CATEGORY 5 OF 24 · 377 ICONS
FiveM money and valuables icons — page 3
Page 3 of 4: models 241 to 360 of the 377 in this group, in model-name order. Cash rolls, note stacks, gold bars, coins, gems, necklaces, watches and the trophies the game hands out for winning something. The heist updates added most of these, which is why they come in the stacked and bagged shapes a robbery script actually needs.
377 of the 18,574 models in the whole icon library — 2% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 241 to 360 of 377 · page 3 of 4
- Jimmy Necklace

p_jimmy_necklace_s - Jimmyneck

p_jimmyneck_03_s - Lamarneck

p_lamarneck_01_s - Large Gold

p_large_gold_s - Lifeinv Neck

p_lifeinv_neck_01_s - Medal

p_medal_01_s - Omega Neck

p_omega_neck_01_s - Omega Neck

p_omega_neck_02_s - Ortega Necklace

p_ortega_necklace_s - Oscar Necklace

p_oscar_necklace_s - Stretch Necklace

p_stretch_necklace_s - Tmom Earrings

p_tmom_earrings_s - Wade Necklace

p_wade_necklace_s - Watch

p_watch_01 - Watch

p_watch_01_s - Watch

p_watch_02 - Watch

p_watch_02_s - Watch

p_watch_03 - Watch

p_watch_03_s - Watch

p_watch_04 - Watch

p_watch_05 - Watch

p_watch_06 - Anim Cash Note

prop_anim_cash_note - Anim Cash Note

prop_anim_cash_note_b - Anim Cash Pile

prop_anim_cash_pile_01 - Anim Cash Pile

prop_anim_cash_pile_02 - Ring

prop_ar_ring_01 - Artifact

prop_artifact_01 - Beach Rings

prop_beach_rings_01 - Cash Case

prop_cash_case_01 - Cash Case

prop_cash_case_02 - Cash Crate

prop_cash_crate_01 - Cash Dep Bag

prop_cash_dep_bag_01 - Cash Envelope

prop_cash_envelope_01 - Cash Note

prop_cash_note_01 - Cash Pile

prop_cash_pile_01 - Cash Pile

prop_cash_pile_02 - Cash Trolly

prop_cash_trolly - Cash Note

prop_cs_cash_note_01 - Gold Bar

prop_gold_bar - Gold Cont

prop_gold_cont_01 - Gold Cont

prop_gold_cont_01b - Idol

prop_idol_01 - Idol 01 Error

prop_idol_01_error - Idol Case

prop_idol_case - Idol Case

prop_idol_case_01 - Idol Case

prop_idol_case_02 - Jewel

prop_jewel_02a - Jewel

prop_jewel_02b - Jewel

prop_jewel_02c - Jewel

prop_jewel_03a - Jewel

prop_jewel_03b - Jewel

prop_jewel_04a - Jewel

prop_jewel_04b - Jewel Pickup New

prop_jewel_pickup_new_01 - Large Gold

prop_large_gold - Large Gold Alt

prop_large_gold_alt_a - Large Gold Alt

prop_large_gold_alt_b - Large Gold Alt

prop_large_gold_alt_c - Gold Tooth

prop_ld_gold_tooth - Medal

prop_medal_01 - Money

prop_mk_money - Ring

prop_mk_mp_ring_01 - Ring

prop_mk_mp_ring_01b - Ring

prop_mk_ring - Ring Flat

prop_mk_ring_flat - Money Bag

prop_money_bag_01 - Arrow Ring

prop_mp_arrow_ring - Pointer Ring

prop_mp_pointer_ring - Solid Ring

prop_mp_solid_ring - Necklace Board

prop_necklace_board - Peyote Gold

prop_peyote_gold_01 - Poly Bag Money

prop_poly_bag_money - Time Capsule

prop_time_capsule_01 - Coin

sf_prop_sf_art_coin_01a - Trophy

sf_prop_sf_art_trophy_co_01a - Trophy

sf_prop_sf_art_trophy_cp_01a - Bracelet

sf_prop_sf_bracelet_01a - Cash Pile

sf_prop_sf_cash_pile_01 - Cash Roll

sf_prop_sf_cash_roll_01a - Jewel

sf_prop_sf_jewel_01a - Necklace

sf_prop_sf_necklace_01a - Watch

sf_prop_sf_watch_01a - Smug Crate Jewellery

sm_prop_smug_crate_l_jewellery - Smug Crate Jewellery

sm_prop_smug_crate_m_jewellery - Smug Crate Jewellery

sm_prop_smug_crate_s_jewellery - Trophy Qub

sum_prop_sum_trophy_qub3d_01a - Trophy Ripped

sum_prop_sum_trophy_ripped_01a - Trophy Camhedz

tr_prop_tr_trophy_camhedz_01a - Goldrecords

v_16_goldrecords - Corp Cashpack

v_corp_cashpack - Corp Cashtrolley

v_corp_cashtrolley - Corp Cashtrolley

v_corp_cashtrolley_2 - Ilev Gold

v_ilev_gold - Res Jewelbox

v_res_jewelbox - Ret Gc Cashreg

v_ret_gc_cashreg - Plaq 10kdollar St

vw_prop_plaq_10kdollar_st - Plaq 10kdollar

vw_prop_plaq_10kdollar_x1 - Plaq 1kdollar

vw_prop_plaq_1kdollar_x1 - Plaq 5kdollar St

vw_prop_plaq_5kdollar_st - Plaq 5kdollar

vw_prop_plaq_5kdollar_x1 - Coin

vw_prop_vw_coin_01a - Colle Alien

vw_prop_vw_colle_alien - Colle Beast

vw_prop_vw_colle_beast - Colle Imporage

vw_prop_vw_colle_imporage - Colle Pogo

vw_prop_vw_colle_pogo - Colle Prbubble

vw_prop_vw_colle_prbubble - Colle Rsrcomm

vw_prop_vw_colle_rsrcomm - Colle Sasquatch

vw_prop_vw_colle_sasquatch - Pogo Gold

vw_prop_vw_pogo_gold_01a - Watch Case

vw_prop_vw_watch_case_01b - Cash Pile

xs_prop_arena_cash_pile_l - Cash Pile

xs_prop_arena_cash_pile_m - Cash Pile

xs_prop_arena_cash_pile_s - Trophy Double

xs_prop_arena_trophy_double_01a - Trophy Double

xs_prop_arena_trophy_double_01b - Trophy Double

xs_prop_arena_trophy_double_01c - Trophy

xs_prop_arena_trophy_single_01a - Trophy

xs_prop_arena_trophy_single_01b - Trophy

xs_prop_arena_trophy_single_01c
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['jimmy_necklace'] = {
label = 'Jimmy Necklace',
weight = 500,
stack = true,
close = true,
description = 'Jimmy Necklace',
},
['jimmyneck'] = {
label = 'Jimmyneck',
weight = 500,
stack = true,
close = true,
description = 'Jimmyneck',
},
['lamarneck'] = {
label = 'Lamarneck',
weight = 500,
stack = true,
close = true,
description = 'Lamarneck',
},
['large_gold'] = {
label = 'Large Gold',
weight = 500,
stack = true,
close = true,
description = 'Large Gold',
},
['lifeinv_neck'] = {
label = 'Lifeinv Neck',
weight = 500,
stack = true,
close = true,
description = 'Lifeinv Neck',
},
['medal'] = {
label = 'Medal',
weight = 500,
stack = true,
close = true,
description = 'Medal',
},
['omega_neck'] = {
label = 'Omega Neck',
weight = 500,
stack = true,
close = true,
description = 'Omega Neck',
},
['omega_neck_2'] = {
label = 'Omega Neck',
weight = 500,
stack = true,
close = true,
description = 'Omega Neck',
},
['ortega_necklace'] = {
label = 'Ortega Necklace',
weight = 500,
stack = true,
close = true,
description = 'Ortega Necklace',
},
['oscar_necklace'] = {
label = 'Oscar Necklace',
weight = 500,
stack = true,
close = true,
description = 'Oscar Necklace',
},
['stretch_necklace'] = {
label = 'Stretch Necklace',
weight = 500,
stack = true,
close = true,
description = 'Stretch Necklace',
},
['tmom_earrings'] = {
label = 'Tmom Earrings',
weight = 500,
stack = true,
close = true,
description = 'Tmom Earrings',
},
['wade_necklace'] = {
label = 'Wade Necklace',
weight = 500,
stack = true,
close = true,
description = 'Wade Necklace',
},
['watch'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_2'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_3'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_4'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_5'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_6'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_7'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_8'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['watch_9'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['anim_cash_note'] = {
label = 'Anim Cash Note',
weight = 500,
stack = true,
close = true,
description = 'Anim Cash Note',
},
['anim_cash_note_2'] = {
label = 'Anim Cash Note',
weight = 500,
stack = true,
close = true,
description = 'Anim Cash Note',
},
['anim_cash_pile'] = {
label = 'Anim Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Anim Cash Pile',
},
['anim_cash_pile_2'] = {
label = 'Anim Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Anim Cash Pile',
},
['ring'] = {
label = 'Ring',
weight = 500,
stack = true,
close = true,
description = 'Ring',
},
['artifact'] = {
label = 'Artifact',
weight = 500,
stack = true,
close = true,
description = 'Artifact',
},
['beach_rings'] = {
label = 'Beach Rings',
weight = 500,
stack = true,
close = true,
description = 'Beach Rings',
},
['cash_case'] = {
label = 'Cash Case',
weight = 500,
stack = true,
close = true,
description = 'Cash Case',
},
['cash_case_2'] = {
label = 'Cash Case',
weight = 500,
stack = true,
close = true,
description = 'Cash Case',
},
['cash_crate'] = {
label = 'Cash Crate',
weight = 500,
stack = true,
close = true,
description = 'Cash Crate',
},
['cash_dep_bag'] = {
label = 'Cash Dep Bag',
weight = 500,
stack = true,
close = true,
description = 'Cash Dep Bag',
},
['cash_envelope'] = {
label = 'Cash Envelope',
weight = 500,
stack = true,
close = true,
description = 'Cash Envelope',
},
['cash_note'] = {
label = 'Cash Note',
weight = 500,
stack = true,
close = true,
description = 'Cash Note',
},
['cash_pile'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['cash_pile_2'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['cash_trolly'] = {
label = 'Cash Trolly',
weight = 500,
stack = true,
close = true,
description = 'Cash Trolly',
},
['cash_note_2'] = {
label = 'Cash Note',
weight = 500,
stack = true,
close = true,
description = 'Cash Note',
},
['gold_bar'] = {
label = 'Gold Bar',
weight = 500,
stack = true,
close = true,
description = 'Gold Bar',
},
['gold_cont'] = {
label = 'Gold Cont',
weight = 500,
stack = true,
close = true,
description = 'Gold Cont',
},
['gold_cont_2'] = {
label = 'Gold Cont',
weight = 500,
stack = true,
close = true,
description = 'Gold Cont',
},
['idol'] = {
label = 'Idol',
weight = 500,
stack = true,
close = true,
description = 'Idol',
},
['idol_01_error'] = {
label = 'Idol 01 Error',
weight = 500,
stack = true,
close = true,
description = 'Idol 01 Error',
},
['idol_case'] = {
label = 'Idol Case',
weight = 500,
stack = true,
close = true,
description = 'Idol Case',
},
['idol_case_2'] = {
label = 'Idol Case',
weight = 500,
stack = true,
close = true,
description = 'Idol Case',
},
['idol_case_3'] = {
label = 'Idol Case',
weight = 500,
stack = true,
close = true,
description = 'Idol Case',
},
['jewel'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_2'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_3'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_4'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_5'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_6'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_7'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['jewel_pickup_new'] = {
label = 'Jewel Pickup New',
weight = 500,
stack = true,
close = true,
description = 'Jewel Pickup New',
},
['large_gold_2'] = {
label = 'Large Gold',
weight = 500,
stack = true,
close = true,
description = 'Large Gold',
},
['large_gold_alt'] = {
label = 'Large Gold Alt',
weight = 500,
stack = true,
close = true,
description = 'Large Gold Alt',
},
['large_gold_alt_2'] = {
label = 'Large Gold Alt',
weight = 500,
stack = true,
close = true,
description = 'Large Gold Alt',
},
['large_gold_alt_3'] = {
label = 'Large Gold Alt',
weight = 500,
stack = true,
close = true,
description = 'Large Gold Alt',
},
['gold_tooth'] = {
label = 'Gold Tooth',
weight = 500,
stack = true,
close = true,
description = 'Gold Tooth',
},
['medal_2'] = {
label = 'Medal',
weight = 500,
stack = true,
close = true,
description = 'Medal',
},
['money'] = {
label = 'Money',
weight = 500,
stack = true,
close = true,
description = 'Money',
},
['ring_2'] = {
label = 'Ring',
weight = 500,
stack = true,
close = true,
description = 'Ring',
},
['ring_3'] = {
label = 'Ring',
weight = 500,
stack = true,
close = true,
description = 'Ring',
},
['ring_4'] = {
label = 'Ring',
weight = 500,
stack = true,
close = true,
description = 'Ring',
},
['ring_flat'] = {
label = 'Ring Flat',
weight = 500,
stack = true,
close = true,
description = 'Ring Flat',
},
['money_bag'] = {
label = 'Money Bag',
weight = 500,
stack = true,
close = true,
description = 'Money Bag',
},
['arrow_ring'] = {
label = 'Arrow Ring',
weight = 500,
stack = true,
close = true,
description = 'Arrow Ring',
},
['pointer_ring'] = {
label = 'Pointer Ring',
weight = 500,
stack = true,
close = true,
description = 'Pointer Ring',
},
['solid_ring'] = {
label = 'Solid Ring',
weight = 500,
stack = true,
close = true,
description = 'Solid Ring',
},
['necklace_board'] = {
label = 'Necklace Board',
weight = 500,
stack = true,
close = true,
description = 'Necklace Board',
},
['peyote_gold'] = {
label = 'Peyote Gold',
weight = 500,
stack = true,
close = true,
description = 'Peyote Gold',
},
['poly_bag_money'] = {
label = 'Poly Bag Money',
weight = 500,
stack = true,
close = true,
description = 'Poly Bag Money',
},
['time_capsule'] = {
label = 'Time Capsule',
weight = 500,
stack = true,
close = true,
description = 'Time Capsule',
},
['coin'] = {
label = 'Coin',
weight = 500,
stack = true,
close = true,
description = 'Coin',
},
['trophy'] = {
label = 'Trophy',
weight = 500,
stack = true,
close = true,
description = 'Trophy',
},
['trophy_2'] = {
label = 'Trophy',
weight = 500,
stack = true,
close = true,
description = 'Trophy',
},
['bracelet'] = {
label = 'Bracelet',
weight = 500,
stack = true,
close = true,
description = 'Bracelet',
},
['cash_pile_3'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['cash_roll'] = {
label = 'Cash Roll',
weight = 500,
stack = true,
close = true,
description = 'Cash Roll',
},
['jewel_8'] = {
label = 'Jewel',
weight = 500,
stack = true,
close = true,
description = 'Jewel',
},
['necklace'] = {
label = 'Necklace',
weight = 500,
stack = true,
close = true,
description = 'Necklace',
},
['watch_10'] = {
label = 'Watch',
weight = 500,
stack = true,
close = true,
description = 'Watch',
},
['smug_crate_jewellery'] = {
label = 'Smug Crate Jewellery',
weight = 500,
stack = true,
close = true,
description = 'Smug Crate Jewellery',
},
['smug_crate_jewellery_2'] = {
label = 'Smug Crate Jewellery',
weight = 500,
stack = true,
close = true,
description = 'Smug Crate Jewellery',
},
['smug_crate_jewellery_3'] = {
label = 'Smug Crate Jewellery',
weight = 500,
stack = true,
close = true,
description = 'Smug Crate Jewellery',
},
['trophy_qub'] = {
label = 'Trophy Qub',
weight = 500,
stack = true,
close = true,
description = 'Trophy Qub',
},
['trophy_ripped'] = {
label = 'Trophy Ripped',
weight = 500,
stack = true,
close = true,
description = 'Trophy Ripped',
},
['trophy_camhedz'] = {
label = 'Trophy Camhedz',
weight = 500,
stack = true,
close = true,
description = 'Trophy Camhedz',
},
['goldrecords'] = {
label = 'Goldrecords',
weight = 500,
stack = true,
close = true,
description = 'Goldrecords',
},
['corp_cashpack'] = {
label = 'Corp Cashpack',
weight = 500,
stack = true,
close = true,
description = 'Corp Cashpack',
},
['corp_cashtrolley'] = {
label = 'Corp Cashtrolley',
weight = 500,
stack = true,
close = true,
description = 'Corp Cashtrolley',
},
['corp_cashtrolley_2'] = {
label = 'Corp Cashtrolley',
weight = 500,
stack = true,
close = true,
description = 'Corp Cashtrolley',
},
['ilev_gold'] = {
label = 'Ilev Gold',
weight = 500,
stack = true,
close = true,
description = 'Ilev Gold',
},
['res_jewelbox'] = {
label = 'Res Jewelbox',
weight = 500,
stack = true,
close = true,
description = 'Res Jewelbox',
},
['ret_gc_cashreg'] = {
label = 'Ret Gc Cashreg',
weight = 500,
stack = true,
close = true,
description = 'Ret Gc Cashreg',
},
['plaq_10kdollar_st'] = {
label = 'Plaq 10kdollar St',
weight = 500,
stack = true,
close = true,
description = 'Plaq 10kdollar St',
},
['plaq_10kdollar'] = {
label = 'Plaq 10kdollar',
weight = 500,
stack = true,
close = true,
description = 'Plaq 10kdollar',
},
['plaq_1kdollar'] = {
label = 'Plaq 1kdollar',
weight = 500,
stack = true,
close = true,
description = 'Plaq 1kdollar',
},
['plaq_5kdollar_st'] = {
label = 'Plaq 5kdollar St',
weight = 500,
stack = true,
close = true,
description = 'Plaq 5kdollar St',
},
['plaq_5kdollar'] = {
label = 'Plaq 5kdollar',
weight = 500,
stack = true,
close = true,
description = 'Plaq 5kdollar',
},
['coin_2'] = {
label = 'Coin',
weight = 500,
stack = true,
close = true,
description = 'Coin',
},
['colle_alien'] = {
label = 'Colle Alien',
weight = 500,
stack = true,
close = true,
description = 'Colle Alien',
},
['colle_beast'] = {
label = 'Colle Beast',
weight = 500,
stack = true,
close = true,
description = 'Colle Beast',
},
['colle_imporage'] = {
label = 'Colle Imporage',
weight = 500,
stack = true,
close = true,
description = 'Colle Imporage',
},
['colle_pogo'] = {
label = 'Colle Pogo',
weight = 500,
stack = true,
close = true,
description = 'Colle Pogo',
},
['colle_prbubble'] = {
label = 'Colle Prbubble',
weight = 500,
stack = true,
close = true,
description = 'Colle Prbubble',
},
['colle_rsrcomm'] = {
label = 'Colle Rsrcomm',
weight = 500,
stack = true,
close = true,
description = 'Colle Rsrcomm',
},
['colle_sasquatch'] = {
label = 'Colle Sasquatch',
weight = 500,
stack = true,
close = true,
description = 'Colle Sasquatch',
},
['pogo_gold'] = {
label = 'Pogo Gold',
weight = 500,
stack = true,
close = true,
description = 'Pogo Gold',
},
['watch_case'] = {
label = 'Watch Case',
weight = 500,
stack = true,
close = true,
description = 'Watch Case',
},
['cash_pile_4'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['cash_pile_5'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['cash_pile_6'] = {
label = 'Cash Pile',
weight = 500,
stack = true,
close = true,
description = 'Cash Pile',
},
['trophy_double'] = {
label = 'Trophy Double',
weight = 500,
stack = true,
close = true,
description = 'Trophy Double',
},
['trophy_double_2'] = {
label = 'Trophy Double',
weight = 500,
stack = true,
close = true,
description = 'Trophy Double',
},
['trophy_double_3'] = {
label = 'Trophy Double',
weight = 500,
stack = true,
close = true,
description = 'Trophy Double',
},
['trophy_3'] = {
label = 'Trophy',
weight = 500,
stack = true,
close = true,
description = 'Trophy',
},
['trophy_4'] = {
label = 'Trophy',
weight = 500,
stack = true,
close = true,
description = 'Trophy',
},
['trophy_5'] = {
label = 'Trophy',
weight = 500,
stack = true,
close = true,
description = 'Trophy',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in valuables
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like p_jimmy_necklace_s carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Containers — 901Bags, crates, barrels, buckets and sacks — the models most storage items reach for.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.