CATEGORY 19 OF 24 · 570 ICONS
FiveM street and roadway props — page 3
Page 3 of 5: models 241 to 360 of the 570 in this group, in model-name order. Road barriers, traffic cones, bollards, fences, gates, bins, poles, kerb sections, rail track, tunnel pieces and the rest of the street fittings. Roadblock, towing and event scripts spawn from this group constantly, so the hash is the useful half of the card.
570 of the 18,574 models in the whole icon library — 3.1% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 241 to 360 of 570 · page 3 of 5
- Bin 01 Lid

prop_cs_bin_01_lid - Bin 01 Skinned

prop_cs_bin_01_skinned - Bin

prop_cs_bin_02 - Bin

prop_cs_bin_03 - Dumpster

prop_cs_dumpster_01a - Dumpster Lidl

prop_cs_dumpster_lidl - Dumpster Lidr

prop_cs_dumpster_lidr - Gravyard Gate

prop_cs_gravyard_gate_l - Gravyard Gate

prop_cs_gravyard_gate_r - Trolley

prop_cs_trolley_01 - Dumpster

prop_dumpster_3a - Dumpster 3step

prop_dumpster_3step - Dumpster

prop_dumpster_4a - Dumpster

prop_dumpster_4b - Facgate

prop_facgate_01 - Facgate

prop_facgate_01b - Facgate

prop_facgate_02_l - Facgate 02pole

prop_facgate_02pole - Facgate

prop_facgate_03_l - Facgate 03 Ld

prop_facgate_03_ld_l - Facgate 03 Ld

prop_facgate_03_ld_r - Facgate

prop_facgate_03_r - Facgate 03post

prop_facgate_03post - Facgate

prop_facgate_04_l - Facgate

prop_facgate_04_r - Facgate

prop_facgate_05_r - Facgate 05 R Dam

prop_facgate_05_r_dam_l1 - Facgate

prop_facgate_05_r_l1 - Facgate

prop_facgate_06_l - Facgate

prop_facgate_06_r - Facgate

prop_facgate_07 - Facgate

prop_facgate_07b - Facgate

prop_facgate_08 - Facgate 08 Ld2

prop_facgate_08_ld2 - Facgate Id1

prop_facgate_id1_27 - Fire Hydrant

prop_fire_hydrant_2_l1 - Fireescape

prop_fireescape_01a - Fireescape

prop_fireescape_01b - Fireescape

prop_fireescape_02a - Fireescape

prop_fireescape_02b - Flagpole

prop_flagpole_1a - Flagpole

prop_flagpole_2a - Flagpole

prop_flagpole_3a - Fncconstruc

prop_fncconstruc_02a - Fnccorgm

prop_fnccorgm_05a - Fnccorgm

prop_fnccorgm_05b - Fnccorgm

prop_fnccorgm_06a - Fnccorgm

prop_fnccorgm_06b - Fnclink 01gate1

prop_fnclink_01gate1 - Fnclink 02gate1

prop_fnclink_02gate1 - Fnclink 02gate5

prop_fnclink_02gate5 - Fnclink 02gate6

prop_fnclink_02gate6_l - Fnclink 02gate6

prop_fnclink_02gate6_r - Fnclink 02gate7

prop_fnclink_02gate7 - Fnclink 03gate1

prop_fnclink_03gate1 - Fnclink 03gate2

prop_fnclink_03gate2 - Fnclink 03gate4

prop_fnclink_03gate4 - Fnclink 03gate5

prop_fnclink_03gate5 - Fnclink 04gate1

prop_fnclink_04gate1 - Fnclink

prop_fnclink_04h_l2 - Fnclink 06gate2

prop_fnclink_06gate2 - Fnclink 06gate3

prop_fnclink_06gate3 - Fnclink 06gatepost

prop_fnclink_06gatepost - Fnclink 07gate1

prop_fnclink_07gate1 - Fnclink 07gate2

prop_fnclink_07gate2 - Fnclink 07gate3

prop_fnclink_07gate3 - Fnclink 09gate1

prop_fnclink_09gate1 - Fnclink

prop_fnclink_10a - Fnclink

prop_fnclink_10b - Fnclink

prop_fnclink_10c - Fnclink

prop_fnclink_10d - Fnclink

prop_fnclink_10e - Fnclog

prop_fnclog_01a - Fnclog

prop_fnclog_01b - Fncpeir

prop_fncpeir_03a - Fncres 02 Gate1

prop_fncres_02_gate1 - Fncres

prop_fncres_02a - Fncres

prop_fncres_02b - Fncres

prop_fncres_02c - Fncres

prop_fncres_02d - Fncres 03gate1

prop_fncres_03gate1 - Fncres

prop_fncres_05c_l1 - Fncsec

prop_fncsec_01a - Fncsec

prop_fncsec_01b - Fncsec 01crnr

prop_fncsec_01crnr - Fncsec 01gate

prop_fncsec_01gate - Fncsec 01pole

prop_fncsec_01pole - Fncsec

prop_fncsec_02a - Fncsec 02pole

prop_fncsec_02pole - Fncsec

prop_fncsec_04a - Fncwood

prop_fncwood_11a_l1 - Fncwood

prop_fncwood_16a - Fncwood

prop_fncwood_16b - Fncwood

prop_fncwood_16c - Fncwood

prop_fncwood_18a - Fountain1

prop_fountain1 - Fountain2

prop_fountain2 - Gate Airport

prop_gate_airport_01 - Gate Bridge Ld

prop_gate_bridge_ld - Gate Cult

prop_gate_cult_01_l - Gate Cult

prop_gate_cult_01_r - Gate Farm

prop_gate_farm_01a - Gate Farm Post

prop_gate_farm_post - Gate Military

prop_gate_military_01 - Gate Prison

prop_gate_prison_01 - Gate Tep

prop_gate_tep_01_l - Gate Tep

prop_gate_tep_01_r - Gazebo

prop_gazebo_03 - Gold Trolly

prop_gold_trolly - Gold Trolly Full

prop_gold_trolly_full - Gold Trolly Strap

prop_gold_trolly_strap_01 - Gravetomb

prop_gravetomb_01a - Gravetomb

prop_gravetomb_02a - Helipad

prop_helipad_01 - Helipad

prop_helipad_02 - Hotel Trolley

prop_hotel_trolley - Inflategate

prop_inflategate_01 - Ld Balcfnc

prop_ld_balcfnc_01a - Ld Balcfnc

prop_ld_balcfnc_02a - Ld Balcfnc

prop_ld_balcfnc_02c
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['bin_01_lid'] = {
label = 'Bin 01 Lid',
weight = 500,
stack = true,
close = true,
description = 'Bin 01 Lid',
},
['bin_01_skinned'] = {
label = 'Bin 01 Skinned',
weight = 500,
stack = true,
close = true,
description = 'Bin 01 Skinned',
},
['bin'] = {
label = 'Bin',
weight = 500,
stack = true,
close = true,
description = 'Bin',
},
['bin_2'] = {
label = 'Bin',
weight = 500,
stack = true,
close = true,
description = 'Bin',
},
['dumpster'] = {
label = 'Dumpster',
weight = 500,
stack = true,
close = true,
description = 'Dumpster',
},
['dumpster_lidl'] = {
label = 'Dumpster Lidl',
weight = 500,
stack = true,
close = true,
description = 'Dumpster Lidl',
},
['dumpster_lidr'] = {
label = 'Dumpster Lidr',
weight = 500,
stack = true,
close = true,
description = 'Dumpster Lidr',
},
['gravyard_gate'] = {
label = 'Gravyard Gate',
weight = 500,
stack = true,
close = true,
description = 'Gravyard Gate',
},
['gravyard_gate_2'] = {
label = 'Gravyard Gate',
weight = 500,
stack = true,
close = true,
description = 'Gravyard Gate',
},
['trolley'] = {
label = 'Trolley',
weight = 500,
stack = true,
close = true,
description = 'Trolley',
},
['dumpster_2'] = {
label = 'Dumpster',
weight = 500,
stack = true,
close = true,
description = 'Dumpster',
},
['dumpster_3step'] = {
label = 'Dumpster 3step',
weight = 500,
stack = true,
close = true,
description = 'Dumpster 3step',
},
['dumpster_3'] = {
label = 'Dumpster',
weight = 500,
stack = true,
close = true,
description = 'Dumpster',
},
['dumpster_4'] = {
label = 'Dumpster',
weight = 500,
stack = true,
close = true,
description = 'Dumpster',
},
['facgate'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_2'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_3'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_02pole'] = {
label = 'Facgate 02pole',
weight = 500,
stack = true,
close = true,
description = 'Facgate 02pole',
},
['facgate_4'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_03_ld'] = {
label = 'Facgate 03 Ld',
weight = 500,
stack = true,
close = true,
description = 'Facgate 03 Ld',
},
['facgate_03_ld_2'] = {
label = 'Facgate 03 Ld',
weight = 500,
stack = true,
close = true,
description = 'Facgate 03 Ld',
},
['facgate_5'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_03post'] = {
label = 'Facgate 03post',
weight = 500,
stack = true,
close = true,
description = 'Facgate 03post',
},
['facgate_6'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_7'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_8'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_05_r_dam'] = {
label = 'Facgate 05 R Dam',
weight = 500,
stack = true,
close = true,
description = 'Facgate 05 R Dam',
},
['facgate_9'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_10'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_11'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_12'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_13'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_14'] = {
label = 'Facgate',
weight = 500,
stack = true,
close = true,
description = 'Facgate',
},
['facgate_08_ld2'] = {
label = 'Facgate 08 Ld2',
weight = 500,
stack = true,
close = true,
description = 'Facgate 08 Ld2',
},
['facgate_id1'] = {
label = 'Facgate Id1',
weight = 500,
stack = true,
close = true,
description = 'Facgate Id1',
},
['fire_hydrant'] = {
label = 'Fire Hydrant',
weight = 500,
stack = true,
close = true,
description = 'Fire Hydrant',
},
['fireescape'] = {
label = 'Fireescape',
weight = 500,
stack = true,
close = true,
description = 'Fireescape',
},
['fireescape_2'] = {
label = 'Fireescape',
weight = 500,
stack = true,
close = true,
description = 'Fireescape',
},
['fireescape_3'] = {
label = 'Fireescape',
weight = 500,
stack = true,
close = true,
description = 'Fireescape',
},
['fireescape_4'] = {
label = 'Fireescape',
weight = 500,
stack = true,
close = true,
description = 'Fireescape',
},
['flagpole'] = {
label = 'Flagpole',
weight = 500,
stack = true,
close = true,
description = 'Flagpole',
},
['flagpole_2'] = {
label = 'Flagpole',
weight = 500,
stack = true,
close = true,
description = 'Flagpole',
},
['flagpole_3'] = {
label = 'Flagpole',
weight = 500,
stack = true,
close = true,
description = 'Flagpole',
},
['fncconstruc'] = {
label = 'Fncconstruc',
weight = 500,
stack = true,
close = true,
description = 'Fncconstruc',
},
['fnccorgm'] = {
label = 'Fnccorgm',
weight = 500,
stack = true,
close = true,
description = 'Fnccorgm',
},
['fnccorgm_2'] = {
label = 'Fnccorgm',
weight = 500,
stack = true,
close = true,
description = 'Fnccorgm',
},
['fnccorgm_3'] = {
label = 'Fnccorgm',
weight = 500,
stack = true,
close = true,
description = 'Fnccorgm',
},
['fnccorgm_4'] = {
label = 'Fnccorgm',
weight = 500,
stack = true,
close = true,
description = 'Fnccorgm',
},
['fnclink_01gate1'] = {
label = 'Fnclink 01gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 01gate1',
},
['fnclink_02gate1'] = {
label = 'Fnclink 02gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 02gate1',
},
['fnclink_02gate5'] = {
label = 'Fnclink 02gate5',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 02gate5',
},
['fnclink_02gate6'] = {
label = 'Fnclink 02gate6',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 02gate6',
},
['fnclink_02gate6_2'] = {
label = 'Fnclink 02gate6',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 02gate6',
},
['fnclink_02gate7'] = {
label = 'Fnclink 02gate7',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 02gate7',
},
['fnclink_03gate1'] = {
label = 'Fnclink 03gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 03gate1',
},
['fnclink_03gate2'] = {
label = 'Fnclink 03gate2',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 03gate2',
},
['fnclink_03gate4'] = {
label = 'Fnclink 03gate4',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 03gate4',
},
['fnclink_03gate5'] = {
label = 'Fnclink 03gate5',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 03gate5',
},
['fnclink_04gate1'] = {
label = 'Fnclink 04gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 04gate1',
},
['fnclink'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclink_06gate2'] = {
label = 'Fnclink 06gate2',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 06gate2',
},
['fnclink_06gate3'] = {
label = 'Fnclink 06gate3',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 06gate3',
},
['fnclink_06gatepost'] = {
label = 'Fnclink 06gatepost',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 06gatepost',
},
['fnclink_07gate1'] = {
label = 'Fnclink 07gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 07gate1',
},
['fnclink_07gate2'] = {
label = 'Fnclink 07gate2',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 07gate2',
},
['fnclink_07gate3'] = {
label = 'Fnclink 07gate3',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 07gate3',
},
['fnclink_09gate1'] = {
label = 'Fnclink 09gate1',
weight = 500,
stack = true,
close = true,
description = 'Fnclink 09gate1',
},
['fnclink_2'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclink_3'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclink_4'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclink_5'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclink_6'] = {
label = 'Fnclink',
weight = 500,
stack = true,
close = true,
description = 'Fnclink',
},
['fnclog'] = {
label = 'Fnclog',
weight = 500,
stack = true,
close = true,
description = 'Fnclog',
},
['fnclog_2'] = {
label = 'Fnclog',
weight = 500,
stack = true,
close = true,
description = 'Fnclog',
},
['fncpeir'] = {
label = 'Fncpeir',
weight = 500,
stack = true,
close = true,
description = 'Fncpeir',
},
['fncres_02_gate1'] = {
label = 'Fncres 02 Gate1',
weight = 500,
stack = true,
close = true,
description = 'Fncres 02 Gate1',
},
['fncres'] = {
label = 'Fncres',
weight = 500,
stack = true,
close = true,
description = 'Fncres',
},
['fncres_2'] = {
label = 'Fncres',
weight = 500,
stack = true,
close = true,
description = 'Fncres',
},
['fncres_3'] = {
label = 'Fncres',
weight = 500,
stack = true,
close = true,
description = 'Fncres',
},
['fncres_4'] = {
label = 'Fncres',
weight = 500,
stack = true,
close = true,
description = 'Fncres',
},
['fncres_03gate1'] = {
label = 'Fncres 03gate1',
weight = 500,
stack = true,
close = true,
description = 'Fncres 03gate1',
},
['fncres_5'] = {
label = 'Fncres',
weight = 500,
stack = true,
close = true,
description = 'Fncres',
},
['fncsec'] = {
label = 'Fncsec',
weight = 500,
stack = true,
close = true,
description = 'Fncsec',
},
['fncsec_2'] = {
label = 'Fncsec',
weight = 500,
stack = true,
close = true,
description = 'Fncsec',
},
['fncsec_01crnr'] = {
label = 'Fncsec 01crnr',
weight = 500,
stack = true,
close = true,
description = 'Fncsec 01crnr',
},
['fncsec_01gate'] = {
label = 'Fncsec 01gate',
weight = 500,
stack = true,
close = true,
description = 'Fncsec 01gate',
},
['fncsec_01pole'] = {
label = 'Fncsec 01pole',
weight = 500,
stack = true,
close = true,
description = 'Fncsec 01pole',
},
['fncsec_3'] = {
label = 'Fncsec',
weight = 500,
stack = true,
close = true,
description = 'Fncsec',
},
['fncsec_02pole'] = {
label = 'Fncsec 02pole',
weight = 500,
stack = true,
close = true,
description = 'Fncsec 02pole',
},
['fncsec_4'] = {
label = 'Fncsec',
weight = 500,
stack = true,
close = true,
description = 'Fncsec',
},
['fncwood'] = {
label = 'Fncwood',
weight = 500,
stack = true,
close = true,
description = 'Fncwood',
},
['fncwood_2'] = {
label = 'Fncwood',
weight = 500,
stack = true,
close = true,
description = 'Fncwood',
},
['fncwood_3'] = {
label = 'Fncwood',
weight = 500,
stack = true,
close = true,
description = 'Fncwood',
},
['fncwood_4'] = {
label = 'Fncwood',
weight = 500,
stack = true,
close = true,
description = 'Fncwood',
},
['fncwood_5'] = {
label = 'Fncwood',
weight = 500,
stack = true,
close = true,
description = 'Fncwood',
},
['fountain1'] = {
label = 'Fountain1',
weight = 500,
stack = true,
close = true,
description = 'Fountain1',
},
['fountain2'] = {
label = 'Fountain2',
weight = 500,
stack = true,
close = true,
description = 'Fountain2',
},
['gate_airport'] = {
label = 'Gate Airport',
weight = 500,
stack = true,
close = true,
description = 'Gate Airport',
},
['gate_bridge_ld'] = {
label = 'Gate Bridge Ld',
weight = 500,
stack = true,
close = true,
description = 'Gate Bridge Ld',
},
['gate_cult'] = {
label = 'Gate Cult',
weight = 500,
stack = true,
close = true,
description = 'Gate Cult',
},
['gate_cult_2'] = {
label = 'Gate Cult',
weight = 500,
stack = true,
close = true,
description = 'Gate Cult',
},
['gate_farm'] = {
label = 'Gate Farm',
weight = 500,
stack = true,
close = true,
description = 'Gate Farm',
},
['gate_farm_post'] = {
label = 'Gate Farm Post',
weight = 500,
stack = true,
close = true,
description = 'Gate Farm Post',
},
['gate_military'] = {
label = 'Gate Military',
weight = 500,
stack = true,
close = true,
description = 'Gate Military',
},
['gate_prison'] = {
label = 'Gate Prison',
weight = 500,
stack = true,
close = true,
description = 'Gate Prison',
},
['gate_tep'] = {
label = 'Gate Tep',
weight = 500,
stack = true,
close = true,
description = 'Gate Tep',
},
['gate_tep_2'] = {
label = 'Gate Tep',
weight = 500,
stack = true,
close = true,
description = 'Gate Tep',
},
['gazebo'] = {
label = 'Gazebo',
weight = 500,
stack = true,
close = true,
description = 'Gazebo',
},
['gold_trolly'] = {
label = 'Gold Trolly',
weight = 500,
stack = true,
close = true,
description = 'Gold Trolly',
},
['gold_trolly_full'] = {
label = 'Gold Trolly Full',
weight = 500,
stack = true,
close = true,
description = 'Gold Trolly Full',
},
['gold_trolly_strap'] = {
label = 'Gold Trolly Strap',
weight = 500,
stack = true,
close = true,
description = 'Gold Trolly Strap',
},
['gravetomb'] = {
label = 'Gravetomb',
weight = 500,
stack = true,
close = true,
description = 'Gravetomb',
},
['gravetomb_2'] = {
label = 'Gravetomb',
weight = 500,
stack = true,
close = true,
description = 'Gravetomb',
},
['helipad'] = {
label = 'Helipad',
weight = 500,
stack = true,
close = true,
description = 'Helipad',
},
['helipad_2'] = {
label = 'Helipad',
weight = 500,
stack = true,
close = true,
description = 'Helipad',
},
['hotel_trolley'] = {
label = 'Hotel Trolley',
weight = 500,
stack = true,
close = true,
description = 'Hotel Trolley',
},
['inflategate'] = {
label = 'Inflategate',
weight = 500,
stack = true,
close = true,
description = 'Inflategate',
},
['ld_balcfnc'] = {
label = 'Ld Balcfnc',
weight = 500,
stack = true,
close = true,
description = 'Ld Balcfnc',
},
['ld_balcfnc_2'] = {
label = 'Ld Balcfnc',
weight = 500,
stack = true,
close = true,
description = 'Ld Balcfnc',
},
['ld_balcfnc_3'] = {
label = 'Ld Balcfnc',
weight = 500,
stack = true,
close = true,
description = 'Ld Balcfnc',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in street and roadway
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_cs_bin_01_lid carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.