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CATEGORY 21 OF 24 · 319 ICONS

FiveM terrain, rock and water props — page 2

Page 2 of 3: models 121 to 240 of the 319 in this group, in model-name order. Rocks, boulders, cliff faces, ground patches, sand, the sea bed, snow, ice and the sky and cloud shells. Mostly map furniture rather than anything a script hands over, and the group where a 96 by 96 render tells you the least — a terrain shell photographs as a flat grey slab.

319 of the 18,574 models in the whole icon library — 1.7% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

319 icons

Showing 121 to 240 of 319 · page 2 of 3

  • Ice Block (m23_2_prop_m32_ice_block_04a) FiveM inventory icon
    Ice Blockm23_2_prop_m32_ice_block_04a
    png
  • Ice Block (m23_2_prop_m32_ice_block_04b) FiveM inventory icon
    Ice Blockm23_2_prop_m32_ice_block_04b
    png
  • Ice Block (m23_2_prop_m32_ice_block_05a) FiveM inventory icon
    Ice Blockm23_2_prop_m32_ice_block_05a
    png
  • Ice Block (m23_2_prop_m32_ice_block_05b) FiveM inventory icon
    Ice Blockm23_2_prop_m32_ice_block_05b
    png
  • Off Fake Sky (m24_1_int_01_m241_off_fake_sky_01) FiveM inventory icon
    Off Fake Skym24_1_int_01_m241_off_fake_sky_01
    png
  • Off Fake Sky (m24_1_int_01_m241_off_fake_sky_02) FiveM inventory icon
    Off Fake Skym24_1_int_01_m241_off_fake_sky_02
    png
  • Additions Carrmp Radar Slod (m24_1_mp2024_01_additions_carrmp_radar_slod) FiveM inventory icon
    Additions Carrmp Radar Slodm24_1_mp2024_01_additions_carrmp_radar_slod
    png
  • Additions Carrmp Slod (m24_1_mp2024_01_additions_carrmp_slod) FiveM inventory icon
    Additions Carrmp Slodm24_1_mp2024_01_additions_carrmp_slod
    png
  • Terrain Main (m24_2_int_01_terrain_main) FiveM inventory icon
    Terrain Mainm24_2_int_01_terrain_main
    png
  • Terrain Veh (m24_2_int_01_terrain_veh) FiveM inventory icon
    Terrain Vehm24_2_int_01_terrain_veh
    png
  • Additions Airstrip Slod (m24_2_mp2024_02_additions_airstrip_slod) FiveM inventory icon
    Additions Airstrip Slodm24_2_mp2024_02_additions_airstrip_slod
    png
  • Additions Mfh Finale Ground (m24_2_mp2024_02_additions_mfh_finale_ground) FiveM inventory icon
    Additions Mfh Finale Groundm24_2_mp2024_02_additions_mfh_finale_ground
    png
  • Sky Day (m25_1_int_04_sky_day) FiveM inventory icon
    Sky Daym25_1_int_04_sky_day
    png
  • Sky Night (m25_1_int_04_sky_night) FiveM inventory icon
    Sky Nightm25_1_int_04_sky_night
    png
  • Water Pool (m25_2_int_01_water_pool) FiveM inventory icon
    Water Poolm25_2_int_01_water_pool
    png
  • Island Unit (m25_2_int_02_island_unit) FiveM inventory icon
    Island Unitm25_2_int_02_island_unit
    png
  • Sky Gradient (m25_2_int_02_sky_gradient) FiveM inventory icon
    Sky Gradientm25_2_int_02_sky_gradient
    png
  • Marina Xr Rocks (marina_xr_rocks_02) FiveM inventory icon
    Marina Xr Rocksmarina_xr_rocks_02
    png
  • Marina Xr Rocks (marina_xr_rocks_03) FiveM inventory icon
    Marina Xr Rocksmarina_xr_rocks_03
    png
  • Marina Xr Rocks (marina_xr_rocks_04) FiveM inventory icon
    Marina Xr Rocksmarina_xr_rocks_04
    png
  • Marina Xr Rocks (marina_xr_rocks_05) FiveM inventory icon
    Marina Xr Rocksmarina_xr_rocks_05
    png
  • Marina Xr Rocks (marina_xr_rocks_06) FiveM inventory icon
    Marina Xr Rocksmarina_xr_rocks_06
    png
  • Finale Bld Ground (p_finale_bld_ground_s) FiveM inventory icon
    Finale Bld Groundp_finale_bld_ground_s
    png
  • Ice Box Proxy Col (p_ice_box_proxy_col) FiveM inventory icon
    Ice Box Proxy Colp_ice_box_proxy_col
    png
  • Seabed Whalebones (p_seabed_whalebones) FiveM inventory icon
    Seabed Whalebonesp_seabed_whalebones
    png
  • Air Bigradar Slod (prop_air_bigradar_slod) FiveM inventory icon
    Air Bigradar Slodprop_air_bigradar_slod
    png
  • Asteroid (prop_asteroid_01) FiveM inventory icon
    Asteroidprop_asteroid_01
    png
  • Bar Coastbarr (prop_bar_coastbarr) FiveM inventory icon
    Bar Coastbarrprop_bar_coastbarr
    png
  • Bar Coastchamp (prop_bar_coastchamp) FiveM inventory icon
    Bar Coastchampprop_bar_coastchamp
    png
  • Bar Coastdusc (prop_bar_coastdusc) FiveM inventory icon
    Bar Coastduscprop_bar_coastdusc
    png
  • Bar Coastmount (prop_bar_coastmount) FiveM inventory icon
    Bar Coastmountprop_bar_coastmount
    png
  • Bar Ice (prop_bar_ice_01) FiveM inventory icon
    Bar Iceprop_bar_ice_01
    png
  • Beach Bars (prop_beach_bars_01) FiveM inventory icon
    Beach Barsprop_beach_bars_01
    png
  • Beach Bars (prop_beach_bars_02) FiveM inventory icon
    Beach Barsprop_beach_bars_02
    png
  • Beach Bbq (prop_beach_bbq) FiveM inventory icon
    Beach Bbqprop_beach_bbq
    png
  • Beach Dip Bars (prop_beach_dip_bars_01) FiveM inventory icon
    Beach Dip Barsprop_beach_dip_bars_01
    png
  • Beach Dip Bars (prop_beach_dip_bars_02) FiveM inventory icon
    Beach Dip Barsprop_beach_dip_bars_02
    png
  • Beach Fire (prop_beach_fire) FiveM inventory icon
    Beach Fireprop_beach_fire
    png
  • Beach Lg Float (prop_beach_lg_float) FiveM inventory icon
    Beach Lg Floatprop_beach_lg_float
    png
  • Beach Lg Stretch (prop_beach_lg_stretch) FiveM inventory icon
    Beach Lg Stretchprop_beach_lg_stretch
    png
  • Beach Lg Surf (prop_beach_lg_surf) FiveM inventory icon
    Beach Lg Surfprop_beach_lg_surf
    png
  • Beach Sculp (prop_beach_sculp_01) FiveM inventory icon
    Beach Sculpprop_beach_sculp_01
    png
  • Beach Volball01 (prop_beach_volball01) FiveM inventory icon
    Beach Volball01prop_beach_volball01
    png
  • Beach Volball02 (prop_beach_volball02) FiveM inventory icon
    Beach Volball02prop_beach_volball02
    png
  • Beachf 01 Cr (prop_beachf_01_cr) FiveM inventory icon
    Beachf 01 Crprop_beachf_01_cr
    png
  • Cora Clam (prop_cora_clam_01) FiveM inventory icon
    Cora Clamprop_cora_clam_01
    png
  • Coral (prop_coral_01) FiveM inventory icon
    Coralprop_coral_01
    png
  • Coral (prop_coral_02) FiveM inventory icon
    Coralprop_coral_02
    png
  • Coral (prop_coral_03) FiveM inventory icon
    Coralprop_coral_03
    png
  • Coral Flat (prop_coral_flat_01) FiveM inventory icon
    Coral Flatprop_coral_flat_01
    png
  • Coral Flat (prop_coral_flat_01_l1) FiveM inventory icon
    Coral Flatprop_coral_flat_01_l1
    png
  • Coral Flat (prop_coral_flat_02) FiveM inventory icon
    Coral Flatprop_coral_flat_02
    png
  • Coral Flat Brainy (prop_coral_flat_brainy) FiveM inventory icon
    Coral Flat Brainyprop_coral_flat_brainy
    png
  • Coral Flat Clam (prop_coral_flat_clam) FiveM inventory icon
    Coral Flat Clamprop_coral_flat_clam
    png
  • Coral Kelp (prop_coral_kelp_01) FiveM inventory icon
    Coral Kelpprop_coral_kelp_01
    png
  • Coral Kelp (prop_coral_kelp_01_l1) FiveM inventory icon
    Coral Kelpprop_coral_kelp_01_l1
    png
  • Coral Kelp (prop_coral_kelp_02) FiveM inventory icon
    Coral Kelpprop_coral_kelp_02
    png
  • Coral Kelp (prop_coral_kelp_02_l1) FiveM inventory icon
    Coral Kelpprop_coral_kelp_02_l1
    png
  • Coral Kelp (prop_coral_kelp_03) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03
    png
  • Coral Kelp (prop_coral_kelp_03_l1) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03_l1
    png
  • Coral Kelp (prop_coral_kelp_03a) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03a
    png
  • Coral Kelp (prop_coral_kelp_03b) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03b
    png
  • Coral Kelp (prop_coral_kelp_03c) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03c
    png
  • Coral Kelp (prop_coral_kelp_03d) FiveM inventory icon
    Coral Kelpprop_coral_kelp_03d
    png
  • Coral Kelp (prop_coral_kelp_04) FiveM inventory icon
    Coral Kelpprop_coral_kelp_04
    png
  • Coral Kelp (prop_coral_kelp_04_l1) FiveM inventory icon
    Coral Kelpprop_coral_kelp_04_l1
    png
  • Coral Spikey (prop_coral_spikey_01) FiveM inventory icon
    Coral Spikeyprop_coral_spikey_01
    png
  • Coral Stone (prop_coral_stone_03) FiveM inventory icon
    Coral Stoneprop_coral_stone_03
    png
  • Coral Stone (prop_coral_stone_04) FiveM inventory icon
    Coral Stoneprop_coral_stone_04
    png
  • Coral Sweed (prop_coral_sweed_01) FiveM inventory icon
    Coral Sweedprop_coral_sweed_01
    png
  • Coral Sweed (prop_coral_sweed_02) FiveM inventory icon
    Coral Sweedprop_coral_sweed_02
    png
  • Coral Sweed (prop_coral_sweed_03) FiveM inventory icon
    Coral Sweedprop_coral_sweed_03
    png
  • Coral Sweed (prop_coral_sweed_04) FiveM inventory icon
    Coral Sweedprop_coral_sweed_04
    png
  • Pebble (prop_cs_pebble) FiveM inventory icon
    Pebbleprop_cs_pebble
    png
  • Pebble (prop_cs_pebble_02) FiveM inventory icon
    Pebbleprop_cs_pebble_02
    png
  • Rock (prop_ic_rock) FiveM inventory icon
    Rockprop_ic_rock
    png
  • Rock (prop_ic_rock_b) FiveM inventory icon
    Rockprop_ic_rock_b
    png
  • Rock B Tr (prop_ic_rock_b_tr) FiveM inventory icon
    Rock B Trprop_ic_rock_b_tr
    png
  • Rock Bl (prop_ic_rock_bl) FiveM inventory icon
    Rock Blprop_ic_rock_bl
    png
  • Rock G (prop_ic_rock_g) FiveM inventory icon
    Rock Gprop_ic_rock_g
    png
  • Rock G Tr (prop_ic_rock_g_tr) FiveM inventory icon
    Rock G Trprop_ic_rock_g_tr
    png
  • Rock P (prop_ic_rock_p) FiveM inventory icon
    Rock Pprop_ic_rock_p
    png
  • Rock P Tr (prop_ic_rock_p_tr) FiveM inventory icon
    Rock P Trprop_ic_rock_p_tr
    png
  • Rock Pk (prop_ic_rock_pk) FiveM inventory icon
    Rock Pkprop_ic_rock_pk
    png
  • Rock Tr (prop_ic_rock_tr) FiveM inventory icon
    Rock Trprop_ic_rock_tr
    png
  • Rock Wh (prop_ic_rock_wh) FiveM inventory icon
    Rock Whprop_ic_rock_wh
    png
  • Rock Wh Tr (prop_ic_rock_wh_tr) FiveM inventory icon
    Rock Wh Trprop_ic_rock_wh_tr
    png
  • Ice Cube (prop_ice_cube_01) FiveM inventory icon
    Ice Cubeprop_ice_cube_01
    png
  • Ice Cube (prop_ice_cube_02) FiveM inventory icon
    Ice Cubeprop_ice_cube_02
    png
  • Ice Cube (prop_ice_cube_03) FiveM inventory icon
    Ice Cubeprop_ice_cube_03
    png
  • Peyote Water (prop_peyote_water_01) FiveM inventory icon
    Peyote Waterprop_peyote_water_01
    png
  • Rock (prop_rock_1_a) FiveM inventory icon
    Rockprop_rock_1_a
    png
  • Rock (prop_rock_1_b) FiveM inventory icon
    Rockprop_rock_1_b
    png
  • Rock (prop_rock_1_c) FiveM inventory icon
    Rockprop_rock_1_c
    png
  • Rock (prop_rock_1_d) FiveM inventory icon
    Rockprop_rock_1_d
    png
  • Rock (prop_rock_1_e) FiveM inventory icon
    Rockprop_rock_1_e
    png
  • Rock (prop_rock_1_f) FiveM inventory icon
    Rockprop_rock_1_f
    png
  • Rock 1 G (prop_rock_1_g) FiveM inventory icon
    Rock 1 Gprop_rock_1_g
    png
  • Rock 1 H (prop_rock_1_h) FiveM inventory icon
    Rock 1 Hprop_rock_1_h
    png
  • Rock 1 I (prop_rock_1_i) FiveM inventory icon
    Rock 1 Iprop_rock_1_i
    png
  • Rock (prop_rock_2_a) FiveM inventory icon
    Rockprop_rock_2_a
    png
  • Rock (prop_rock_2_c) FiveM inventory icon
    Rockprop_rock_2_c
    png
  • Rock (prop_rock_2_d) FiveM inventory icon
    Rockprop_rock_2_d
    png
  • Rock (prop_rock_2_f) FiveM inventory icon
    Rockprop_rock_2_f
    png
  • Rock 2 G (prop_rock_2_g) FiveM inventory icon
    Rock 2 Gprop_rock_2_g
    png
  • Rock (prop_rock_3_a) FiveM inventory icon
    Rockprop_rock_3_a
    png
  • Rock (prop_rock_3_b) FiveM inventory icon
    Rockprop_rock_3_b
    png
  • Rock (prop_rock_3_c) FiveM inventory icon
    Rockprop_rock_3_c
    png
  • Rock (prop_rock_3_d) FiveM inventory icon
    Rockprop_rock_3_d
    png
  • Rock (prop_rock_3_e) FiveM inventory icon
    Rockprop_rock_3_e
    png
  • Rock (prop_rock_3_f) FiveM inventory icon
    Rockprop_rock_3_f
    png
  • Rock 3 G (prop_rock_3_g) FiveM inventory icon
    Rock 3 Gprop_rock_3_g
    png
  • Rock 3 H (prop_rock_3_h) FiveM inventory icon
    Rock 3 Hprop_rock_3_h
    png
  • Rock 3 I (prop_rock_3_i) FiveM inventory icon
    Rock 3 Iprop_rock_3_i
    png
  • Rock 3 J (prop_rock_3_j) FiveM inventory icon
    Rock 3 Jprop_rock_3_j
    png
  • Rock (prop_rock_4_c) FiveM inventory icon
    Rockprop_rock_4_c
    png
  • Rock (prop_rock_4_d) FiveM inventory icon
    Rockprop_rock_4_d
    png
  • Sealife (prop_sealife_01) FiveM inventory icon
    Sealifeprop_sealife_01
    png
  • Sealife (prop_sealife_02) FiveM inventory icon
    Sealifeprop_sealife_02
    png
  • Sealife (prop_sealife_03) FiveM inventory icon
    Sealifeprop_sealife_03
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['ice_block'] = {
        label = 'Ice Block',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Block',
    },
    ['ice_block_2'] = {
        label = 'Ice Block',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Block',
    },
    ['ice_block_3'] = {
        label = 'Ice Block',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Block',
    },
    ['ice_block_4'] = {
        label = 'Ice Block',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Block',
    },
    ['off_fake_sky'] = {
        label = 'Off Fake Sky',
        weight = 500,
        stack = true,
        close = true,
        description = 'Off Fake Sky',
    },
    ['off_fake_sky_2'] = {
        label = 'Off Fake Sky',
        weight = 500,
        stack = true,
        close = true,
        description = 'Off Fake Sky',
    },
    ['additions_carrmp_radar_slod'] = {
        label = 'Additions Carrmp Radar Slod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Radar Slod',
    },
    ['additions_carrmp_slod'] = {
        label = 'Additions Carrmp Slod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Carrmp Slod',
    },
    ['terrain_main'] = {
        label = 'Terrain Main',
        weight = 500,
        stack = true,
        close = true,
        description = 'Terrain Main',
    },
    ['terrain_veh'] = {
        label = 'Terrain Veh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Terrain Veh',
    },
    ['additions_airstrip_slod'] = {
        label = 'Additions Airstrip Slod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Airstrip Slod',
    },
    ['additions_mfh_finale_ground'] = {
        label = 'Additions Mfh Finale Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Additions Mfh Finale Ground',
    },
    ['sky_day'] = {
        label = 'Sky Day',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sky Day',
    },
    ['sky_night'] = {
        label = 'Sky Night',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sky Night',
    },
    ['water_pool'] = {
        label = 'Water Pool',
        weight = 500,
        stack = true,
        close = true,
        description = 'Water Pool',
    },
    ['island_unit'] = {
        label = 'Island Unit',
        weight = 500,
        stack = true,
        close = true,
        description = 'Island Unit',
    },
    ['sky_gradient'] = {
        label = 'Sky Gradient',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sky Gradient',
    },
    ['marina_xr_rocks'] = {
        label = 'Marina Xr Rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Marina Xr Rocks',
    },
    ['marina_xr_rocks_2'] = {
        label = 'Marina Xr Rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Marina Xr Rocks',
    },
    ['marina_xr_rocks_3'] = {
        label = 'Marina Xr Rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Marina Xr Rocks',
    },
    ['marina_xr_rocks_4'] = {
        label = 'Marina Xr Rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Marina Xr Rocks',
    },
    ['marina_xr_rocks_5'] = {
        label = 'Marina Xr Rocks',
        weight = 500,
        stack = true,
        close = true,
        description = 'Marina Xr Rocks',
    },
    ['finale_bld_ground'] = {
        label = 'Finale Bld Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Finale Bld Ground',
    },
    ['ice_box_proxy_col'] = {
        label = 'Ice Box Proxy Col',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Box Proxy Col',
    },
    ['seabed_whalebones'] = {
        label = 'Seabed Whalebones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Seabed Whalebones',
    },
    ['air_bigradar_slod'] = {
        label = 'Air Bigradar Slod',
        weight = 500,
        stack = true,
        close = true,
        description = 'Air Bigradar Slod',
    },
    ['asteroid'] = {
        label = 'Asteroid',
        weight = 500,
        stack = true,
        close = true,
        description = 'Asteroid',
    },
    ['bar_coastbarr'] = {
        label = 'Bar Coastbarr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bar Coastbarr',
    },
    ['bar_coastchamp'] = {
        label = 'Bar Coastchamp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bar Coastchamp',
    },
    ['bar_coastdusc'] = {
        label = 'Bar Coastdusc',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bar Coastdusc',
    },
    ['bar_coastmount'] = {
        label = 'Bar Coastmount',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bar Coastmount',
    },
    ['bar_ice'] = {
        label = 'Bar Ice',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bar Ice',
    },
    ['beach_bars'] = {
        label = 'Beach Bars',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Bars',
    },
    ['beach_bars_2'] = {
        label = 'Beach Bars',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Bars',
    },
    ['beach_bbq'] = {
        label = 'Beach Bbq',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Bbq',
    },
    ['beach_dip_bars'] = {
        label = 'Beach Dip Bars',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Dip Bars',
    },
    ['beach_dip_bars_2'] = {
        label = 'Beach Dip Bars',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Dip Bars',
    },
    ['beach_fire'] = {
        label = 'Beach Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Fire',
    },
    ['beach_lg_float'] = {
        label = 'Beach Lg Float',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Lg Float',
    },
    ['beach_lg_stretch'] = {
        label = 'Beach Lg Stretch',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Lg Stretch',
    },
    ['beach_lg_surf'] = {
        label = 'Beach Lg Surf',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Lg Surf',
    },
    ['beach_sculp'] = {
        label = 'Beach Sculp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Sculp',
    },
    ['beach_volball01'] = {
        label = 'Beach Volball01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Volball01',
    },
    ['beach_volball02'] = {
        label = 'Beach Volball02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beach Volball02',
    },
    ['beachf_01_cr'] = {
        label = 'Beachf 01 Cr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Beachf 01 Cr',
    },
    ['cora_clam'] = {
        label = 'Cora Clam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cora Clam',
    },
    ['coral'] = {
        label = 'Coral',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral',
    },
    ['coral_2'] = {
        label = 'Coral',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral',
    },
    ['coral_3'] = {
        label = 'Coral',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral',
    },
    ['coral_flat'] = {
        label = 'Coral Flat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Flat',
    },
    ['coral_flat_2'] = {
        label = 'Coral Flat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Flat',
    },
    ['coral_flat_3'] = {
        label = 'Coral Flat',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Flat',
    },
    ['coral_flat_brainy'] = {
        label = 'Coral Flat Brainy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Flat Brainy',
    },
    ['coral_flat_clam'] = {
        label = 'Coral Flat Clam',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Flat Clam',
    },
    ['coral_kelp'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_2'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_3'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_4'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_5'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_6'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_7'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_8'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_9'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_10'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_11'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_kelp_12'] = {
        label = 'Coral Kelp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Kelp',
    },
    ['coral_spikey'] = {
        label = 'Coral Spikey',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Spikey',
    },
    ['coral_stone'] = {
        label = 'Coral Stone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Stone',
    },
    ['coral_stone_2'] = {
        label = 'Coral Stone',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Stone',
    },
    ['coral_sweed'] = {
        label = 'Coral Sweed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Sweed',
    },
    ['coral_sweed_2'] = {
        label = 'Coral Sweed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Sweed',
    },
    ['coral_sweed_3'] = {
        label = 'Coral Sweed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Sweed',
    },
    ['coral_sweed_4'] = {
        label = 'Coral Sweed',
        weight = 500,
        stack = true,
        close = true,
        description = 'Coral Sweed',
    },
    ['pebble'] = {
        label = 'Pebble',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pebble',
    },
    ['pebble_2'] = {
        label = 'Pebble',
        weight = 500,
        stack = true,
        close = true,
        description = 'Pebble',
    },
    ['rock'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_2'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_b_tr'] = {
        label = 'Rock B Tr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock B Tr',
    },
    ['rock_bl'] = {
        label = 'Rock Bl',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock Bl',
    },
    ['rock_g'] = {
        label = 'Rock G',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock G',
    },
    ['rock_g_tr'] = {
        label = 'Rock G Tr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock G Tr',
    },
    ['rock_p'] = {
        label = 'Rock P',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock P',
    },
    ['rock_p_tr'] = {
        label = 'Rock P Tr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock P Tr',
    },
    ['rock_pk'] = {
        label = 'Rock Pk',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock Pk',
    },
    ['rock_tr'] = {
        label = 'Rock Tr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock Tr',
    },
    ['rock_wh'] = {
        label = 'Rock Wh',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock Wh',
    },
    ['rock_wh_tr'] = {
        label = 'Rock Wh Tr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock Wh Tr',
    },
    ['ice_cube'] = {
        label = 'Ice Cube',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Cube',
    },
    ['ice_cube_2'] = {
        label = 'Ice Cube',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Cube',
    },
    ['ice_cube_3'] = {
        label = 'Ice Cube',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ice Cube',
    },
    ['peyote_water'] = {
        label = 'Peyote Water',
        weight = 500,
        stack = true,
        close = true,
        description = 'Peyote Water',
    },
    ['rock_3'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_4'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_5'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_6'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_7'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_8'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_1_g'] = {
        label = 'Rock 1 G',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 1 G',
    },
    ['rock_1_h'] = {
        label = 'Rock 1 H',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 1 H',
    },
    ['rock_1_i'] = {
        label = 'Rock 1 I',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 1 I',
    },
    ['rock_9'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_10'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_11'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_12'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_2_g'] = {
        label = 'Rock 2 G',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 2 G',
    },
    ['rock_13'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_14'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_15'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_16'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_17'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_18'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_3_g'] = {
        label = 'Rock 3 G',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 3 G',
    },
    ['rock_3_h'] = {
        label = 'Rock 3 H',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 3 H',
    },
    ['rock_3_i'] = {
        label = 'Rock 3 I',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 3 I',
    },
    ['rock_3_j'] = {
        label = 'Rock 3 J',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock 3 J',
    },
    ['rock_19'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['rock_20'] = {
        label = 'Rock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rock',
    },
    ['sealife'] = {
        label = 'Sealife',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sealife',
    },
    ['sealife_2'] = {
        label = 'Sealife',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sealife',
    },
    ['sealife_3'] = {
        label = 'Sealife',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sealife',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in terrain and water

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like m23_2_prop_m32_ice_block_04a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.