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CATEGORY 20 OF 24 · 3,831 ICONS

FiveM building and interior structure props — page 20

Page 20 of 32: models 2,281 to 2,400 of the 3,831 in this group, in model-name order. The largest group by a wide margin, and the least item-like: walls, ceilings, floors, roofs, doors, windows, stairs, pillars, railings, gates and the shell pieces the game assembles its own interiors from. Nothing here belongs in an inventory. It is here because the render exists, and because a mapper hunting for the right door is better served by a picture than by a list of names.

3,831 of the 18,574 models in the whole icon library — 20.6% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

3,831 icons

Showing 2,281 to 2,400 of 3,831 · page 20 of 32

  • Lnb Mesh Windows (v_24_lnb_mesh_windows) FiveM inventory icon
    Lnb Mesh Windowsv_24_lnb_mesh_windows
    png
  • Shell (v_24_shell) FiveM inventory icon
    Shellv_24_shell
    png
  • Shlfstudy (v_24_shlfstudy) FiveM inventory icon
    Shlfstudyv_24_shlfstudy
    png
  • Shlfstudybooks (v_24_shlfstudybooks) FiveM inventory icon
    Shlfstudybooksv_24_shlfstudybooks
    png
  • Sta Mesh Glass (v_24_sta_mesh_glass) FiveM inventory icon
    Sta Mesh Glassv_24_sta_mesh_glass
    png
  • Wdr Mesh Windows (v_24_wdr_mesh_windows) FiveM inventory icon
    Wdr Mesh Windowsv_24_wdr_mesh_windows
    png
  • Shut (v_28_an1_shut) FiveM inventory icon
    Shutv_28_an1_shut
    png
  • Shut (v_28_an2_shut) FiveM inventory icon
    Shutv_28_an2_shut
    png
  • Coldr Glass1 (v_28_coldr_glass1) FiveM inventory icon
    Coldr Glass1v_28_coldr_glass1
    png
  • Coldr Glass2 (v_28_coldr_glass2) FiveM inventory icon
    Coldr Glass2v_28_coldr_glass2
    png
  • Coldr Glass3 (v_28_coldr_glass3) FiveM inventory icon
    Coldr Glass3v_28_coldr_glass3
    png
  • Coldr Glass4 (v_28_coldr_glass4) FiveM inventory icon
    Coldr Glass4v_28_coldr_glass4
    png
  • Cover (v_28_ha1_cover) FiveM inventory icon
    Coverv_28_ha1_cover
    png
  • Cover001 (v_28_ha1_cover001) FiveM inventory icon
    Cover001v_28_ha1_cover001
    png
  • Step (v_28_ha1_step) FiveM inventory icon
    Stepv_28_ha1_step
    png
  • Ste1 (v_28_ha2_ste1) FiveM inventory icon
    Ste1v_28_ha2_ste1
    png
  • Ste2 (v_28_ha2_ste2) FiveM inventory icon
    Ste2v_28_ha2_ste2
    png
  • Glas (v_28_lab1_glas) FiveM inventory icon
    Glasv_28_lab1_glas
    png
  • Glass (v_28_lab1_glass) FiveM inventory icon
    Glassv_28_lab1_glass
    png
  • Prh Shut (v_28_prh_shut) FiveM inventory icon
    Prh Shutv_28_prh_shut
    png
  • Prh Strs (v_28_prh_strs) FiveM inventory icon
    Prh Strsv_28_prh_strs
    png
  • Steps (v_28_steps_2) FiveM inventory icon
    Stepsv_28_steps_2
    png
  • Andyblend5 (v_31_andyblend5) FiveM inventory icon
    Andyblend5v_31_andyblend5
    png
  • Andyblend6 (v_31_andyblend6) FiveM inventory icon
    Andyblend6v_31_andyblend6
    png
  • Elec Supports (v_31_elec_supports) FiveM inventory icon
    Elec Supportsv_31_elec_supports
    png
  • Electricityyparetn (v_31_electricityyparetn) FiveM inventory icon
    Electricityyparetnv_31_electricityyparetn
    png
  • V 31 Flow1 (v_31_flow1_0069) FiveM inventory icon
    V 31 Flow1v_31_flow1_0069
    png
  • V 31 Flow1 (v_31_flow1_0079) FiveM inventory icon
    V 31 Flow1v_31_flow1_0079
    png
  • Low Tun Extem (v_31_low_tun_extem) FiveM inventory icon
    Low Tun Extemv_31_low_tun_extem
    png
  • Lowerwater (v_31_lowerwater) FiveM inventory icon
    Lowerwaterv_31_lowerwater
    png
  • Newtun01ol (v_31_newtun01ol) FiveM inventory icon
    Newtun01olv_31_newtun01ol
    png
  • Newtun01water (v_31_newtun01water) FiveM inventory icon
    Newtun01waterv_31_newtun01water
    png
  • Newtun01waterb (v_31_newtun01waterb) FiveM inventory icon
    Newtun01waterbv_31_newtun01waterb
    png
  • Newtun2ol (v_31_newtun2ol) FiveM inventory icon
    Newtun2olv_31_newtun2ol
    png
  • Newtun2sh (v_31_newtun2sh) FiveM inventory icon
    Newtun2shv_31_newtun2sh
    png
  • Newtun2water (v_31_newtun2water) FiveM inventory icon
    Newtun2waterv_31_newtun2water
    png
  • Newtun3ol (v_31_newtun3ol) FiveM inventory icon
    Newtun3olv_31_newtun3ol
    png
  • Newtun3sh (v_31_newtun3sh) FiveM inventory icon
    Newtun3shv_31_newtun3sh
    png
  • Newtun Sh (v_31_newtun_sh) FiveM inventory icon
    Newtun Shv_31_newtun_sh
    png
  • Tun05 (v_31_tun05) FiveM inventory icon
    Tun05v_31_tun05
    png
  • Tun05b (v_31_tun05b) FiveM inventory icon
    Tun05bv_31_tun05b
    png
  • Tun05f (v_31_tun05f) FiveM inventory icon
    Tun05fv_31_tun05f
    png
  • Tun05gravelol (v_31_tun05gravelol) FiveM inventory icon
    Tun05gravelolv_31_tun05gravelol
    png
  • Tun05shadprox (v_31_tun05shadprox) FiveM inventory icon
    Tun05shadproxv_31_tun05shadprox
    png
  • Tun05stationsign (v_31_tun05stationsign) FiveM inventory icon
    Tun05stationsignv_31_tun05stationsign
    png
  • Tun06 (v_31_tun06) FiveM inventory icon
    Tun06v_31_tun06
    png
  • Olay (v_31_tun06_olay) FiveM inventory icon
    Olayv_31_tun06_olay
    png
  • Tun06b (v_31_tun06b) FiveM inventory icon
    Tun06bv_31_tun06b
    png
  • Tun06scrapes (v_31_tun06scrapes) FiveM inventory icon
    Tun06scrapesv_31_tun06scrapes
    png
  • Tun07 (v_31_tun07) FiveM inventory icon
    Tun07v_31_tun07
    png
  • Olay (v_31_tun07_olay) FiveM inventory icon
    Olayv_31_tun07_olay
    png
  • Tun07b (v_31_tun07b) FiveM inventory icon
    Tun07bv_31_tun07b
    png
  • Tun07b001 (v_31_tun07b001) FiveM inventory icon
    Tun07b001v_31_tun07b001
    png
  • Tun07bgate (v_31_tun07bgate) FiveM inventory icon
    Tun07bgatev_31_tun07bgate
    png
  • Tun08 (v_31_tun08) FiveM inventory icon
    Tun08v_31_tun08
    png
  • Olay (v_31_tun08_olay) FiveM inventory icon
    Olayv_31_tun08_olay
    png
  • Tun09 (v_31_tun09) FiveM inventory icon
    Tun09v_31_tun09
    png
  • Tun09b (v_31_tun09b) FiveM inventory icon
    Tun09bv_31_tun09b
    png
  • Tun09bol (v_31_tun09bol) FiveM inventory icon
    Tun09bolv_31_tun09bol
    png
  • Tun09junk005 (v_31_tun09junk005) FiveM inventory icon
    Tun09junk005v_31_tun09junk005
    png
  • Tun09junk009 (v_31_tun09junk009) FiveM inventory icon
    Tun09junk009v_31_tun09junk009
    png
  • Tun09junk009a (v_31_tun09junk009a) FiveM inventory icon
    Tun09junk009av_31_tun09junk009a
    png
  • Tun09junk2 (v_31_tun09junk2) FiveM inventory icon
    Tun09junk2v_31_tun09junk2
    png
  • Gridnew (v_31_tun10_gridnew) FiveM inventory icon
    Gridnewv_31_tun10_gridnew
    png
  • Olay (v_31_tun10_olay) FiveM inventory icon
    Olayv_31_tun10_olay
    png
  • Olaynew (v_31_tun10_olaynew) FiveM inventory icon
    Olaynewv_31_tun10_olaynew
    png
  • Tun10new (v_31_tun10new) FiveM inventory icon
    Tun10newv_31_tun10new
    png
  • Tun 06 Refwater (v_31_tun_06_refwater) FiveM inventory icon
    Tun 06 Refwaterv_31_tun_06_refwater
    png
  • Newols (v_31_tune06_newols) FiveM inventory icon
    Newolsv_31_tune06_newols
    png
  • Newols001 (v_31_tune06_newols001) FiveM inventory icon
    Newols001v_31_tune06_newols001
    png
  • Jh Steps (v_31a_jh_steps) FiveM inventory icon
    Jh Stepsv_31a_jh_steps
    png
  • Jh Tun Plastic (v_31a_jh_tun_plastic) FiveM inventory icon
    Jh Tun Plasticv_31a_jh_tun_plastic
    png
  • Newtun4shpile008 (v_31a_newtun4shpile008) FiveM inventory icon
    Newtun4shpile008v_31a_newtun4shpile008
    png
  • Ootside Bit (v_31a_ootside_bit) FiveM inventory icon
    Ootside Bitv_31a_ootside_bit
    png
  • Reftun2 (v_31a_reftun2) FiveM inventory icon
    Reftun2v_31a_reftun2
    png
  • Start Tun Roombits1 (v_31a_start_tun_roombits1) FiveM inventory icon
    Start Tun Roombits1v_31a_start_tun_roombits1
    png
  • Tun01 (v_31a_tun01) FiveM inventory icon
    Tun01v_31a_tun01
    png
  • Ovly (v_31a_tun01_ovly) FiveM inventory icon
    Ovlyv_31a_tun01_ovly
    png
  • Shpile (v_31a_tun01_shpile) FiveM inventory icon
    Shpilev_31a_tun01_shpile
    png
  • Shpile2 (v_31a_tun01_shpile2) FiveM inventory icon
    Shpile2v_31a_tun01_shpile2
    png
  • Tun01bitsnew (v_31a_tun01bitsnew) FiveM inventory icon
    Tun01bitsnewv_31a_tun01bitsnew
    png
  • Tun01bitsnew2 (v_31a_tun01bitsnew2) FiveM inventory icon
    Tun01bitsnew2v_31a_tun01bitsnew2
    png
  • Tun01rocks (v_31a_tun01rocks) FiveM inventory icon
    Tun01rocksv_31a_tun01rocks
    png
  • Tun01rocks2 (v_31a_tun01rocks2) FiveM inventory icon
    Tun01rocks2v_31a_tun01rocks2
    png
  • Tun02 (v_31a_tun02) FiveM inventory icon
    Tun02v_31a_tun02
    png
  • Tun02bits (v_31a_tun02bits) FiveM inventory icon
    Tun02bitsv_31a_tun02bits
    png
  • Tun02rocks (v_31a_tun02rocks) FiveM inventory icon
    Tun02rocksv_31a_tun02rocks
    png
  • Tun03 (v_31a_tun03) FiveM inventory icon
    Tun03v_31a_tun03
    png
  • Tun03i (v_31a_tun03i) FiveM inventory icon
    Tun03iv_31a_tun03i
    png
  • Tun03j (v_31a_tun03j) FiveM inventory icon
    Tun03jv_31a_tun03j
    png
  • Tun03k (v_31a_tun03k) FiveM inventory icon
    Tun03kv_31a_tun03k
    png
  • Tun03l (v_31a_tun03l) FiveM inventory icon
    Tun03lv_31a_tun03l
    png
  • Tun03m (v_31a_tun03m) FiveM inventory icon
    Tun03mv_31a_tun03m
    png
  • Tun03n (v_31a_tun03n) FiveM inventory icon
    Tun03nv_31a_tun03n
    png
  • Tun03o (v_31a_tun03o) FiveM inventory icon
    Tun03ov_31a_tun03o
    png
  • Tun03p (v_31a_tun03p) FiveM inventory icon
    Tun03pv_31a_tun03p
    png
  • Olay (v_31a_tun04_olay) FiveM inventory icon
    Olayv_31a_tun04_olay
    png
  • Tun 03frame (v_31a_tun_03frame) FiveM inventory icon
    Tun 03framev_31a_tun_03frame
    png
  • Tun 05fakelod (v_31a_tun_05fakelod) FiveM inventory icon
    Tun 05fakelodv_31a_tun_05fakelod
    png
  • Tun Puds (v_31a_tun_puds) FiveM inventory icon
    Tun Pudsv_31a_tun_puds
    png
  • Tunroof (v_31a_tunroof_01) FiveM inventory icon
    Tunroofv_31a_tunroof_01
    png
  • Tunspoxyshadow (v_31a_tunspoxyshadow) FiveM inventory icon
    Tunspoxyshadowv_31a_tunspoxyshadow
    png
  • Tunswap Plastic (v_31a_tunswap_plastic) FiveM inventory icon
    Tunswap Plasticv_31a_tunswap_plastic
    png
  • Tunswap Platforms (v_31a_tunswap_platforms) FiveM inventory icon
    Tunswap Platformsv_31a_tunswap_platforms
    png
  • Tunswap Puds (v_31a_tunswap_puds) FiveM inventory icon
    Tunswap Pudsv_31a_tunswap_puds
    png
  • Tunswap Sheet (v_31a_tunswap_sheet) FiveM inventory icon
    Tunswap Sheetv_31a_tunswap_sheet
    png
  • Tunswap Steps (v_31a_tunswap_steps) FiveM inventory icon
    Tunswap Stepsv_31a_tunswap_steps
    png
  • Tunswap Tower (v_31a_tunswap_tower) FiveM inventory icon
    Tunswap Towerv_31a_tunswap_tower
    png
  • Tunswapbitofcrap (v_31a_tunswapbitofcrap) FiveM inventory icon
    Tunswapbitofcrapv_31a_tunswapbitofcrap
    png
  • Tunswapbits (v_31a_tunswapbits) FiveM inventory icon
    Tunswapbitsv_31a_tunswapbits
    png
  • Tunswaphit1 (v_31a_tunswaphit1) FiveM inventory icon
    Tunswaphit1v_31a_tunswaphit1
    png
  • Tunswapover1 (v_31a_tunswapover1) FiveM inventory icon
    Tunswapover1v_31a_tunswapover1
    png
  • Tunswaptunroof (v_31a_tunswaptunroof) FiveM inventory icon
    Tunswaptunroofv_31a_tunswaptunroof
    png
  • Tunswapwalls (v_31a_tunswapwalls) FiveM inventory icon
    Tunswapwallsv_31a_tunswapwalls
    png
  • Tunswapwallthing (v_31a_tunswapwallthing) FiveM inventory icon
    Tunswapwallthingv_31a_tunswapwallthing
    png
  • Tuntobankol (v_31a_tuntobankol) FiveM inventory icon
    Tuntobankolv_31a_tuntobankol
    png
  • V (v_34_5) FiveM inventory icon
    Vv_34_5
    png
  • Cb Glass (v_34_cb_glass) FiveM inventory icon
    Cb Glassv_34_cb_glass
    png
  • Cb Glass2 (v_34_cb_glass2) FiveM inventory icon
    Cb Glass2v_34_cb_glass2
    png
  • Cb Glass3 (v_34_cb_glass3) FiveM inventory icon
    Cb Glass3v_34_cb_glass3
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['lnb_mesh_windows'] = {
        label = 'Lnb Mesh Windows',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lnb Mesh Windows',
    },
    ['shell'] = {
        label = 'Shell',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shell',
    },
    ['shlfstudy'] = {
        label = 'Shlfstudy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shlfstudy',
    },
    ['shlfstudybooks'] = {
        label = 'Shlfstudybooks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shlfstudybooks',
    },
    ['sta_mesh_glass'] = {
        label = 'Sta Mesh Glass',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sta Mesh Glass',
    },
    ['wdr_mesh_windows'] = {
        label = 'Wdr Mesh Windows',
        weight = 500,
        stack = true,
        close = true,
        description = 'Wdr Mesh Windows',
    },
    ['shut'] = {
        label = 'Shut',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shut',
    },
    ['shut_2'] = {
        label = 'Shut',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shut',
    },
    ['coldr_glass1'] = {
        label = 'Coldr Glass1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coldr Glass1',
    },
    ['coldr_glass2'] = {
        label = 'Coldr Glass2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coldr Glass2',
    },
    ['coldr_glass3'] = {
        label = 'Coldr Glass3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coldr Glass3',
    },
    ['coldr_glass4'] = {
        label = 'Coldr Glass4',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coldr Glass4',
    },
    ['cover'] = {
        label = 'Cover',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cover',
    },
    ['cover001'] = {
        label = 'Cover001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cover001',
    },
    ['step'] = {
        label = 'Step',
        weight = 500,
        stack = true,
        close = true,
        description = 'Step',
    },
    ['ste1'] = {
        label = 'Ste1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ste1',
    },
    ['ste2'] = {
        label = 'Ste2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ste2',
    },
    ['glas'] = {
        label = 'Glas',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glas',
    },
    ['glass'] = {
        label = 'Glass',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glass',
    },
    ['prh_shut'] = {
        label = 'Prh Shut',
        weight = 500,
        stack = true,
        close = true,
        description = 'Prh Shut',
    },
    ['prh_strs'] = {
        label = 'Prh Strs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Prh Strs',
    },
    ['steps'] = {
        label = 'Steps',
        weight = 500,
        stack = true,
        close = true,
        description = 'Steps',
    },
    ['andyblend5'] = {
        label = 'Andyblend5',
        weight = 500,
        stack = true,
        close = true,
        description = 'Andyblend5',
    },
    ['andyblend6'] = {
        label = 'Andyblend6',
        weight = 500,
        stack = true,
        close = true,
        description = 'Andyblend6',
    },
    ['elec_supports'] = {
        label = 'Elec Supports',
        weight = 500,
        stack = true,
        close = true,
        description = 'Elec Supports',
    },
    ['electricityyparetn'] = {
        label = 'Electricityyparetn',
        weight = 500,
        stack = true,
        close = true,
        description = 'Electricityyparetn',
    },
    ['v_31_flow1'] = {
        label = 'V 31 Flow1',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 31 Flow1',
    },
    ['v_31_flow1_2'] = {
        label = 'V 31 Flow1',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 31 Flow1',
    },
    ['low_tun_extem'] = {
        label = 'Low Tun Extem',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Tun Extem',
    },
    ['lowerwater'] = {
        label = 'Lowerwater',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lowerwater',
    },
    ['newtun01ol'] = {
        label = 'Newtun01ol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun01ol',
    },
    ['newtun01water'] = {
        label = 'Newtun01water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun01water',
    },
    ['newtun01waterb'] = {
        label = 'Newtun01waterb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun01waterb',
    },
    ['newtun2ol'] = {
        label = 'Newtun2ol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun2ol',
    },
    ['newtun2sh'] = {
        label = 'Newtun2sh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun2sh',
    },
    ['newtun2water'] = {
        label = 'Newtun2water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun2water',
    },
    ['newtun3ol'] = {
        label = 'Newtun3ol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun3ol',
    },
    ['newtun3sh'] = {
        label = 'Newtun3sh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun3sh',
    },
    ['newtun_sh'] = {
        label = 'Newtun Sh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun Sh',
    },
    ['tun05'] = {
        label = 'Tun05',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05',
    },
    ['tun05b'] = {
        label = 'Tun05b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05b',
    },
    ['tun05f'] = {
        label = 'Tun05f',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05f',
    },
    ['tun05gravelol'] = {
        label = 'Tun05gravelol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05gravelol',
    },
    ['tun05shadprox'] = {
        label = 'Tun05shadprox',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05shadprox',
    },
    ['tun05stationsign'] = {
        label = 'Tun05stationsign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun05stationsign',
    },
    ['tun06'] = {
        label = 'Tun06',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun06',
    },
    ['olay'] = {
        label = 'Olay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olay',
    },
    ['tun06b'] = {
        label = 'Tun06b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun06b',
    },
    ['tun06scrapes'] = {
        label = 'Tun06scrapes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun06scrapes',
    },
    ['tun07'] = {
        label = 'Tun07',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun07',
    },
    ['olay_2'] = {
        label = 'Olay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olay',
    },
    ['tun07b'] = {
        label = 'Tun07b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun07b',
    },
    ['tun07b001'] = {
        label = 'Tun07b001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun07b001',
    },
    ['tun07bgate'] = {
        label = 'Tun07bgate',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun07bgate',
    },
    ['tun08'] = {
        label = 'Tun08',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun08',
    },
    ['olay_3'] = {
        label = 'Olay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olay',
    },
    ['tun09'] = {
        label = 'Tun09',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09',
    },
    ['tun09b'] = {
        label = 'Tun09b',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09b',
    },
    ['tun09bol'] = {
        label = 'Tun09bol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09bol',
    },
    ['tun09junk005'] = {
        label = 'Tun09junk005',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09junk005',
    },
    ['tun09junk009'] = {
        label = 'Tun09junk009',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09junk009',
    },
    ['tun09junk009a'] = {
        label = 'Tun09junk009a',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09junk009a',
    },
    ['tun09junk2'] = {
        label = 'Tun09junk2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun09junk2',
    },
    ['gridnew'] = {
        label = 'Gridnew',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gridnew',
    },
    ['olay_4'] = {
        label = 'Olay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olay',
    },
    ['olaynew'] = {
        label = 'Olaynew',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olaynew',
    },
    ['tun10new'] = {
        label = 'Tun10new',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun10new',
    },
    ['tun_06_refwater'] = {
        label = 'Tun 06 Refwater',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun 06 Refwater',
    },
    ['newols'] = {
        label = 'Newols',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newols',
    },
    ['newols001'] = {
        label = 'Newols001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newols001',
    },
    ['jh_steps'] = {
        label = 'Jh Steps',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jh Steps',
    },
    ['jh_tun_plastic'] = {
        label = 'Jh Tun Plastic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jh Tun Plastic',
    },
    ['newtun4shpile008'] = {
        label = 'Newtun4shpile008',
        weight = 500,
        stack = true,
        close = true,
        description = 'Newtun4shpile008',
    },
    ['ootside_bit'] = {
        label = 'Ootside Bit',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ootside Bit',
    },
    ['reftun2'] = {
        label = 'Reftun2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Reftun2',
    },
    ['start_tun_roombits1'] = {
        label = 'Start Tun Roombits1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Start Tun Roombits1',
    },
    ['tun01'] = {
        label = 'Tun01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun01',
    },
    ['ovly'] = {
        label = 'Ovly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ovly',
    },
    ['shpile'] = {
        label = 'Shpile',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shpile',
    },
    ['shpile2'] = {
        label = 'Shpile2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shpile2',
    },
    ['tun01bitsnew'] = {
        label = 'Tun01bitsnew',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun01bitsnew',
    },
    ['tun01bitsnew2'] = {
        label = 'Tun01bitsnew2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun01bitsnew2',
    },
    ['tun01rocks'] = {
        label = 'Tun01rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun01rocks',
    },
    ['tun01rocks2'] = {
        label = 'Tun01rocks2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun01rocks2',
    },
    ['tun02'] = {
        label = 'Tun02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun02',
    },
    ['tun02bits'] = {
        label = 'Tun02bits',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun02bits',
    },
    ['tun02rocks'] = {
        label = 'Tun02rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun02rocks',
    },
    ['tun03'] = {
        label = 'Tun03',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03',
    },
    ['tun03i'] = {
        label = 'Tun03i',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03i',
    },
    ['tun03j'] = {
        label = 'Tun03j',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03j',
    },
    ['tun03k'] = {
        label = 'Tun03k',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03k',
    },
    ['tun03l'] = {
        label = 'Tun03l',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03l',
    },
    ['tun03m'] = {
        label = 'Tun03m',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03m',
    },
    ['tun03n'] = {
        label = 'Tun03n',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03n',
    },
    ['tun03o'] = {
        label = 'Tun03o',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03o',
    },
    ['tun03p'] = {
        label = 'Tun03p',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun03p',
    },
    ['olay_5'] = {
        label = 'Olay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Olay',
    },
    ['tun_03frame'] = {
        label = 'Tun 03frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun 03frame',
    },
    ['tun_05fakelod'] = {
        label = 'Tun 05fakelod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun 05fakelod',
    },
    ['tun_puds'] = {
        label = 'Tun Puds',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tun Puds',
    },
    ['tunroof'] = {
        label = 'Tunroof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunroof',
    },
    ['tunspoxyshadow'] = {
        label = 'Tunspoxyshadow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunspoxyshadow',
    },
    ['tunswap_plastic'] = {
        label = 'Tunswap Plastic',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Plastic',
    },
    ['tunswap_platforms'] = {
        label = 'Tunswap Platforms',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Platforms',
    },
    ['tunswap_puds'] = {
        label = 'Tunswap Puds',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Puds',
    },
    ['tunswap_sheet'] = {
        label = 'Tunswap Sheet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Sheet',
    },
    ['tunswap_steps'] = {
        label = 'Tunswap Steps',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Steps',
    },
    ['tunswap_tower'] = {
        label = 'Tunswap Tower',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswap Tower',
    },
    ['tunswapbitofcrap'] = {
        label = 'Tunswapbitofcrap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswapbitofcrap',
    },
    ['tunswapbits'] = {
        label = 'Tunswapbits',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswapbits',
    },
    ['tunswaphit1'] = {
        label = 'Tunswaphit1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswaphit1',
    },
    ['tunswapover1'] = {
        label = 'Tunswapover1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswapover1',
    },
    ['tunswaptunroof'] = {
        label = 'Tunswaptunroof',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswaptunroof',
    },
    ['tunswapwalls'] = {
        label = 'Tunswapwalls',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswapwalls',
    },
    ['tunswapwallthing'] = {
        label = 'Tunswapwallthing',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tunswapwallthing',
    },
    ['tuntobankol'] = {
        label = 'Tuntobankol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tuntobankol',
    },
    ['v'] = {
        label = 'V',
        weight = 500,
        stack = true,
        close = true,
        description = 'V',
    },
    ['cb_glass'] = {
        label = 'Cb Glass',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cb Glass',
    },
    ['cb_glass2'] = {
        label = 'Cb Glass2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cb Glass2',
    },
    ['cb_glass3'] = {
        label = 'Cb Glass3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cb Glass3',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in building structure

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_24_lnb_mesh_windows carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.