CATEGORY 11 OF 24 · 819 ICONS
FiveM vehicle and part icons — page 2
Page 2 of 7: models 121 to 240 of the 819 in this group, in model-name order. Tyres, wheels, bumpers, bonnets, engines, towbars and the rest of the parts a tuning or repair script hands over, plus whole vessels, aircraft pieces and the wrecks the game leaves behind. These are the fivem item images for a chop shop, a mechanic job or a parts shop.
819 of the 18,574 models in the whole icon library — 4.4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 121 to 240 of 819 · page 2 of 7
- Sub

h4_prop_x17_sub - Sub Extra

h4_prop_x17_sub_extra - Carrier Jet

hei_prop_carrier_jet - Carrier Trailer

hei_prop_carrier_trailer_01 - Pic Pb Plane

hei_prop_hei_pic_pb_plane - Pic Ps Bike

hei_prop_hei_pic_ps_bike - Pic Ps Trucks

hei_prop_hei_pic_ps_trucks - Heist Tug

hei_prop_heist_tug - Car Jack

imp_prop_car_jack_01a - Covered Vehicle

imp_prop_covered_vehicle_01a - Covered Vehicle

imp_prop_covered_vehicle_02a - Covered Vehicle

imp_prop_covered_vehicle_03a - Covered Vehicle

imp_prop_covered_vehicle_04a - Covered Vehicle

imp_prop_covered_vehicle_05a - Covered Vehicle

imp_prop_covered_vehicle_06a - Covered Vehicle

imp_prop_covered_vehicle_07a - Engine Hoist

imp_prop_engine_hoist_02a - Impexp Bonnet

imp_prop_impexp_bonnet_01a - Impexp Bonnet

imp_prop_impexp_bonnet_02a - Impexp Bonnet

imp_prop_impexp_bonnet_03a - Impexp Bonnet

imp_prop_impexp_bonnet_04a - Impexp Bonnet

imp_prop_impexp_bonnet_05a - Impexp Bonnet

imp_prop_impexp_bonnet_06a - Impexp Bonnet

imp_prop_impexp_bonnet_07a - Impexp Car Panel

imp_prop_impexp_car_panel_01a - Impexp Carrack

imp_prop_impexp_carrack - Impexp Diff

imp_prop_impexp_diff_01 - Impexp Differential

imp_prop_impexp_differential_01a - Impexp Engine Part

imp_prop_impexp_engine_part_01a - Impexp Exhaust

imp_prop_impexp_exhaust_01 - Impexp Exhaust

imp_prop_impexp_exhaust_02 - Impexp Exhaust

imp_prop_impexp_exhaust_03 - Impexp Exhaust

imp_prop_impexp_exhaust_04 - Impexp Exhaust

imp_prop_impexp_exhaust_05 - Impexp Exhaust

imp_prop_impexp_exhaust_06 - Impexp Front Bars

imp_prop_impexp_front_bars_01a - Impexp Front Bars

imp_prop_impexp_front_bars_01b - Impexp Front Bars

imp_prop_impexp_front_bars_02a - Impexp Front Bars

imp_prop_impexp_front_bars_02b - Impexp Front Bumper

imp_prop_impexp_front_bumper_01a - Impexp Front Bumper

imp_prop_impexp_front_bumper_02a - Impexp Gearbox

imp_prop_impexp_gearbox_01 - Impexp Radiator

imp_prop_impexp_radiator_01 - Impexp Radiator

imp_prop_impexp_radiator_02 - Impexp Radiator

imp_prop_impexp_radiator_03 - Impexp Radiator

imp_prop_impexp_radiator_04 - Impexp Radiator

imp_prop_impexp_radiator_05 - Impexp Rear Bars

imp_prop_impexp_rear_bars_01a - Impexp Rear Bars

imp_prop_impexp_rear_bars_01b - Impexp Rear Bumper

imp_prop_impexp_rear_bumper_01a - Impexp Rear Bumper

imp_prop_impexp_rear_bumper_02a - Impexp Rear Bumper

imp_prop_impexp_rear_bumper_03a - Impexp Spoiler

imp_prop_impexp_spoiler_01a - Impexp Spoiler

imp_prop_impexp_spoiler_02a - Impexp Spoiler

imp_prop_impexp_spoiler_03a - Impexp Spoiler

imp_prop_impexp_spoiler_04a - Impexp Trunk

imp_prop_impexp_trunk_01a - Impexp Trunk

imp_prop_impexp_trunk_02a - Impexp Trunk

imp_prop_impexp_trunk_03a - Impexp Tyre

imp_prop_impexp_tyre_01a - Impexp Tyre

imp_prop_impexp_tyre_01b - Impexp Tyre

imp_prop_impexp_tyre_01c - Impexp Tyre

imp_prop_impexp_tyre_02a - Impexp Tyre

imp_prop_impexp_tyre_02b - Impexp Tyre

imp_prop_impexp_tyre_02c - Impexp Tyre

imp_prop_impexp_tyre_03a - Impexp Tyre

imp_prop_impexp_tyre_03b - Impexp Tyre

imp_prop_impexp_tyre_03c - Impexp Wheel

imp_prop_impexp_wheel_01a - Impexp Wheel

imp_prop_impexp_wheel_02a - Impexp Wheel

imp_prop_impexp_wheel_03a - Impexp Wheel

imp_prop_impexp_wheel_04a - Impexp Wheel

imp_prop_impexp_wheel_05a - Ship

imp_prop_ship_01a - Wheel Balancer

imp_prop_wheel_balancer_01a - Ind Prop Dlc Roller

ind_prop_dlc_roller_car - Ind Prop Dlc Roller

ind_prop_dlc_roller_car_02 - Light Car Rig

light_car_rig - Light Plane Rig

light_plane_rig - Lr Prop Carburettor

lr_prop_carburettor_01 - Lr Prop Supermod Lframe

lr_prop_supermod_lframe - Lts Prop Lts Offroad

lts_prop_lts_offroad_tyres01 - Lux Prop Chassis Ref

lux_prop_chassis_ref_luxe - Osp Vehicle Mod Station

m23_1_m231_1_osp_vehicle_mod_station - Bike Lift

m23_1_m231_3_bike_lift - Barge

m23_1_prop_m31_barge_01 - Barge Col

m23_1_prop_m31_barge_col_01 - Barge Col

m23_1_prop_m31_barge_col_02 - Streamerengine

m23_1_prop_m31_streamerengine - Streamerfuselage

m23_1_prop_m31_streamerfuselage - Car Bits

m23_2_int4_m232_car_bits - Car Lift 01 Down

m23_2_int4_m232_car_lift_01_down - Car Lift 01 Up

m23_2_int4_m232_car_lift_01_up - Car Lift 02 Down

m23_2_int4_m232_car_lift_02_down - Car Lift 02 Up

m23_2_int4_m232_car_lift_02_up - Sub

m23_2_int4_m232_sub - Wheel Balancer

m23_2_int4_m232_wheel_balancer_01a - Additions Cargoship

m23_2_mp2023_02_additions_cargoship - Additions Cargoship Anchor

m23_2_mp2023_02_additions_cargoship_anchor - Additions Cargoship Decals

m23_2_mp2023_02_additions_cargoship_decals - Additions Cargoship Details

m23_2_mp2023_02_additions_cargoship_details - Additions Hei Yacht Collisionfix

m23_2_mp2023_02_additions_hei_yacht_collisionfix - Additions Shipbridge

m23_2_mp2023_02_additions_shipbridge_l1 - Flattrailer

m23_2_prop_m32_flattrailer_01a - Heli Tarp

m23_2_prop_m32_heli_tarp_01a - Seasharktarp

m23_2_prop_m32_seasharktarp_01a - Sub Lid

m23_2_prop_m32_sub_lid_01a - Truktrailer

m23_2_prop_m32_truktrailer_01a - Truktrailer

m23_2_prop_m32_truktrailer_02a - Tyre Wall Gs

m23_2_prop_m32_tyre_wall_gs_01a - Tyre Wall U

m23_2_prop_m32_tyre_wall_u_l - Tyre Wall U

m23_2_prop_m32_tyre_wall_u_r - Carstair Lamps

m24_1_mph_carstair_lamps - Carstair Lamps2

m24_1_mph_carstair_lamps2 - Carstair Lamps3

m24_1_mph_carstair_lamps3 - Carstair Lamps4

m24_1_mph_carstair_lamps4 - Carstair Lamps5

m24_1_mph_carstair_lamps5 - Carstair Overlay1

m24_1_mph_carstair_overlay1 - Carstair Overlay2

m24_1_mph_carstair_overlay2 - Carstair Overlay3

m24_1_mph_carstair_overlay3
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['sub'] = {
label = 'Sub',
weight = 500,
stack = true,
close = true,
description = 'Sub',
},
['sub_extra'] = {
label = 'Sub Extra',
weight = 500,
stack = true,
close = true,
description = 'Sub Extra',
},
['carrier_jet'] = {
label = 'Carrier Jet',
weight = 500,
stack = true,
close = true,
description = 'Carrier Jet',
},
['carrier_trailer'] = {
label = 'Carrier Trailer',
weight = 500,
stack = true,
close = true,
description = 'Carrier Trailer',
},
['pic_pb_plane'] = {
label = 'Pic Pb Plane',
weight = 500,
stack = true,
close = true,
description = 'Pic Pb Plane',
},
['pic_ps_bike'] = {
label = 'Pic Ps Bike',
weight = 500,
stack = true,
close = true,
description = 'Pic Ps Bike',
},
['pic_ps_trucks'] = {
label = 'Pic Ps Trucks',
weight = 500,
stack = true,
close = true,
description = 'Pic Ps Trucks',
},
['heist_tug'] = {
label = 'Heist Tug',
weight = 500,
stack = true,
close = true,
description = 'Heist Tug',
},
['car_jack'] = {
label = 'Car Jack',
weight = 500,
stack = true,
close = true,
description = 'Car Jack',
},
['covered_vehicle'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_2'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_3'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_4'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_5'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_6'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['covered_vehicle_7'] = {
label = 'Covered Vehicle',
weight = 500,
stack = true,
close = true,
description = 'Covered Vehicle',
},
['engine_hoist'] = {
label = 'Engine Hoist',
weight = 500,
stack = true,
close = true,
description = 'Engine Hoist',
},
['impexp_bonnet'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_2'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_3'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_4'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_5'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_6'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_bonnet_7'] = {
label = 'Impexp Bonnet',
weight = 500,
stack = true,
close = true,
description = 'Impexp Bonnet',
},
['impexp_car_panel'] = {
label = 'Impexp Car Panel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Car Panel',
},
['impexp_carrack'] = {
label = 'Impexp Carrack',
weight = 500,
stack = true,
close = true,
description = 'Impexp Carrack',
},
['impexp_diff'] = {
label = 'Impexp Diff',
weight = 500,
stack = true,
close = true,
description = 'Impexp Diff',
},
['impexp_differential'] = {
label = 'Impexp Differential',
weight = 500,
stack = true,
close = true,
description = 'Impexp Differential',
},
['impexp_engine_part'] = {
label = 'Impexp Engine Part',
weight = 500,
stack = true,
close = true,
description = 'Impexp Engine Part',
},
['impexp_exhaust'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_exhaust_2'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_exhaust_3'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_exhaust_4'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_exhaust_5'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_exhaust_6'] = {
label = 'Impexp Exhaust',
weight = 500,
stack = true,
close = true,
description = 'Impexp Exhaust',
},
['impexp_front_bars'] = {
label = 'Impexp Front Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bars',
},
['impexp_front_bars_2'] = {
label = 'Impexp Front Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bars',
},
['impexp_front_bars_3'] = {
label = 'Impexp Front Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bars',
},
['impexp_front_bars_4'] = {
label = 'Impexp Front Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bars',
},
['impexp_front_bumper'] = {
label = 'Impexp Front Bumper',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bumper',
},
['impexp_front_bumper_2'] = {
label = 'Impexp Front Bumper',
weight = 500,
stack = true,
close = true,
description = 'Impexp Front Bumper',
},
['impexp_gearbox'] = {
label = 'Impexp Gearbox',
weight = 500,
stack = true,
close = true,
description = 'Impexp Gearbox',
},
['impexp_radiator'] = {
label = 'Impexp Radiator',
weight = 500,
stack = true,
close = true,
description = 'Impexp Radiator',
},
['impexp_radiator_2'] = {
label = 'Impexp Radiator',
weight = 500,
stack = true,
close = true,
description = 'Impexp Radiator',
},
['impexp_radiator_3'] = {
label = 'Impexp Radiator',
weight = 500,
stack = true,
close = true,
description = 'Impexp Radiator',
},
['impexp_radiator_4'] = {
label = 'Impexp Radiator',
weight = 500,
stack = true,
close = true,
description = 'Impexp Radiator',
},
['impexp_radiator_5'] = {
label = 'Impexp Radiator',
weight = 500,
stack = true,
close = true,
description = 'Impexp Radiator',
},
['impexp_rear_bars'] = {
label = 'Impexp Rear Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Rear Bars',
},
['impexp_rear_bars_2'] = {
label = 'Impexp Rear Bars',
weight = 500,
stack = true,
close = true,
description = 'Impexp Rear Bars',
},
['impexp_rear_bumper'] = {
label = 'Impexp Rear Bumper',
weight = 500,
stack = true,
close = true,
description = 'Impexp Rear Bumper',
},
['impexp_rear_bumper_2'] = {
label = 'Impexp Rear Bumper',
weight = 500,
stack = true,
close = true,
description = 'Impexp Rear Bumper',
},
['impexp_rear_bumper_3'] = {
label = 'Impexp Rear Bumper',
weight = 500,
stack = true,
close = true,
description = 'Impexp Rear Bumper',
},
['impexp_spoiler'] = {
label = 'Impexp Spoiler',
weight = 500,
stack = true,
close = true,
description = 'Impexp Spoiler',
},
['impexp_spoiler_2'] = {
label = 'Impexp Spoiler',
weight = 500,
stack = true,
close = true,
description = 'Impexp Spoiler',
},
['impexp_spoiler_3'] = {
label = 'Impexp Spoiler',
weight = 500,
stack = true,
close = true,
description = 'Impexp Spoiler',
},
['impexp_spoiler_4'] = {
label = 'Impexp Spoiler',
weight = 500,
stack = true,
close = true,
description = 'Impexp Spoiler',
},
['impexp_trunk'] = {
label = 'Impexp Trunk',
weight = 500,
stack = true,
close = true,
description = 'Impexp Trunk',
},
['impexp_trunk_2'] = {
label = 'Impexp Trunk',
weight = 500,
stack = true,
close = true,
description = 'Impexp Trunk',
},
['impexp_trunk_3'] = {
label = 'Impexp Trunk',
weight = 500,
stack = true,
close = true,
description = 'Impexp Trunk',
},
['impexp_tyre'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_2'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_3'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_4'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_5'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_6'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_7'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_8'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_tyre_9'] = {
label = 'Impexp Tyre',
weight = 500,
stack = true,
close = true,
description = 'Impexp Tyre',
},
['impexp_wheel'] = {
label = 'Impexp Wheel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Wheel',
},
['impexp_wheel_2'] = {
label = 'Impexp Wheel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Wheel',
},
['impexp_wheel_3'] = {
label = 'Impexp Wheel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Wheel',
},
['impexp_wheel_4'] = {
label = 'Impexp Wheel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Wheel',
},
['impexp_wheel_5'] = {
label = 'Impexp Wheel',
weight = 500,
stack = true,
close = true,
description = 'Impexp Wheel',
},
['ship'] = {
label = 'Ship',
weight = 500,
stack = true,
close = true,
description = 'Ship',
},
['wheel_balancer'] = {
label = 'Wheel Balancer',
weight = 500,
stack = true,
close = true,
description = 'Wheel Balancer',
},
['ind_prop_dlc_roller'] = {
label = 'Ind Prop Dlc Roller',
weight = 500,
stack = true,
close = true,
description = 'Ind Prop Dlc Roller',
},
['ind_prop_dlc_roller_2'] = {
label = 'Ind Prop Dlc Roller',
weight = 500,
stack = true,
close = true,
description = 'Ind Prop Dlc Roller',
},
['light_car_rig'] = {
label = 'Light Car Rig',
weight = 500,
stack = true,
close = true,
description = 'Light Car Rig',
},
['light_plane_rig'] = {
label = 'Light Plane Rig',
weight = 500,
stack = true,
close = true,
description = 'Light Plane Rig',
},
['lr_prop_carburettor'] = {
label = 'Lr Prop Carburettor',
weight = 500,
stack = true,
close = true,
description = 'Lr Prop Carburettor',
},
['lr_prop_supermod_lframe'] = {
label = 'Lr Prop Supermod Lframe',
weight = 500,
stack = true,
close = true,
description = 'Lr Prop Supermod Lframe',
},
['lts_prop_lts_offroad'] = {
label = 'Lts Prop Lts Offroad',
weight = 500,
stack = true,
close = true,
description = 'Lts Prop Lts Offroad',
},
['lux_prop_chassis_ref'] = {
label = 'Lux Prop Chassis Ref',
weight = 500,
stack = true,
close = true,
description = 'Lux Prop Chassis Ref',
},
['osp_vehicle_mod_station'] = {
label = 'Osp Vehicle Mod Station',
weight = 500,
stack = true,
close = true,
description = 'Osp Vehicle Mod Station',
},
['bike_lift'] = {
label = 'Bike Lift',
weight = 500,
stack = true,
close = true,
description = 'Bike Lift',
},
['barge'] = {
label = 'Barge',
weight = 500,
stack = true,
close = true,
description = 'Barge',
},
['barge_col'] = {
label = 'Barge Col',
weight = 500,
stack = true,
close = true,
description = 'Barge Col',
},
['barge_col_2'] = {
label = 'Barge Col',
weight = 500,
stack = true,
close = true,
description = 'Barge Col',
},
['streamerengine'] = {
label = 'Streamerengine',
weight = 500,
stack = true,
close = true,
description = 'Streamerengine',
},
['streamerfuselage'] = {
label = 'Streamerfuselage',
weight = 500,
stack = true,
close = true,
description = 'Streamerfuselage',
},
['car_bits'] = {
label = 'Car Bits',
weight = 500,
stack = true,
close = true,
description = 'Car Bits',
},
['car_lift_01_down'] = {
label = 'Car Lift 01 Down',
weight = 500,
stack = true,
close = true,
description = 'Car Lift 01 Down',
},
['car_lift_01_up'] = {
label = 'Car Lift 01 Up',
weight = 500,
stack = true,
close = true,
description = 'Car Lift 01 Up',
},
['car_lift_02_down'] = {
label = 'Car Lift 02 Down',
weight = 500,
stack = true,
close = true,
description = 'Car Lift 02 Down',
},
['car_lift_02_up'] = {
label = 'Car Lift 02 Up',
weight = 500,
stack = true,
close = true,
description = 'Car Lift 02 Up',
},
['sub_2'] = {
label = 'Sub',
weight = 500,
stack = true,
close = true,
description = 'Sub',
},
['wheel_balancer_2'] = {
label = 'Wheel Balancer',
weight = 500,
stack = true,
close = true,
description = 'Wheel Balancer',
},
['additions_cargoship'] = {
label = 'Additions Cargoship',
weight = 500,
stack = true,
close = true,
description = 'Additions Cargoship',
},
['additions_cargoship_anchor'] = {
label = 'Additions Cargoship Anchor',
weight = 500,
stack = true,
close = true,
description = 'Additions Cargoship Anchor',
},
['additions_cargoship_decals'] = {
label = 'Additions Cargoship Decals',
weight = 500,
stack = true,
close = true,
description = 'Additions Cargoship Decals',
},
['additions_cargoship_details'] = {
label = 'Additions Cargoship Details',
weight = 500,
stack = true,
close = true,
description = 'Additions Cargoship Details',
},
['additions_hei_yacht_collisionfix'] = {
label = 'Additions Hei Yacht Collisionfix',
weight = 500,
stack = true,
close = true,
description = 'Additions Hei Yacht Collisionfix',
},
['additions_shipbridge'] = {
label = 'Additions Shipbridge',
weight = 500,
stack = true,
close = true,
description = 'Additions Shipbridge',
},
['flattrailer'] = {
label = 'Flattrailer',
weight = 500,
stack = true,
close = true,
description = 'Flattrailer',
},
['heli_tarp'] = {
label = 'Heli Tarp',
weight = 500,
stack = true,
close = true,
description = 'Heli Tarp',
},
['seasharktarp'] = {
label = 'Seasharktarp',
weight = 500,
stack = true,
close = true,
description = 'Seasharktarp',
},
['sub_lid'] = {
label = 'Sub Lid',
weight = 500,
stack = true,
close = true,
description = 'Sub Lid',
},
['truktrailer'] = {
label = 'Truktrailer',
weight = 500,
stack = true,
close = true,
description = 'Truktrailer',
},
['truktrailer_2'] = {
label = 'Truktrailer',
weight = 500,
stack = true,
close = true,
description = 'Truktrailer',
},
['tyre_wall_gs'] = {
label = 'Tyre Wall Gs',
weight = 500,
stack = true,
close = true,
description = 'Tyre Wall Gs',
},
['tyre_wall_u'] = {
label = 'Tyre Wall U',
weight = 500,
stack = true,
close = true,
description = 'Tyre Wall U',
},
['tyre_wall_u_2'] = {
label = 'Tyre Wall U',
weight = 500,
stack = true,
close = true,
description = 'Tyre Wall U',
},
['carstair_lamps'] = {
label = 'Carstair Lamps',
weight = 500,
stack = true,
close = true,
description = 'Carstair Lamps',
},
['carstair_lamps2'] = {
label = 'Carstair Lamps2',
weight = 500,
stack = true,
close = true,
description = 'Carstair Lamps2',
},
['carstair_lamps3'] = {
label = 'Carstair Lamps3',
weight = 500,
stack = true,
close = true,
description = 'Carstair Lamps3',
},
['carstair_lamps4'] = {
label = 'Carstair Lamps4',
weight = 500,
stack = true,
close = true,
description = 'Carstair Lamps4',
},
['carstair_lamps5'] = {
label = 'Carstair Lamps5',
weight = 500,
stack = true,
close = true,
description = 'Carstair Lamps5',
},
['carstair_overlay1'] = {
label = 'Carstair Overlay1',
weight = 500,
stack = true,
close = true,
description = 'Carstair Overlay1',
},
['carstair_overlay2'] = {
label = 'Carstair Overlay2',
weight = 500,
stack = true,
close = true,
description = 'Carstair Overlay2',
},
['carstair_overlay3'] = {
label = 'Carstair Overlay3',
weight = 500,
stack = true,
close = true,
description = 'Carstair Overlay3',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in vehicles and parts
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like h4_prop_x17_sub carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.