CATEGORY 9 OF 24 · 547 ICONS
FiveM gear and clothing icons — page 2
Page 2 of 5: models 121 to 240 of the 547 in this group, in model-name order. Keys and keyrings, masks, handcuffs, rope, parachutes, armour, helmets, binoculars, clothing and the odd objects that end up in a loadout without belonging anywhere else. Police and whitelisted servers use this group hardest.
547 of the 18,574 models in the whole icon library — 2.9% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 121 to 240 of 547 · page 2 of 5
- Lts P Para Pilot2

lts_p_para_pilot2_sp_s - Rope Barrier

m23_1_m231_2_rope_barrier - Goggles

m23_1_prop_m31_nv_goggles_01a - Orn Bat

m23_1_prop_m31_orn_bat_01a - Carkey Fob

m23_2_prop_m32_carkey_fob_01a - Chainlock

m23_2_prop_m32_chainlock_01a - Hat Captain

m23_2_prop_m32_hat_captain_01a - Jacket Valet

m23_2_prop_m32_jacket_valet_01a - Peterscap

m23_2_prop_m32_peterscap_01a - Tent

m23_2_prop_m32_tent_01a - Armour

m24_1_prop_m41_armour_01a - Clothpile

m24_1_prop_m41_clothpile_01a - Handcuffs

m24_1_prop_m41_handcuffs_01a - Handcuffs

m24_1_prop_m41_handcuffs_01b - Keycard

m24_2_prop_m42_fz_keycard_01a - Lock

m25_1_prop_m51_lock_01a - Lock

m25_1_prop_m51_lock_01b - Lockpick

m25_1_prop_m51_lockpick_01a - Pants

m25_1_prop_m51_pants_01a - Pool Towels

m25_2_int_01_pool_towels - Pool Towels

m25_2_int_01_pool_towels001 - Armoury Blends

m25_2_int_02_armoury_blends - Candles

m25_2_prop_m52_candles_01 - Candles

m25_2_prop_m52_candles_04 - Candles

m25_2_prop_m52_candles_05 - Clothesscattered

m25_2_prop_m52_clothesscattered - Conveyorbelt

m25_2_prop_m52_conveyorbelt_01a - Lantern

m25_2_prop_m52_lantern_01a - Lantern

m25_2_prop_m52_lantern_02a - Lantern

m25_2_prop_m52_lantern_03a - Lantern

m25_2_prop_m52_lantern_pk_01a - Lantern

m25_2_prop_m52_lantern_pk_01b - Lantern

m25_2_prop_m52_lantern_pk_01c - Orn Bat

m25_2_prop_m52_orn_bat_01a - Amb Brolly

p_amb_brolly_01 - Amb Brolly

p_amb_brolly_01_s - Arm Bind Cut

p_arm_bind_cut_s - Balaclavamichael

p_balaclavamichael_s - Car Keys

p_car_keys_01 - Clothtarp Down

p_clothtarp_down_s - Clothtarp

p_clothtarp_s - Clothtarp Up

p_clothtarp_up_s - Bandana

p_cs_bandana_s - Beachtowel

p_cs_beachtowel_01_s - Beverly Lanyard

p_cs_beverly_lanyard_s - Comb

p_cs_comb_01 - Cuffs

p_cs_cuffs_02_s - Laz Ptail

p_cs_laz_ptail_s - Panties

p_cs_panties_03_s - Para Ropebit

p_cs_para_ropebit_s - Para Ropes

p_cs_para_ropes_s - Police Torch

p_cs_police_torch_s - Rope Tie

p_cs_rope_tie_01_s - Shirt

p_cs_shirt_01_s - Tracy Neck2

p_cs_tracy_neck2_s - Csh Strap 01 Pro

p_csh_strap_01_pro_s - Csh Strap

p_csh_strap_01_s - Csh Strap

p_csh_strap_03_s - Scuba Mask

p_d_scuba_mask_s - Gasmask

p_gasmask_s - Ing Skiprope

p_ing_skiprope_01 - Ing Skiprope

p_ing_skiprope_01_s - Lazlow Shirt

p_lazlow_shirt_s - Ld Cable Tie

p_ld_cable_tie_01_s - Leg Bind Cut

p_leg_bind_cut_s - Loose Rag

p_loose_rag_01_s - Michael Scuba Mask

p_michael_scuba_mask_s - Mrk Harness

p_mrk_harness_s - Orleans Mask

p_orleans_mask_s - Panties

p_panties_s - Para Broken1

p_para_broken1_s - Parachute Dec

p_parachute1_mp_dec - Parachute

p_parachute1_mp_s - Parachute

p_parachute1_s - Parachute Dec

p_parachute1_sp_dec - Parachute

p_parachute1_sp_s - Parachute Fallen

p_parachute_fallen_s - Parachute

p_parachute_s - Parachute Shop

p_parachute_s_shop - Pistol Holster

p_pistol_holster_s - Scuba Mask

p_s_scuba_mask_s - Shower Towel

p_shower_towel_s - Skiprope

p_skiprope_r_s - Smg Holster

p_smg_holster_01_s - Scuba Hood

p_steve_scuba_hood_s - Sunglass M

p_sunglass_m_s - Shirt Pile

p_t_shirt_pile_s - Trev Rope

p_trev_rope_01_s - Trev Ski Mask

p_trev_ski_mask_s - Trevor Prologe Bally

p_trevor_prologe_bally_s - Physics Glasses

physics_glasses - Physics Hat

physics_hat - Physics Hat

physics_hat2 - Pil P Para Pilot

pil_p_para_pilot_sp_s - Air Windsock Base

prop_air_windsock_base - Handbag

prop_amb_handbag_01 - Armour Pickup

prop_armour_pickup - Aviators

prop_aviators_01 - Beach Towel

prop_beach_towel_02 - Binoc

prop_binoc_01 - Bodyarmour

prop_bodyarmour_02 - Bodyarmour

prop_bodyarmour_03 - Bodyarmour

prop_bodyarmour_04 - Bodyarmour

prop_bodyarmour_05 - Bodyarmour

prop_bodyarmour_06 - Boxing Glove

prop_boxing_glove_01 - Busker Hat

prop_busker_hat_01 - Byard Block

prop_byard_block_01 - Cap

prop_cap_01 - Cap

prop_cap_01b - Cap Row

prop_cap_row_01 - Cap Row

prop_cap_row_01b - Cap Row

prop_cap_row_02 - Cap Row

prop_cap_row_02b - Clothes Rail

prop_clothes_rail_02 - Clothes Rail

prop_clothes_rail_03 - Clothes Rail

prop_clothes_rail_2b - Amanda Shoe

prop_cs_amanda_shoe - Bandana

prop_cs_bandana - Beachtowel

prop_cs_beachtowel_01
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['lts_p_para_pilot2'] = {
label = 'Lts P Para Pilot2',
weight = 500,
stack = true,
close = true,
description = 'Lts P Para Pilot2',
},
['rope_barrier'] = {
label = 'Rope Barrier',
weight = 500,
stack = true,
close = true,
description = 'Rope Barrier',
},
['goggles'] = {
label = 'Goggles',
weight = 500,
stack = true,
close = true,
description = 'Goggles',
},
['orn_bat'] = {
label = 'Orn Bat',
weight = 500,
stack = true,
close = true,
description = 'Orn Bat',
},
['carkey_fob'] = {
label = 'Carkey Fob',
weight = 500,
stack = true,
close = true,
description = 'Carkey Fob',
},
['chainlock'] = {
label = 'Chainlock',
weight = 500,
stack = true,
close = true,
description = 'Chainlock',
},
['hat_captain'] = {
label = 'Hat Captain',
weight = 500,
stack = true,
close = true,
description = 'Hat Captain',
},
['jacket_valet'] = {
label = 'Jacket Valet',
weight = 500,
stack = true,
close = true,
description = 'Jacket Valet',
},
['peterscap'] = {
label = 'Peterscap',
weight = 500,
stack = true,
close = true,
description = 'Peterscap',
},
['tent'] = {
label = 'Tent',
weight = 500,
stack = true,
close = true,
description = 'Tent',
},
['armour'] = {
label = 'Armour',
weight = 500,
stack = true,
close = true,
description = 'Armour',
},
['clothpile'] = {
label = 'Clothpile',
weight = 500,
stack = true,
close = true,
description = 'Clothpile',
},
['handcuffs'] = {
label = 'Handcuffs',
weight = 500,
stack = true,
close = true,
description = 'Handcuffs',
},
['handcuffs_2'] = {
label = 'Handcuffs',
weight = 500,
stack = true,
close = true,
description = 'Handcuffs',
},
['keycard'] = {
label = 'Keycard',
weight = 500,
stack = true,
close = true,
description = 'Keycard',
},
['lock'] = {
label = 'Lock',
weight = 500,
stack = true,
close = true,
description = 'Lock',
},
['lock_2'] = {
label = 'Lock',
weight = 500,
stack = true,
close = true,
description = 'Lock',
},
['lockpick'] = {
label = 'Lockpick',
weight = 500,
stack = true,
close = true,
description = 'Lockpick',
},
['pants'] = {
label = 'Pants',
weight = 500,
stack = true,
close = true,
description = 'Pants',
},
['pool_towels'] = {
label = 'Pool Towels',
weight = 500,
stack = true,
close = true,
description = 'Pool Towels',
},
['pool_towels_2'] = {
label = 'Pool Towels',
weight = 500,
stack = true,
close = true,
description = 'Pool Towels',
},
['armoury_blends'] = {
label = 'Armoury Blends',
weight = 500,
stack = true,
close = true,
description = 'Armoury Blends',
},
['candles'] = {
label = 'Candles',
weight = 500,
stack = true,
close = true,
description = 'Candles',
},
['candles_2'] = {
label = 'Candles',
weight = 500,
stack = true,
close = true,
description = 'Candles',
},
['candles_3'] = {
label = 'Candles',
weight = 500,
stack = true,
close = true,
description = 'Candles',
},
['clothesscattered'] = {
label = 'Clothesscattered',
weight = 500,
stack = true,
close = true,
description = 'Clothesscattered',
},
['conveyorbelt'] = {
label = 'Conveyorbelt',
weight = 500,
stack = true,
close = true,
description = 'Conveyorbelt',
},
['lantern'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['lantern_2'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['lantern_3'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['lantern_4'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['lantern_5'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['lantern_6'] = {
label = 'Lantern',
weight = 500,
stack = true,
close = true,
description = 'Lantern',
},
['orn_bat_2'] = {
label = 'Orn Bat',
weight = 500,
stack = true,
close = true,
description = 'Orn Bat',
},
['amb_brolly'] = {
label = 'Amb Brolly',
weight = 500,
stack = true,
close = true,
description = 'Amb Brolly',
},
['amb_brolly_2'] = {
label = 'Amb Brolly',
weight = 500,
stack = true,
close = true,
description = 'Amb Brolly',
},
['arm_bind_cut'] = {
label = 'Arm Bind Cut',
weight = 500,
stack = true,
close = true,
description = 'Arm Bind Cut',
},
['balaclavamichael'] = {
label = 'Balaclavamichael',
weight = 500,
stack = true,
close = true,
description = 'Balaclavamichael',
},
['car_keys'] = {
label = 'Car Keys',
weight = 500,
stack = true,
close = true,
description = 'Car Keys',
},
['clothtarp_down'] = {
label = 'Clothtarp Down',
weight = 500,
stack = true,
close = true,
description = 'Clothtarp Down',
},
['clothtarp'] = {
label = 'Clothtarp',
weight = 500,
stack = true,
close = true,
description = 'Clothtarp',
},
['clothtarp_up'] = {
label = 'Clothtarp Up',
weight = 500,
stack = true,
close = true,
description = 'Clothtarp Up',
},
['bandana'] = {
label = 'Bandana',
weight = 500,
stack = true,
close = true,
description = 'Bandana',
},
['beachtowel'] = {
label = 'Beachtowel',
weight = 500,
stack = true,
close = true,
description = 'Beachtowel',
},
['beverly_lanyard'] = {
label = 'Beverly Lanyard',
weight = 500,
stack = true,
close = true,
description = 'Beverly Lanyard',
},
['comb'] = {
label = 'Comb',
weight = 500,
stack = true,
close = true,
description = 'Comb',
},
['cuffs'] = {
label = 'Cuffs',
weight = 500,
stack = true,
close = true,
description = 'Cuffs',
},
['laz_ptail'] = {
label = 'Laz Ptail',
weight = 500,
stack = true,
close = true,
description = 'Laz Ptail',
},
['panties'] = {
label = 'Panties',
weight = 500,
stack = true,
close = true,
description = 'Panties',
},
['para_ropebit'] = {
label = 'Para Ropebit',
weight = 500,
stack = true,
close = true,
description = 'Para Ropebit',
},
['para_ropes'] = {
label = 'Para Ropes',
weight = 500,
stack = true,
close = true,
description = 'Para Ropes',
},
['police_torch'] = {
label = 'Police Torch',
weight = 500,
stack = true,
close = true,
description = 'Police Torch',
},
['rope_tie'] = {
label = 'Rope Tie',
weight = 500,
stack = true,
close = true,
description = 'Rope Tie',
},
['shirt'] = {
label = 'Shirt',
weight = 500,
stack = true,
close = true,
description = 'Shirt',
},
['tracy_neck2'] = {
label = 'Tracy Neck2',
weight = 500,
stack = true,
close = true,
description = 'Tracy Neck2',
},
['csh_strap_01_pro'] = {
label = 'Csh Strap 01 Pro',
weight = 500,
stack = true,
close = true,
description = 'Csh Strap 01 Pro',
},
['csh_strap'] = {
label = 'Csh Strap',
weight = 500,
stack = true,
close = true,
description = 'Csh Strap',
},
['csh_strap_2'] = {
label = 'Csh Strap',
weight = 500,
stack = true,
close = true,
description = 'Csh Strap',
},
['scuba_mask'] = {
label = 'Scuba Mask',
weight = 500,
stack = true,
close = true,
description = 'Scuba Mask',
},
['gasmask'] = {
label = 'Gasmask',
weight = 500,
stack = true,
close = true,
description = 'Gasmask',
},
['ing_skiprope'] = {
label = 'Ing Skiprope',
weight = 500,
stack = true,
close = true,
description = 'Ing Skiprope',
},
['ing_skiprope_2'] = {
label = 'Ing Skiprope',
weight = 500,
stack = true,
close = true,
description = 'Ing Skiprope',
},
['lazlow_shirt'] = {
label = 'Lazlow Shirt',
weight = 500,
stack = true,
close = true,
description = 'Lazlow Shirt',
},
['ld_cable_tie'] = {
label = 'Ld Cable Tie',
weight = 500,
stack = true,
close = true,
description = 'Ld Cable Tie',
},
['leg_bind_cut'] = {
label = 'Leg Bind Cut',
weight = 500,
stack = true,
close = true,
description = 'Leg Bind Cut',
},
['loose_rag'] = {
label = 'Loose Rag',
weight = 500,
stack = true,
close = true,
description = 'Loose Rag',
},
['michael_scuba_mask'] = {
label = 'Michael Scuba Mask',
weight = 500,
stack = true,
close = true,
description = 'Michael Scuba Mask',
},
['mrk_harness'] = {
label = 'Mrk Harness',
weight = 500,
stack = true,
close = true,
description = 'Mrk Harness',
},
['orleans_mask'] = {
label = 'Orleans Mask',
weight = 500,
stack = true,
close = true,
description = 'Orleans Mask',
},
['panties_2'] = {
label = 'Panties',
weight = 500,
stack = true,
close = true,
description = 'Panties',
},
['para_broken1'] = {
label = 'Para Broken1',
weight = 500,
stack = true,
close = true,
description = 'Para Broken1',
},
['parachute_dec'] = {
label = 'Parachute Dec',
weight = 500,
stack = true,
close = true,
description = 'Parachute Dec',
},
['parachute'] = {
label = 'Parachute',
weight = 500,
stack = true,
close = true,
description = 'Parachute',
},
['parachute_2'] = {
label = 'Parachute',
weight = 500,
stack = true,
close = true,
description = 'Parachute',
},
['parachute_dec_2'] = {
label = 'Parachute Dec',
weight = 500,
stack = true,
close = true,
description = 'Parachute Dec',
},
['parachute_3'] = {
label = 'Parachute',
weight = 500,
stack = true,
close = true,
description = 'Parachute',
},
['parachute_fallen'] = {
label = 'Parachute Fallen',
weight = 500,
stack = true,
close = true,
description = 'Parachute Fallen',
},
['parachute_4'] = {
label = 'Parachute',
weight = 500,
stack = true,
close = true,
description = 'Parachute',
},
['parachute_shop'] = {
label = 'Parachute Shop',
weight = 500,
stack = true,
close = true,
description = 'Parachute Shop',
},
['pistol_holster'] = {
label = 'Pistol Holster',
weight = 500,
stack = true,
close = true,
description = 'Pistol Holster',
},
['scuba_mask_2'] = {
label = 'Scuba Mask',
weight = 500,
stack = true,
close = true,
description = 'Scuba Mask',
},
['shower_towel'] = {
label = 'Shower Towel',
weight = 500,
stack = true,
close = true,
description = 'Shower Towel',
},
['skiprope'] = {
label = 'Skiprope',
weight = 500,
stack = true,
close = true,
description = 'Skiprope',
},
['smg_holster'] = {
label = 'Smg Holster',
weight = 500,
stack = true,
close = true,
description = 'Smg Holster',
},
['scuba_hood'] = {
label = 'Scuba Hood',
weight = 500,
stack = true,
close = true,
description = 'Scuba Hood',
},
['sunglass_m'] = {
label = 'Sunglass M',
weight = 500,
stack = true,
close = true,
description = 'Sunglass M',
},
['shirt_pile'] = {
label = 'Shirt Pile',
weight = 500,
stack = true,
close = true,
description = 'Shirt Pile',
},
['trev_rope'] = {
label = 'Trev Rope',
weight = 500,
stack = true,
close = true,
description = 'Trev Rope',
},
['trev_ski_mask'] = {
label = 'Trev Ski Mask',
weight = 500,
stack = true,
close = true,
description = 'Trev Ski Mask',
},
['trevor_prologe_bally'] = {
label = 'Trevor Prologe Bally',
weight = 500,
stack = true,
close = true,
description = 'Trevor Prologe Bally',
},
['physics_glasses'] = {
label = 'Physics Glasses',
weight = 500,
stack = true,
close = true,
description = 'Physics Glasses',
},
['physics_hat'] = {
label = 'Physics Hat',
weight = 500,
stack = true,
close = true,
description = 'Physics Hat',
},
['physics_hat_2'] = {
label = 'Physics Hat',
weight = 500,
stack = true,
close = true,
description = 'Physics Hat',
},
['pil_p_para_pilot'] = {
label = 'Pil P Para Pilot',
weight = 500,
stack = true,
close = true,
description = 'Pil P Para Pilot',
},
['air_windsock_base'] = {
label = 'Air Windsock Base',
weight = 500,
stack = true,
close = true,
description = 'Air Windsock Base',
},
['handbag'] = {
label = 'Handbag',
weight = 500,
stack = true,
close = true,
description = 'Handbag',
},
['armour_pickup'] = {
label = 'Armour Pickup',
weight = 500,
stack = true,
close = true,
description = 'Armour Pickup',
},
['aviators'] = {
label = 'Aviators',
weight = 500,
stack = true,
close = true,
description = 'Aviators',
},
['beach_towel'] = {
label = 'Beach Towel',
weight = 500,
stack = true,
close = true,
description = 'Beach Towel',
},
['binoc'] = {
label = 'Binoc',
weight = 500,
stack = true,
close = true,
description = 'Binoc',
},
['bodyarmour'] = {
label = 'Bodyarmour',
weight = 500,
stack = true,
close = true,
description = 'Bodyarmour',
},
['bodyarmour_2'] = {
label = 'Bodyarmour',
weight = 500,
stack = true,
close = true,
description = 'Bodyarmour',
},
['bodyarmour_3'] = {
label = 'Bodyarmour',
weight = 500,
stack = true,
close = true,
description = 'Bodyarmour',
},
['bodyarmour_4'] = {
label = 'Bodyarmour',
weight = 500,
stack = true,
close = true,
description = 'Bodyarmour',
},
['bodyarmour_5'] = {
label = 'Bodyarmour',
weight = 500,
stack = true,
close = true,
description = 'Bodyarmour',
},
['boxing_glove'] = {
label = 'Boxing Glove',
weight = 500,
stack = true,
close = true,
description = 'Boxing Glove',
},
['busker_hat'] = {
label = 'Busker Hat',
weight = 500,
stack = true,
close = true,
description = 'Busker Hat',
},
['byard_block'] = {
label = 'Byard Block',
weight = 500,
stack = true,
close = true,
description = 'Byard Block',
},
['cap'] = {
label = 'Cap',
weight = 500,
stack = true,
close = true,
description = 'Cap',
},
['cap_2'] = {
label = 'Cap',
weight = 500,
stack = true,
close = true,
description = 'Cap',
},
['cap_row'] = {
label = 'Cap Row',
weight = 500,
stack = true,
close = true,
description = 'Cap Row',
},
['cap_row_2'] = {
label = 'Cap Row',
weight = 500,
stack = true,
close = true,
description = 'Cap Row',
},
['cap_row_3'] = {
label = 'Cap Row',
weight = 500,
stack = true,
close = true,
description = 'Cap Row',
},
['cap_row_4'] = {
label = 'Cap Row',
weight = 500,
stack = true,
close = true,
description = 'Cap Row',
},
['clothes_rail'] = {
label = 'Clothes Rail',
weight = 500,
stack = true,
close = true,
description = 'Clothes Rail',
},
['clothes_rail_2'] = {
label = 'Clothes Rail',
weight = 500,
stack = true,
close = true,
description = 'Clothes Rail',
},
['clothes_rail_3'] = {
label = 'Clothes Rail',
weight = 500,
stack = true,
close = true,
description = 'Clothes Rail',
},
['amanda_shoe'] = {
label = 'Amanda Shoe',
weight = 500,
stack = true,
close = true,
description = 'Amanda Shoe',
},
['bandana_2'] = {
label = 'Bandana',
weight = 500,
stack = true,
close = true,
description = 'Bandana',
},
['beachtowel_2'] = {
label = 'Beachtowel',
weight = 500,
stack = true,
close = true,
description = 'Beachtowel',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in gear
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like lts_p_para_pilot2_sp_s carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.