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CATEGORY 9 OF 24 · 547 ICONS

FiveM gear and clothing icons — page 5

Page 5 of 5: models 481 to 547 of the 547 in this group, in model-name order. Keys and keyrings, masks, handcuffs, rope, parachutes, armour, helmets, binoculars, clothing and the odd objects that end up in a loadout without belonging anywhere else. Police and whitelisted servers use this group hardest.

547 of the 18,574 models in the whole icon library — 2.9% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

547 icons

Showing 481 to 547 of 547 · page 5 of 5

  • Roc Jacket (v_club_roc_jacket2) FiveM inventory icon
    Roc Jacketv_club_roc_jacket2
    png
  • Club Skirtflare (v_club_skirtflare) FiveM inventory icon
    Club Skirtflarev_club_skirtflare
    png
  • Club Skirtplt (v_club_skirtplt) FiveM inventory icon
    Club Skirtpltv_club_skirtplt
    png
  • Brush (v_ind_rc_brush) FiveM inventory icon
    Brushv_ind_rc_brush
    png
  • Towel (v_ind_rc_towel) FiveM inventory icon
    Towelv_ind_rc_towel
    png
  • Ind Ss Clothrack (v_ind_ss_clothrack) FiveM inventory icon
    Ind Ss Clothrackv_ind_ss_clothrack
    png
  • Med Cor Mask (v_med_cor_mask) FiveM inventory icon
    Med Cor Maskv_med_cor_mask
    png
  • Med Cor Papertowels (v_med_cor_papertowels) FiveM inventory icon
    Med Cor Papertowelsv_med_cor_papertowels
    png
  • Med Latexgloveboxblue (v_med_latexgloveboxblue) FiveM inventory icon
    Med Latexgloveboxbluev_med_latexgloveboxblue
    png
  • Med Latexgloveboxgreen (v_med_latexgloveboxgreen) FiveM inventory icon
    Med Latexgloveboxgreenv_med_latexgloveboxgreen
    png
  • Med Latexgloveboxred (v_med_latexgloveboxred) FiveM inventory icon
    Med Latexgloveboxredv_med_latexgloveboxred
    png
  • Res D Dressdummy (v_res_d_dressdummy) FiveM inventory icon
    Res D Dressdummyv_res_d_dressdummy
    png
  • Res Fa Boot01l (v_res_fa_boot01l) FiveM inventory icon
    Res Fa Boot01lv_res_fa_boot01l
    png
  • Res Fa Boot01r (v_res_fa_boot01r) FiveM inventory icon
    Res Fa Boot01rv_res_fa_boot01r
    png
  • Cap (v_res_fa_cap01) FiveM inventory icon
    Capv_res_fa_cap01
    png
  • Res Fa Shoebox1 (v_res_fa_shoebox1) FiveM inventory icon
    Res Fa Shoebox1v_res_fa_shoebox1
    png
  • Res Fa Shoebox2 (v_res_fa_shoebox2) FiveM inventory icon
    Res Fa Shoebox2v_res_fa_shoebox2
    png
  • Res Fa Shoebox3 (v_res_fa_shoebox3) FiveM inventory icon
    Res Fa Shoebox3v_res_fa_shoebox3
    png
  • Res Fa Shoebox4 (v_res_fa_shoebox4) FiveM inventory icon
    Res Fa Shoebox4v_res_fa_shoebox4
    png
  • Umbrella (v_res_fa_umbrella) FiveM inventory icon
    Umbrellav_res_fa_umbrella
    png
  • Res Fh Towelstack (v_res_fh_towelstack) FiveM inventory icon
    Res Fh Towelstackv_res_fh_towelstack
    png
  • Candle (v_res_m_candle) FiveM inventory icon
    Candlev_res_m_candle
    png
  • Res Mbtowel (v_res_mbtowel) FiveM inventory icon
    Res Mbtowelv_res_mbtowel
    png
  • Res Mbtowelfld (v_res_mbtowelfld) FiveM inventory icon
    Res Mbtowelfldv_res_mbtowelfld
    png
  • Skateboard (v_res_skateboard) FiveM inventory icon
    Skateboardv_res_skateboard
    png
  • Ammo (v_ret_gc_ammo1) FiveM inventory icon
    Ammov_ret_gc_ammo1
    png
  • Ammo (v_ret_gc_ammo2) FiveM inventory icon
    Ammov_ret_gc_ammo2
    png
  • Ammo (v_ret_gc_ammo3) FiveM inventory icon
    Ammov_ret_gc_ammo3
    png
  • Ammo (v_ret_gc_ammo4) FiveM inventory icon
    Ammov_ret_gc_ammo4
    png
  • Ammo (v_ret_gc_ammo5) FiveM inventory icon
    Ammov_ret_gc_ammo5
    png
  • Ammo (v_ret_gc_ammo8) FiveM inventory icon
    Ammov_ret_gc_ammo8
    png
  • Ret Gc Boot04 (v_ret_gc_boot04) FiveM inventory icon
    Ret Gc Boot04v_ret_gc_boot04
    png
  • Bullet (v_ret_gc_bullet) FiveM inventory icon
    Bulletv_ret_gc_bullet
    png
  • Gasmask (v_ret_gc_gasmask) FiveM inventory icon
    Gasmaskv_ret_gc_gasmask
    png
  • Ret Gc Tshirt1 (v_ret_gc_tshirt1) FiveM inventory icon
    Ret Gc Tshirt1v_ret_gc_tshirt1
    png
  • Ret Gc Tshirt5 (v_ret_gc_tshirt5) FiveM inventory icon
    Ret Gc Tshirt5v_ret_gc_tshirt5
    png
  • Ret Ps Shades01 (v_ret_ps_shades01) FiveM inventory icon
    Ret Ps Shades01v_ret_ps_shades01
    png
  • Ret Ps Shades02 (v_ret_ps_shades02) FiveM inventory icon
    Ret Ps Shades02v_ret_ps_shades02
    png
  • Ret Ps Shoe (v_ret_ps_shoe_01) FiveM inventory icon
    Ret Ps Shoev_ret_ps_shoe_01
    png
  • Gloves (v_ret_ta_gloves) FiveM inventory icon
    Glovesv_ret_ta_gloves
    png
  • Comb (v_serv_bs_comb) FiveM inventory icon
    Combv_serv_bs_comb
    png
  • Razor (v_serv_bs_razor) FiveM inventory icon
    Razorv_serv_bs_razor
    png
  • Shampoo (v_serv_bs_shampoo) FiveM inventory icon
    Shampoov_serv_bs_shampoo
    png
  • Binoculars (v_serv_ct_binoculars) FiveM inventory icon
    Binocularsv_serv_ct_binoculars
    png
  • Bandana (vw_p_vw_cs_bandana_s) FiveM inventory icon
    Bandanavw_p_vw_cs_bandana_s
    png
  • Grenade (vw_prop_casino_art_grenade_01a) FiveM inventory icon
    Grenadevw_prop_casino_art_grenade_01a
    png
  • Grenade (vw_prop_casino_art_grenade_01b) FiveM inventory icon
    Grenadevw_prop_casino_art_grenade_01b
    png
  • Grenade (vw_prop_casino_art_grenade_01c) FiveM inventory icon
    Grenadevw_prop_casino_art_grenade_01c
    png
  • Grenade (vw_prop_casino_art_grenade_01d) FiveM inventory icon
    Grenadevw_prop_casino_art_grenade_01d
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_01a) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_01a
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_01b) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_01b
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_01c) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_01c
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_02a) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_02a
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_03a) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_03a
    png
  • Barrier Rope (vw_prop_vw_barrier_rope_03b) FiveM inventory icon
    Barrier Ropevw_prop_vw_barrier_rope_03b
    png
  • Mask New (xm3_int1_mask_new) FiveM inventory icon
    Mask Newxm3_int1_mask_new
    png
  • Carwareware Paint Booth (xm3_int3_carwareware_paint_booth) FiveM inventory icon
    Carwareware Paint Boothxm3_int3_carwareware_paint_booth
    png
  • Glasses Ron (xm3_prop_xm3_glasses_ron_01a) FiveM inventory icon
    Glasses Ronxm3_prop_xm3_glasses_ron_01a
    png
  • Hat Ron (xm3_prop_xm3_hat_ron_01a) FiveM inventory icon
    Hat Ronxm3_prop_xm3_hat_ron_01a
    png
  • Helmet (xm3_prop_xm3_helmet_01a) FiveM inventory icon
    Helmetxm3_prop_xm3_helmet_01a
    png
  • Keys Jail (xm3_prop_xm3_keys_jail_01a) FiveM inventory icon
    Keys Jailxm3_prop_xm3_keys_jail_01a
    png
  • Para Flat (xm3_prop_xm3_para_flat_01a) FiveM inventory icon
    Para Flatxm3_prop_xm3_para_flat_01a
    png
  • Rope (xm3_prop_xm3_para_rope_01a) FiveM inventory icon
    Ropexm3_prop_xm3_para_rope_01a
    png
  • Tent (xm3_prop_xm3_tent_01a) FiveM inventory icon
    Tentxm3_prop_xm3_tent_01a
    png
  • Scuba Gear (xm_int_lev_scuba_gear) FiveM inventory icon
    Scuba Gearxm_int_lev_scuba_gear
    png
  • Glasses (xm_prop_x17_b_glasses_01) FiveM inventory icon
    Glassesxm_prop_x17_b_glasses_01
    png
  • Para Sp (xm_prop_x17_para_sp_s) FiveM inventory icon
    Para Spxm_prop_x17_para_sp_s
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['roc_jacket'] = {
        label = 'Roc Jacket',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roc Jacket',
    },
    ['club_skirtflare'] = {
        label = 'Club Skirtflare',
        weight = 500,
        stack = true,
        close = true,
        description = 'Club Skirtflare',
    },
    ['club_skirtplt'] = {
        label = 'Club Skirtplt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Club Skirtplt',
    },
    ['brush'] = {
        label = 'Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Brush',
    },
    ['towel'] = {
        label = 'Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel',
    },
    ['ind_ss_clothrack'] = {
        label = 'Ind Ss Clothrack',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ind Ss Clothrack',
    },
    ['med_cor_mask'] = {
        label = 'Med Cor Mask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Cor Mask',
    },
    ['med_cor_papertowels'] = {
        label = 'Med Cor Papertowels',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Cor Papertowels',
    },
    ['med_latexgloveboxblue'] = {
        label = 'Med Latexgloveboxblue',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Latexgloveboxblue',
    },
    ['med_latexgloveboxgreen'] = {
        label = 'Med Latexgloveboxgreen',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Latexgloveboxgreen',
    },
    ['med_latexgloveboxred'] = {
        label = 'Med Latexgloveboxred',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Latexgloveboxred',
    },
    ['res_d_dressdummy'] = {
        label = 'Res D Dressdummy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res D Dressdummy',
    },
    ['res_fa_boot01l'] = {
        label = 'Res Fa Boot01l',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Boot01l',
    },
    ['res_fa_boot01r'] = {
        label = 'Res Fa Boot01r',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Boot01r',
    },
    ['cap'] = {
        label = 'Cap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cap',
    },
    ['res_fa_shoebox1'] = {
        label = 'Res Fa Shoebox1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Shoebox1',
    },
    ['res_fa_shoebox2'] = {
        label = 'Res Fa Shoebox2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Shoebox2',
    },
    ['res_fa_shoebox3'] = {
        label = 'Res Fa Shoebox3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Shoebox3',
    },
    ['res_fa_shoebox4'] = {
        label = 'Res Fa Shoebox4',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fa Shoebox4',
    },
    ['umbrella'] = {
        label = 'Umbrella',
        weight = 500,
        stack = true,
        close = true,
        description = 'Umbrella',
    },
    ['res_fh_towelstack'] = {
        label = 'Res Fh Towelstack',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Fh Towelstack',
    },
    ['candle'] = {
        label = 'Candle',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candle',
    },
    ['res_mbtowel'] = {
        label = 'Res Mbtowel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Mbtowel',
    },
    ['res_mbtowelfld'] = {
        label = 'Res Mbtowelfld',
        weight = 500,
        stack = true,
        close = true,
        description = 'Res Mbtowelfld',
    },
    ['skateboard'] = {
        label = 'Skateboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Skateboard',
    },
    ['ammo'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ammo_2'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ammo_3'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ammo_4'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ammo_5'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ammo_6'] = {
        label = 'Ammo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ammo',
    },
    ['ret_gc_boot04'] = {
        label = 'Ret Gc Boot04',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Gc Boot04',
    },
    ['bullet'] = {
        label = 'Bullet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bullet',
    },
    ['gasmask'] = {
        label = 'Gasmask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gasmask',
    },
    ['ret_gc_tshirt1'] = {
        label = 'Ret Gc Tshirt1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Gc Tshirt1',
    },
    ['ret_gc_tshirt5'] = {
        label = 'Ret Gc Tshirt5',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Gc Tshirt5',
    },
    ['ret_ps_shades01'] = {
        label = 'Ret Ps Shades01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Ps Shades01',
    },
    ['ret_ps_shades02'] = {
        label = 'Ret Ps Shades02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Ps Shades02',
    },
    ['ret_ps_shoe'] = {
        label = 'Ret Ps Shoe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ret Ps Shoe',
    },
    ['gloves'] = {
        label = 'Gloves',
        weight = 500,
        stack = true,
        close = true,
        description = 'Gloves',
    },
    ['comb'] = {
        label = 'Comb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Comb',
    },
    ['razor'] = {
        label = 'Razor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Razor',
    },
    ['shampoo'] = {
        label = 'Shampoo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shampoo',
    },
    ['binoculars'] = {
        label = 'Binoculars',
        weight = 500,
        stack = true,
        close = true,
        description = 'Binoculars',
    },
    ['bandana'] = {
        label = 'Bandana',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bandana',
    },
    ['grenade'] = {
        label = 'Grenade',
        weight = 500,
        stack = true,
        close = true,
        description = 'Grenade',
    },
    ['grenade_2'] = {
        label = 'Grenade',
        weight = 500,
        stack = true,
        close = true,
        description = 'Grenade',
    },
    ['grenade_3'] = {
        label = 'Grenade',
        weight = 500,
        stack = true,
        close = true,
        description = 'Grenade',
    },
    ['grenade_4'] = {
        label = 'Grenade',
        weight = 500,
        stack = true,
        close = true,
        description = 'Grenade',
    },
    ['barrier_rope'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['barrier_rope_2'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['barrier_rope_3'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['barrier_rope_4'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['barrier_rope_5'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['barrier_rope_6'] = {
        label = 'Barrier Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Barrier Rope',
    },
    ['mask_new'] = {
        label = 'Mask New',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mask New',
    },
    ['carwareware_paint_booth'] = {
        label = 'Carwareware Paint Booth',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carwareware Paint Booth',
    },
    ['glasses_ron'] = {
        label = 'Glasses Ron',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glasses Ron',
    },
    ['hat_ron'] = {
        label = 'Hat Ron',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hat Ron',
    },
    ['helmet'] = {
        label = 'Helmet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Helmet',
    },
    ['keys_jail'] = {
        label = 'Keys Jail',
        weight = 500,
        stack = true,
        close = true,
        description = 'Keys Jail',
    },
    ['para_flat'] = {
        label = 'Para Flat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Para Flat',
    },
    ['rope'] = {
        label = 'Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rope',
    },
    ['tent'] = {
        label = 'Tent',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tent',
    },
    ['scuba_gear'] = {
        label = 'Scuba Gear',
        weight = 500,
        stack = true,
        close = true,
        description = 'Scuba Gear',
    },
    ['glasses'] = {
        label = 'Glasses',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glasses',
    },
    ['para_sp'] = {
        label = 'Para Sp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Para Sp',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in gear

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_club_roc_jacket2 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.