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CATEGORY 23 OF 24 · 1,254 ICONS

GTA 5 technical and proxy props — page 3

Page 3 of 11: models 241 to 360 of the 1,254 in this group, in model-name order. Models that exist for the engine rather than for a player to look at: light and interior proxies, collision and overlay geometry, decal sheets, reflection helpers, map markers, cutscene stand-ins and effect placeholders. They are listed because they are part of the model set, and because recognising one saves you spawning it by mistake — most of them render as something close to nothing.

1,254 of the 18,574 models in the whole icon library — 6.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

1,254 icons

Showing 241 to 360 of 1,254 · page 3 of 11

  • Additions Carrmp Reardecal (m24_1_mp2024_01_additions_carrmp_reardecal) FiveM inventory icon
    Additions Carrmp Reardecalm24_1_mp2024_01_additions_carrmp_reardecal
    png
  • Additions Carrmp Reardetail (m24_1_mp2024_01_additions_carrmp_reardetail) FiveM inventory icon
    Additions Carrmp Reardetailm24_1_mp2024_01_additions_carrmp_reardetail
    png
  • Additions Carrmp Reflect Dmmy (m24_1_mp2024_01_additions_carrmp_reflect_dmmy) FiveM inventory icon
    Additions Carrmp Reflect Dmmym24_1_mp2024_01_additions_carrmp_reflect_dmmy
    png
  • Additions Carrmp Rigging (m24_1_mp2024_01_additions_carrmp_rigging) FiveM inventory icon
    Additions Carrmp Riggingm24_1_mp2024_01_additions_carrmp_rigging
    png
  • Additions Davis (m24_1_mp2024_01_additions_davis) FiveM inventory icon
    Additions Davism24_1_mp2024_01_additions_davis
    png
  • Additions Delperro (m24_1_mp2024_01_additions_delperro) FiveM inventory icon
    Additions Delperrom24_1_mp2024_01_additions_delperro
    png
  • Additions Legacyfix (m24_1_mp2024_01_additions_legacyfix_01) FiveM inventory icon
    Additions Legacyfixm24_1_mp2024_01_additions_legacyfix_01
    png
  • Additions Legacyfix (m24_1_mp2024_01_additions_legacyfix_02) FiveM inventory icon
    Additions Legacyfixm24_1_mp2024_01_additions_legacyfix_02
    png
  • Additions Legacyfix (m24_1_mp2024_01_additions_legacyfix_03) FiveM inventory icon
    Additions Legacyfixm24_1_mp2024_01_additions_legacyfix_03
    png
  • Additions Missionrow (m24_1_mp2024_01_additions_missionrow) FiveM inventory icon
    Additions Missionrowm24_1_mp2024_01_additions_missionrow
    png
  • Additions Paletobay (m24_1_mp2024_01_additions_paletobay) FiveM inventory icon
    Additions Paletobaym24_1_mp2024_01_additions_paletobay
    png
  • Additions Vinewood (m24_1_mp2024_01_additions_vinewood) FiveM inventory icon
    Additions Vinewoodm24_1_mp2024_01_additions_vinewood
    png
  • Detailsa (m24_1_mph_cntl1_detailsa) FiveM inventory icon
    Detailsam24_1_mph_cntl1_detailsa
    png
  • Detailsb (m24_1_mph_cntl1_detailsb) FiveM inventory icon
    Detailsbm24_1_mph_cntl1_detailsb
    png
  • Shadowpxy (m24_1_mph_cntl1_shadowpxy) FiveM inventory icon
    Shadowpxym24_1_mph_cntl1_shadowpxy
    png
  • Detailsa (m24_1_mph_cntl2_detailsa) FiveM inventory icon
    Detailsam24_1_mph_cntl2_detailsa
    png
  • Detailsb (m24_1_mph_cntl2_detailsb) FiveM inventory icon
    Detailsbm24_1_mph_cntl2_detailsb
    png
  • Detailsc (m24_1_mph_cntl2_detailsc) FiveM inventory icon
    Detailscm24_1_mph_cntl2_detailsc
    png
  • Decals (m24_1_mph_hang1_decals) FiveM inventory icon
    Decalsm24_1_mph_hang1_decals
    png
  • Decals2 (m24_1_mph_hang1_decals2) FiveM inventory icon
    Decals2m24_1_mph_hang1_decals2
    png
  • Overlay1 (m24_1_mph_hang1_overlay1) FiveM inventory icon
    Overlay1m24_1_mph_hang1_overlay1
    png
  • Rearovrly (m24_1_mph_hang1_rearovrly) FiveM inventory icon
    Rearovrlym24_1_mph_hang1_rearovrly
    png
  • Decal (m24_1_mph_hang2_decal_s1) FiveM inventory icon
    Decalm24_1_mph_hang2_decal_s1
    png
  • Decals (m24_1_mph_hang2_decals) FiveM inventory icon
    Decalsm24_1_mph_hang2_decals
    png
  • Decals003 (m24_1_mph_hang2_decals003) FiveM inventory icon
    Decals003m24_1_mph_hang2_decals003
    png
  • Decals2 (m24_1_mph_hang2_decals2) FiveM inventory icon
    Decals2m24_1_mph_hang2_decals2
    png
  • Overlay (m24_1_mph_hang2_overlay) FiveM inventory icon
    Overlaym24_1_mph_hang2_overlay
    png
  • Ovrlya (m24_1_mph_hang2_ovrlya) FiveM inventory icon
    Ovrlyam24_1_mph_hang2_ovrlya
    png
  • Ovrlya001 (m24_1_mph_hang2_ovrlya001) FiveM inventory icon
    Ovrlya001m24_1_mph_hang2_ovrlya001
    png
  • Ovrlya002 (m24_1_mph_hang2_ovrlya002) FiveM inventory icon
    Ovrlya002m24_1_mph_hang2_ovrlya002
    png
  • Ovrlya003 (m24_1_mph_hang2_ovrlya003) FiveM inventory icon
    Ovrlya003m24_1_mph_hang2_ovrlya003
    png
  • Ovrlyb (m24_1_mph_hang2_ovrlyb) FiveM inventory icon
    Ovrlybm24_1_mph_hang2_ovrlyb
    png
  • Ovrlyb001 (m24_1_mph_hang2_ovrlyb001) FiveM inventory icon
    Ovrlyb001m24_1_mph_hang2_ovrlyb001
    png
  • Ovrlyb002 (m24_1_mph_hang2_ovrlyb002) FiveM inventory icon
    Ovrlyb002m24_1_mph_hang2_ovrlyb002
    png
  • Decals (m24_1_mph_hang3_decals) FiveM inventory icon
    Decalsm24_1_mph_hang3_decals
    png
  • Overlay (m24_1_mph_hang3_overlay) FiveM inventory icon
    Overlaym24_1_mph_hang3_overlay
    png
  • Bunker Col Prx (m24_1_prop_m41_bunker_col_prx) FiveM inventory icon
    Bunker Col Prxm24_1_prop_m41_bunker_col_prx
    png
  • Ghost Cop (m24_1_prop_m41_ghost_cop_01a) FiveM inventory icon
    Ghost Copm24_1_prop_m41_ghost_cop_01a
    png
  • Ghost Dom (m24_1_prop_m41_ghost_dom_01a) FiveM inventory icon
    Ghost Domm24_1_prop_m41_ghost_dom_01a
    png
  • Scrim (m24_1_prop_m41_scrim_01a) FiveM inventory icon
    Scrimm24_1_prop_m41_scrim_01a
    png
  • Details Trim (m24_2_int_01_2_details_trim) FiveM inventory icon
    Details Trimm24_2_int_01_2_details_trim
    png
  • Decals (m24_2_int_01_decals_0x) FiveM inventory icon
    Decalsm24_2_int_01_decals_0x
    png
  • Decals Dam (m24_2_int_01_decals_dam_01) FiveM inventory icon
    Decals Damm24_2_int_01_decals_dam_01
    png
  • Decals Grime (m24_2_int_01_decals_grime_003) FiveM inventory icon
    Decals Grimem24_2_int_01_decals_grime_003
    png
  • Decals Grime (m24_2_int_01_decals_grime_004) FiveM inventory icon
    Decals Grimem24_2_int_01_decals_grime_004
    png
  • Decals Grime (m24_2_int_01_decals_grime_01) FiveM inventory icon
    Decals Grimem24_2_int_01_decals_grime_01
    png
  • Decals Grime (m24_2_int_01_decals_grime_02) FiveM inventory icon
    Decals Grimem24_2_int_01_decals_grime_02
    png
  • Elev Ref Proxy (m24_2_int_01_elev_ref_proxy) FiveM inventory icon
    Elev Ref Proxym24_2_int_01_elev_ref_proxy
    png
  • Hack Ref Prox (m24_2_int_01_hack_ref_prox_01) FiveM inventory icon
    Hack Ref Proxm24_2_int_01_hack_ref_prox_01
    png
  • Lp Workshop (m24_2_int_01_lp_workshop) FiveM inventory icon
    Lp Workshopm24_2_int_01_lp_workshop
    png
  • Off Decals (m24_2_int_01_off_decals_01) FiveM inventory icon
    Off Decalsm24_2_int_01_off_decals_01
    png
  • Veh Ref Proxy (m24_2_int_01_veh_ref_proxy) FiveM inventory icon
    Veh Ref Proxym24_2_int_01_veh_ref_proxy
    png
  • Emissive (m24_2_int_02_emissive) FiveM inventory icon
    Emissivem24_2_int_02_emissive
    png
  • Og Decals (m24_2_int_02_og_decals) FiveM inventory icon
    Og Decalsm24_2_int_02_og_decals
    png
  • Proxy (m24_2_int_02_proxy) FiveM inventory icon
    Proxym24_2_int_02_proxy
    png
  • Details Steps001 (m24_2_int_03_2_details_steps001) FiveM inventory icon
    Details Steps001m24_2_int_03_2_details_steps001
    png
  • Decals (m24_2_int_03_decals) FiveM inventory icon
    Decalsm24_2_int_03_decals
    png
  • Decals02 (m24_2_int_03_decals02) FiveM inventory icon
    Decals02m24_2_int_03_decals02
    png
  • Elev Ref Proxy (m24_2_int_03_elev_ref_proxy) FiveM inventory icon
    Elev Ref Proxym24_2_int_03_elev_ref_proxy
    png
  • Additions Airstrip (m24_2_mp2024_02_additions_airstrip) FiveM inventory icon
    Additions Airstripm24_2_mp2024_02_additions_airstrip
    png
  • Additions Airstrip Dtl (m24_2_mp2024_02_additions_airstrip_dtl) FiveM inventory icon
    Additions Airstrip Dtlm24_2_mp2024_02_additions_airstrip_dtl
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_01) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_01
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_02) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_02
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_03) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_03
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_04) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_04
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_05) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_05
    png
  • Additions Collisionfix (m24_2_mp2024_02_additions_collisionfix_06) FiveM inventory icon
    Additions Collisionfixm24_2_mp2024_02_additions_collisionfix_06
    png
  • Additions Firedamage (m24_2_mp2024_02_additions_firedamage) FiveM inventory icon
    Additions Firedamagem24_2_mp2024_02_additions_firedamage
    png
  • Additions Stairfix (m24_2_mp2024_02_additions_stairfix_01) FiveM inventory icon
    Additions Stairfixm24_2_mp2024_02_additions_stairfix_01
    png
  • Lp (m25_1_int_01_lp) FiveM inventory icon
    Lpm25_1_int_01_lp
    png
  • Lp (m25_1_int_01_lp_02) FiveM inventory icon
    Lpm25_1_int_01_lp_02
    png
  • Lp (m25_1_int_01_lp_03) FiveM inventory icon
    Lpm25_1_int_01_lp_03
    png
  • Lp (m25_1_int_01_lp_04) FiveM inventory icon
    Lpm25_1_int_01_lp_04
    png
  • Overallfld (m25_1_int_01_overallfld) FiveM inventory icon
    Overallfldm25_1_int_01_overallfld
    png
  • Shadow Proxy (m25_1_int_01_shadow_proxy_01) FiveM inventory icon
    Shadow Proxym25_1_int_01_shadow_proxy_01
    png
  • Shadow Proxy (m25_1_int_01_shadow_proxy_02) FiveM inventory icon
    Shadow Proxym25_1_int_01_shadow_proxy_02
    png
  • Smoke Lp (m25_1_int_02_03_smoke_lp) FiveM inventory icon
    Smoke Lpm25_1_int_02_03_smoke_lp
    png
  • Smoke Ref Proxy (m25_1_int_02_03_smoke_ref_proxy) FiveM inventory icon
    Smoke Ref Proxym25_1_int_02_03_smoke_ref_proxy
    png
  • Low Ktn Mesh Units (m25_1_int_04_low_ktn_mesh_units) FiveM inventory icon
    Low Ktn Mesh Unitsm25_1_int_04_low_ktn_mesh_units
    png
  • Low Ktn Over Decal (m25_1_int_04_low_ktn_over_decal) FiveM inventory icon
    Low Ktn Over Decalm25_1_int_04_low_ktn_over_decal
    png
  • Low Lng Over Decal (m25_1_int_04_low_lng_over_decal) FiveM inventory icon
    Low Lng Over Decalm25_1_int_04_low_lng_over_decal
    png
  • Low Lng Over Normal (m25_1_int_04_low_lng_over_normal) FiveM inventory icon
    Low Lng Over Normalm25_1_int_04_low_lng_over_normal
    png
  • Low Lng Over Shadow (m25_1_int_04_low_lng_over_shadow) FiveM inventory icon
    Low Lng Over Shadowm25_1_int_04_low_lng_over_shadow
    png
  • Mesh Delta (m25_1_int_04_mesh_delta) FiveM inventory icon
    Mesh Deltam25_1_int_04_mesh_delta
    png
  • Shade Night Em (m25_1_int_04_shade_night_em) FiveM inventory icon
    Shade Night Emm25_1_int_04_shade_night_em
    png
  • Shade Night Em02 (m25_1_int_04_shade_night_em02) FiveM inventory icon
    Shade Night Em02m25_1_int_04_shade_night_em02
    png
  • Shade Night Em03 (m25_1_int_04_shade_night_em03) FiveM inventory icon
    Shade Night Em03m25_1_int_04_shade_night_em03
    png
  • Shadowobject69 (m25_1_int_04_shadowobject69) FiveM inventory icon
    Shadowobject69m25_1_int_04_shadowobject69
    png
  • Shadsy (m25_1_int_04_shadsy) FiveM inventory icon
    Shadsym25_1_int_04_shadsy
    png
  • Strsdet01 (m25_1_int_04_strsdet01) FiveM inventory icon
    Strsdet01m25_1_int_04_strsdet01
    png
  • Additions Bobcat (m25_1_mp2025_01_additions_bobcat) FiveM inventory icon
    Additions Bobcatm25_1_mp2025_01_additions_bobcat
    png
  • Additions Colfix (m25_1_mp2025_01_additions_colfix_003) FiveM inventory icon
    Additions Colfixm25_1_mp2025_01_additions_colfix_003
    png
  • Additions Colfix (m25_1_mp2025_01_additions_colfix_01) FiveM inventory icon
    Additions Colfixm25_1_mp2025_01_additions_colfix_01
    png
  • Additions Colfix (m25_1_mp2025_01_additions_colfix_02) FiveM inventory icon
    Additions Colfixm25_1_mp2025_01_additions_colfix_02
    png
  • Additions Cwash (m25_1_mp2025_01_additions_cwash) FiveM inventory icon
    Additions Cwashm25_1_mp2025_01_additions_cwash
    png
  • Additions Fix (m25_1_mp2025_01_additions_fix_01) FiveM inventory icon
    Additions Fixm25_1_mp2025_01_additions_fix_01
    png
  • Additions Helitours (m25_1_mp2025_01_additions_helitours) FiveM inventory icon
    Additions Helitoursm25_1_mp2025_01_additions_helitours
    png
  • Additions Smokewater (m25_1_mp2025_01_additions_smokewater) FiveM inventory icon
    Additions Smokewaterm25_1_mp2025_01_additions_smokewater
    png
  • Dog Bowl Empty (m25_1_prop_m51_dog_bowl_empty) FiveM inventory icon
    Dog Bowl Emptym25_1_prop_m51_dog_bowl_empty
    png
  • Ghostjay (m25_1_prop_m51_ghostjay_01a) FiveM inventory icon
    Ghostjaym25_1_prop_m51_ghostjay_01a
    png
  • Afterparty Proxy (m25_2_int_01_afterparty_proxy) FiveM inventory icon
    Afterparty Proxym25_2_int_01_afterparty_proxy
    png
  • Collision Proxy (m25_2_int_01_collision_proxy) FiveM inventory icon
    Collision Proxym25_2_int_01_collision_proxy
    png
  • L Gr Decal (m25_2_int_01_l_gr_decal) FiveM inventory icon
    L Gr Decalm25_2_int_01_l_gr_decal
    png
  • L Lob Decal (m25_2_int_01_l_lob_decal) FiveM inventory icon
    L Lob Decalm25_2_int_01_l_lob_decal
    png
  • L Lob Decal001 (m25_2_int_01_l_lob_decal001) FiveM inventory icon
    L Lob Decal001m25_2_int_01_l_lob_decal001
    png
  • L Mb Decal (m25_2_int_01_l_mb_decal) FiveM inventory icon
    L Mb Decalm25_2_int_01_l_mb_decal
    png
  • L Off Decal (m25_2_int_01_l_off_decal) FiveM inventory icon
    L Off Decalm25_2_int_01_l_off_decal
    png
  • Lob Shad Proxy (m25_2_int_01_lob_shad_proxy) FiveM inventory icon
    Lob Shad Proxym25_2_int_01_lob_shad_proxy
    png
  • Lp Cinema (m25_2_int_01_lp_cinema) FiveM inventory icon
    Lp Cinemam25_2_int_01_lp_cinema
    png
  • Lp Dining (m25_2_int_01_lp_dining) FiveM inventory icon
    Lp Diningm25_2_int_01_lp_dining
    png
  • Lp G Bedroom (m25_2_int_01_lp_g_bedroom) FiveM inventory icon
    Lp G Bedroomm25_2_int_01_lp_g_bedroom
    png
  • Lp Gallery (m25_2_int_01_lp_gallery) FiveM inventory icon
    Lp Gallerym25_2_int_01_lp_gallery
    png
  • Lp Lobby (m25_2_int_01_lp_lobby) FiveM inventory icon
    Lp Lobbym25_2_int_01_lp_lobby
    png
  • Lp Lounge (m25_2_int_01_lp_lounge) FiveM inventory icon
    Lp Loungem25_2_int_01_lp_lounge
    png
  • Lp M Bedroom (m25_2_int_01_lp_m_bedroom) FiveM inventory icon
    Lp M Bedroomm25_2_int_01_lp_m_bedroom
    png
  • Lp Office (m25_2_int_01_lp_office) FiveM inventory icon
    Lp Officem25_2_int_01_lp_office
    png
  • Lp Pool Spa (m25_2_int_01_lp_pool_spa) FiveM inventory icon
    Lp Pool Spam25_2_int_01_lp_pool_spa
    png
  • Spa Det01 (m25_2_int_01_spa_det01) FiveM inventory icon
    Spa Det01m25_2_int_01_spa_det01
    png
  • Spa Det03 (m25_2_int_01_spa_det03) FiveM inventory icon
    Spa Det03m25_2_int_01_spa_det03
    png
  • Spa Det04 (m25_2_int_01_spa_det04) FiveM inventory icon
    Spa Det04m25_2_int_01_spa_det04
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['additions_carrmp_reardecal'] = {
        label = 'Additions Carrmp Reardecal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Reardecal',
    },
    ['additions_carrmp_reardetail'] = {
        label = 'Additions Carrmp Reardetail',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Reardetail',
    },
    ['additions_carrmp_reflect_dmmy'] = {
        label = 'Additions Carrmp Reflect Dmmy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Reflect Dmmy',
    },
    ['additions_carrmp_rigging'] = {
        label = 'Additions Carrmp Rigging',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Rigging',
    },
    ['additions_davis'] = {
        label = 'Additions Davis',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Davis',
    },
    ['additions_delperro'] = {
        label = 'Additions Delperro',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Delperro',
    },
    ['additions_legacyfix'] = {
        label = 'Additions Legacyfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Legacyfix',
    },
    ['additions_legacyfix_2'] = {
        label = 'Additions Legacyfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Legacyfix',
    },
    ['additions_legacyfix_3'] = {
        label = 'Additions Legacyfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Legacyfix',
    },
    ['additions_missionrow'] = {
        label = 'Additions Missionrow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Missionrow',
    },
    ['additions_paletobay'] = {
        label = 'Additions Paletobay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Paletobay',
    },
    ['additions_vinewood'] = {
        label = 'Additions Vinewood',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Vinewood',
    },
    ['detailsa'] = {
        label = 'Detailsa',
        weight = 500,
        stack = true,
        close = true,
        description = 'Detailsa',
    },
    ['detailsb'] = {
        label = 'Detailsb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Detailsb',
    },
    ['shadowpxy'] = {
        label = 'Shadowpxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shadowpxy',
    },
    ['detailsa_2'] = {
        label = 'Detailsa',
        weight = 500,
        stack = true,
        close = true,
        description = 'Detailsa',
    },
    ['detailsb_2'] = {
        label = 'Detailsb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Detailsb',
    },
    ['detailsc'] = {
        label = 'Detailsc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Detailsc',
    },
    ['decals'] = {
        label = 'Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals',
    },
    ['decals2'] = {
        label = 'Decals2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals2',
    },
    ['overlay1'] = {
        label = 'Overlay1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Overlay1',
    },
    ['rearovrly'] = {
        label = 'Rearovrly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rearovrly',
    },
    ['decal'] = {
        label = 'Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decal',
    },
    ['decals_2'] = {
        label = 'Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals',
    },
    ['decals003'] = {
        label = 'Decals003',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals003',
    },
    ['decals2_2'] = {
        label = 'Decals2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals2',
    },
    ['overlay'] = {
        label = 'Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Overlay',
    },
    ['ovrlya'] = {
        label = 'Ovrlya',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlya',
    },
    ['ovrlya001'] = {
        label = 'Ovrlya001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlya001',
    },
    ['ovrlya002'] = {
        label = 'Ovrlya002',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlya002',
    },
    ['ovrlya003'] = {
        label = 'Ovrlya003',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlya003',
    },
    ['ovrlyb'] = {
        label = 'Ovrlyb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlyb',
    },
    ['ovrlyb001'] = {
        label = 'Ovrlyb001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlyb001',
    },
    ['ovrlyb002'] = {
        label = 'Ovrlyb002',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovrlyb002',
    },
    ['decals_3'] = {
        label = 'Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals',
    },
    ['overlay_2'] = {
        label = 'Overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Overlay',
    },
    ['bunker_col_prx'] = {
        label = 'Bunker Col Prx',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bunker Col Prx',
    },
    ['ghost_cop'] = {
        label = 'Ghost Cop',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ghost Cop',
    },
    ['ghost_dom'] = {
        label = 'Ghost Dom',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ghost Dom',
    },
    ['scrim'] = {
        label = 'Scrim',
        weight = 500,
        stack = true,
        close = true,
        description = 'Scrim',
    },
    ['details_trim'] = {
        label = 'Details Trim',
        weight = 500,
        stack = true,
        close = true,
        description = 'Details Trim',
    },
    ['decals_4'] = {
        label = 'Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals',
    },
    ['decals_dam'] = {
        label = 'Decals Dam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals Dam',
    },
    ['decals_grime'] = {
        label = 'Decals Grime',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals Grime',
    },
    ['decals_grime_2'] = {
        label = 'Decals Grime',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals Grime',
    },
    ['decals_grime_3'] = {
        label = 'Decals Grime',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals Grime',
    },
    ['decals_grime_4'] = {
        label = 'Decals Grime',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals Grime',
    },
    ['elev_ref_proxy'] = {
        label = 'Elev Ref Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Elev Ref Proxy',
    },
    ['hack_ref_prox'] = {
        label = 'Hack Ref Prox',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hack Ref Prox',
    },
    ['lp_workshop'] = {
        label = 'Lp Workshop',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Workshop',
    },
    ['off_decals'] = {
        label = 'Off Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Off Decals',
    },
    ['veh_ref_proxy'] = {
        label = 'Veh Ref Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Veh Ref Proxy',
    },
    ['emissive'] = {
        label = 'Emissive',
        weight = 500,
        stack = true,
        close = true,
        description = 'Emissive',
    },
    ['og_decals'] = {
        label = 'Og Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Og Decals',
    },
    ['proxy'] = {
        label = 'Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Proxy',
    },
    ['details_steps001'] = {
        label = 'Details Steps001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Details Steps001',
    },
    ['decals_5'] = {
        label = 'Decals',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals',
    },
    ['decals02'] = {
        label = 'Decals02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Decals02',
    },
    ['elev_ref_proxy_2'] = {
        label = 'Elev Ref Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Elev Ref Proxy',
    },
    ['additions_airstrip'] = {
        label = 'Additions Airstrip',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Airstrip',
    },
    ['additions_airstrip_dtl'] = {
        label = 'Additions Airstrip Dtl',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Airstrip Dtl',
    },
    ['additions_collisionfix'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_collisionfix_2'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_collisionfix_3'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_collisionfix_4'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_collisionfix_5'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_collisionfix_6'] = {
        label = 'Additions Collisionfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Collisionfix',
    },
    ['additions_firedamage'] = {
        label = 'Additions Firedamage',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Firedamage',
    },
    ['additions_stairfix'] = {
        label = 'Additions Stairfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Stairfix',
    },
    ['lp'] = {
        label = 'Lp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp',
    },
    ['lp_2'] = {
        label = 'Lp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp',
    },
    ['lp_3'] = {
        label = 'Lp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp',
    },
    ['lp_4'] = {
        label = 'Lp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp',
    },
    ['overallfld'] = {
        label = 'Overallfld',
        weight = 500,
        stack = true,
        close = true,
        description = 'Overallfld',
    },
    ['shadow_proxy'] = {
        label = 'Shadow Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shadow Proxy',
    },
    ['shadow_proxy_2'] = {
        label = 'Shadow Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shadow Proxy',
    },
    ['smoke_lp'] = {
        label = 'Smoke Lp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Smoke Lp',
    },
    ['smoke_ref_proxy'] = {
        label = 'Smoke Ref Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Smoke Ref Proxy',
    },
    ['low_ktn_mesh_units'] = {
        label = 'Low Ktn Mesh Units',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Ktn Mesh Units',
    },
    ['low_ktn_over_decal'] = {
        label = 'Low Ktn Over Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Ktn Over Decal',
    },
    ['low_lng_over_decal'] = {
        label = 'Low Lng Over Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Lng Over Decal',
    },
    ['low_lng_over_normal'] = {
        label = 'Low Lng Over Normal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Lng Over Normal',
    },
    ['low_lng_over_shadow'] = {
        label = 'Low Lng Over Shadow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Lng Over Shadow',
    },
    ['mesh_delta'] = {
        label = 'Mesh Delta',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Delta',
    },
    ['shade_night_em'] = {
        label = 'Shade Night Em',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shade Night Em',
    },
    ['shade_night_em02'] = {
        label = 'Shade Night Em02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shade Night Em02',
    },
    ['shade_night_em03'] = {
        label = 'Shade Night Em03',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shade Night Em03',
    },
    ['shadowobject69'] = {
        label = 'Shadowobject69',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shadowobject69',
    },
    ['shadsy'] = {
        label = 'Shadsy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shadsy',
    },
    ['strsdet01'] = {
        label = 'Strsdet01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Strsdet01',
    },
    ['additions_bobcat'] = {
        label = 'Additions Bobcat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Bobcat',
    },
    ['additions_colfix'] = {
        label = 'Additions Colfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Colfix',
    },
    ['additions_colfix_2'] = {
        label = 'Additions Colfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Colfix',
    },
    ['additions_colfix_3'] = {
        label = 'Additions Colfix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Colfix',
    },
    ['additions_cwash'] = {
        label = 'Additions Cwash',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Cwash',
    },
    ['additions_fix'] = {
        label = 'Additions Fix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Fix',
    },
    ['additions_helitours'] = {
        label = 'Additions Helitours',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Helitours',
    },
    ['additions_smokewater'] = {
        label = 'Additions Smokewater',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Smokewater',
    },
    ['dog_bowl_empty'] = {
        label = 'Dog Bowl Empty',
        weight = 500,
        stack = true,
        close = true,
        description = 'Dog Bowl Empty',
    },
    ['ghostjay'] = {
        label = 'Ghostjay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ghostjay',
    },
    ['afterparty_proxy'] = {
        label = 'Afterparty Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Afterparty Proxy',
    },
    ['collision_proxy'] = {
        label = 'Collision Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Collision Proxy',
    },
    ['l_gr_decal'] = {
        label = 'L Gr Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'L Gr Decal',
    },
    ['l_lob_decal'] = {
        label = 'L Lob Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'L Lob Decal',
    },
    ['l_lob_decal001'] = {
        label = 'L Lob Decal001',
        weight = 500,
        stack = true,
        close = true,
        description = 'L Lob Decal001',
    },
    ['l_mb_decal'] = {
        label = 'L Mb Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'L Mb Decal',
    },
    ['l_off_decal'] = {
        label = 'L Off Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'L Off Decal',
    },
    ['lob_shad_proxy'] = {
        label = 'Lob Shad Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lob Shad Proxy',
    },
    ['lp_cinema'] = {
        label = 'Lp Cinema',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Cinema',
    },
    ['lp_dining'] = {
        label = 'Lp Dining',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Dining',
    },
    ['lp_g_bedroom'] = {
        label = 'Lp G Bedroom',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp G Bedroom',
    },
    ['lp_gallery'] = {
        label = 'Lp Gallery',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Gallery',
    },
    ['lp_lobby'] = {
        label = 'Lp Lobby',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Lobby',
    },
    ['lp_lounge'] = {
        label = 'Lp Lounge',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Lounge',
    },
    ['lp_m_bedroom'] = {
        label = 'Lp M Bedroom',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp M Bedroom',
    },
    ['lp_office'] = {
        label = 'Lp Office',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Office',
    },
    ['lp_pool_spa'] = {
        label = 'Lp Pool Spa',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lp Pool Spa',
    },
    ['spa_det01'] = {
        label = 'Spa Det01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Spa Det01',
    },
    ['spa_det03'] = {
        label = 'Spa Det03',
        weight = 500,
        stack = true,
        close = true,
        description = 'Spa Det03',
    },
    ['spa_det04'] = {
        label = 'Spa Det04',
        weight = 500,
        stack = true,
        close = true,
        description = 'Spa Det04',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in technical props

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like m24_1_mp2024_01_additions_carrmp_reardecal carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.