CATEGORY 14 OF 24 · 1,028 ICONS
FiveM lighting props — page 6
Page 6 of 9: models 601 to 720 of the 1,028 in this group, in model-name order. Lamps, ceiling fittings, wall lights, spotlights, strip lights, neon, candles and the truss rigs clubs hang them from. A render cannot show you what a light emits, only the fitting, so use these to pick the shape and check the glow in game.
1,028 of the 18,574 models in the whole icon library — 5.5% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 601 to 720 of 1,028 · page 6 of 9
- Bar Light Geo

m25_2_int_02_bar_light_geo - Bar Lights Proxy

m25_2_int_02_bar_lights_proxy - Lev 3 Cor Light

m25_2_int_02_lev_3_cor_light_proxy - Lev 4 Cor Light

m25_2_int_02_lev_4_cor_light_proxy - Light Panels Flr 3

m25_2_int_02_light_panels_flr_3_arm - Light Panels Flr 3

m25_2_int_02_light_panels_flr_3_cor - Light Panels Flr 4

m25_2_int_02_light_panels_flr_4_cor - Light Proxy Arm

m25_2_int_02_light_proxy_arm - Mod Light Proxy

m25_2_int_02_mod_light_proxy - Str 02 Light Proxy

m25_2_int_02_str_02_light_proxy - Str 04 Light Proxy

m25_2_int_02_str_04_light_proxy - Vault Light Proxy

m25_2_int_02_vault_light_proxy - Worklight

m25_2_int_02_worklight_03b - Worklight

m25_2_int_02_worklight_03b002 - Ring Lights

m25_2_int_03_ring_lights - Ring Lights2a

m25_2_int_03_ring_lights2a - C Floorlamp

m25_2_prop_m52_c_floorlamp - L Floorlamp

m25_2_prop_m52_l_floorlamp - Lights

m25_2_prop_m52_lights - Lights Small

m25_2_prop_m52_lights_small_01a - Lights Xsmall

m25_2_prop_m52_lights_xsmall_01a - R Floorlamp

m25_2_prop_m52_r_floorlamp - Trpy Flightschool

m25_2_prop_m52_trpy_flightschool - Trpy Spotlight

m25_2_prop_m52_trpy_spotlight - Ciglight01a

ng_proc_ciglight01a - Xr Lighthal

port_xr_lighthal - Xr Lightspot

port_xr_lightspot - Air Lights

prop_air_lights_01a - Air Lights

prop_air_lights_01b - Air Lights

prop_air_lights_03a - Barrachneon

prop_barrachneon - Beerneon

prop_beerneon - Chall Lamp

prop_chall_lamp_01 - Chall Lamp

prop_chall_lamp_01n - Chall Lamp

prop_chall_lamp_02 - Cherenneon

prop_cherenneon - Cockneon

prop_cockneon - Construcionlamp

prop_construcionlamp_01 - D Balcony L Light

prop_d_balcony_l_light - D Balcony R Light

prop_d_balcony_r_light - Groundlight

prop_dt1_13_groundlight - Walllightsource

prop_dt1_13_walllightsource - Dummy Light

prop_dummy_light - Fib Skylight Piece

prop_fib_skylight_piece - Ind Light

prop_ind_light_01a - Ind Light

prop_ind_light_01b - Ind Light

prop_ind_light_01c - Kino Light

prop_kino_light_01 - Kino Light

prop_kino_light_03 - Ld Cont Light

prop_ld_cont_light_01 - Loggneon

prop_loggneon - Patriotneon

prop_patriotneon - Ragganeon

prop_ragganeon - Runlight

prop_runlight_b - Runlight G

prop_runlight_g - Runlight

prop_runlight_r - Runlight Y

prop_runlight_y - Securityvan Lightrig

prop_securityvan_lightrig - Side Lights

prop_side_lights - Skylight

prop_skylight_01 - Skylight

prop_skylight_02 - Skylight

prop_skylight_02_l1 - Skylight

prop_skylight_03 - Skylight

prop_skylight_04 - Skylight

prop_skylight_05 - Skylight

prop_skylight_06b - Skylight

prop_skylight_06c - Snow Light

prop_snow_light_01 - Snow Oldlight

prop_snow_oldlight_01b - Snow Wall Light

prop_snow_wall_light_15a - Spot

prop_spot_01 - Studio Light

prop_studio_light_02 - Studio Light

prop_studio_light_03 - Vb 34 Tencrt Lighting

prop_vb_34_tencrt_lighting - Wall Light

prop_wall_light_08a - Wall Light

prop_wall_light_10a - Wall Light

prop_wall_light_10b - Wall Light

prop_wall_light_10c - Wall Light

prop_wall_light_11 - Wall Light

prop_wall_light_12 - Wall Light

prop_wall_light_17b - Wall Light

prop_wall_light_18a - Wall Light

prop_wall_light_21 - Walllight Ld

prop_walllight_ld_01b - Warninglight

prop_warninglight_01 - Worklight

prop_worklight_01a_l1 - Worklight

prop_worklight_04a - Worklight

prop_worklight_04b_l1 - Worklight

prop_worklight_04c_l1 - Worklight

prop_worklight_04d_l1 - Highbay Lights

reh_int3_highbay_lights - Light Option

reh_int3_light_option_2 - Warel Light Prefl

reh_int3_warel_light_prefl - Chint03 Entrylamp

reh_int4_chint03_entrylamp - Light

reh_int4_int_03_prop_light_01b - Lights

reh_int4_lights_1 - Pceiling Light001

reh_int4_pceiling_light001 - Grow Lamp

sf_prop_grow_lamp_02a - Flightcase

sf_prop_sf_flightcase_01a - Flightcase

sf_prop_sf_flightcase_01b - Flightcase

sf_prop_sf_flightcase_01c - Lamp Studio

sf_prop_sf_lamp_studio_02a - Lightbox Rec On

sf_prop_sf_lightbox_rec_on_01a - Sign Neon

sf_prop_sf_sign_neon_01a - Smug Hangar Lamp Led

sm_prop_smug_hangar_lamp_led_a - Smug Hangar Lamp Led

sm_prop_smug_hangar_lamp_led_b - Smug Hangar Lamp Wall

sm_prop_smug_hangar_lamp_wall_a - Smug Hangar Lamp Wall

sm_prop_smug_hangar_lamp_wall_b - Smug Hangar Light

sm_prop_smug_hangar_light_a - Smug Hangar Light

sm_prop_smug_hangar_light_b - Smug Hangar Light

sm_prop_smug_hangar_light_c - Bedroom Light Blocker

sum_bedroom_light_blocker - Lostyacht Kitchlamps

sum_lostyacht_kitchlamps - Lamps

sum_mpapyacht_bath1_lamps - Lamps3

sum_mpapyacht_bed1_lamps3 - Bedhall Lamps

sum_mpapyacht_bedhall_lamps - Lamps

sum_mpapyacht_bedr2_lamps - Bedroom1 Lamps

sum_mpapyacht_bedroom1_lamps - D2bed Lamps

sum_mpapyacht_d2bed_lamps - Spots

sum_mpapyacht_dk3_spots
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['bar_light_geo'] = {
label = 'Bar Light Geo',
weight = 500,
stack = true,
close = true,
description = 'Bar Light Geo',
},
['bar_lights_proxy'] = {
label = 'Bar Lights Proxy',
weight = 500,
stack = true,
close = true,
description = 'Bar Lights Proxy',
},
['lev_3_cor_light'] = {
label = 'Lev 3 Cor Light',
weight = 500,
stack = true,
close = true,
description = 'Lev 3 Cor Light',
},
['lev_4_cor_light'] = {
label = 'Lev 4 Cor Light',
weight = 500,
stack = true,
close = true,
description = 'Lev 4 Cor Light',
},
['light_panels_flr_3'] = {
label = 'Light Panels Flr 3',
weight = 500,
stack = true,
close = true,
description = 'Light Panels Flr 3',
},
['light_panels_flr_3_2'] = {
label = 'Light Panels Flr 3',
weight = 500,
stack = true,
close = true,
description = 'Light Panels Flr 3',
},
['light_panels_flr_4'] = {
label = 'Light Panels Flr 4',
weight = 500,
stack = true,
close = true,
description = 'Light Panels Flr 4',
},
['light_proxy_arm'] = {
label = 'Light Proxy Arm',
weight = 500,
stack = true,
close = true,
description = 'Light Proxy Arm',
},
['mod_light_proxy'] = {
label = 'Mod Light Proxy',
weight = 500,
stack = true,
close = true,
description = 'Mod Light Proxy',
},
['str_02_light_proxy'] = {
label = 'Str 02 Light Proxy',
weight = 500,
stack = true,
close = true,
description = 'Str 02 Light Proxy',
},
['str_04_light_proxy'] = {
label = 'Str 04 Light Proxy',
weight = 500,
stack = true,
close = true,
description = 'Str 04 Light Proxy',
},
['vault_light_proxy'] = {
label = 'Vault Light Proxy',
weight = 500,
stack = true,
close = true,
description = 'Vault Light Proxy',
},
['worklight'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['worklight_2'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['ring_lights'] = {
label = 'Ring Lights',
weight = 500,
stack = true,
close = true,
description = 'Ring Lights',
},
['ring_lights2a'] = {
label = 'Ring Lights2a',
weight = 500,
stack = true,
close = true,
description = 'Ring Lights2a',
},
['c_floorlamp'] = {
label = 'C Floorlamp',
weight = 500,
stack = true,
close = true,
description = 'C Floorlamp',
},
['l_floorlamp'] = {
label = 'L Floorlamp',
weight = 500,
stack = true,
close = true,
description = 'L Floorlamp',
},
['lights'] = {
label = 'Lights',
weight = 500,
stack = true,
close = true,
description = 'Lights',
},
['lights_small'] = {
label = 'Lights Small',
weight = 500,
stack = true,
close = true,
description = 'Lights Small',
},
['lights_xsmall'] = {
label = 'Lights Xsmall',
weight = 500,
stack = true,
close = true,
description = 'Lights Xsmall',
},
['r_floorlamp'] = {
label = 'R Floorlamp',
weight = 500,
stack = true,
close = true,
description = 'R Floorlamp',
},
['trpy_flightschool'] = {
label = 'Trpy Flightschool',
weight = 500,
stack = true,
close = true,
description = 'Trpy Flightschool',
},
['trpy_spotlight'] = {
label = 'Trpy Spotlight',
weight = 500,
stack = true,
close = true,
description = 'Trpy Spotlight',
},
['ciglight01a'] = {
label = 'Ciglight01a',
weight = 500,
stack = true,
close = true,
description = 'Ciglight01a',
},
['xr_lighthal'] = {
label = 'Xr Lighthal',
weight = 500,
stack = true,
close = true,
description = 'Xr Lighthal',
},
['xr_lightspot'] = {
label = 'Xr Lightspot',
weight = 500,
stack = true,
close = true,
description = 'Xr Lightspot',
},
['air_lights'] = {
label = 'Air Lights',
weight = 500,
stack = true,
close = true,
description = 'Air Lights',
},
['air_lights_2'] = {
label = 'Air Lights',
weight = 500,
stack = true,
close = true,
description = 'Air Lights',
},
['air_lights_3'] = {
label = 'Air Lights',
weight = 500,
stack = true,
close = true,
description = 'Air Lights',
},
['barrachneon'] = {
label = 'Barrachneon',
weight = 500,
stack = true,
close = true,
description = 'Barrachneon',
},
['beerneon'] = {
label = 'Beerneon',
weight = 500,
stack = true,
close = true,
description = 'Beerneon',
},
['chall_lamp'] = {
label = 'Chall Lamp',
weight = 500,
stack = true,
close = true,
description = 'Chall Lamp',
},
['chall_lamp_2'] = {
label = 'Chall Lamp',
weight = 500,
stack = true,
close = true,
description = 'Chall Lamp',
},
['chall_lamp_3'] = {
label = 'Chall Lamp',
weight = 500,
stack = true,
close = true,
description = 'Chall Lamp',
},
['cherenneon'] = {
label = 'Cherenneon',
weight = 500,
stack = true,
close = true,
description = 'Cherenneon',
},
['cockneon'] = {
label = 'Cockneon',
weight = 500,
stack = true,
close = true,
description = 'Cockneon',
},
['construcionlamp'] = {
label = 'Construcionlamp',
weight = 500,
stack = true,
close = true,
description = 'Construcionlamp',
},
['d_balcony_l_light'] = {
label = 'D Balcony L Light',
weight = 500,
stack = true,
close = true,
description = 'D Balcony L Light',
},
['d_balcony_r_light'] = {
label = 'D Balcony R Light',
weight = 500,
stack = true,
close = true,
description = 'D Balcony R Light',
},
['groundlight'] = {
label = 'Groundlight',
weight = 500,
stack = true,
close = true,
description = 'Groundlight',
},
['walllightsource'] = {
label = 'Walllightsource',
weight = 500,
stack = true,
close = true,
description = 'Walllightsource',
},
['dummy_light'] = {
label = 'Dummy Light',
weight = 500,
stack = true,
close = true,
description = 'Dummy Light',
},
['fib_skylight_piece'] = {
label = 'Fib Skylight Piece',
weight = 500,
stack = true,
close = true,
description = 'Fib Skylight Piece',
},
['ind_light'] = {
label = 'Ind Light',
weight = 500,
stack = true,
close = true,
description = 'Ind Light',
},
['ind_light_2'] = {
label = 'Ind Light',
weight = 500,
stack = true,
close = true,
description = 'Ind Light',
},
['ind_light_3'] = {
label = 'Ind Light',
weight = 500,
stack = true,
close = true,
description = 'Ind Light',
},
['kino_light'] = {
label = 'Kino Light',
weight = 500,
stack = true,
close = true,
description = 'Kino Light',
},
['kino_light_2'] = {
label = 'Kino Light',
weight = 500,
stack = true,
close = true,
description = 'Kino Light',
},
['ld_cont_light'] = {
label = 'Ld Cont Light',
weight = 500,
stack = true,
close = true,
description = 'Ld Cont Light',
},
['loggneon'] = {
label = 'Loggneon',
weight = 500,
stack = true,
close = true,
description = 'Loggneon',
},
['patriotneon'] = {
label = 'Patriotneon',
weight = 500,
stack = true,
close = true,
description = 'Patriotneon',
},
['ragganeon'] = {
label = 'Ragganeon',
weight = 500,
stack = true,
close = true,
description = 'Ragganeon',
},
['runlight'] = {
label = 'Runlight',
weight = 500,
stack = true,
close = true,
description = 'Runlight',
},
['runlight_g'] = {
label = 'Runlight G',
weight = 500,
stack = true,
close = true,
description = 'Runlight G',
},
['runlight_2'] = {
label = 'Runlight',
weight = 500,
stack = true,
close = true,
description = 'Runlight',
},
['runlight_y'] = {
label = 'Runlight Y',
weight = 500,
stack = true,
close = true,
description = 'Runlight Y',
},
['securityvan_lightrig'] = {
label = 'Securityvan Lightrig',
weight = 500,
stack = true,
close = true,
description = 'Securityvan Lightrig',
},
['side_lights'] = {
label = 'Side Lights',
weight = 500,
stack = true,
close = true,
description = 'Side Lights',
},
['skylight'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_2'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_3'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_4'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_5'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_6'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_7'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['skylight_8'] = {
label = 'Skylight',
weight = 500,
stack = true,
close = true,
description = 'Skylight',
},
['snow_light'] = {
label = 'Snow Light',
weight = 500,
stack = true,
close = true,
description = 'Snow Light',
},
['snow_oldlight'] = {
label = 'Snow Oldlight',
weight = 500,
stack = true,
close = true,
description = 'Snow Oldlight',
},
['snow_wall_light'] = {
label = 'Snow Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Snow Wall Light',
},
['spot'] = {
label = 'Spot',
weight = 500,
stack = true,
close = true,
description = 'Spot',
},
['studio_light'] = {
label = 'Studio Light',
weight = 500,
stack = true,
close = true,
description = 'Studio Light',
},
['studio_light_2'] = {
label = 'Studio Light',
weight = 500,
stack = true,
close = true,
description = 'Studio Light',
},
['vb_34_tencrt_lighting'] = {
label = 'Vb 34 Tencrt Lighting',
weight = 500,
stack = true,
close = true,
description = 'Vb 34 Tencrt Lighting',
},
['wall_light'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_2'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_3'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_4'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_5'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_6'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_7'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_8'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['wall_light_9'] = {
label = 'Wall Light',
weight = 500,
stack = true,
close = true,
description = 'Wall Light',
},
['walllight_ld'] = {
label = 'Walllight Ld',
weight = 500,
stack = true,
close = true,
description = 'Walllight Ld',
},
['warninglight'] = {
label = 'Warninglight',
weight = 500,
stack = true,
close = true,
description = 'Warninglight',
},
['worklight_3'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['worklight_4'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['worklight_5'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['worklight_6'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['worklight_7'] = {
label = 'Worklight',
weight = 500,
stack = true,
close = true,
description = 'Worklight',
},
['highbay_lights'] = {
label = 'Highbay Lights',
weight = 500,
stack = true,
close = true,
description = 'Highbay Lights',
},
['light_option'] = {
label = 'Light Option',
weight = 500,
stack = true,
close = true,
description = 'Light Option',
},
['warel_light_prefl'] = {
label = 'Warel Light Prefl',
weight = 500,
stack = true,
close = true,
description = 'Warel Light Prefl',
},
['chint03_entrylamp'] = {
label = 'Chint03 Entrylamp',
weight = 500,
stack = true,
close = true,
description = 'Chint03 Entrylamp',
},
['light'] = {
label = 'Light',
weight = 500,
stack = true,
close = true,
description = 'Light',
},
['lights_2'] = {
label = 'Lights',
weight = 500,
stack = true,
close = true,
description = 'Lights',
},
['pceiling_light001'] = {
label = 'Pceiling Light001',
weight = 500,
stack = true,
close = true,
description = 'Pceiling Light001',
},
['grow_lamp'] = {
label = 'Grow Lamp',
weight = 500,
stack = true,
close = true,
description = 'Grow Lamp',
},
['flightcase'] = {
label = 'Flightcase',
weight = 500,
stack = true,
close = true,
description = 'Flightcase',
},
['flightcase_2'] = {
label = 'Flightcase',
weight = 500,
stack = true,
close = true,
description = 'Flightcase',
},
['flightcase_3'] = {
label = 'Flightcase',
weight = 500,
stack = true,
close = true,
description = 'Flightcase',
},
['lamp_studio'] = {
label = 'Lamp Studio',
weight = 500,
stack = true,
close = true,
description = 'Lamp Studio',
},
['lightbox_rec_on'] = {
label = 'Lightbox Rec On',
weight = 500,
stack = true,
close = true,
description = 'Lightbox Rec On',
},
['sign_neon'] = {
label = 'Sign Neon',
weight = 500,
stack = true,
close = true,
description = 'Sign Neon',
},
['smug_hangar_lamp_led'] = {
label = 'Smug Hangar Lamp Led',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Lamp Led',
},
['smug_hangar_lamp_led_2'] = {
label = 'Smug Hangar Lamp Led',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Lamp Led',
},
['smug_hangar_lamp_wall'] = {
label = 'Smug Hangar Lamp Wall',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Lamp Wall',
},
['smug_hangar_lamp_wall_2'] = {
label = 'Smug Hangar Lamp Wall',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Lamp Wall',
},
['smug_hangar_light'] = {
label = 'Smug Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Light',
},
['smug_hangar_light_2'] = {
label = 'Smug Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Light',
},
['smug_hangar_light_3'] = {
label = 'Smug Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Smug Hangar Light',
},
['bedroom_light_blocker'] = {
label = 'Bedroom Light Blocker',
weight = 500,
stack = true,
close = true,
description = 'Bedroom Light Blocker',
},
['lostyacht_kitchlamps'] = {
label = 'Lostyacht Kitchlamps',
weight = 500,
stack = true,
close = true,
description = 'Lostyacht Kitchlamps',
},
['lamps'] = {
label = 'Lamps',
weight = 500,
stack = true,
close = true,
description = 'Lamps',
},
['lamps3'] = {
label = 'Lamps3',
weight = 500,
stack = true,
close = true,
description = 'Lamps3',
},
['bedhall_lamps'] = {
label = 'Bedhall Lamps',
weight = 500,
stack = true,
close = true,
description = 'Bedhall Lamps',
},
['lamps_2'] = {
label = 'Lamps',
weight = 500,
stack = true,
close = true,
description = 'Lamps',
},
['bedroom1_lamps'] = {
label = 'Bedroom1 Lamps',
weight = 500,
stack = true,
close = true,
description = 'Bedroom1 Lamps',
},
['d2bed_lamps'] = {
label = 'D2bed Lamps',
weight = 500,
stack = true,
close = true,
description = 'D2bed Lamps',
},
['spots'] = {
label = 'Spots',
weight = 500,
stack = true,
close = true,
description = 'Spots',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in lighting
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like m25_2_int_02_bar_light_geo carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.