CATEGORY 14 OF 24 · 1,028 ICONS
FiveM lighting props — page 9
Page 9 of 9: models 961 to 1,028 of the 1,028 in this group, in model-name order. Lamps, ceiling fittings, wall lights, spotlights, strip lights, neon, candles and the truss rigs clubs hang them from. A render cannot show you what a light emits, only the fitting, so use these to pick the shape and check the glow in game.
1,028 of the 18,574 models in the whole icon library — 5.5% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 961 to 1,028 of 1,028 · page 9 of 9
- Lab Cyllight01

xm_prop_lab_cyllight01 - Lab Floor Lampa

xm_prop_lab_floor_lampa - Lab Lamp Wall

xm_prop_lab_lamp_wall_b - Lab Strip Lighta

xm_prop_lab_strip_lighta - Lab Strip Lightb

xm_prop_lab_strip_lightb - Lab Strip Lightbl

xm_prop_lab_strip_lightbl - Lab Wall Lampa

xm_prop_lab_wall_lampa - Lab Wall Lampb

xm_prop_lab_wall_lampb - Flight Rec

xm_prop_x17_flight_rec_01a - Hatch Lights

xm_prop_x17_hatch_lights - Sub Al Lamp Off

xm_prop_x17_sub_al_lamp_off - Sub Al Lamp On

xm_prop_x17_sub_al_lamp_on - Sub Alarm Lamp

xm_prop_x17_sub_alarm_lamp - Sub Lampa Large Blue

xm_prop_x17_sub_lampa_large_blue - Sub Lampa Large White

xm_prop_x17_sub_lampa_large_white - Sub Lampa Large Yel

xm_prop_x17_sub_lampa_large_yel - Sub Lampa Small Blue

xm_prop_x17_sub_lampa_small_blue - Sub Lampa Small White

xm_prop_x17_sub_lampa_small_white - Sub Lampa Small Yel

xm_prop_x17_sub_lampa_small_yel - Arenalights Arenastruc

xs_arenalights_arenastruc - Arenalights Atlantis Spin

xs_arenalights_atlantis_spin - Combined Dyst Neon

xs_combined_dyst_neon_04 - Arena Lights Ceiling

xs_prop_arena_lights_ceiling_l_a - Arena Lights Ceiling

xs_prop_arena_lights_ceiling_l_c - Arena Lights Wall

xs_prop_arena_lights_wall_l_a - Arena Lights Wall

xs_prop_arena_lights_wall_l_c - Arena Lights Wall

xs_prop_arena_lights_wall_l_d - Scifi 01 Lights Set

xs_prop_scifi_01_lights_set - Scifi 02 Lights

xs_prop_scifi_02_lights_ - Scifi 03 Lights Set

xs_prop_scifi_03_lights_set - Scifi 04 Lights Set

xs_prop_scifi_04_lights_set - Scifi 05 Lights Set

xs_prop_scifi_05_lights_set - Scifi 06 Lights Set

xs_prop_scifi_06_lights_set - Scifi 07 Lights Set

xs_prop_scifi_07_lights_set - Scifi 08 Lights Set

xs_prop_scifi_08_lights_set - Scifi 09 Lights Set

xs_prop_scifi_09_lights_set - Scifi 10 Lights Set

xs_prop_scifi_10_lights_set - Scifi 11 Lights Set

xs_prop_scifi_11_lights_set - Scifi 12 Lights Set

xs_prop_scifi_12_lights_set - Scifi 13 Lights Set

xs_prop_scifi_13_lights_set - Scifi 14 Lights Set

xs_prop_scifi_14_lights_set - Scifi 15 Lights Set

xs_prop_scifi_15_lights_set - Scifi 16 Lights Set

xs_prop_scifi_16_lights_set - Vipl Lights Ceiling

xs_prop_vipl_lights_ceiling_l_d - Vipl Lights Ceiling

xs_prop_vipl_lights_ceiling_l_e - Vipl Lights Floor

xs_prop_vipl_lights_floor - Waste 10 Lightset

xs_prop_waste_10_lightset - Wastel 01 Lightset

xs_prop_wastel_01_lightset - Wastel 02 Lightset

xs_prop_wastel_02_lightset - Wastel 03 Lightset

xs_prop_wastel_03_lightset - Wastel 08 Lightset

xs_prop_wastel_08_lightset - Wastel 09 Lightset

xs_prop_wastel_09_lightset - Hangar Lamp Led

xs_prop_x18_hangar_lamp_led_a - Hangar Lamp Led

xs_prop_x18_hangar_lamp_led_b - Hangar Lamp Wall

xs_prop_x18_hangar_lamp_wall_a - Hangar Lamp Wall

xs_prop_x18_hangar_lamp_wall_b - Hangar Light

xs_prop_x18_hangar_light_a - Hangar Light

xs_prop_x18_hangar_light_b - Hangar Light

xs_prop_x18_hangar_light_b_l1 - Hangar Light

xs_prop_x18_hangar_light_c - Vip Greeenlight

xs_prop_x18_vip_greeenlight - Waste 01 Neon

xs_propint3_waste_01_neon - Waste 06 Neon

xs_propint4_waste_06_neon - Waste 07 Neon

xs_propint4_waste_07_neon - Lamps

xs_propintarena_lamps_01a - Lamps

xs_propintarena_lamps_01b - Lamps

xs_propintarena_lamps_01c - X18intvip Vip Light Dummy

xs_x18intvip_vip_light_dummy
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['lab_cyllight01'] = {
label = 'Lab Cyllight01',
weight = 500,
stack = true,
close = true,
description = 'Lab Cyllight01',
},
['lab_floor_lampa'] = {
label = 'Lab Floor Lampa',
weight = 500,
stack = true,
close = true,
description = 'Lab Floor Lampa',
},
['lab_lamp_wall'] = {
label = 'Lab Lamp Wall',
weight = 500,
stack = true,
close = true,
description = 'Lab Lamp Wall',
},
['lab_strip_lighta'] = {
label = 'Lab Strip Lighta',
weight = 500,
stack = true,
close = true,
description = 'Lab Strip Lighta',
},
['lab_strip_lightb'] = {
label = 'Lab Strip Lightb',
weight = 500,
stack = true,
close = true,
description = 'Lab Strip Lightb',
},
['lab_strip_lightbl'] = {
label = 'Lab Strip Lightbl',
weight = 500,
stack = true,
close = true,
description = 'Lab Strip Lightbl',
},
['lab_wall_lampa'] = {
label = 'Lab Wall Lampa',
weight = 500,
stack = true,
close = true,
description = 'Lab Wall Lampa',
},
['lab_wall_lampb'] = {
label = 'Lab Wall Lampb',
weight = 500,
stack = true,
close = true,
description = 'Lab Wall Lampb',
},
['flight_rec'] = {
label = 'Flight Rec',
weight = 500,
stack = true,
close = true,
description = 'Flight Rec',
},
['hatch_lights'] = {
label = 'Hatch Lights',
weight = 500,
stack = true,
close = true,
description = 'Hatch Lights',
},
['sub_al_lamp_off'] = {
label = 'Sub Al Lamp Off',
weight = 500,
stack = true,
close = true,
description = 'Sub Al Lamp Off',
},
['sub_al_lamp_on'] = {
label = 'Sub Al Lamp On',
weight = 500,
stack = true,
close = true,
description = 'Sub Al Lamp On',
},
['sub_alarm_lamp'] = {
label = 'Sub Alarm Lamp',
weight = 500,
stack = true,
close = true,
description = 'Sub Alarm Lamp',
},
['sub_lampa_large_blue'] = {
label = 'Sub Lampa Large Blue',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Large Blue',
},
['sub_lampa_large_white'] = {
label = 'Sub Lampa Large White',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Large White',
},
['sub_lampa_large_yel'] = {
label = 'Sub Lampa Large Yel',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Large Yel',
},
['sub_lampa_small_blue'] = {
label = 'Sub Lampa Small Blue',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Small Blue',
},
['sub_lampa_small_white'] = {
label = 'Sub Lampa Small White',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Small White',
},
['sub_lampa_small_yel'] = {
label = 'Sub Lampa Small Yel',
weight = 500,
stack = true,
close = true,
description = 'Sub Lampa Small Yel',
},
['arenalights_arenastruc'] = {
label = 'Arenalights Arenastruc',
weight = 500,
stack = true,
close = true,
description = 'Arenalights Arenastruc',
},
['arenalights_atlantis_spin'] = {
label = 'Arenalights Atlantis Spin',
weight = 500,
stack = true,
close = true,
description = 'Arenalights Atlantis Spin',
},
['combined_dyst_neon'] = {
label = 'Combined Dyst Neon',
weight = 500,
stack = true,
close = true,
description = 'Combined Dyst Neon',
},
['arena_lights_ceiling'] = {
label = 'Arena Lights Ceiling',
weight = 500,
stack = true,
close = true,
description = 'Arena Lights Ceiling',
},
['arena_lights_ceiling_2'] = {
label = 'Arena Lights Ceiling',
weight = 500,
stack = true,
close = true,
description = 'Arena Lights Ceiling',
},
['arena_lights_wall'] = {
label = 'Arena Lights Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Lights Wall',
},
['arena_lights_wall_2'] = {
label = 'Arena Lights Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Lights Wall',
},
['arena_lights_wall_3'] = {
label = 'Arena Lights Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Lights Wall',
},
['scifi_01_lights_set'] = {
label = 'Scifi 01 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 01 Lights Set',
},
['scifi_02_lights'] = {
label = 'Scifi 02 Lights',
weight = 500,
stack = true,
close = true,
description = 'Scifi 02 Lights',
},
['scifi_03_lights_set'] = {
label = 'Scifi 03 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 03 Lights Set',
},
['scifi_04_lights_set'] = {
label = 'Scifi 04 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 04 Lights Set',
},
['scifi_05_lights_set'] = {
label = 'Scifi 05 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 05 Lights Set',
},
['scifi_06_lights_set'] = {
label = 'Scifi 06 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 06 Lights Set',
},
['scifi_07_lights_set'] = {
label = 'Scifi 07 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 07 Lights Set',
},
['scifi_08_lights_set'] = {
label = 'Scifi 08 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 08 Lights Set',
},
['scifi_09_lights_set'] = {
label = 'Scifi 09 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 09 Lights Set',
},
['scifi_10_lights_set'] = {
label = 'Scifi 10 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 10 Lights Set',
},
['scifi_11_lights_set'] = {
label = 'Scifi 11 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 11 Lights Set',
},
['scifi_12_lights_set'] = {
label = 'Scifi 12 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 12 Lights Set',
},
['scifi_13_lights_set'] = {
label = 'Scifi 13 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 13 Lights Set',
},
['scifi_14_lights_set'] = {
label = 'Scifi 14 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 14 Lights Set',
},
['scifi_15_lights_set'] = {
label = 'Scifi 15 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 15 Lights Set',
},
['scifi_16_lights_set'] = {
label = 'Scifi 16 Lights Set',
weight = 500,
stack = true,
close = true,
description = 'Scifi 16 Lights Set',
},
['vipl_lights_ceiling'] = {
label = 'Vipl Lights Ceiling',
weight = 500,
stack = true,
close = true,
description = 'Vipl Lights Ceiling',
},
['vipl_lights_ceiling_2'] = {
label = 'Vipl Lights Ceiling',
weight = 500,
stack = true,
close = true,
description = 'Vipl Lights Ceiling',
},
['vipl_lights_floor'] = {
label = 'Vipl Lights Floor',
weight = 500,
stack = true,
close = true,
description = 'Vipl Lights Floor',
},
['waste_10_lightset'] = {
label = 'Waste 10 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Waste 10 Lightset',
},
['wastel_01_lightset'] = {
label = 'Wastel 01 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Wastel 01 Lightset',
},
['wastel_02_lightset'] = {
label = 'Wastel 02 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Wastel 02 Lightset',
},
['wastel_03_lightset'] = {
label = 'Wastel 03 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Wastel 03 Lightset',
},
['wastel_08_lightset'] = {
label = 'Wastel 08 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Wastel 08 Lightset',
},
['wastel_09_lightset'] = {
label = 'Wastel 09 Lightset',
weight = 500,
stack = true,
close = true,
description = 'Wastel 09 Lightset',
},
['hangar_lamp_led'] = {
label = 'Hangar Lamp Led',
weight = 500,
stack = true,
close = true,
description = 'Hangar Lamp Led',
},
['hangar_lamp_led_2'] = {
label = 'Hangar Lamp Led',
weight = 500,
stack = true,
close = true,
description = 'Hangar Lamp Led',
},
['hangar_lamp_wall'] = {
label = 'Hangar Lamp Wall',
weight = 500,
stack = true,
close = true,
description = 'Hangar Lamp Wall',
},
['hangar_lamp_wall_2'] = {
label = 'Hangar Lamp Wall',
weight = 500,
stack = true,
close = true,
description = 'Hangar Lamp Wall',
},
['hangar_light'] = {
label = 'Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Hangar Light',
},
['hangar_light_2'] = {
label = 'Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Hangar Light',
},
['hangar_light_3'] = {
label = 'Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Hangar Light',
},
['hangar_light_4'] = {
label = 'Hangar Light',
weight = 500,
stack = true,
close = true,
description = 'Hangar Light',
},
['vip_greeenlight'] = {
label = 'Vip Greeenlight',
weight = 500,
stack = true,
close = true,
description = 'Vip Greeenlight',
},
['waste_01_neon'] = {
label = 'Waste 01 Neon',
weight = 500,
stack = true,
close = true,
description = 'Waste 01 Neon',
},
['waste_06_neon'] = {
label = 'Waste 06 Neon',
weight = 500,
stack = true,
close = true,
description = 'Waste 06 Neon',
},
['waste_07_neon'] = {
label = 'Waste 07 Neon',
weight = 500,
stack = true,
close = true,
description = 'Waste 07 Neon',
},
['lamps'] = {
label = 'Lamps',
weight = 500,
stack = true,
close = true,
description = 'Lamps',
},
['lamps_2'] = {
label = 'Lamps',
weight = 500,
stack = true,
close = true,
description = 'Lamps',
},
['lamps_3'] = {
label = 'Lamps',
weight = 500,
stack = true,
close = true,
description = 'Lamps',
},
['x18intvip_vip_light_dummy'] = {
label = 'X18intvip Vip Light Dummy',
weight = 500,
stack = true,
close = true,
description = 'X18intvip Vip Light Dummy',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in lighting
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like xm_prop_lab_cyllight01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.