CATEGORY 11 OF 24 · 819 ICONS
FiveM vehicle and part icons — page 7
Page 7 of 7: models 721 to 819 of the 819 in this group, in model-name order. Tyres, wheels, bumpers, bonnets, engines, towbars and the rest of the parts a tuning or repair script hands over, plus whole vessels, aircraft pieces and the wrecks the game leaves behind. These are the fivem item images for a chop shop, a mechanic job or a parts shop.
819 of the 18,574 models in the whole icon library — 4.4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 721 to 819 of 819 · page 7 of 7
- Van Ts

tr_prop_tr_van_ts_01a - Prod Wheel Hooks

v_11_prod_wheel_hooks - Jetchangebits

v_19_jetchangebits - Jetchnceistuff

v_19_jetchnceistuff - Jetchngwrkcrd

v_19_jetchngwrkcrd - Jetdado

v_19_jetdado - Jetstripceilpan

v_19_jetstripceilpan - Jetstripceilpan2

v_19_jetstripceilpan2 - Jetstrpstge

v_19_jetstrpstge - Tun Tarp

v_31a_tun_tarp - Tun Tarp Tower

v_31a_tun_tarp_tower - Tunswap Tarp

v_31a_tunswap_tarp - Wcorrtyremks

v_34_wcorrtyremks - Wtyremks

v_34_wtyremks - Carmod3lamp

v_ilev_carmod3lamp - Carmodlamps

v_ilev_carmodlamps - Uvcheetah

v_ilev_uvcheetah - Uvztype

v_ilev_uvztype - Ind Cm Tyre01

v_ind_cm_tyre01 - Ind Cm Tyre02

v_ind_cm_tyre02 - Ind Cm Tyre03

v_ind_cm_tyre03 - Ind Cm Tyre04

v_ind_cm_tyre04 - Ind Cm Tyre05

v_ind_cm_tyre05 - Ind Cm Tyre06

v_ind_cm_tyre06 - Ind Cm Tyre07

v_ind_cm_tyre07 - Ind Cm Tyre08

v_ind_cm_tyre08 - Ind Cs Hubcap

v_ind_cs_hubcap - Med Cor Wheelbench

v_med_cor_wheelbench - Ret Csr Tyresale

v_ret_csr_tyresale - Ret Fh Radiator

v_ret_fh_radiator - Miniature Yacht

vw_prop_miniature_yacht_01a - Miniature Yacht

vw_prop_miniature_yacht_01b - Miniature Yacht

vw_prop_miniature_yacht_01c - Luckywheel

vw_prop_vw_luckywheel_01a - Cargo Plane 2 Lightrig

xm3_cargo_plane_2_lightrig - Cargo Plane 2 Reflecttrig

xm3_cargo_plane_2_reflecttrig - Rim Capsule Lp

xm3_int2_rim_capsule_lp - Car Ware Decal Dirt

xm3_int3_car_ware_decal_dirt - Tarps

xm3_int3_tarps - Cover Car

xm3_prop_xm3_cover_car_01a - Grain Trailer

xm3_prop_xm3_grain_trailer_01a - Tarp Roll

xm3_prop_xm3_tarp_roll_01a - Tinsel Truck Carmod

xm_int_prop_tinsel_truck_carmod - Tinsel Truck Command

xm_int_prop_tinsel_truck_command - Tinsel Truck Gunmod

xm_int_prop_tinsel_truck_gunmod - Tinsel Truck Living

xm_int_prop_tinsel_truck_living - Tinsel Truck Main

xm_int_prop_tinsel_truck_main - Base Jet

xm_prop_base_jet_01 - Base Jet 01 Static

xm_prop_base_jet_01_static - Base Jet

xm_prop_base_jet_02 - Base Jet 02 Static

xm_prop_base_jet_02_static - Barge

xm_prop_x17_barge_01 - Barge Col

xm_prop_x17_barge_col_01 - Barge Col

xm_prop_x17_barge_col_02 - Shamal Crash

xm_prop_x17_shamal_crash - Sub

xm_prop_x17_sub - Sub Damage

xm_prop_x17_sub_damage - Sub Extra

xm_prop_x17_sub_extra - Combined2 Dyst 07 Boatsafety

xs_combined2_dyst_07_boatsafety - Combined2 Dyst 07 Shipdecals

xs_combined2_dyst_07_shipdecals - Combined2 Dyst 07 Shipdetails

xs_combined2_dyst_07_shipdetails - Combined2 Dyst 07 Shipdetails2

xs_combined2_dyst_07_shipdetails2 - Combined2 Dystplane

xs_combined2_dystplane_10 - Combined Dyst 06 Plane

xs_combined_dyst_06_plane - Arena Car Wall

xs_prop_arena_car_wall_01a - Arena Car Wall

xs_prop_arena_car_wall_02a - Arena Car Wall

xs_prop_arena_car_wall_03a - Arrow Tyre

xs_prop_arrow_tyre_01a - Arrow Tyre 01a Sf

xs_prop_arrow_tyre_01a_sf - Arrow Tyre 01a Wl

xs_prop_arrow_tyre_01a_wl - Arrow Tyre

xs_prop_arrow_tyre_01b - Arrow Tyre 01b Sf

xs_prop_arrow_tyre_01b_sf - Arrow Tyre 01b Wl

xs_prop_arrow_tyre_01b_wl - Gate Tyre 01a Wl

xs_prop_gate_tyre_01a_wl - Lplate 01a Wl

xs_prop_lplate_01a_wl - Lplate Bend 01a Wl

xs_prop_lplate_bend_01a_wl - Wall Tyre

xs_prop_wall_tyre_01a - Wall Tyre End

xs_prop_wall_tyre_end_01a - Wall Tyre

xs_prop_wall_tyre_l_01a - Wall Tyre Start

xs_prop_wall_tyre_start_01a - Car Jack

xs_prop_x18_car_jack_01a - Carlift

xs_prop_x18_carlift - Engine Hoist

xs_prop_x18_engine_hoist_02a - Wheel Balancer

xs_prop_x18_wheel_balancer_01a - Waste 01 Rim

xs_propint3_waste_01_rim - Waste 02 Rims

xs_propint3_waste_02_rims - Waste 02 Tires

xs_propint3_waste_02_tires - Waste 03 Tires

xs_propint3_waste_03_tires - Waste 04 Rims

xs_propint3_waste_04_rims - Waste 04 Tires

xs_propint3_waste_04_tires - Waste 05 Tires

xs_propint3_waste_05_tires - Waste 06 Rim

xs_propint4_waste_06_rim - Waste 06 Tire

xs_propint4_waste_06_tire - Waste 07 Rims

xs_propint4_waste_07_rims - Waste 07 Tires

xs_propint4_waste_07_tires - Waste 08 Rim

xs_propint4_waste_08_rim - Waste 09 Rim

xs_propint4_waste_09_rim - Waste 09 Tire

xs_propint4_waste_09_tire - Waste 10 Tires

xs_propint4_waste_10_tires
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['van_ts'] = {
label = 'Van Ts',
weight = 500,
stack = true,
close = true,
description = 'Van Ts',
},
['prod_wheel_hooks'] = {
label = 'Prod Wheel Hooks',
weight = 500,
stack = true,
close = true,
description = 'Prod Wheel Hooks',
},
['jetchangebits'] = {
label = 'Jetchangebits',
weight = 500,
stack = true,
close = true,
description = 'Jetchangebits',
},
['jetchnceistuff'] = {
label = 'Jetchnceistuff',
weight = 500,
stack = true,
close = true,
description = 'Jetchnceistuff',
},
['jetchngwrkcrd'] = {
label = 'Jetchngwrkcrd',
weight = 500,
stack = true,
close = true,
description = 'Jetchngwrkcrd',
},
['jetdado'] = {
label = 'Jetdado',
weight = 500,
stack = true,
close = true,
description = 'Jetdado',
},
['jetstripceilpan'] = {
label = 'Jetstripceilpan',
weight = 500,
stack = true,
close = true,
description = 'Jetstripceilpan',
},
['jetstripceilpan2'] = {
label = 'Jetstripceilpan2',
weight = 500,
stack = true,
close = true,
description = 'Jetstripceilpan2',
},
['jetstrpstge'] = {
label = 'Jetstrpstge',
weight = 500,
stack = true,
close = true,
description = 'Jetstrpstge',
},
['tun_tarp'] = {
label = 'Tun Tarp',
weight = 500,
stack = true,
close = true,
description = 'Tun Tarp',
},
['tun_tarp_tower'] = {
label = 'Tun Tarp Tower',
weight = 500,
stack = true,
close = true,
description = 'Tun Tarp Tower',
},
['tunswap_tarp'] = {
label = 'Tunswap Tarp',
weight = 500,
stack = true,
close = true,
description = 'Tunswap Tarp',
},
['wcorrtyremks'] = {
label = 'Wcorrtyremks',
weight = 500,
stack = true,
close = true,
description = 'Wcorrtyremks',
},
['wtyremks'] = {
label = 'Wtyremks',
weight = 500,
stack = true,
close = true,
description = 'Wtyremks',
},
['carmod3lamp'] = {
label = 'Carmod3lamp',
weight = 500,
stack = true,
close = true,
description = 'Carmod3lamp',
},
['carmodlamps'] = {
label = 'Carmodlamps',
weight = 500,
stack = true,
close = true,
description = 'Carmodlamps',
},
['uvcheetah'] = {
label = 'Uvcheetah',
weight = 500,
stack = true,
close = true,
description = 'Uvcheetah',
},
['uvztype'] = {
label = 'Uvztype',
weight = 500,
stack = true,
close = true,
description = 'Uvztype',
},
['ind_cm_tyre01'] = {
label = 'Ind Cm Tyre01',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre01',
},
['ind_cm_tyre02'] = {
label = 'Ind Cm Tyre02',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre02',
},
['ind_cm_tyre03'] = {
label = 'Ind Cm Tyre03',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre03',
},
['ind_cm_tyre04'] = {
label = 'Ind Cm Tyre04',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre04',
},
['ind_cm_tyre05'] = {
label = 'Ind Cm Tyre05',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre05',
},
['ind_cm_tyre06'] = {
label = 'Ind Cm Tyre06',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre06',
},
['ind_cm_tyre07'] = {
label = 'Ind Cm Tyre07',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre07',
},
['ind_cm_tyre08'] = {
label = 'Ind Cm Tyre08',
weight = 500,
stack = true,
close = true,
description = 'Ind Cm Tyre08',
},
['ind_cs_hubcap'] = {
label = 'Ind Cs Hubcap',
weight = 500,
stack = true,
close = true,
description = 'Ind Cs Hubcap',
},
['med_cor_wheelbench'] = {
label = 'Med Cor Wheelbench',
weight = 500,
stack = true,
close = true,
description = 'Med Cor Wheelbench',
},
['ret_csr_tyresale'] = {
label = 'Ret Csr Tyresale',
weight = 500,
stack = true,
close = true,
description = 'Ret Csr Tyresale',
},
['ret_fh_radiator'] = {
label = 'Ret Fh Radiator',
weight = 500,
stack = true,
close = true,
description = 'Ret Fh Radiator',
},
['miniature_yacht'] = {
label = 'Miniature Yacht',
weight = 500,
stack = true,
close = true,
description = 'Miniature Yacht',
},
['miniature_yacht_2'] = {
label = 'Miniature Yacht',
weight = 500,
stack = true,
close = true,
description = 'Miniature Yacht',
},
['miniature_yacht_3'] = {
label = 'Miniature Yacht',
weight = 500,
stack = true,
close = true,
description = 'Miniature Yacht',
},
['luckywheel'] = {
label = 'Luckywheel',
weight = 500,
stack = true,
close = true,
description = 'Luckywheel',
},
['cargo_plane_2_lightrig'] = {
label = 'Cargo Plane 2 Lightrig',
weight = 500,
stack = true,
close = true,
description = 'Cargo Plane 2 Lightrig',
},
['cargo_plane_2_reflecttrig'] = {
label = 'Cargo Plane 2 Reflecttrig',
weight = 500,
stack = true,
close = true,
description = 'Cargo Plane 2 Reflecttrig',
},
['rim_capsule_lp'] = {
label = 'Rim Capsule Lp',
weight = 500,
stack = true,
close = true,
description = 'Rim Capsule Lp',
},
['car_ware_decal_dirt'] = {
label = 'Car Ware Decal Dirt',
weight = 500,
stack = true,
close = true,
description = 'Car Ware Decal Dirt',
},
['tarps'] = {
label = 'Tarps',
weight = 500,
stack = true,
close = true,
description = 'Tarps',
},
['cover_car'] = {
label = 'Cover Car',
weight = 500,
stack = true,
close = true,
description = 'Cover Car',
},
['grain_trailer'] = {
label = 'Grain Trailer',
weight = 500,
stack = true,
close = true,
description = 'Grain Trailer',
},
['tarp_roll'] = {
label = 'Tarp Roll',
weight = 500,
stack = true,
close = true,
description = 'Tarp Roll',
},
['tinsel_truck_carmod'] = {
label = 'Tinsel Truck Carmod',
weight = 500,
stack = true,
close = true,
description = 'Tinsel Truck Carmod',
},
['tinsel_truck_command'] = {
label = 'Tinsel Truck Command',
weight = 500,
stack = true,
close = true,
description = 'Tinsel Truck Command',
},
['tinsel_truck_gunmod'] = {
label = 'Tinsel Truck Gunmod',
weight = 500,
stack = true,
close = true,
description = 'Tinsel Truck Gunmod',
},
['tinsel_truck_living'] = {
label = 'Tinsel Truck Living',
weight = 500,
stack = true,
close = true,
description = 'Tinsel Truck Living',
},
['tinsel_truck_main'] = {
label = 'Tinsel Truck Main',
weight = 500,
stack = true,
close = true,
description = 'Tinsel Truck Main',
},
['base_jet'] = {
label = 'Base Jet',
weight = 500,
stack = true,
close = true,
description = 'Base Jet',
},
['base_jet_01_static'] = {
label = 'Base Jet 01 Static',
weight = 500,
stack = true,
close = true,
description = 'Base Jet 01 Static',
},
['base_jet_2'] = {
label = 'Base Jet',
weight = 500,
stack = true,
close = true,
description = 'Base Jet',
},
['base_jet_02_static'] = {
label = 'Base Jet 02 Static',
weight = 500,
stack = true,
close = true,
description = 'Base Jet 02 Static',
},
['barge'] = {
label = 'Barge',
weight = 500,
stack = true,
close = true,
description = 'Barge',
},
['barge_col'] = {
label = 'Barge Col',
weight = 500,
stack = true,
close = true,
description = 'Barge Col',
},
['barge_col_2'] = {
label = 'Barge Col',
weight = 500,
stack = true,
close = true,
description = 'Barge Col',
},
['shamal_crash'] = {
label = 'Shamal Crash',
weight = 500,
stack = true,
close = true,
description = 'Shamal Crash',
},
['sub'] = {
label = 'Sub',
weight = 500,
stack = true,
close = true,
description = 'Sub',
},
['sub_damage'] = {
label = 'Sub Damage',
weight = 500,
stack = true,
close = true,
description = 'Sub Damage',
},
['sub_extra'] = {
label = 'Sub Extra',
weight = 500,
stack = true,
close = true,
description = 'Sub Extra',
},
['combined2_dyst_07_boatsafety'] = {
label = 'Combined2 Dyst 07 Boatsafety',
weight = 500,
stack = true,
close = true,
description = 'Combined2 Dyst 07 Boatsafety',
},
['combined2_dyst_07_shipdecals'] = {
label = 'Combined2 Dyst 07 Shipdecals',
weight = 500,
stack = true,
close = true,
description = 'Combined2 Dyst 07 Shipdecals',
},
['combined2_dyst_07_shipdetails'] = {
label = 'Combined2 Dyst 07 Shipdetails',
weight = 500,
stack = true,
close = true,
description = 'Combined2 Dyst 07 Shipdetails',
},
['combined2_dyst_07_shipdetails2'] = {
label = 'Combined2 Dyst 07 Shipdetails2',
weight = 500,
stack = true,
close = true,
description = 'Combined2 Dyst 07 Shipdetails2',
},
['combined2_dystplane'] = {
label = 'Combined2 Dystplane',
weight = 500,
stack = true,
close = true,
description = 'Combined2 Dystplane',
},
['combined_dyst_06_plane'] = {
label = 'Combined Dyst 06 Plane',
weight = 500,
stack = true,
close = true,
description = 'Combined Dyst 06 Plane',
},
['arena_car_wall'] = {
label = 'Arena Car Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Car Wall',
},
['arena_car_wall_2'] = {
label = 'Arena Car Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Car Wall',
},
['arena_car_wall_3'] = {
label = 'Arena Car Wall',
weight = 500,
stack = true,
close = true,
description = 'Arena Car Wall',
},
['arrow_tyre'] = {
label = 'Arrow Tyre',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre',
},
['arrow_tyre_01a_sf'] = {
label = 'Arrow Tyre 01a Sf',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre 01a Sf',
},
['arrow_tyre_01a_wl'] = {
label = 'Arrow Tyre 01a Wl',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre 01a Wl',
},
['arrow_tyre_2'] = {
label = 'Arrow Tyre',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre',
},
['arrow_tyre_01b_sf'] = {
label = 'Arrow Tyre 01b Sf',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre 01b Sf',
},
['arrow_tyre_01b_wl'] = {
label = 'Arrow Tyre 01b Wl',
weight = 500,
stack = true,
close = true,
description = 'Arrow Tyre 01b Wl',
},
['gate_tyre_01a_wl'] = {
label = 'Gate Tyre 01a Wl',
weight = 500,
stack = true,
close = true,
description = 'Gate Tyre 01a Wl',
},
['lplate_01a_wl'] = {
label = 'Lplate 01a Wl',
weight = 500,
stack = true,
close = true,
description = 'Lplate 01a Wl',
},
['lplate_bend_01a_wl'] = {
label = 'Lplate Bend 01a Wl',
weight = 500,
stack = true,
close = true,
description = 'Lplate Bend 01a Wl',
},
['wall_tyre'] = {
label = 'Wall Tyre',
weight = 500,
stack = true,
close = true,
description = 'Wall Tyre',
},
['wall_tyre_end'] = {
label = 'Wall Tyre End',
weight = 500,
stack = true,
close = true,
description = 'Wall Tyre End',
},
['wall_tyre_2'] = {
label = 'Wall Tyre',
weight = 500,
stack = true,
close = true,
description = 'Wall Tyre',
},
['wall_tyre_start'] = {
label = 'Wall Tyre Start',
weight = 500,
stack = true,
close = true,
description = 'Wall Tyre Start',
},
['car_jack'] = {
label = 'Car Jack',
weight = 500,
stack = true,
close = true,
description = 'Car Jack',
},
['carlift'] = {
label = 'Carlift',
weight = 500,
stack = true,
close = true,
description = 'Carlift',
},
['engine_hoist'] = {
label = 'Engine Hoist',
weight = 500,
stack = true,
close = true,
description = 'Engine Hoist',
},
['wheel_balancer'] = {
label = 'Wheel Balancer',
weight = 500,
stack = true,
close = true,
description = 'Wheel Balancer',
},
['waste_01_rim'] = {
label = 'Waste 01 Rim',
weight = 500,
stack = true,
close = true,
description = 'Waste 01 Rim',
},
['waste_02_rims'] = {
label = 'Waste 02 Rims',
weight = 500,
stack = true,
close = true,
description = 'Waste 02 Rims',
},
['waste_02_tires'] = {
label = 'Waste 02 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 02 Tires',
},
['waste_03_tires'] = {
label = 'Waste 03 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Tires',
},
['waste_04_rims'] = {
label = 'Waste 04 Rims',
weight = 500,
stack = true,
close = true,
description = 'Waste 04 Rims',
},
['waste_04_tires'] = {
label = 'Waste 04 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 04 Tires',
},
['waste_05_tires'] = {
label = 'Waste 05 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 05 Tires',
},
['waste_06_rim'] = {
label = 'Waste 06 Rim',
weight = 500,
stack = true,
close = true,
description = 'Waste 06 Rim',
},
['waste_06_tire'] = {
label = 'Waste 06 Tire',
weight = 500,
stack = true,
close = true,
description = 'Waste 06 Tire',
},
['waste_07_rims'] = {
label = 'Waste 07 Rims',
weight = 500,
stack = true,
close = true,
description = 'Waste 07 Rims',
},
['waste_07_tires'] = {
label = 'Waste 07 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 07 Tires',
},
['waste_08_rim'] = {
label = 'Waste 08 Rim',
weight = 500,
stack = true,
close = true,
description = 'Waste 08 Rim',
},
['waste_09_rim'] = {
label = 'Waste 09 Rim',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Rim',
},
['waste_09_tire'] = {
label = 'Waste 09 Tire',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Tire',
},
['waste_10_tires'] = {
label = 'Waste 10 Tires',
weight = 500,
stack = true,
close = true,
description = 'Waste 10 Tires',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in vehicles and parts
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like tr_prop_tr_van_ts_01a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.