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CATEGORY 9 OF 24 · 547 ICONS

FiveM gear and clothing icons — page 4

Page 4 of 5: models 361 to 480 of the 547 in this group, in model-name order. Keys and keyrings, masks, handcuffs, rope, parachutes, armour, helmets, binoculars, clothing and the odd objects that end up in a loadout without belonging anywhere else. Police and whitelisted servers use this group hardest.

547 of the 18,574 models in the whole icon library — 2.9% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

547 icons

Showing 361 to 480 of 547 · page 4 of 5

  • Candle (prop_mem_candle_04) FiveM inventory icon
    Candleprop_mem_candle_04
    png
  • Candle (prop_mem_candle_05) FiveM inventory icon
    Candleprop_mem_candle_05
    png
  • Candle (prop_mem_candle_06) FiveM inventory icon
    Candleprop_mem_candle_06
    png
  • Candle Combo (prop_mem_candle_combo) FiveM inventory icon
    Candle Comboprop_mem_candle_combo
    png
  • Michael Balaclava (prop_michael_balaclava) FiveM inventory icon
    Michael Balaclavaprop_michael_balaclava
    png
  • Transform Parachute (prop_mk_transform_parachute) FiveM inventory icon
    Transform Parachuteprop_mk_transform_parachute
    png
  • Old Boot (prop_old_boot) FiveM inventory icon
    Old Bootprop_old_boot
    png
  • Paint Brush (prop_paint_brush01) FiveM inventory icon
    Paint Brushprop_paint_brush01
    png
  • Paint Brush (prop_paint_brush02) FiveM inventory icon
    Paint Brushprop_paint_brush02
    png
  • Paint Brush (prop_paint_brush03) FiveM inventory icon
    Paint Brushprop_paint_brush03
    png
  • Paint Brush (prop_paint_brush04) FiveM inventory icon
    Paint Brushprop_paint_brush04
    png
  • Paint Brush (prop_paint_brush05) FiveM inventory icon
    Paint Brushprop_paint_brush05
    png
  • Parachute (prop_parachute) FiveM inventory icon
    Parachuteprop_parachute
    png
  • Parapack (prop_parapack_01) FiveM inventory icon
    Parapackprop_parapack_01
    png
  • Pistol Holster (prop_pistol_holster) FiveM inventory icon
    Pistol Holsterprop_pistol_holster
    png
  • Player Gasmask (prop_player_gasmask) FiveM inventory icon
    Player Gasmaskprop_player_gasmask
    png
  • Proxy Hat (prop_proxy_hat_01) FiveM inventory icon
    Proxy Hatprop_proxy_hat_01
    png
  • Rag (prop_rag_01) FiveM inventory icon
    Ragprop_rag_01
    png
  • Riot Shield (prop_riot_shield) FiveM inventory icon
    Riot Shieldprop_riot_shield
    png
  • Rolled Sock (prop_rolled_sock_01) FiveM inventory icon
    Rolled Sockprop_rolled_sock_01
    png
  • Rolled Sock (prop_rolled_sock_02) FiveM inventory icon
    Rolled Sockprop_rolled_sock_02
    png
  • Rope Family (prop_rope_family_3) FiveM inventory icon
    Rope Familyprop_rope_family_3
    png
  • Rope Hook (prop_rope_hook_01) FiveM inventory icon
    Rope Hookprop_rope_hook_01
    png
  • Rub Trainers (prop_rub_trainers_01) FiveM inventory icon
    Rub Trainersprop_rub_trainers_01
    png
  • Rub Trainers (prop_rub_trainers_01b) FiveM inventory icon
    Rub Trainersprop_rub_trainers_01b
    png
  • Rub Trainers (prop_rub_trainers_01c) FiveM inventory icon
    Rub Trainersprop_rub_trainers_01c
    png
  • Safety Glasses (prop_safety_glasses) FiveM inventory icon
    Safety Glassesprop_safety_glasses
    png
  • Scn Police Torch (prop_scn_police_torch) FiveM inventory icon
    Scn Police Torchprop_scn_police_torch
    png
  • Shower Towel (prop_shower_towel) FiveM inventory icon
    Shower Towelprop_shower_towel
    png
  • Skip Rope (prop_skip_rope_01) FiveM inventory icon
    Skip Ropeprop_skip_rope_01
    png
  • Slacks (prop_slacks_01) FiveM inventory icon
    Slacksprop_slacks_01
    png
  • Slacks (prop_slacks_02) FiveM inventory icon
    Slacksprop_slacks_02
    png
  • Smg Holster (prop_smg_holster_01) FiveM inventory icon
    Smg Holsterprop_smg_holster_01
    png
  • Stag Rope (prop_stag_do_rope) FiveM inventory icon
    Stag Ropeprop_stag_do_rope
    png
  • Shirt Ironing (prop_t_shirt_ironing) FiveM inventory icon
    Shirt Ironingprop_t_shirt_ironing
    png
  • T Shirt Row (prop_t_shirt_row_01) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_01
    png
  • T Shirt Row (prop_t_shirt_row_02) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_02
    png
  • T Shirt Row (prop_t_shirt_row_02b) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_02b
    png
  • T Shirt Row (prop_t_shirt_row_03) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_03
    png
  • T Shirt Row (prop_t_shirt_row_04) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_04
    png
  • T Shirt Row (prop_t_shirt_row_05l) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_05l
    png
  • T Shirt Row (prop_t_shirt_row_05r) FiveM inventory icon
    T Shirt Rowprop_t_shirt_row_05r
    png
  • Tint Towel (prop_tint_towel) FiveM inventory icon
    Tint Towelprop_tint_towel
    png
  • Tint Towels (prop_tint_towels_01) FiveM inventory icon
    Tint Towelsprop_tint_towels_01
    png
  • Tint Towels (prop_tint_towels_01b) FiveM inventory icon
    Tint Towelsprop_tint_towels_01b
    png
  • Toothbrush (prop_toothbrush_01) FiveM inventory icon
    Toothbrushprop_toothbrush_01
    png
  • Toothpaste (prop_toothpaste_01) FiveM inventory icon
    Toothpasteprop_toothpaste_01
    png
  • Towel (prop_towel2_01) FiveM inventory icon
    Towelprop_towel2_01
    png
  • Towel (prop_towel2_02) FiveM inventory icon
    Towelprop_towel2_02
    png
  • Towel (prop_towel_01) FiveM inventory icon
    Towelprop_towel_01
    png
  • Towel Rail (prop_towel_rail_01) FiveM inventory icon
    Towel Railprop_towel_rail_01
    png
  • Towel Rail (prop_towel_rail_02) FiveM inventory icon
    Towel Railprop_towel_rail_02
    png
  • Trevor Rope (prop_trevor_rope_01) FiveM inventory icon
    Trevor Ropeprop_trevor_rope_01
    png
  • Parachute (prop_v_parachute) FiveM inventory icon
    Parachuteprop_v_parachute
    png
  • Knife (prop_w_me_knife_01) FiveM inventory icon
    Knifeprop_w_me_knife_01
    png
  • Weld Torch (prop_weld_torch) FiveM inventory icon
    Weld Torchprop_weld_torch
    png
  • Welding Mask (prop_welding_mask_01) FiveM inventory icon
    Welding Maskprop_welding_mask_01
    png
  • Welding Mask (prop_welding_mask_01_s) FiveM inventory icon
    Welding Maskprop_welding_mask_01_s
    png
  • Skirting Tech (reh_int4_skirting_tech) FiveM inventory icon
    Skirting Techreh_int4_skirting_tech
    png
  • Glasses (reh_prop_reh_glasses_smt_01a) FiveM inventory icon
    Glassesreh_prop_reh_glasses_smt_01a
    png
  • Hat Cowboy (reh_prop_reh_hat_cowboy_01a) FiveM inventory icon
    Hat Cowboyreh_prop_reh_hat_cowboy_01a
    png
  • Keycard (reh_prop_reh_keycard_01a) FiveM inventory icon
    Keycardreh_prop_reh_keycard_01a
    png
  • Lantern (reh_prop_reh_lantern_pk_01a) FiveM inventory icon
    Lanternreh_prop_reh_lantern_pk_01a
    png
  • Lantern (reh_prop_reh_lantern_pk_01b) FiveM inventory icon
    Lanternreh_prop_reh_lantern_pk_01b
    png
  • Lantern (reh_prop_reh_lantern_pk_01c) FiveM inventory icon
    Lanternreh_prop_reh_lantern_pk_01c
    png
  • Para Flat (reh_prop_reh_para_flat_01a) FiveM inventory icon
    Para Flatreh_prop_reh_para_flat_01a
    png
  • Para Sp (reh_prop_reh_para_sp_s_01a) FiveM inventory icon
    Para Spreh_prop_reh_para_sp_s_01a
    png
  • Rebreather (reh_prop_reh_rebreather_01a) FiveM inventory icon
    Rebreatherreh_prop_reh_rebreather_01a
    png
  • Candles (sf_mp_h_acc_candles_02) FiveM inventory icon
    Candlessf_mp_h_acc_candles_02
    png
  • Candles (sf_mp_h_acc_candles_05) FiveM inventory icon
    Candlessf_mp_h_acc_candles_05
    png
  • Candles (sf_mp_h_acc_candles_06) FiveM inventory icon
    Candlessf_mp_h_acc_candles_06
    png
  • Cap (sf_prop_art_cap_01a) FiveM inventory icon
    Capsf_prop_art_cap_01a
    png
  • Bullet (sf_prop_sf_art_bullet_01a) FiveM inventory icon
    Bulletsf_prop_sf_art_bullet_01a
    png
  • Car Keys (sf_prop_sf_car_keys_01a) FiveM inventory icon
    Car Keyssf_prop_sf_car_keys_01a
    png
  • Helmet (sf_prop_sf_helmet_01a) FiveM inventory icon
    Helmetsf_prop_sf_helmet_01a
    png
  • Specraces Para (sr_prop_specraces_para_s) FiveM inventory icon
    Specraces Parasr_prop_specraces_para_s
    png
  • Specraces Para (sr_prop_specraces_para_s_01) FiveM inventory icon
    Specraces Parasr_prop_specraces_para_s_01
    png
  • Candles (sum_mp_h_acc_candles_02) FiveM inventory icon
    Candlessum_mp_h_acc_candles_02
    png
  • Candles (sum_mp_h_acc_candles_05) FiveM inventory icon
    Candlessum_mp_h_acc_candles_05
    png
  • Candles (sum_mp_h_acc_candles_06) FiveM inventory icon
    Candlessum_mp_h_acc_candles_06
    png
  • Pants1 (sum_mpapyacht_pants1) FiveM inventory icon
    Pants1sum_mpapyacht_pants1
    png
  • Pants2 (sum_mpapyacht_pants2) FiveM inventory icon
    Pants2sum_mpapyacht_pants2
    png
  • Pants3 (sum_mpapyacht_pants3) FiveM inventory icon
    Pants3sum_mpapyacht_pants3
    png
  • Pants4 (sum_mpapyacht_pants4) FiveM inventory icon
    Pants4sum_mpapyacht_pants4
    png
  • Pants5 (sum_mpapyacht_pants5) FiveM inventory icon
    Pants5sum_mpapyacht_pants5
    png
  • Pants6 (sum_mpapyacht_pants6) FiveM inventory icon
    Pants6sum_mpapyacht_pants6
    png
  • Ac Headdress (sum_prop_ac_headdress_01a) FiveM inventory icon
    Ac Headdresssum_prop_ac_headdress_01a
    png
  • Ac Monstermask (sum_prop_ac_monstermask_01a) FiveM inventory icon
    Ac Monstermasksum_prop_ac_monstermask_01a
    png
  • Lock (tr_prop_tr_lock_01a) FiveM inventory icon
    Locktr_prop_tr_lock_01a
    png
  • Para Sp (tr_prop_tr_para_sp_s_01a) FiveM inventory icon
    Para Sptr_prop_tr_para_sp_s_01a
    png
  • Ap Hi Pants1 (v_16_ap_hi_pants1) FiveM inventory icon
    Ap Hi Pants1v_16_ap_hi_pants1
    png
  • Ap Hi Pants2 (v_16_ap_hi_pants2) FiveM inventory icon
    Ap Hi Pants2v_16_ap_hi_pants2
    png
  • Ap Hi Pants3 (v_16_ap_hi_pants3) FiveM inventory icon
    Ap Hi Pants3v_16_ap_hi_pants3
    png
  • Ap Hi Pants4 (v_16_ap_hi_pants4) FiveM inventory icon
    Ap Hi Pants4v_16_ap_hi_pants4
    png
  • Ap Hi Pants5 (v_16_ap_hi_pants5) FiveM inventory icon
    Ap Hi Pants5v_16_ap_hi_pants5
    png
  • Ap Hi Pants6 (v_16_ap_hi_pants6) FiveM inventory icon
    Ap Hi Pants6v_16_ap_hi_pants6
    png
  • Ap Mid Pants1 (v_16_ap_mid_pants1) FiveM inventory icon
    Ap Mid Pants1v_16_ap_mid_pants1
    png
  • Ap Mid Pants2 (v_16_ap_mid_pants2) FiveM inventory icon
    Ap Mid Pants2v_16_ap_mid_pants2
    png
  • Ap Mid Pants3 (v_16_ap_mid_pants3) FiveM inventory icon
    Ap Mid Pants3v_16_ap_mid_pants3
    png
  • Ap Mid Pants4 (v_16_ap_mid_pants4) FiveM inventory icon
    Ap Mid Pants4v_16_ap_mid_pants4
    png
  • Ap Mid Pants5 (v_16_ap_mid_pants5) FiveM inventory icon
    Ap Mid Pants5v_16_ap_mid_pants5
    png
  • Skateboard (v_16_skateboard) FiveM inventory icon
    Skateboardv_16_skateboard
    png
  • Studio Pants1 (v_16_studio_pants1) FiveM inventory icon
    Studio Pants1v_16_studio_pants1
    png
  • Studio Pants2 (v_16_studio_pants2) FiveM inventory icon
    Studio Pants2v_16_studio_pants2
    png
  • Studio Pants3 (v_16_studio_pants3) FiveM inventory icon
    Studio Pants3v_16_studio_pants3
    png
  • Studio Skirt (v_16_studio_skirt) FiveM inventory icon
    Studio Skirtv_16_studio_skirt
    png
  • Bdr Mesh Lstshirt (v_24_bdr_mesh_lstshirt) FiveM inventory icon
    Bdr Mesh Lstshirtv_24_bdr_mesh_lstshirt
    png
  • Bdrm Mesh Wallshirts (v_24_bdrm_mesh_wallshirts) FiveM inventory icon
    Bdrm Mesh Wallshirtsv_24_bdrm_mesh_wallshirts
    png
  • Hangingclothes (v_24_hangingclothes) FiveM inventory icon
    Hangingclothesv_24_hangingclothes
    png
  • Hangingclothes1 (v_24_hangingclothes1) FiveM inventory icon
    Hangingclothes1v_24_hangingclothes1
    png
  • Highvizjackets (v_31a_highvizjackets) FiveM inventory icon
    Highvizjacketsv_31a_highvizjackets
    png
  • Highvizjackets001 (v_31a_highvizjackets001) FiveM inventory icon
    Highvizjackets001v_31a_highvizjackets001
    png
  • M Clothes (v_44_m_clothes) FiveM inventory icon
    M Clothesv_44_m_clothes
    png
  • M Spyglasses (v_44_m_spyglasses) FiveM inventory icon
    M Spyglassesv_44_m_spyglasses
    png
  • Mesh Shoes (v_61_bd1_mesh_shoes) FiveM inventory icon
    Mesh Shoesv_61_bd1_mesh_shoes
    png
  • Mesh Clothes (v_61_bed1_mesh_clothes) FiveM inventory icon
    Mesh Clothesv_61_bed1_mesh_clothes
    png
  • Mesh Clothesmess (v_61_bed1_mesh_clothesmess) FiveM inventory icon
    Mesh Clothesmessv_61_bed1_mesh_clothesmess
    png
  • Brush (v_club_brush) FiveM inventory icon
    Brushv_club_brush
    png
  • Comb (v_club_comb) FiveM inventory icon
    Combv_club_comb
    png
  • Roc Jacket (v_club_roc_jacket1) FiveM inventory icon
    Roc Jacketv_club_roc_jacket1
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['candle'] = {
        label = 'Candle',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candle',
    },
    ['candle_2'] = {
        label = 'Candle',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candle',
    },
    ['candle_3'] = {
        label = 'Candle',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candle',
    },
    ['candle_combo'] = {
        label = 'Candle Combo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candle Combo',
    },
    ['michael_balaclava'] = {
        label = 'Michael Balaclava',
        weight = 500,
        stack = true,
        close = true,
        description = 'Michael Balaclava',
    },
    ['transform_parachute'] = {
        label = 'Transform Parachute',
        weight = 500,
        stack = true,
        close = true,
        description = 'Transform Parachute',
    },
    ['old_boot'] = {
        label = 'Old Boot',
        weight = 500,
        stack = true,
        close = true,
        description = 'Old Boot',
    },
    ['paint_brush'] = {
        label = 'Paint Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Brush',
    },
    ['paint_brush_2'] = {
        label = 'Paint Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Brush',
    },
    ['paint_brush_3'] = {
        label = 'Paint Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Brush',
    },
    ['paint_brush_4'] = {
        label = 'Paint Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Brush',
    },
    ['paint_brush_5'] = {
        label = 'Paint Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Paint Brush',
    },
    ['parachute'] = {
        label = 'Parachute',
        weight = 500,
        stack = true,
        close = true,
        description = 'Parachute',
    },
    ['parapack'] = {
        label = 'Parapack',
        weight = 500,
        stack = true,
        close = true,
        description = 'Parapack',
    },
    ['pistol_holster'] = {
        label = 'Pistol Holster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pistol Holster',
    },
    ['player_gasmask'] = {
        label = 'Player Gasmask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Player Gasmask',
    },
    ['proxy_hat'] = {
        label = 'Proxy Hat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Proxy Hat',
    },
    ['rag'] = {
        label = 'Rag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rag',
    },
    ['riot_shield'] = {
        label = 'Riot Shield',
        weight = 500,
        stack = true,
        close = true,
        description = 'Riot Shield',
    },
    ['rolled_sock'] = {
        label = 'Rolled Sock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rolled Sock',
    },
    ['rolled_sock_2'] = {
        label = 'Rolled Sock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rolled Sock',
    },
    ['rope_family'] = {
        label = 'Rope Family',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rope Family',
    },
    ['rope_hook'] = {
        label = 'Rope Hook',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rope Hook',
    },
    ['rub_trainers'] = {
        label = 'Rub Trainers',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rub Trainers',
    },
    ['rub_trainers_2'] = {
        label = 'Rub Trainers',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rub Trainers',
    },
    ['rub_trainers_3'] = {
        label = 'Rub Trainers',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rub Trainers',
    },
    ['safety_glasses'] = {
        label = 'Safety Glasses',
        weight = 500,
        stack = true,
        close = true,
        description = 'Safety Glasses',
    },
    ['scn_police_torch'] = {
        label = 'Scn Police Torch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Scn Police Torch',
    },
    ['shower_towel'] = {
        label = 'Shower Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shower Towel',
    },
    ['skip_rope'] = {
        label = 'Skip Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Skip Rope',
    },
    ['slacks'] = {
        label = 'Slacks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Slacks',
    },
    ['slacks_2'] = {
        label = 'Slacks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Slacks',
    },
    ['smg_holster'] = {
        label = 'Smg Holster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Smg Holster',
    },
    ['stag_rope'] = {
        label = 'Stag Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Stag Rope',
    },
    ['shirt_ironing'] = {
        label = 'Shirt Ironing',
        weight = 500,
        stack = true,
        close = true,
        description = 'Shirt Ironing',
    },
    ['t_shirt_row'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_2'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_3'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_4'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_5'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_6'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['t_shirt_row_7'] = {
        label = 'T Shirt Row',
        weight = 500,
        stack = true,
        close = true,
        description = 'T Shirt Row',
    },
    ['tint_towel'] = {
        label = 'Tint Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tint Towel',
    },
    ['tint_towels'] = {
        label = 'Tint Towels',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tint Towels',
    },
    ['tint_towels_2'] = {
        label = 'Tint Towels',
        weight = 500,
        stack = true,
        close = true,
        description = 'Tint Towels',
    },
    ['toothbrush'] = {
        label = 'Toothbrush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toothbrush',
    },
    ['toothpaste'] = {
        label = 'Toothpaste',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toothpaste',
    },
    ['towel'] = {
        label = 'Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel',
    },
    ['towel_2'] = {
        label = 'Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel',
    },
    ['towel_3'] = {
        label = 'Towel',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel',
    },
    ['towel_rail'] = {
        label = 'Towel Rail',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel Rail',
    },
    ['towel_rail_2'] = {
        label = 'Towel Rail',
        weight = 500,
        stack = true,
        close = true,
        description = 'Towel Rail',
    },
    ['trevor_rope'] = {
        label = 'Trevor Rope',
        weight = 500,
        stack = true,
        close = true,
        description = 'Trevor Rope',
    },
    ['parachute_2'] = {
        label = 'Parachute',
        weight = 500,
        stack = true,
        close = true,
        description = 'Parachute',
    },
    ['knife'] = {
        label = 'Knife',
        weight = 500,
        stack = true,
        close = true,
        description = 'Knife',
    },
    ['weld_torch'] = {
        label = 'Weld Torch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Weld Torch',
    },
    ['welding_mask'] = {
        label = 'Welding Mask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Welding Mask',
    },
    ['welding_mask_2'] = {
        label = 'Welding Mask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Welding Mask',
    },
    ['skirting_tech'] = {
        label = 'Skirting Tech',
        weight = 500,
        stack = true,
        close = true,
        description = 'Skirting Tech',
    },
    ['glasses'] = {
        label = 'Glasses',
        weight = 500,
        stack = true,
        close = true,
        description = 'Glasses',
    },
    ['hat_cowboy'] = {
        label = 'Hat Cowboy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hat Cowboy',
    },
    ['keycard'] = {
        label = 'Keycard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Keycard',
    },
    ['lantern'] = {
        label = 'Lantern',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lantern',
    },
    ['lantern_2'] = {
        label = 'Lantern',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lantern',
    },
    ['lantern_3'] = {
        label = 'Lantern',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lantern',
    },
    ['para_flat'] = {
        label = 'Para Flat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Para Flat',
    },
    ['para_sp'] = {
        label = 'Para Sp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Para Sp',
    },
    ['rebreather'] = {
        label = 'Rebreather',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rebreather',
    },
    ['candles'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['candles_2'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['candles_3'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['cap'] = {
        label = 'Cap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cap',
    },
    ['bullet'] = {
        label = 'Bullet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bullet',
    },
    ['car_keys'] = {
        label = 'Car Keys',
        weight = 500,
        stack = true,
        close = true,
        description = 'Car Keys',
    },
    ['helmet'] = {
        label = 'Helmet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Helmet',
    },
    ['specraces_para'] = {
        label = 'Specraces Para',
        weight = 500,
        stack = true,
        close = true,
        description = 'Specraces Para',
    },
    ['specraces_para_2'] = {
        label = 'Specraces Para',
        weight = 500,
        stack = true,
        close = true,
        description = 'Specraces Para',
    },
    ['candles_4'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['candles_5'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['candles_6'] = {
        label = 'Candles',
        weight = 500,
        stack = true,
        close = true,
        description = 'Candles',
    },
    ['pants1'] = {
        label = 'Pants1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants1',
    },
    ['pants2'] = {
        label = 'Pants2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants2',
    },
    ['pants3'] = {
        label = 'Pants3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants3',
    },
    ['pants4'] = {
        label = 'Pants4',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants4',
    },
    ['pants5'] = {
        label = 'Pants5',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants5',
    },
    ['pants6'] = {
        label = 'Pants6',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pants6',
    },
    ['ac_headdress'] = {
        label = 'Ac Headdress',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ac Headdress',
    },
    ['ac_monstermask'] = {
        label = 'Ac Monstermask',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ac Monstermask',
    },
    ['lock'] = {
        label = 'Lock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lock',
    },
    ['para_sp_2'] = {
        label = 'Para Sp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Para Sp',
    },
    ['ap_hi_pants1'] = {
        label = 'Ap Hi Pants1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants1',
    },
    ['ap_hi_pants2'] = {
        label = 'Ap Hi Pants2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants2',
    },
    ['ap_hi_pants3'] = {
        label = 'Ap Hi Pants3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants3',
    },
    ['ap_hi_pants4'] = {
        label = 'Ap Hi Pants4',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants4',
    },
    ['ap_hi_pants5'] = {
        label = 'Ap Hi Pants5',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants5',
    },
    ['ap_hi_pants6'] = {
        label = 'Ap Hi Pants6',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Hi Pants6',
    },
    ['ap_mid_pants1'] = {
        label = 'Ap Mid Pants1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Mid Pants1',
    },
    ['ap_mid_pants2'] = {
        label = 'Ap Mid Pants2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Mid Pants2',
    },
    ['ap_mid_pants3'] = {
        label = 'Ap Mid Pants3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Mid Pants3',
    },
    ['ap_mid_pants4'] = {
        label = 'Ap Mid Pants4',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Mid Pants4',
    },
    ['ap_mid_pants5'] = {
        label = 'Ap Mid Pants5',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ap Mid Pants5',
    },
    ['skateboard'] = {
        label = 'Skateboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Skateboard',
    },
    ['studio_pants1'] = {
        label = 'Studio Pants1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Studio Pants1',
    },
    ['studio_pants2'] = {
        label = 'Studio Pants2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Studio Pants2',
    },
    ['studio_pants3'] = {
        label = 'Studio Pants3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Studio Pants3',
    },
    ['studio_skirt'] = {
        label = 'Studio Skirt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Studio Skirt',
    },
    ['bdr_mesh_lstshirt'] = {
        label = 'Bdr Mesh Lstshirt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdr Mesh Lstshirt',
    },
    ['bdrm_mesh_wallshirts'] = {
        label = 'Bdrm Mesh Wallshirts',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Mesh Wallshirts',
    },
    ['hangingclothes'] = {
        label = 'Hangingclothes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hangingclothes',
    },
    ['hangingclothes1'] = {
        label = 'Hangingclothes1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hangingclothes1',
    },
    ['highvizjackets'] = {
        label = 'Highvizjackets',
        weight = 500,
        stack = true,
        close = true,
        description = 'Highvizjackets',
    },
    ['highvizjackets001'] = {
        label = 'Highvizjackets001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Highvizjackets001',
    },
    ['m_clothes'] = {
        label = 'M Clothes',
        weight = 500,
        stack = true,
        close = true,
        description = 'M Clothes',
    },
    ['m_spyglasses'] = {
        label = 'M Spyglasses',
        weight = 500,
        stack = true,
        close = true,
        description = 'M Spyglasses',
    },
    ['mesh_shoes'] = {
        label = 'Mesh Shoes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Shoes',
    },
    ['mesh_clothes'] = {
        label = 'Mesh Clothes',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Clothes',
    },
    ['mesh_clothesmess'] = {
        label = 'Mesh Clothesmess',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Clothesmess',
    },
    ['brush'] = {
        label = 'Brush',
        weight = 500,
        stack = true,
        close = true,
        description = 'Brush',
    },
    ['comb'] = {
        label = 'Comb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Comb',
    },
    ['roc_jacket'] = {
        label = 'Roc Jacket',
        weight = 500,
        stack = true,
        close = true,
        description = 'Roc Jacket',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in gear

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_mem_candle_04 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.