CATEGORY 4 OF 24 · 737 ICONS
FiveM electronics icons — page 2
Page 2 of 7: models 121 to 240 of the 737 in this group, in model-name order. Phones, laptops, tablets, radios, televisions, monitors, speakers, cameras and the media the game still ships on discs and tapes. If a script sells electronics, boosts a shop or hands out a tracker, these are the fivem item images for it.
737 of the 18,574 models in the whole icon library — 4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 121 to 240 of 737 · page 2 of 7
- Jammer

h4_prop_h4_jammer_01a - Laptop

h4_prop_h4_laptop_01a - Ld Keypad

h4_prop_h4_ld_keypad_01 - Ld Keypad

h4_prop_h4_ld_keypad_01b - Ld Keypad

h4_prop_h4_ld_keypad_01c - Ld Keypad

h4_prop_h4_ld_keypad_01d - Mic

h4_prop_h4_mic_dj_01a - Npc Phone

h4_prop_h4_npc_phone - Tannoy

h4_prop_h4_tannoy_01a - Screen Bottom Sonar

h4_prop_screen_bottom_sonar - Screen Btm Offline

h4_prop_screen_btm_offline - Screen Top Sonar

h4_prop_screen_top_sonar - Sub Screen Top Offline

h4_prop_sub_screen_top_offline - Bank Laptop

hei_bank_heist_laptop - Bank Heist Motherboard

hei_bank_heist_motherboard - Bank Usb Drive

hei_heist_bank_usb_drive - Bank Alarm

hei_prop_bank_alarm_01 - Bank Plug

hei_prop_bank_plug - Bank Transponder

hei_prop_bank_transponder - Carrier Phone

hei_prop_carrier_phone_01 - Carrier Phone

hei_prop_carrier_phone_02 - Carrier Radar

hei_prop_carrier_radar_1_l1 - Dlc Tablet

hei_prop_dlc_tablet - Keyboard

hei_prop_hei_cs_keyboard - Keypad

hei_prop_hei_keypad_01 - Keypad

hei_prop_hei_keypad_02 - Keypad

hei_prop_hei_keypad_03 - Monitor Overlay

hei_prop_hei_monitor_overlay - Monitor Police

hei_prop_hei_monitor_police_01 - Securitypanel

hei_prop_hei_securitypanel - Heist Pc

hei_prop_heist_pc_01 - Heist Transponder

hei_prop_heist_transponder - Hst Laptop

hei_prop_hst_laptop - Hst Usb Drive

hei_prop_hst_usb_drive - Mini Sever

hei_prop_mini_sever_01 - Mini Sever

hei_prop_mini_sever_02 - Mini Sever

hei_prop_mini_sever_03 - Impexp Lappy

imp_prop_impexp_lappy_01a - Impexp Tablet

imp_prop_impexp_tablet - Impexp Tape

imp_prop_impexp_tape_01 - Cctv Unit

m23_1_m231_1_cctv_unit - Speakers

m23_1_m231_2_speakers_01 - Crate Cd

m23_1_prop_m31_crate_cd_01a - Crate Cd

m23_1_prop_m31_crate_cd_04a - Crate Cd

m23_1_prop_m31_crate_cd_04b - Keypad

m23_1_prop_m31_keypad_01a - Radar

m23_1_prop_m31_radar_01a - Radar Dam

m23_1_prop_m31_radar_dam_01a - Screen Rt

m23_1_prop_m31_screen_rt_01a - Screen Rt

m23_1_prop_m31_screen_rt_01b - Screen Rt

m23_1_prop_m31_screen_rt_01c - Screen Rt

m23_1_prop_m31_screen_rt_01d - Monitor

m23_2_int1_m232_prop_monitor_01b - Serv Switch

m23_2_int1_m232_v_serv_switch - Button

m23_2_int4_m232_button_01a - Pc

m23_2_int4_m232_pc - Keyboard

m23_2_int5_m232_keyboard - Screen

m23_2_int5_m232_screen_01 - Screen

m23_2_int5_m232_screen_02 - Screen

m23_2_int5_m232_screen_03 - Screen

m23_2_int5_m232_screen_04 - Screen

m23_2_int5_m232_screen_05 - Screen

m23_2_int5_m232_screen_06 - Screen

m23_2_int5_m232_screen_07 - Screen

m23_2_int5_m232_screen_08 - Screen

m23_2_int5_m232_screen_09 - Screen

m23_2_int5_m232_screen_10 - Screen

m23_2_int5_m232_screen_11 - Screen

m23_2_int5_m232_screen_12 - Screen

m23_2_int5_m232_screen_13 - Screen

m23_2_int5_m232_screen_14 - Screens

m23_2_int5_m232_screens - Switches

m23_2_int5_m232_switches - Switches2

m23_2_int5_m232_switches2 - Cassette

m23_2_prop_m32_cassette_01a - Drone Brk

m23_2_prop_m32_drone_brk_01a - Laptop

m23_2_prop_m32_laptop_01a - Laptoplscm

m23_2_prop_m32_laptoplscm_01a - Security Monitor

m23_2_prop_m32_security_monitor - Vend Drink

m23_2_prop_m32_vend_drink_01a - Mn Tape

m24_1_int_01_m241_mn_tape - Off Tape

m24_1_int_01_m241_off_tape - Screen

m24_1_int_02_m241_screen_01 - Consoles

m24_1_mph_cntl1_consoles - Carrier Phone

m24_1_prop_m24_1_carrier_phone_01 - Carrier Phone

m24_1_prop_m24_1_carrier_phone_02 - Carrier Radar

m24_1_prop_m24_1_carrier_radar_1_l1 - Camera

m24_1_prop_m41_camera_01a - Circuitbox

m24_1_prop_m41_circuitbox_01a - Circuitbox Open

m24_1_prop_m41_circuitbox_open_01a - Consolemod

m24_1_prop_m41_consolemod_01a - Film Cam

m24_1_prop_m41_film_cam_01a - Greenscreen

m24_1_prop_m41_greenscreen_01a - Greenscreen

m24_1_prop_m41_greenscreen_01b - Greenscreen

m24_1_prop_m41_greenscreen_01c - Greenscreen

m24_1_prop_m41_greenscreen_01d - Monitor

m24_1_prop_m41_monitor_01a - Monitor

m24_1_prop_m41_monitor_02a - Orbital Screen

m24_1_prop_m41_orbital_screen_01a - Phone

m24_1_prop_m41_phone_01a - Radio

m24_1_prop_m41_radio_01a - Hacker Monitors

m24_2_int_01_hacker_monitors - Monitors

m24_2_int_01_v_monitors - Battle Drone

m24_2_prop_m42_battle_drone_01a - Cctv

m24_2_prop_m42_cctv_01a - Cctv Small

m24_2_prop_m42_cctv_small_01a - Drone Brk

m24_2_prop_m42_drone_brk_01a - Drone Station

m24_2_prop_m42_drone_station_01a - Harddrive Stack

m24_2_prop_m42_harddrive_stack_01a - Harddrivetrophy

m24_2_prop_m42_harddrivetrophy - Headphones

m24_2_prop_m42_headphones_01a - Jammer

m24_2_prop_m42_jammer_01a - Jammer

m24_2_prop_m42_jammer_01b - Laptop

m24_2_prop_m42_laptop_01a - Laptop Closed

m24_2_prop_m42_laptop_closed - Laptop Open

m24_2_prop_m42_laptop_open - Monitor Vertical

m24_2_prop_m42_monitor_vertical - Monitor Large

m24_2_prop_m42_monitor_w_large - Phonehack

m24_2_prop_m42_phonehack_01a - Controller

m24_2_prop_m42_rc_controller_01a
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['jammer'] = {
label = 'Jammer',
weight = 500,
stack = true,
close = true,
description = 'Jammer',
},
['laptop'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['ld_keypad'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['ld_keypad_2'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['ld_keypad_3'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['ld_keypad_4'] = {
label = 'Ld Keypad',
weight = 500,
stack = true,
close = true,
description = 'Ld Keypad',
},
['mic'] = {
label = 'Mic',
weight = 500,
stack = true,
close = true,
description = 'Mic',
},
['npc_phone'] = {
label = 'Npc Phone',
weight = 500,
stack = true,
close = true,
description = 'Npc Phone',
},
['tannoy'] = {
label = 'Tannoy',
weight = 500,
stack = true,
close = true,
description = 'Tannoy',
},
['screen_bottom_sonar'] = {
label = 'Screen Bottom Sonar',
weight = 500,
stack = true,
close = true,
description = 'Screen Bottom Sonar',
},
['screen_btm_offline'] = {
label = 'Screen Btm Offline',
weight = 500,
stack = true,
close = true,
description = 'Screen Btm Offline',
},
['screen_top_sonar'] = {
label = 'Screen Top Sonar',
weight = 500,
stack = true,
close = true,
description = 'Screen Top Sonar',
},
['sub_screen_top_offline'] = {
label = 'Sub Screen Top Offline',
weight = 500,
stack = true,
close = true,
description = 'Sub Screen Top Offline',
},
['bank_laptop'] = {
label = 'Bank Laptop',
weight = 500,
stack = true,
close = true,
description = 'Bank Laptop',
},
['bank_heist_motherboard'] = {
label = 'Bank Heist Motherboard',
weight = 500,
stack = true,
close = true,
description = 'Bank Heist Motherboard',
},
['bank_usb_drive'] = {
label = 'Bank Usb Drive',
weight = 500,
stack = true,
close = true,
description = 'Bank Usb Drive',
},
['bank_alarm'] = {
label = 'Bank Alarm',
weight = 500,
stack = true,
close = true,
description = 'Bank Alarm',
},
['bank_plug'] = {
label = 'Bank Plug',
weight = 500,
stack = true,
close = true,
description = 'Bank Plug',
},
['bank_transponder'] = {
label = 'Bank Transponder',
weight = 500,
stack = true,
close = true,
description = 'Bank Transponder',
},
['carrier_phone'] = {
label = 'Carrier Phone',
weight = 500,
stack = true,
close = true,
description = 'Carrier Phone',
},
['carrier_phone_2'] = {
label = 'Carrier Phone',
weight = 500,
stack = true,
close = true,
description = 'Carrier Phone',
},
['carrier_radar'] = {
label = 'Carrier Radar',
weight = 500,
stack = true,
close = true,
description = 'Carrier Radar',
},
['dlc_tablet'] = {
label = 'Dlc Tablet',
weight = 500,
stack = true,
close = true,
description = 'Dlc Tablet',
},
['keyboard'] = {
label = 'Keyboard',
weight = 500,
stack = true,
close = true,
description = 'Keyboard',
},
['keypad'] = {
label = 'Keypad',
weight = 500,
stack = true,
close = true,
description = 'Keypad',
},
['keypad_2'] = {
label = 'Keypad',
weight = 500,
stack = true,
close = true,
description = 'Keypad',
},
['keypad_3'] = {
label = 'Keypad',
weight = 500,
stack = true,
close = true,
description = 'Keypad',
},
['monitor_overlay'] = {
label = 'Monitor Overlay',
weight = 500,
stack = true,
close = true,
description = 'Monitor Overlay',
},
['monitor_police'] = {
label = 'Monitor Police',
weight = 500,
stack = true,
close = true,
description = 'Monitor Police',
},
['securitypanel'] = {
label = 'Securitypanel',
weight = 500,
stack = true,
close = true,
description = 'Securitypanel',
},
['heist_pc'] = {
label = 'Heist Pc',
weight = 500,
stack = true,
close = true,
description = 'Heist Pc',
},
['heist_transponder'] = {
label = 'Heist Transponder',
weight = 500,
stack = true,
close = true,
description = 'Heist Transponder',
},
['hst_laptop'] = {
label = 'Hst Laptop',
weight = 500,
stack = true,
close = true,
description = 'Hst Laptop',
},
['hst_usb_drive'] = {
label = 'Hst Usb Drive',
weight = 500,
stack = true,
close = true,
description = 'Hst Usb Drive',
},
['mini_sever'] = {
label = 'Mini Sever',
weight = 500,
stack = true,
close = true,
description = 'Mini Sever',
},
['mini_sever_2'] = {
label = 'Mini Sever',
weight = 500,
stack = true,
close = true,
description = 'Mini Sever',
},
['mini_sever_3'] = {
label = 'Mini Sever',
weight = 500,
stack = true,
close = true,
description = 'Mini Sever',
},
['impexp_lappy'] = {
label = 'Impexp Lappy',
weight = 500,
stack = true,
close = true,
description = 'Impexp Lappy',
},
['impexp_tablet'] = {
label = 'Impexp Tablet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tablet',
},
['impexp_tape'] = {
label = 'Impexp Tape',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tape',
},
['cctv_unit'] = {
label = 'Cctv Unit',
weight = 500,
stack = true,
close = true,
description = 'Cctv Unit',
},
['speakers'] = {
label = 'Speakers',
weight = 500,
stack = true,
close = true,
description = 'Speakers',
},
['crate_cd'] = {
label = 'Crate Cd',
weight = 500,
stack = true,
close = true,
description = 'Crate Cd',
},
['crate_cd_2'] = {
label = 'Crate Cd',
weight = 500,
stack = true,
close = true,
description = 'Crate Cd',
},
['crate_cd_3'] = {
label = 'Crate Cd',
weight = 500,
stack = true,
close = true,
description = 'Crate Cd',
},
['keypad_4'] = {
label = 'Keypad',
weight = 500,
stack = true,
close = true,
description = 'Keypad',
},
['radar'] = {
label = 'Radar',
weight = 500,
stack = true,
close = true,
description = 'Radar',
},
['radar_dam'] = {
label = 'Radar Dam',
weight = 500,
stack = true,
close = true,
description = 'Radar Dam',
},
['screen_rt'] = {
label = 'Screen Rt',
weight = 500,
stack = true,
close = true,
description = 'Screen Rt',
},
['screen_rt_2'] = {
label = 'Screen Rt',
weight = 500,
stack = true,
close = true,
description = 'Screen Rt',
},
['screen_rt_3'] = {
label = 'Screen Rt',
weight = 500,
stack = true,
close = true,
description = 'Screen Rt',
},
['screen_rt_4'] = {
label = 'Screen Rt',
weight = 500,
stack = true,
close = true,
description = 'Screen Rt',
},
['monitor'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['serv_switch'] = {
label = 'Serv Switch',
weight = 500,
stack = true,
close = true,
description = 'Serv Switch',
},
['button'] = {
label = 'Button',
weight = 500,
stack = true,
close = true,
description = 'Button',
},
['pc'] = {
label = 'Pc',
weight = 500,
stack = true,
close = true,
description = 'Pc',
},
['keyboard_2'] = {
label = 'Keyboard',
weight = 500,
stack = true,
close = true,
description = 'Keyboard',
},
['screen'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_2'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_3'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_4'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_5'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_6'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_7'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_8'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_9'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_10'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_11'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_12'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_13'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screen_14'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['screens'] = {
label = 'Screens',
weight = 500,
stack = true,
close = true,
description = 'Screens',
},
['switches'] = {
label = 'Switches',
weight = 500,
stack = true,
close = true,
description = 'Switches',
},
['switches2'] = {
label = 'Switches2',
weight = 500,
stack = true,
close = true,
description = 'Switches2',
},
['cassette'] = {
label = 'Cassette',
weight = 500,
stack = true,
close = true,
description = 'Cassette',
},
['drone_brk'] = {
label = 'Drone Brk',
weight = 500,
stack = true,
close = true,
description = 'Drone Brk',
},
['laptop_2'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptoplscm'] = {
label = 'Laptoplscm',
weight = 500,
stack = true,
close = true,
description = 'Laptoplscm',
},
['security_monitor'] = {
label = 'Security Monitor',
weight = 500,
stack = true,
close = true,
description = 'Security Monitor',
},
['vend_drink'] = {
label = 'Vend Drink',
weight = 500,
stack = true,
close = true,
description = 'Vend Drink',
},
['mn_tape'] = {
label = 'Mn Tape',
weight = 500,
stack = true,
close = true,
description = 'Mn Tape',
},
['off_tape'] = {
label = 'Off Tape',
weight = 500,
stack = true,
close = true,
description = 'Off Tape',
},
['screen_15'] = {
label = 'Screen',
weight = 500,
stack = true,
close = true,
description = 'Screen',
},
['consoles'] = {
label = 'Consoles',
weight = 500,
stack = true,
close = true,
description = 'Consoles',
},
['carrier_phone_3'] = {
label = 'Carrier Phone',
weight = 500,
stack = true,
close = true,
description = 'Carrier Phone',
},
['carrier_phone_4'] = {
label = 'Carrier Phone',
weight = 500,
stack = true,
close = true,
description = 'Carrier Phone',
},
['carrier_radar_2'] = {
label = 'Carrier Radar',
weight = 500,
stack = true,
close = true,
description = 'Carrier Radar',
},
['camera'] = {
label = 'Camera',
weight = 500,
stack = true,
close = true,
description = 'Camera',
},
['circuitbox'] = {
label = 'Circuitbox',
weight = 500,
stack = true,
close = true,
description = 'Circuitbox',
},
['circuitbox_open'] = {
label = 'Circuitbox Open',
weight = 500,
stack = true,
close = true,
description = 'Circuitbox Open',
},
['consolemod'] = {
label = 'Consolemod',
weight = 500,
stack = true,
close = true,
description = 'Consolemod',
},
['film_cam'] = {
label = 'Film Cam',
weight = 500,
stack = true,
close = true,
description = 'Film Cam',
},
['greenscreen'] = {
label = 'Greenscreen',
weight = 500,
stack = true,
close = true,
description = 'Greenscreen',
},
['greenscreen_2'] = {
label = 'Greenscreen',
weight = 500,
stack = true,
close = true,
description = 'Greenscreen',
},
['greenscreen_3'] = {
label = 'Greenscreen',
weight = 500,
stack = true,
close = true,
description = 'Greenscreen',
},
['greenscreen_4'] = {
label = 'Greenscreen',
weight = 500,
stack = true,
close = true,
description = 'Greenscreen',
},
['monitor_2'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['monitor_3'] = {
label = 'Monitor',
weight = 500,
stack = true,
close = true,
description = 'Monitor',
},
['orbital_screen'] = {
label = 'Orbital Screen',
weight = 500,
stack = true,
close = true,
description = 'Orbital Screen',
},
['phone'] = {
label = 'Phone',
weight = 500,
stack = true,
close = true,
description = 'Phone',
},
['radio'] = {
label = 'Radio',
weight = 500,
stack = true,
close = true,
description = 'Radio',
},
['hacker_monitors'] = {
label = 'Hacker Monitors',
weight = 500,
stack = true,
close = true,
description = 'Hacker Monitors',
},
['monitors'] = {
label = 'Monitors',
weight = 500,
stack = true,
close = true,
description = 'Monitors',
},
['battle_drone'] = {
label = 'Battle Drone',
weight = 500,
stack = true,
close = true,
description = 'Battle Drone',
},
['cctv'] = {
label = 'Cctv',
weight = 500,
stack = true,
close = true,
description = 'Cctv',
},
['cctv_small'] = {
label = 'Cctv Small',
weight = 500,
stack = true,
close = true,
description = 'Cctv Small',
},
['drone_brk_2'] = {
label = 'Drone Brk',
weight = 500,
stack = true,
close = true,
description = 'Drone Brk',
},
['drone_station'] = {
label = 'Drone Station',
weight = 500,
stack = true,
close = true,
description = 'Drone Station',
},
['harddrive_stack'] = {
label = 'Harddrive Stack',
weight = 500,
stack = true,
close = true,
description = 'Harddrive Stack',
},
['harddrivetrophy'] = {
label = 'Harddrivetrophy',
weight = 500,
stack = true,
close = true,
description = 'Harddrivetrophy',
},
['headphones'] = {
label = 'Headphones',
weight = 500,
stack = true,
close = true,
description = 'Headphones',
},
['jammer_2'] = {
label = 'Jammer',
weight = 500,
stack = true,
close = true,
description = 'Jammer',
},
['jammer_3'] = {
label = 'Jammer',
weight = 500,
stack = true,
close = true,
description = 'Jammer',
},
['laptop_3'] = {
label = 'Laptop',
weight = 500,
stack = true,
close = true,
description = 'Laptop',
},
['laptop_closed'] = {
label = 'Laptop Closed',
weight = 500,
stack = true,
close = true,
description = 'Laptop Closed',
},
['laptop_open'] = {
label = 'Laptop Open',
weight = 500,
stack = true,
close = true,
description = 'Laptop Open',
},
['monitor_vertical'] = {
label = 'Monitor Vertical',
weight = 500,
stack = true,
close = true,
description = 'Monitor Vertical',
},
['monitor_large'] = {
label = 'Monitor Large',
weight = 500,
stack = true,
close = true,
description = 'Monitor Large',
},
['phonehack'] = {
label = 'Phonehack',
weight = 500,
stack = true,
close = true,
description = 'Phonehack',
},
['controller'] = {
label = 'Controller',
weight = 500,
stack = true,
close = true,
description = 'Controller',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in electronics
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like h4_prop_h4_jammer_01a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Containers — 901Bags, crates, barrels, buckets and sacks — the models most storage items reach for.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.