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PISTOL · RARE

Cx55

A rare-grade pistol built from 2 parts (weapon, magazine), 41,774 triangles and 3 textures. Every number on this page is read from the model itself, not from a listing file.

Cx55 — 3D render of the pistol model, shown from the side
Cx55 — a pistol model you can skin and export as a FiveM-compatible resource. Mesh detail 41,774 triangles across 2 model files.

Specification

Weapon class
Pistol
Grade
Rare
Triangles
41,774
Vertices
25,416
Textures
3
Paintable sheets
1
Model files
2
Own animation clips
No
Self-lit parts
Yes
Pack
pityus_slums
Resource name
pityus_cx55
Self-lit parts1 paintable sheet
What a weapon costs

$5 for the first weapon in an order and $4 for every one after it, once — no subscription and no per-server fee. The first weapon on a new account is free. Checkout for weapon skins is not switched on in this shop yet; the studio and the whole library are open in the meantime.

ARTWORK

Putting artwork on Cx55

Only one of Cx55's 3 textures is large enough to carry artwork, which makes the decision easy: everything you add lands on that sheet, and the placement search has the whole of it to work with.

Its largest sheet is cg1 at 2048×2048 in D3DFMT_DXT1. That is the surface most of the pistol body samples from, and it is where a decal reads biggest in game.

At 41,774 triangles it sits in the middle of the library — enough geometry for the side-panel detection to be reliable, without the texture budget of a showcase piece.

1 normal map is present, so surface detail — rivets, grooves, stippling — keeps reacting to light through whatever you paint on top. Artwork only ever touches the diffuse sheet.

Its textures span 2 compression formats (D3DFMT_DXT1, D3DFMT_DXT5). Each edited sheet is written back in the format it already used, so the rebuilt dictionary is structurally identical to the original.

Because Cx55 carries self-lit parts, its glow shell is drawn additively with the emissive alpha as the mask — the neon reads as neon rather than washing the whole pistol white.

Sidearms are drawn constantly in roleplay, which makes them the cheapest place to put a crew logo that every player will actually see.

TEXTURES

Texture manifest

Every texture this model references, read from its own dictionaries. Sheets marked paintable are the ones large enough for the placement search to use.

TextureRoleSizeFormatPaintable
cg1diffuse2048×2048D3DFMT_DXT1yes
SpecMapspec16×16D3DFMT_DXT5—
flat_diamond_mapnormal64×64D3DFMT_DXT5—

GEOMETRY

Model breakdown

The separate drawables that make up Cx55, with the geometry measured out of each model file.

PartKindVariantTrianglesVerticesGeometries
Cx55weaponbase28,44218,0342
Cx55 Mag1magazinebase13,3327,3821

QUESTIONS

Questions about Cx55

Can I put my own logo on Cx55?
Yes. Upload a PNG and the studio loads this model's 41,774-triangle mesh, works out which triangles face the flat side of the pistol, and places your artwork inside the largest calm area it can find on the real texture. You can then move, rotate or rescale it from there.
What do I get when I export Cx55?
A complete resource folder: the rebuilt texture dictionary, the untouched model files, a clean fxmanifest.lua, a transparent inventory image named after the item, and a ready-to-paste ox_inventory entry. The source pack is never modified.
How many textures does Cx55 have?
3, of which 1 is large enough to take artwork. The rest are normal maps, specular maps and small detail sheets that are copied through untouched.
Can I take Cx55 without changing anything?
Yes. The unmodified download packages it exactly as it ships — all 3 textures and 2 model files copied with nothing re-encoded and no artwork applied — and you still get a ready-to-drop resource with an fxmanifest, a README and inventory entries.
Does Cx55 work on QBCore and ESX?
Yes. The exported resource registers the weapon with the game engine itself, so it behaves the same on every framework. Only the inventory registration differs, and the item name and label stay the same wherever you paste them.

INSTALL

Putting Cx55 on your server

LICENCE

Licence and delivery

How it arrives
As a .zip built at export and downloaded straight away — no waiting, no shipping. It stays on your account, so you can fetch Cx55 again later from any machine.
What you may do with it
Run it on the servers you operate and edit it however you like. You may not resell or redistribute the files. The full wording is in the licence.
Returns
A delivered download cannot be returned, which is why every model here is listed with its real measurements and shown from the same render pipeline the studio uses. If a file is broken, say so and it gets fixed or refunded.
Whose work this is
An add-on that works with FiveM, built by an independent studio with no affiliation to, endorsement from or sponsorship by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project.

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