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_3'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_4'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_5'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_6'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['speaker_7'] = {
        label = 'Speaker',
        weight = 500,
        stack = true,
        close = true,
        description = 'Speaker',
    },
    ['spycam'] = {
        label = 'Spycam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Spycam',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in electronics

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_cs_film_reel_01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.