Apex Weapon Wheel for FiveM
Carbon fiber wings, red and white kerb stripes and a selection styled like a timing board. Motorsport livery on a weapon wheel.

Apex · Race-spec carbon wings, kerb stripes and a timing-board selection
$15one-off, or $16 with your own logo in the centre
- 5 ready palettes — Works red, Papaya, Racing green, Midnight blue, Silver arrow.
- 7 colours, 8 shape controls and 3 effects you can change before you pay.
- Streams as pityus_weaponwheel. The game’s own HUD element, rebuilt — no NUI page and no framework dependency.
- Built from your settings right after payment, and downloadable again from your account at any time.
Opens the studio with Apex loaded. Try it live, then check out.
What you are paying for
Only our own work: our wheel artwork and designs, the wheel studio, packaging and support. GTA V, FiveM and all Take-Two / Rockstar Games names, map data and game assets are not for sale here and remain the property of Take-Two Interactive. Requires your own copy of GTA V and FiveM. Trademark & IP notice
GALLERY
Apex in every palette
8 renders: the wheel at HUD size, an in-game capture, a close-up and each of the 5 palettes.
Apex · default colours Apex · in-game capture Apex · close-up Apex · Works red Apex · Papaya Apex · Racing green Apex · Midnight blue Apex · Silver arrow
About the Apex design
Apex borrows directly from the race track. The slots are carbon fiber panels shaped like aero wings, with small winglets at their edges. A livery stripe runs across the wheel in the palette's team color, and kerb blocks, the alternating stripes painted on the inside of a race corner, line part of the rim. The selected slot is styled like a timing board, with the accent color filling it cleanly so it reads like a position on a leaderboard. The weapon name and attachment sit in the middle above the 3D center mark. It is loud in a controlled way, closer to a race car's livery than a neon sign.
Matching it to the rest of your HUD
Apex fits racing, drift and car meet servers, and it pairs with minimaps that have high-visibility roads. Works red is the classic team color and matches a dark map with red routes. Papaya orange suits bright orange road themes, Racing green matches deep green maps, Midnight blue works with navy night maps, and Silver arrow gives a grey metallic look for monochrome HUDs. If your server already has a team color on its map and UI, use it on the livery stripe for a full team look.
Details
- Carbon fiber wing panels form the slots.
- A livery stripe crosses the wheel in the team color.
- Kerb blocks line part of the rim.
- Small winglets sit at the panel edges.
- The selected slot is styled like a timing board position.
Five palettes: Works red, Papaya, Racing green, Midnight blue and Silver arrow.
THE DOWNLOAD
What you receive
One zip, 4 files, built from the exact settings you leave the studio with.
- pityus_weaponwheel/stream/hud.gfx
- The wheel itself: the game HUD scaleform, rebuilt with your artwork and colours baked in.
- pityus_weaponwheel/stream/hud.ytd
- The texture dictionary the scaleform pulls its bitmaps from, at the same format and mip count as the stock file.
- pityus_weaponwheel/fxmanifest.lua
- A plain cerulean manifest. No framework dependency, no exports, nothing to configure.
- pityus_weaponwheel/README.txt
- The three install lines and your licence reference.
- pityus_weaponwheel/client.lua
- Only present if you pick the 3D tilt selection motion: a single thread that pushes the tilt settings into HUD component 19.
- pityus_weaponwheel/wheel.json
- The tilt numbers that thread reads, so you can nudge them later without a rebuild.
Installing it
- Copy the pityus_weaponwheel folder into your server's resources directory. Anywhere in resources works. It is a streaming resource, so load order against your framework does not matter.
- Add ensure pityus_weaponwheel to server.cfg. Put it with your other streaming resources. Nothing else in the config has to change.
- Restart the server. The new wheel is served from that moment on.
- Each player restarts the game client once. The game caches HUD scaleforms for the length of a session, so a reconnect is not enough: the client has to be closed and opened again.
Step by step, with screenshots, in the setup guides.
QUESTIONS
Apex weapon wheel FAQ
Is Apex only for racing servers?
It is built around motorsport, but PvP servers use it too, because the carbon and bold selection read fast. Pair it with a sharp, high-contrast minimap and it works on any server that likes speed and clarity.
Can I use my team colors?
Yes. Choose the closest palette, then set the livery, carbon and kerb stripe colors in the studio. The livery stripe carries the team color across the wheel, so it can match your server's racing brand and your minimap roads.
Can I remove the kerb stripes?
Livery stripe, kerb blocks and winglets are all adjustable effects. Without the kerb blocks, Apex becomes a cleaner carbon wheel with one stripe, which suits a more serious or minimal HUD next to a calm minimap.









