CATEGORY 19 OF 24 · 570 ICONS
FiveM street and roadway props — page 4
Page 4 of 5: models 361 to 480 of the 570 in this group, in model-name order. Road barriers, traffic cones, bollards, fences, gates, bins, poles, kerb sections, rail track, tunnel pieces and the rest of the street fittings. Roadblock, towing and event scripts spawn from this group constantly, so the hash is the useful half of the card.
570 of the 18,574 models in the whole icon library — 3.1% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 361 to 480 of 570 · page 4 of 5
- Ld Barrier

prop_ld_barrier_01 - Ld Rail

prop_ld_rail_01 - Ld Rail

prop_ld_rail_02 - Letterbox

prop_letterbox_04 - Lrggate

prop_lrggate_01_l - Lrggate 01 Pst

prop_lrggate_01_pst - Lrggate

prop_lrggate_01_r - Lrggate

prop_lrggate_01c_l - Lrggate

prop_lrggate_01c_r - Lrggate 02 Ld

prop_lrggate_02_ld - Lrggate

prop_lrggate_03a - Lrggate

prop_lrggate_03b - Lrggate 03b Ld

prop_lrggate_03b_ld - Lrggate

prop_lrggate_04a - Lrggate

prop_lrggate_05a - Lrggate

prop_lrggate_06a - Mk Cone

prop_mk_cone - Arrow Barrier

prop_mp_arrow_barrier_01 - Barrier

prop_mp_barrier_01 - Barrier

prop_mp_barrier_01b - Barrier

prop_mp_barrier_02 - Barrier

prop_mp_barrier_02b - Cone

prop_mp_cone_01 - Cone

prop_mp_cone_02 - Cone

prop_mp_cone_03 - Cone

prop_mp_cone_04 - Pier Kiosk

prop_pier_kiosk_01 - Pier Kiosk

prop_pier_kiosk_02 - Pier Kiosk

prop_pier_kiosk_03 - Plas Barier

prop_plas_barier_01a - Premier Fence

prop_premier_fence_01 - Premier Fence

prop_premier_fence_02 - Rail Boxcar

prop_rail_boxcar - Rail Boxcar2

prop_rail_boxcar2 - Rail Boxcar3

prop_rail_boxcar3 - Rail Boxcar4

prop_rail_boxcar4 - Rail Boxcar5

prop_rail_boxcar5 - Rail Boxcar5

prop_rail_boxcar5_d - Rail Buffer

prop_rail_buffer_01 - Rail Buffer

prop_rail_buffer_02 - Rail Points01

prop_rail_points01 - Rail Points02

prop_rail_points02 - Rail Sigbox01

prop_rail_sigbox01 - Rail Sigbox02

prop_rail_sigbox02 - Rail Signals02

prop_rail_signals02 - Rail Tankcar

prop_rail_tankcar - Rail Tankcar2

prop_rail_tankcar2 - Rail Tankcar3

prop_rail_tankcar3 - Rail Wellcar

prop_rail_wellcar - Rail Wellcar2

prop_rail_wellcar2 - Railsleepers01

prop_railsleepers01 - Railsleepers02

prop_railsleepers02 - Recyclebin

prop_recyclebin_02_c - Recyclebin

prop_recyclebin_02_d - Recyclebin

prop_recyclebin_02a - Recyclebin

prop_recyclebin_02b - Recyclebin

prop_recyclebin_03_a - Recyclebin

prop_recyclebin_04_a - Recyclebin

prop_recyclebin_04_b - Recyclebin

prop_recyclebin_05_a - Roadcone01a

prop_roadcone01a - Roadcone01b

prop_roadcone01b - Roadcone01c

prop_roadcone01c - Roadcone02a

prop_roadcone02a - Roadcone02b

prop_roadcone02b - Roadcone02c

prop_roadcone02c - Gate

prop_sc1_06_gate_l - Gate

prop_sc1_06_gate_r - Sec Gate

prop_sec_gate_01b - Sec Gate

prop_sec_gate_01c - Sec Gate

prop_sec_gate_01d - Gate

prop_sm_27_gate_02 - Gate

prop_sm_27_gate_03 - Gate

prop_sm_27_gate_04 - Snow Bin

prop_snow_bin_01 - Snow Bin

prop_snow_bin_02 - Snow Facgate

prop_snow_facgate_01 - Snow Fnclink 03crnr2

prop_snow_fnclink_03crnr2 - Snow Fnclink

prop_snow_fnclink_03h - Snow Fnclink

prop_snow_fnclink_03i - Snow Gate Farm

prop_snow_gate_farm_03 - Snow Rail Signals02

prop_snow_rail_signals02 - Snow Traffic Rail

prop_snow_traffic_rail_1a - Snow Traffic Rail

prop_snow_traffic_rail_1b - Start Gate

prop_start_gate_01 - Start Gate

prop_start_gate_01b - Strip Pole

prop_strip_pole_01 - Tail Gate Col

prop_tail_gate_col - Taxi Meter

prop_taxi_meter_1 - Taxi Meter

prop_taxi_meter_2 - Tea Trolly

prop_tea_trolly - Traffic Rail

prop_traffic_rail_1c - Tram Pole Double01

prop_tram_pole_double01 - Tram Pole Double02

prop_tram_pole_double02 - Tram Pole Double03

prop_tram_pole_double03 - Tram Pole Roadside

prop_tram_pole_roadside - Tram Pole Single01

prop_tram_pole_single01 - Tram Pole Single02

prop_tram_pole_single02 - Tram Pole Wide01

prop_tram_pole_wide01 - Tunnel Liner01

prop_tunnel_liner01 - Tunnel Liner02

prop_tunnel_liner02 - Tunnel Liner03

prop_tunnel_liner03 - Turnstyle

prop_turnstyle_01 - Fountain

prop_w_fountain_01 - Fnc

sf_prop_sf_fnc_01a - Fncsec

sf_prop_sf_fncsec_01a - Test Prop Gravetomb

test_prop_gravetomb_01a - Test Prop Gravetomb

test_prop_gravetomb_02a - Gate

tr_prop_tr_gate_l_01a - Gate

tr_prop_tr_gate_r_01a - Abbcoofence

v_11_abbcoofence - Abbmain2 Rails

v_11_abbmain2_rails - Abbmain3 Rails

v_11_abbmain3_rails - Mincertrolley

v_11_mincertrolley - Strpbarrier

v_19_strpbarrier - Jh Tunn

v_31a_jh_tunn_01a - Jh Tunn

v_31a_jh_tunn_02a - Jh Tunn

v_31a_jh_tunn_02b - Jh Tunn

v_31a_jh_tunn_02c - Jh Tunn

v_31a_jh_tunn_02x
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['ld_barrier'] = {
label = 'Ld Barrier',
weight = 500,
stack = true,
close = true,
description = 'Ld Barrier',
},
['ld_rail'] = {
label = 'Ld Rail',
weight = 500,
stack = true,
close = true,
description = 'Ld Rail',
},
['ld_rail_2'] = {
label = 'Ld Rail',
weight = 500,
stack = true,
close = true,
description = 'Ld Rail',
},
['letterbox'] = {
label = 'Letterbox',
weight = 500,
stack = true,
close = true,
description = 'Letterbox',
},
['lrggate'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_01_pst'] = {
label = 'Lrggate 01 Pst',
weight = 500,
stack = true,
close = true,
description = 'Lrggate 01 Pst',
},
['lrggate_2'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_3'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_4'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_02_ld'] = {
label = 'Lrggate 02 Ld',
weight = 500,
stack = true,
close = true,
description = 'Lrggate 02 Ld',
},
['lrggate_5'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_6'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_03b_ld'] = {
label = 'Lrggate 03b Ld',
weight = 500,
stack = true,
close = true,
description = 'Lrggate 03b Ld',
},
['lrggate_7'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_8'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['lrggate_9'] = {
label = 'Lrggate',
weight = 500,
stack = true,
close = true,
description = 'Lrggate',
},
['mk_cone'] = {
label = 'Mk Cone',
weight = 500,
stack = true,
close = true,
description = 'Mk Cone',
},
['arrow_barrier'] = {
label = 'Arrow Barrier',
weight = 500,
stack = true,
close = true,
description = 'Arrow Barrier',
},
['barrier'] = {
label = 'Barrier',
weight = 500,
stack = true,
close = true,
description = 'Barrier',
},
['barrier_2'] = {
label = 'Barrier',
weight = 500,
stack = true,
close = true,
description = 'Barrier',
},
['barrier_3'] = {
label = 'Barrier',
weight = 500,
stack = true,
close = true,
description = 'Barrier',
},
['barrier_4'] = {
label = 'Barrier',
weight = 500,
stack = true,
close = true,
description = 'Barrier',
},
['cone'] = {
label = 'Cone',
weight = 500,
stack = true,
close = true,
description = 'Cone',
},
['cone_2'] = {
label = 'Cone',
weight = 500,
stack = true,
close = true,
description = 'Cone',
},
['cone_3'] = {
label = 'Cone',
weight = 500,
stack = true,
close = true,
description = 'Cone',
},
['cone_4'] = {
label = 'Cone',
weight = 500,
stack = true,
close = true,
description = 'Cone',
},
['pier_kiosk'] = {
label = 'Pier Kiosk',
weight = 500,
stack = true,
close = true,
description = 'Pier Kiosk',
},
['pier_kiosk_2'] = {
label = 'Pier Kiosk',
weight = 500,
stack = true,
close = true,
description = 'Pier Kiosk',
},
['pier_kiosk_3'] = {
label = 'Pier Kiosk',
weight = 500,
stack = true,
close = true,
description = 'Pier Kiosk',
},
['plas_barier'] = {
label = 'Plas Barier',
weight = 500,
stack = true,
close = true,
description = 'Plas Barier',
},
['premier_fence'] = {
label = 'Premier Fence',
weight = 500,
stack = true,
close = true,
description = 'Premier Fence',
},
['premier_fence_2'] = {
label = 'Premier Fence',
weight = 500,
stack = true,
close = true,
description = 'Premier Fence',
},
['rail_boxcar'] = {
label = 'Rail Boxcar',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar',
},
['rail_boxcar2'] = {
label = 'Rail Boxcar2',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar2',
},
['rail_boxcar3'] = {
label = 'Rail Boxcar3',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar3',
},
['rail_boxcar4'] = {
label = 'Rail Boxcar4',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar4',
},
['rail_boxcar5'] = {
label = 'Rail Boxcar5',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar5',
},
['rail_boxcar5_2'] = {
label = 'Rail Boxcar5',
weight = 500,
stack = true,
close = true,
description = 'Rail Boxcar5',
},
['rail_buffer'] = {
label = 'Rail Buffer',
weight = 500,
stack = true,
close = true,
description = 'Rail Buffer',
},
['rail_buffer_2'] = {
label = 'Rail Buffer',
weight = 500,
stack = true,
close = true,
description = 'Rail Buffer',
},
['rail_points01'] = {
label = 'Rail Points01',
weight = 500,
stack = true,
close = true,
description = 'Rail Points01',
},
['rail_points02'] = {
label = 'Rail Points02',
weight = 500,
stack = true,
close = true,
description = 'Rail Points02',
},
['rail_sigbox01'] = {
label = 'Rail Sigbox01',
weight = 500,
stack = true,
close = true,
description = 'Rail Sigbox01',
},
['rail_sigbox02'] = {
label = 'Rail Sigbox02',
weight = 500,
stack = true,
close = true,
description = 'Rail Sigbox02',
},
['rail_signals02'] = {
label = 'Rail Signals02',
weight = 500,
stack = true,
close = true,
description = 'Rail Signals02',
},
['rail_tankcar'] = {
label = 'Rail Tankcar',
weight = 500,
stack = true,
close = true,
description = 'Rail Tankcar',
},
['rail_tankcar2'] = {
label = 'Rail Tankcar2',
weight = 500,
stack = true,
close = true,
description = 'Rail Tankcar2',
},
['rail_tankcar3'] = {
label = 'Rail Tankcar3',
weight = 500,
stack = true,
close = true,
description = 'Rail Tankcar3',
},
['rail_wellcar'] = {
label = 'Rail Wellcar',
weight = 500,
stack = true,
close = true,
description = 'Rail Wellcar',
},
['rail_wellcar2'] = {
label = 'Rail Wellcar2',
weight = 500,
stack = true,
close = true,
description = 'Rail Wellcar2',
},
['railsleepers01'] = {
label = 'Railsleepers01',
weight = 500,
stack = true,
close = true,
description = 'Railsleepers01',
},
['railsleepers02'] = {
label = 'Railsleepers02',
weight = 500,
stack = true,
close = true,
description = 'Railsleepers02',
},
['recyclebin'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_2'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_3'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_4'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_5'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_6'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_7'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['recyclebin_8'] = {
label = 'Recyclebin',
weight = 500,
stack = true,
close = true,
description = 'Recyclebin',
},
['roadcone01a'] = {
label = 'Roadcone01a',
weight = 500,
stack = true,
close = true,
description = 'Roadcone01a',
},
['roadcone01b'] = {
label = 'Roadcone01b',
weight = 500,
stack = true,
close = true,
description = 'Roadcone01b',
},
['roadcone01c'] = {
label = 'Roadcone01c',
weight = 500,
stack = true,
close = true,
description = 'Roadcone01c',
},
['roadcone02a'] = {
label = 'Roadcone02a',
weight = 500,
stack = true,
close = true,
description = 'Roadcone02a',
},
['roadcone02b'] = {
label = 'Roadcone02b',
weight = 500,
stack = true,
close = true,
description = 'Roadcone02b',
},
['roadcone02c'] = {
label = 'Roadcone02c',
weight = 500,
stack = true,
close = true,
description = 'Roadcone02c',
},
['gate'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['gate_2'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['sec_gate'] = {
label = 'Sec Gate',
weight = 500,
stack = true,
close = true,
description = 'Sec Gate',
},
['sec_gate_2'] = {
label = 'Sec Gate',
weight = 500,
stack = true,
close = true,
description = 'Sec Gate',
},
['sec_gate_3'] = {
label = 'Sec Gate',
weight = 500,
stack = true,
close = true,
description = 'Sec Gate',
},
['gate_3'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['gate_4'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['gate_5'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['snow_bin'] = {
label = 'Snow Bin',
weight = 500,
stack = true,
close = true,
description = 'Snow Bin',
},
['snow_bin_2'] = {
label = 'Snow Bin',
weight = 500,
stack = true,
close = true,
description = 'Snow Bin',
},
['snow_facgate'] = {
label = 'Snow Facgate',
weight = 500,
stack = true,
close = true,
description = 'Snow Facgate',
},
['snow_fnclink_03crnr2'] = {
label = 'Snow Fnclink 03crnr2',
weight = 500,
stack = true,
close = true,
description = 'Snow Fnclink 03crnr2',
},
['snow_fnclink'] = {
label = 'Snow Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Snow Fnclink',
},
['snow_fnclink_2'] = {
label = 'Snow Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Snow Fnclink',
},
['snow_gate_farm'] = {
label = 'Snow Gate Farm',
weight = 500,
stack = true,
close = true,
description = 'Snow Gate Farm',
},
['snow_rail_signals02'] = {
label = 'Snow Rail Signals02',
weight = 500,
stack = true,
close = true,
description = 'Snow Rail Signals02',
},
['snow_traffic_rail'] = {
label = 'Snow Traffic Rail',
weight = 500,
stack = true,
close = true,
description = 'Snow Traffic Rail',
},
['snow_traffic_rail_2'] = {
label = 'Snow Traffic Rail',
weight = 500,
stack = true,
close = true,
description = 'Snow Traffic Rail',
},
['start_gate'] = {
label = 'Start Gate',
weight = 500,
stack = true,
close = true,
description = 'Start Gate',
},
['start_gate_2'] = {
label = 'Start Gate',
weight = 500,
stack = true,
close = true,
description = 'Start Gate',
},
['strip_pole'] = {
label = 'Strip Pole',
weight = 500,
stack = true,
close = true,
description = 'Strip Pole',
},
['tail_gate_col'] = {
label = 'Tail Gate Col',
weight = 500,
stack = true,
close = true,
description = 'Tail Gate Col',
},
['taxi_meter'] = {
label = 'Taxi Meter',
weight = 500,
stack = true,
close = true,
description = 'Taxi Meter',
},
['taxi_meter_2'] = {
label = 'Taxi Meter',
weight = 500,
stack = true,
close = true,
description = 'Taxi Meter',
},
['tea_trolly'] = {
label = 'Tea Trolly',
weight = 500,
stack = true,
close = true,
description = 'Tea Trolly',
},
['traffic_rail'] = {
label = 'Traffic Rail',
weight = 500,
stack = true,
close = true,
description = 'Traffic Rail',
},
['tram_pole_double01'] = {
label = 'Tram Pole Double01',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Double01',
},
['tram_pole_double02'] = {
label = 'Tram Pole Double02',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Double02',
},
['tram_pole_double03'] = {
label = 'Tram Pole Double03',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Double03',
},
['tram_pole_roadside'] = {
label = 'Tram Pole Roadside',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Roadside',
},
['tram_pole_single01'] = {
label = 'Tram Pole Single01',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Single01',
},
['tram_pole_single02'] = {
label = 'Tram Pole Single02',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Single02',
},
['tram_pole_wide01'] = {
label = 'Tram Pole Wide01',
weight = 500,
stack = true,
close = true,
description = 'Tram Pole Wide01',
},
['tunnel_liner01'] = {
label = 'Tunnel Liner01',
weight = 500,
stack = true,
close = true,
description = 'Tunnel Liner01',
},
['tunnel_liner02'] = {
label = 'Tunnel Liner02',
weight = 500,
stack = true,
close = true,
description = 'Tunnel Liner02',
},
['tunnel_liner03'] = {
label = 'Tunnel Liner03',
weight = 500,
stack = true,
close = true,
description = 'Tunnel Liner03',
},
['turnstyle'] = {
label = 'Turnstyle',
weight = 500,
stack = true,
close = true,
description = 'Turnstyle',
},
['fountain'] = {
label = 'Fountain',
weight = 500,
stack = true,
close = true,
description = 'Fountain',
},
['fnc'] = {
label = 'Fnc',
weight = 500,
stack = true,
close = true,
description = 'Fnc',
},
['fncsec'] = {
label = 'Fncsec',
weight = 500,
stack = true,
close = true,
description = 'Fncsec',
},
['test_prop_gravetomb'] = {
label = 'Test Prop Gravetomb',
weight = 500,
stack = true,
close = true,
description = 'Test Prop Gravetomb',
},
['test_prop_gravetomb_2'] = {
label = 'Test Prop Gravetomb',
weight = 500,
stack = true,
close = true,
description = 'Test Prop Gravetomb',
},
['gate_6'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['gate_7'] = {
label = 'Gate',
weight = 500,
stack = true,
close = true,
description = 'Gate',
},
['abbcoofence'] = {
label = 'Abbcoofence',
weight = 500,
stack = true,
close = true,
description = 'Abbcoofence',
},
['abbmain2_rails'] = {
label = 'Abbmain2 Rails',
weight = 500,
stack = true,
close = true,
description = 'Abbmain2 Rails',
},
['abbmain3_rails'] = {
label = 'Abbmain3 Rails',
weight = 500,
stack = true,
close = true,
description = 'Abbmain3 Rails',
},
['mincertrolley'] = {
label = 'Mincertrolley',
weight = 500,
stack = true,
close = true,
description = 'Mincertrolley',
},
['strpbarrier'] = {
label = 'Strpbarrier',
weight = 500,
stack = true,
close = true,
description = 'Strpbarrier',
},
['jh_tunn'] = {
label = 'Jh Tunn',
weight = 500,
stack = true,
close = true,
description = 'Jh Tunn',
},
['jh_tunn_2'] = {
label = 'Jh Tunn',
weight = 500,
stack = true,
close = true,
description = 'Jh Tunn',
},
['jh_tunn_3'] = {
label = 'Jh Tunn',
weight = 500,
stack = true,
close = true,
description = 'Jh Tunn',
},
['jh_tunn_4'] = {
label = 'Jh Tunn',
weight = 500,
stack = true,
close = true,
description = 'Jh Tunn',
},
['jh_tunn_5'] = {
label = 'Jh Tunn',
weight = 500,
stack = true,
close = true,
description = 'Jh Tunn',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in street and roadway
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_ld_barrier_01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.