Grand opening25% off everything with FAM-261023-261025-UL4B9this weekendTick it in your cart Halloween Edition36 maps, limited runlimited runShop the drop

CATEGORY 23 OF 24 · 1,254 ICONS

GTA 5 technical and proxy props — page 9

Page 9 of 11: models 961 to 1,080 of the 1,254 in this group, in model-name order. Models that exist for the engine rather than for a player to look at: light and interior proxies, collision and overlay geometry, decal sheets, reflection helpers, map markers, cutscene stand-ins and effect placeholders. They are listed because they are part of the model set, and because recognising one saves you spawning it by mistake — most of them render as something close to nothing.

1,254 of the 18,574 models in the whole icon library — 6.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

1,254 icons

Showing 961 to 1,080 of 1,254 · page 9 of 11

  • Deta (v_74_str2_deta) FiveM inventory icon
    Detav_74_str2_deta
    png
  • V 74 Vfx 3a (v_74_vfx_3a_it3_01) FiveM inventory icon
    V 74 Vfx 3av_74_vfx_3a_it3_01
    png
  • V 74 Vfx 3b (v_74_vfx_3b_it3_01) FiveM inventory icon
    V 74 Vfx 3bv_74_vfx_3b_it3_01
    png
  • V 74 Vfx It3 (v_74_vfx_it3_002) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_002
    png
  • V 74 Vfx It3 (v_74_vfx_it3_003) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_003
    png
  • V 74 Vfx It3 (v_74_vfx_it3_004) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_004
    png
  • V 74 Vfx It3 (v_74_vfx_it3_005) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_005
    png
  • V 74 Vfx It3 (v_74_vfx_it3_006) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_006
    png
  • V 74 Vfx It3 (v_74_vfx_it3_007) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_007
    png
  • V 74 Vfx It3 (v_74_vfx_it3_008) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_008
    png
  • V 74 Vfx It3 (v_74_vfx_it3_009) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_009
    png
  • V 74 Vfx It3 (v_74_vfx_it3_010) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_010
    png
  • V 74 Vfx It3 (v_74_vfx_it3_02) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_02
    png
  • V 74 Vfx It3 (v_74_vfx_it3_3a_003) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_3a_003
    png
  • V 74 Vfx It3 (v_74_vfx_it3_3b_004) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_3b_004
    png
  • V 74 Vfx It3 (v_74_vfx_it3_3b_02) FiveM inventory icon
    V 74 Vfx It3v_74_vfx_it3_3b_02
    png
  • Cor (v_74_vfx_it3_cor) FiveM inventory icon
    Corv_74_vfx_it3_cor
    png
  • Cor001 (v_74_vfx_it3_cor001) FiveM inventory icon
    Cor001v_74_vfx_it3_cor001
    png
  • Open Cav (v_74_vfx_it3_open_cav) FiveM inventory icon
    Open Cavv_74_vfx_it3_open_cav
    png
  • Mesh Fire (v_74_vfx_mesh_fire_00) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_00
    png
  • Mesh Fire (v_74_vfx_mesh_fire_01) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_01
    png
  • Mesh Fire (v_74_vfx_mesh_fire_03) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_03
    png
  • Mesh Fire (v_74_vfx_mesh_fire_04) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_04
    png
  • Mesh Fire (v_74_vfx_mesh_fire_05) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_05
    png
  • Mesh Fire (v_74_vfx_mesh_fire_06) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_06
    png
  • Mesh Fire (v_74_vfx_mesh_fire_07) FiveM inventory icon
    Mesh Firev_74_vfx_mesh_fire_07
    png
  • Baseoverlay (v_8_baseoverlay) FiveM inventory icon
    Baseoverlayv_8_baseoverlay
    png
  • Baseoverlay2 (v_8_baseoverlay2) FiveM inventory icon
    Baseoverlay2v_8_baseoverlay2
    png
  • Bed1ovrly (v_8_bed1ovrly) FiveM inventory icon
    Bed1ovrlyv_8_bed1ovrly
    png
  • Bed3ovrly (v_8_bed3ovrly) FiveM inventory icon
    Bed3ovrlyv_8_bed3ovrly
    png
  • Farmshad01 (v_8_farmshad01) FiveM inventory icon
    Farmshad01v_8_farmshad01
    png
  • Farmshad02 (v_8_farmshad02) FiveM inventory icon
    Farmshad02v_8_farmshad02
    png
  • Farmshad03 (v_8_farmshad03) FiveM inventory icon
    Farmshad03v_8_farmshad03
    png
  • Farmshad04 (v_8_farmshad04) FiveM inventory icon
    Farmshad04v_8_farmshad04
    png
  • Farmshad05 (v_8_farmshad05) FiveM inventory icon
    Farmshad05v_8_farmshad05
    png
  • Farmshad06 (v_8_farmshad06) FiveM inventory icon
    Farmshad06v_8_farmshad06
    png
  • Farmshad07 (v_8_farmshad07) FiveM inventory icon
    Farmshad07v_8_farmshad07
    png
  • Farmshad08 (v_8_farmshad08) FiveM inventory icon
    Farmshad08v_8_farmshad08
    png
  • Farmshad09 (v_8_farmshad09) FiveM inventory icon
    Farmshad09v_8_farmshad09
    png
  • Farmshad10 (v_8_farmshad10) FiveM inventory icon
    Farmshad10v_8_farmshad10
    png
  • Farmshad11 (v_8_farmshad11) FiveM inventory icon
    Farmshad11v_8_farmshad11
    png
  • Farmshad13 (v_8_farmshad13) FiveM inventory icon
    Farmshad13v_8_farmshad13
    png
  • Farmshad14 (v_8_farmshad14) FiveM inventory icon
    Farmshad14v_8_farmshad14
    png
  • Farmshad15 (v_8_farmshad15) FiveM inventory icon
    Farmshad15v_8_farmshad15
    png
  • Farmshad18 (v_8_farmshad18) FiveM inventory icon
    Farmshad18v_8_farmshad18
    png
  • Farmshad19 (v_8_farmshad19) FiveM inventory icon
    Farmshad19v_8_farmshad19
    png
  • Farmshad20 (v_8_farmshad20) FiveM inventory icon
    Farmshad20v_8_farmshad20
    png
  • Farmshad21 (v_8_farmshad21) FiveM inventory icon
    Farmshad21v_8_farmshad21
    png
  • Farmshad22 (v_8_farmshad22) FiveM inventory icon
    Farmshad22v_8_farmshad22
    png
  • Farmshad24 (v_8_farmshad24) FiveM inventory icon
    Farmshad24v_8_farmshad24
    png
  • Farmshad25 (v_8_farmshad25) FiveM inventory icon
    Farmshad25v_8_farmshad25
    png
  • Frntoverlay (v_8_frntoverlay) FiveM inventory icon
    Frntoverlayv_8_frntoverlay
    png
  • Hall1overlay (v_8_hall1overlay) FiveM inventory icon
    Hall1overlayv_8_hall1overlay
    png
  • Hall2overlay (v_8_hall2overlay) FiveM inventory icon
    Hall2overlayv_8_hall2overlay
    png
  • Hall4ovrly (v_8_hall4ovrly) FiveM inventory icon
    Hall4ovrlyv_8_hall4ovrly
    png
  • Hall5overlay (v_8_hall5overlay) FiveM inventory icon
    Hall5overlayv_8_hall5overlay
    png
  • Livoverlays (v_8_livoverlays) FiveM inventory icon
    Livoverlaysv_8_livoverlays
    png
  • Reflection Proxy (v_8_reflection_proxy) FiveM inventory icon
    Reflection Proxyv_8_reflection_proxy
    png
  • Sp1ovrly (v_8_sp1ovrly) FiveM inventory icon
    Sp1ovrlyv_8_sp1ovrly
    png
  • Fib Atrcol (v_ilev_fib_atrcol) FiveM inventory icon
    Fib Atrcolv_ilev_fib_atrcol
    png
  • Fib Atrgl1s (v_ilev_fib_atrgl1s) FiveM inventory icon
    Fib Atrgl1sv_ilev_fib_atrgl1s
    png
  • Fib Atrgl2s (v_ilev_fib_atrgl2s) FiveM inventory icon
    Fib Atrgl2sv_ilev_fib_atrgl2s
    png
  • Fib Atrgl3s (v_ilev_fib_atrgl3s) FiveM inventory icon
    Fib Atrgl3sv_ilev_fib_atrgl3s
    png
  • Fib Btrmdr (v_ilev_fib_btrmdr) FiveM inventory icon
    Fib Btrmdrv_ilev_fib_btrmdr
    png
  • Fib Sprklr (v_ilev_fib_sprklr) FiveM inventory icon
    Fib Sprklrv_ilev_fib_sprklr
    png
  • Fib Sprklr Off (v_ilev_fib_sprklr_off) FiveM inventory icon
    Fib Sprklr Offv_ilev_fib_sprklr_off
    png
  • Fib Sprklr On (v_ilev_fib_sprklr_on) FiveM inventory icon
    Fib Sprklr Onv_ilev_fib_sprklr_on
    png
  • Ind Rc Overalldrp (v_ind_rc_overalldrp) FiveM inventory icon
    Ind Rc Overalldrpv_ind_rc_overalldrp
    png
  • Ind Rc Overallfld (v_ind_rc_overallfld) FiveM inventory icon
    Ind Rc Overallfldv_ind_rc_overallfld
    png
  • Temp (v_proc2_temp) FiveM inventory icon
    Tempv_proc2_temp
    png
  • Vb Additions Bh1 09 (vb_additions_bh1_09_fix) FiveM inventory icon
    Vb Additions Bh1 09vb_additions_bh1_09_fix
    png
  • Vb Additions Hs005 Fix (vb_additions_hs005_fix) FiveM inventory icon
    Vb Additions Hs005 Fixvb_additions_hs005_fix
    png
  • Vb Additions Ss1 08 (vb_additions_ss1_08_fix) FiveM inventory icon
    Vb Additions Ss1 08vb_additions_ss1_08_fix
    png
  • Vb Additions Vb 09 (vb_additions_vb_09_escapefix) FiveM inventory icon
    Vb Additions Vb 09vb_additions_vb_09_escapefix
    png
  • Vfx It1 (vfx_it1_00) FiveM inventory icon
    Vfx It1vfx_it1_00
    png
  • Vfx It1 (vfx_it1_01) FiveM inventory icon
    Vfx It1vfx_it1_01
    png
  • Vfx It1 (vfx_it1_02) FiveM inventory icon
    Vfx It1vfx_it1_02
    png
  • Vfx It1 (vfx_it1_03) FiveM inventory icon
    Vfx It1vfx_it1_03
    png
  • Vfx It1 (vfx_it1_04) FiveM inventory icon
    Vfx It1vfx_it1_04
    png
  • Vfx It1 (vfx_it1_05) FiveM inventory icon
    Vfx It1vfx_it1_05
    png
  • Vfx It1 (vfx_it1_06) FiveM inventory icon
    Vfx It1vfx_it1_06
    png
  • Vfx It1 (vfx_it1_07) FiveM inventory icon
    Vfx It1vfx_it1_07
    png
  • Vfx It1 (vfx_it1_08) FiveM inventory icon
    Vfx It1vfx_it1_08
    png
  • Vfx It1 (vfx_it1_09) FiveM inventory icon
    Vfx It1vfx_it1_09
    png
  • Vfx It1 (vfx_it1_10) FiveM inventory icon
    Vfx It1vfx_it1_10
    png
  • Vfx It1 (vfx_it1_11) FiveM inventory icon
    Vfx It1vfx_it1_11
    png
  • Vfx It1 (vfx_it1_12) FiveM inventory icon
    Vfx It1vfx_it1_12
    png
  • Vfx It1 (vfx_it1_13) FiveM inventory icon
    Vfx It1vfx_it1_13
    png
  • Vfx It1 (vfx_it1_14) FiveM inventory icon
    Vfx It1vfx_it1_14
    png
  • Vfx It1 (vfx_it1_15) FiveM inventory icon
    Vfx It1vfx_it1_15
    png
  • Vfx It1 (vfx_it1_16) FiveM inventory icon
    Vfx It1vfx_it1_16
    png
  • Vfx It1 (vfx_it1_17) FiveM inventory icon
    Vfx It1vfx_it1_17
    png
  • Vfx It1 (vfx_it1_18) FiveM inventory icon
    Vfx It1vfx_it1_18
    png
  • Vfx It1 (vfx_it1_19) FiveM inventory icon
    Vfx It1vfx_it1_19
    png
  • Vfx It1 (vfx_it1_20) FiveM inventory icon
    Vfx It1vfx_it1_20
    png
  • Vfx It2 (vfx_it2_00) FiveM inventory icon
    Vfx It2vfx_it2_00
    png
  • Vfx It2 (vfx_it2_01) FiveM inventory icon
    Vfx It2vfx_it2_01
    png
  • Vfx It2 (vfx_it2_02) FiveM inventory icon
    Vfx It2vfx_it2_02
    png
  • Vfx It2 (vfx_it2_03) FiveM inventory icon
    Vfx It2vfx_it2_03
    png
  • Vfx It2 (vfx_it2_04) FiveM inventory icon
    Vfx It2vfx_it2_04
    png
  • Vfx It2 (vfx_it2_05) FiveM inventory icon
    Vfx It2vfx_it2_05
    png
  • Vfx It2 (vfx_it2_06) FiveM inventory icon
    Vfx It2vfx_it2_06
    png
  • Vfx It2 (vfx_it2_07) FiveM inventory icon
    Vfx It2vfx_it2_07
    png
  • Vfx It2 (vfx_it2_08) FiveM inventory icon
    Vfx It2vfx_it2_08
    png
  • Vfx It2 (vfx_it2_09) FiveM inventory icon
    Vfx It2vfx_it2_09
    png
  • Vfx It2 (vfx_it2_10) FiveM inventory icon
    Vfx It2vfx_it2_10
    png
  • Vfx It2 (vfx_it2_11) FiveM inventory icon
    Vfx It2vfx_it2_11
    png
  • Vfx It2 (vfx_it2_12) FiveM inventory icon
    Vfx It2vfx_it2_12
    png
  • Vfx It2 (vfx_it2_13) FiveM inventory icon
    Vfx It2vfx_it2_13
    png
  • Vfx It2 (vfx_it2_14) FiveM inventory icon
    Vfx It2vfx_it2_14
    png
  • Vfx It2 (vfx_it2_15) FiveM inventory icon
    Vfx It2vfx_it2_15
    png
  • Vfx It2 (vfx_it2_16) FiveM inventory icon
    Vfx It2vfx_it2_16
    png
  • Vfx It2 (vfx_it2_17) FiveM inventory icon
    Vfx It2vfx_it2_17
    png
  • Vfx It2 (vfx_it2_18) FiveM inventory icon
    Vfx It2vfx_it2_18
    png
  • Vfx It2 (vfx_it2_19) FiveM inventory icon
    Vfx It2vfx_it2_19
    png
  • Vfx It2 (vfx_it2_20) FiveM inventory icon
    Vfx It2vfx_it2_20
    png
  • Vfx It2 (vfx_it2_21) FiveM inventory icon
    Vfx It2vfx_it2_21
    png
  • Vfx It2 (vfx_it2_22) FiveM inventory icon
    Vfx It2vfx_it2_22
    png
  • Vfx It2 (vfx_it2_23) FiveM inventory icon
    Vfx It2vfx_it2_23
    png
  • Vfx It2 (vfx_it2_24) FiveM inventory icon
    Vfx It2vfx_it2_24
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['deta'] = {
        label = 'Deta',
        weight = 500,
        stack = true,
        close = true,
        description = 'Deta',
    },
    ['v_74_vfx_3a'] = {
        label = 'V 74 Vfx 3a',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx 3a',
    },
    ['v_74_vfx_3b'] = {
        label = 'V 74 Vfx 3b',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx 3b',
    },
    ['v_74_vfx_it3'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_2'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_3'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_4'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_5'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_6'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_7'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_8'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_9'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_10'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_11'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_12'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['v_74_vfx_it3_13'] = {
        label = 'V 74 Vfx It3',
        weight = 500,
        stack = true,
        close = true,
        description = 'V 74 Vfx It3',
    },
    ['cor'] = {
        label = 'Cor',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cor',
    },
    ['cor001'] = {
        label = 'Cor001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Cor001',
    },
    ['open_cav'] = {
        label = 'Open Cav',
        weight = 500,
        stack = true,
        close = true,
        description = 'Open Cav',
    },
    ['mesh_fire'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_2'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_3'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_4'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_5'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_6'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['mesh_fire_7'] = {
        label = 'Mesh Fire',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Fire',
    },
    ['baseoverlay'] = {
        label = 'Baseoverlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Baseoverlay',
    },
    ['baseoverlay2'] = {
        label = 'Baseoverlay2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Baseoverlay2',
    },
    ['bed1ovrly'] = {
        label = 'Bed1ovrly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bed1ovrly',
    },
    ['bed3ovrly'] = {
        label = 'Bed3ovrly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bed3ovrly',
    },
    ['farmshad01'] = {
        label = 'Farmshad01',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad01',
    },
    ['farmshad02'] = {
        label = 'Farmshad02',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad02',
    },
    ['farmshad03'] = {
        label = 'Farmshad03',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad03',
    },
    ['farmshad04'] = {
        label = 'Farmshad04',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad04',
    },
    ['farmshad05'] = {
        label = 'Farmshad05',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad05',
    },
    ['farmshad06'] = {
        label = 'Farmshad06',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad06',
    },
    ['farmshad07'] = {
        label = 'Farmshad07',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad07',
    },
    ['farmshad08'] = {
        label = 'Farmshad08',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad08',
    },
    ['farmshad09'] = {
        label = 'Farmshad09',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad09',
    },
    ['farmshad10'] = {
        label = 'Farmshad10',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad10',
    },
    ['farmshad11'] = {
        label = 'Farmshad11',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad11',
    },
    ['farmshad13'] = {
        label = 'Farmshad13',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad13',
    },
    ['farmshad14'] = {
        label = 'Farmshad14',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad14',
    },
    ['farmshad15'] = {
        label = 'Farmshad15',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad15',
    },
    ['farmshad18'] = {
        label = 'Farmshad18',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad18',
    },
    ['farmshad19'] = {
        label = 'Farmshad19',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad19',
    },
    ['farmshad20'] = {
        label = 'Farmshad20',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad20',
    },
    ['farmshad21'] = {
        label = 'Farmshad21',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad21',
    },
    ['farmshad22'] = {
        label = 'Farmshad22',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad22',
    },
    ['farmshad24'] = {
        label = 'Farmshad24',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad24',
    },
    ['farmshad25'] = {
        label = 'Farmshad25',
        weight = 500,
        stack = true,
        close = true,
        description = 'Farmshad25',
    },
    ['frntoverlay'] = {
        label = 'Frntoverlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Frntoverlay',
    },
    ['hall1overlay'] = {
        label = 'Hall1overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hall1overlay',
    },
    ['hall2overlay'] = {
        label = 'Hall2overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hall2overlay',
    },
    ['hall4ovrly'] = {
        label = 'Hall4ovrly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hall4ovrly',
    },
    ['hall5overlay'] = {
        label = 'Hall5overlay',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hall5overlay',
    },
    ['livoverlays'] = {
        label = 'Livoverlays',
        weight = 500,
        stack = true,
        close = true,
        description = 'Livoverlays',
    },
    ['reflection_proxy'] = {
        label = 'Reflection Proxy',
        weight = 500,
        stack = true,
        close = true,
        description = 'Reflection Proxy',
    },
    ['sp1ovrly'] = {
        label = 'Sp1ovrly',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sp1ovrly',
    },
    ['fib_atrcol'] = {
        label = 'Fib Atrcol',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Atrcol',
    },
    ['fib_atrgl1s'] = {
        label = 'Fib Atrgl1s',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Atrgl1s',
    },
    ['fib_atrgl2s'] = {
        label = 'Fib Atrgl2s',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Atrgl2s',
    },
    ['fib_atrgl3s'] = {
        label = 'Fib Atrgl3s',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Atrgl3s',
    },
    ['fib_btrmdr'] = {
        label = 'Fib Btrmdr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Btrmdr',
    },
    ['fib_sprklr'] = {
        label = 'Fib Sprklr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Sprklr',
    },
    ['fib_sprklr_off'] = {
        label = 'Fib Sprklr Off',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Sprklr Off',
    },
    ['fib_sprklr_on'] = {
        label = 'Fib Sprklr On',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Sprklr On',
    },
    ['ind_rc_overalldrp'] = {
        label = 'Ind Rc Overalldrp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ind Rc Overalldrp',
    },
    ['ind_rc_overallfld'] = {
        label = 'Ind Rc Overallfld',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ind Rc Overallfld',
    },
    ['temp'] = {
        label = 'Temp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Temp',
    },
    ['vb_additions_bh1_09'] = {
        label = 'Vb Additions Bh1 09',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vb Additions Bh1 09',
    },
    ['vb_additions_hs005_fix'] = {
        label = 'Vb Additions Hs005 Fix',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vb Additions Hs005 Fix',
    },
    ['vb_additions_ss1_08'] = {
        label = 'Vb Additions Ss1 08',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vb Additions Ss1 08',
    },
    ['vb_additions_vb_09'] = {
        label = 'Vb Additions Vb 09',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vb Additions Vb 09',
    },
    ['vfx_it1'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_2'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_3'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_4'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_5'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_6'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_7'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_8'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_9'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_10'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_11'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_12'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_13'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_14'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_15'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_16'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_17'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_18'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_19'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_20'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it1_21'] = {
        label = 'Vfx It1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It1',
    },
    ['vfx_it2'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_2'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_3'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_4'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_5'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_6'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_7'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_8'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_9'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_10'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_11'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_12'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_13'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_14'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_15'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_16'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_17'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_18'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_19'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_20'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_21'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_22'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_23'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_24'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
    ['vfx_it2_25'] = {
        label = 'Vfx It2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Vfx It2',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in technical props

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_74_str2_deta carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.