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PISTOL · RARE

Hfap

A rare-grade pistol built from 4 parts (weapon, magazine, attachment), 8,834 triangles and 3 textures. Every number on this page is read from the model itself, not from a listing file.

Hfap — 3D render of the pistol model, shown from the side
Hfap — a pistol model you can skin and export as a FiveM-compatible resource. Mesh detail 8,834 triangles across 4 model files.

Specification

Weapon class
Pistol
Grade
Rare
Triangles
8,834
Vertices
22,864
Textures
3
Paintable sheets
1
Model files
4
Own animation clips
No
Self-lit parts
Yes
Pack
pityus_premium
Resource name
pityus_hfap
Self-lit parts1 paintable sheet
What a weapon costs

$5 for the first weapon in an order and $4 for every one after it, once — no subscription and no per-server fee. The first weapon on a new account is free. Checkout for weapon skins is not switched on in this shop yet; the studio and the whole library are open in the meantime.

ARTWORK

Putting artwork on Hfap

Only one of Hfap's 3 textures is large enough to carry artwork, which makes the decision easy: everything you add lands on that sheet, and the placement search has the whole of it to work with.

Its largest sheet is HFAP_Spec at 128×128 in D3DFMT_DXT5. That is the surface most of the pistol body samples from, and it is where a decal reads biggest in game.

At 8,834 triangles it is a light model, which keeps it cheap to stream but means the flat-panel mask is coarser. Expect to nudge the placement by hand more often than on a high-poly rifle.

1 normal map is present, so surface detail — rivets, grooves, stippling — keeps reacting to light through whatever you paint on top. Artwork only ever touches the diffuse sheet.

Every texture on this model uses D3DFMT_DXT5, and each edited sheet is written back in that same format with its mip chain rebuilt to the original depth.

Because Hfap carries self-lit parts, its glow shell is drawn additively with the emissive alpha as the mask — the neon reads as neon rather than washing the whole pistol white.

Sidearms are drawn constantly in roleplay, which makes them the cheapest place to put a crew logo that every player will actually see.

TEXTURES

Texture manifest

Every texture this model references, read from its own dictionaries. Sheets marked paintable are the ones large enough for the placement search to use.

TextureRoleSizeFormatPaintable
HFAP_Diffdiffuse32×32D3DFMT_DXT5—
HFAP_Specspec128×128D3DFMT_DXT5—
HFAP_Bumpnormal128×128D3DFMT_DXT5—

GEOMETRY

Model breakdown

The separate drawables that make up Hfap, with the geometry measured out of each model file.

PartKindVariantTrianglesVerticesGeometries
Hfapweaponbase7,22218,8362
Hfap Mag1magazinebase5441,5981
Hfap Mag2magazinebase5441,5981
Pi Hfap Suppattachmentbase5248322

QUESTIONS

Questions about Hfap

Can I put my own logo on Hfap?
Yes. Upload a PNG and the studio loads this model's 8,834-triangle mesh, works out which triangles face the flat side of the pistol, and places your artwork inside the largest calm area it can find on the real texture. You can then move, rotate or rescale it from there.
What do I get when I export Hfap?
A complete resource folder: the rebuilt texture dictionary, the untouched model files, a clean fxmanifest.lua, a transparent inventory image named after the item, and a ready-to-paste ox_inventory entry. The source pack is never modified.
How many textures does Hfap have?
3, of which 1 is large enough to take artwork. The rest are normal maps, specular maps and small detail sheets that are copied through untouched.
Can I take Hfap without changing anything?
Yes. The unmodified download packages it exactly as it ships — all 3 textures and 4 model files copied with nothing re-encoded and no artwork applied — and you still get a ready-to-drop resource with an fxmanifest, a README and inventory entries.
Does Hfap work on QBCore and ESX?
Yes. The exported resource registers the weapon with the game engine itself, so it behaves the same on every framework. Only the inventory registration differs, and the item name and label stay the same wherever you paste them.

INSTALL

Putting Hfap on your server

LICENCE

Licence and delivery

How it arrives
As a .zip built at export and downloaded straight away — no waiting, no shipping. It stays on your account, so you can fetch Hfap again later from any machine.
What you may do with it
Run it on the servers you operate and edit it however you like. You may not resell or redistribute the files. The full wording is in the licence.
Returns
A delivered download cannot be returned, which is why every model here is listed with its real measurements and shown from the same render pipeline the studio uses. If a file is broken, say so and it gets fixed or refunded.
Whose work this is
An add-on that works with FiveM, built by an independent studio with no affiliation to, endorsement from or sponsorship by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project.

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