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CATEGORY 15 OF 24 · 426 ICONS

FiveM sign and poster props — page 4

Page 4 of 4: models 361 to 426 of the 426 in this group, in model-name order. Street signs, shop signs, billboards, posters, plaques, banners, flags and the painted lettering the game sticks on its walls. Handy when you are dressing a business and want the sign frame the map already uses rather than a custom asset.

426 of the 18,574 models in the whole icon library — 2.3% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

426 icons

Showing 361 to 426 of 426 · page 4 of 4

  • Walltext009 (v_31_walltext009) FiveM inventory icon
    Walltext009v_31_walltext009
    png
  • Walltext010 (v_31_walltext010) FiveM inventory icon
    Walltext010v_31_walltext010
    png
  • Walltext012 (v_31_walltext012) FiveM inventory icon
    Walltext012v_31_walltext012
    png
  • Walltext013 (v_31_walltext013) FiveM inventory icon
    Walltext013v_31_walltext013
    png
  • Walltext014 (v_31_walltext014) FiveM inventory icon
    Walltext014v_31_walltext014
    png
  • Walltext015 (v_31_walltext015) FiveM inventory icon
    Walltext015v_31_walltext015
    png
  • Walltext016 (v_31_walltext016) FiveM inventory icon
    Walltext016v_31_walltext016
    png
  • Walltext017 (v_31_walltext017) FiveM inventory icon
    Walltext017v_31_walltext017
    png
  • Walltext018 (v_31_walltext018) FiveM inventory icon
    Walltext018v_31_walltext018
    png
  • Walltext019 (v_31_walltext019) FiveM inventory icon
    Walltext019v_31_walltext019
    png
  • Walltext020 (v_31_walltext020) FiveM inventory icon
    Walltext020v_31_walltext020
    png
  • Walltext021 (v_31_walltext021) FiveM inventory icon
    Walltext021v_31_walltext021
    png
  • Walltext022 (v_31_walltext022) FiveM inventory icon
    Walltext022v_31_walltext022
    png
  • Walltext023 (v_31_walltext023) FiveM inventory icon
    Walltext023v_31_walltext023
    png
  • Walltext024 (v_31_walltext024) FiveM inventory icon
    Walltext024v_31_walltext024
    png
  • Walltext025 (v_31_walltext025) FiveM inventory icon
    Walltext025v_31_walltext025
    png
  • Walltext026 (v_31_walltext026) FiveM inventory icon
    Walltext026v_31_walltext026
    png
  • Walltext027 (v_31_walltext027) FiveM inventory icon
    Walltext027v_31_walltext027
    png
  • Walltext028 (v_31_walltext028) FiveM inventory icon
    Walltext028v_31_walltext028
    png
  • Walltext031 (v_31_walltext031) FiveM inventory icon
    Walltext031v_31_walltext031
    png
  • Walltext029 (v_31a_walltext029) FiveM inventory icon
    Walltext029v_31a_walltext029
    png
  • S Posters (v_44_s_posters) FiveM inventory icon
    S Postersv_44_s_posters
    png
  • Mesh Roadsign (v_61_bd2_mesh_roadsign) FiveM inventory icon
    Mesh Roadsignv_61_bd2_mesh_roadsign
    png
  • Kitc Mesh Board (v_61_kitc_mesh_board_a) FiveM inventory icon
    Kitc Mesh Boardv_61_kitc_mesh_board_a
    png
  • Lng Poster1 (v_61_lng_poster1) FiveM inventory icon
    Lng Poster1v_61_lng_poster1
    png
  • Lng Poster2 (v_61_lng_poster2) FiveM inventory icon
    Lng Poster2v_61_lng_poster2
    png
  • Sign (v_73_sign_006) FiveM inventory icon
    Signv_73_sign_006
    png
  • Sign (v_73_sign_5) FiveM inventory icon
    Signv_73_sign_5
    png
  • Fib Flag (v_73_v_fib_flag_a) FiveM inventory icon
    Fib Flagv_73_v_fib_flag_a
    png
  • Fib Flag (v_73_v_fib_flag_a001) FiveM inventory icon
    Fib Flagv_73_v_fib_flag_a001
    png
  • Fib Flag (v_73_v_fib_flag_a002) FiveM inventory icon
    Fib Flagv_73_v_fib_flag_a002
    png
  • Fib Flag (v_73_v_fib_flag_a003) FiveM inventory icon
    Fib Flagv_73_v_fib_flag_a003
    png
  • Fib Flag (v_73_v_fib_flag_b) FiveM inventory icon
    Fib Flagv_73_v_fib_flag_b
    png
  • Fib Flag (v_74_v_fib_flag_a004) FiveM inventory icon
    Fib Flagv_74_v_fib_flag_a004
    png
  • Fib Flag (v_74_v_fib_flag_a007) FiveM inventory icon
    Fib Flagv_74_v_fib_flag_a007
    png
  • Corp Bk Flag (v_corp_bk_flag) FiveM inventory icon
    Corp Bk Flagv_corp_bk_flag
    png
  • Out Serv Sign (v_ilev_out_serv_sign) FiveM inventory icon
    Out Serv Signv_ilev_out_serv_sign
    png
  • Med Cor Whiteboard (v_med_cor_whiteboard) FiveM inventory icon
    Med Cor Whiteboardv_med_cor_whiteboard
    png
  • Serv Metro Advertmid (v_serv_metro_advertmid) FiveM inventory icon
    Serv Metro Advertmidv_serv_metro_advertmid
    png
  • Serv Metro Advertstand1 (v_serv_metro_advertstand1) FiveM inventory icon
    Serv Metro Advertstand1v_serv_metro_advertstand1
    png
  • Serv Metro Advertstand2 (v_serv_metro_advertstand2) FiveM inventory icon
    Serv Metro Advertstand2v_serv_metro_advertstand2
    png
  • Serv Metro Advertstand3 (v_serv_metro_advertstand3) FiveM inventory icon
    Serv Metro Advertstand3v_serv_metro_advertstand3
    png
  • Serv Metroelecpolenarrow (v_serv_metroelecpolenarrow) FiveM inventory icon
    Serv Metroelecpolenarrowv_serv_metroelecpolenarrow
    png
  • Plaque (vw_prop_plaque_01a) FiveM inventory icon
    Plaquevw_prop_plaque_01a
    png
  • Plaque (vw_prop_plaque_02a) FiveM inventory icon
    Plaquevw_prop_plaque_02a
    png
  • Plaque (vw_prop_plaque_02b) FiveM inventory icon
    Plaquevw_prop_plaque_02b
    png
  • Board (vw_prop_vw_board_01a) FiveM inventory icon
    Boardvw_prop_vw_board_01a
    png
  • Sign (xm3_int1_sign_01) FiveM inventory icon
    Signxm3_int1_sign_01
    png
  • Board Decal (xm3_prop_xm3_board_decal_01a) FiveM inventory icon
    Board Decalxm3_prop_xm3_board_decal_01a
    png
  • Plan Board (xm3_prop_xm3_plan_board_01a) FiveM inventory icon
    Plan Boardxm3_prop_xm3_plan_board_01a
    png
  • Plan Board (xm3_prop_xm3_plan_board_01b) FiveM inventory icon
    Plan Boardxm3_prop_xm3_plan_board_01b
    png
  • Plan Board (xm3_prop_xm3_plan_board_01c) FiveM inventory icon
    Plan Boardxm3_prop_xm3_plan_board_01c
    png
  • Plan Board (xm3_prop_xm3_plan_board_01d) FiveM inventory icon
    Plan Boardxm3_prop_xm3_plan_board_01d
    png
  • Poster (xm3_prop_xm3_poster_01a) FiveM inventory icon
    Posterxm3_prop_xm3_poster_01a
    png
  • Poster (xm3_prop_xm3_poster_02a) FiveM inventory icon
    Posterxm3_prop_xm3_poster_02a
    png
  • Sign Delu (xm3_prop_xm3_sign_delu_01a) FiveM inventory icon
    Sign Deluxm3_prop_xm3_sign_delu_01a
    png
  • Sign Plate (xm3_prop_xm3_sign_plate_01a) FiveM inventory icon
    Sign Platexm3_prop_xm3_sign_plate_01a
    png
  • X17dlc Rep Sign (xm_prop_x17dlc_rep_sign_01a) FiveM inventory icon
    X17dlc Rep Signxm_prop_x17dlc_rep_sign_01a
    png
  • Wayfinding (xm_prop_xm17_wayfinding) FiveM inventory icon
    Wayfindingxm_prop_xm17_wayfinding
    png
  • Arena I Flag Green (xs_prop_arena_i_flag_green) FiveM inventory icon
    Arena I Flag Greenxs_prop_arena_i_flag_green
    png
  • Arena I Flag Pink (xs_prop_arena_i_flag_pink) FiveM inventory icon
    Arena I Flag Pinkxs_prop_arena_i_flag_pink
    png
  • Arena I Flag Purple (xs_prop_arena_i_flag_purple) FiveM inventory icon
    Arena I Flag Purplexs_prop_arena_i_flag_purple
    png
  • Arena I Flag Red (xs_prop_arena_i_flag_red) FiveM inventory icon
    Arena I Flag Redxs_prop_arena_i_flag_red
    png
  • Arena I Flag White (xs_prop_arena_i_flag_white) FiveM inventory icon
    Arena I Flag Whitexs_prop_arena_i_flag_white
    png
  • Arena I Flag Yellow (xs_prop_arena_i_flag_yellow) FiveM inventory icon
    Arena I Flag Yellowxs_prop_arena_i_flag_yellow
    png
  • Arena Whiteboard Eraser (xs_prop_arena_whiteboard_eraser) FiveM inventory icon
    Arena Whiteboard Eraserxs_prop_arena_whiteboard_eraser
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['walltext009'] = {
        label = 'Walltext009',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext009',
    },
    ['walltext010'] = {
        label = 'Walltext010',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext010',
    },
    ['walltext012'] = {
        label = 'Walltext012',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext012',
    },
    ['walltext013'] = {
        label = 'Walltext013',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext013',
    },
    ['walltext014'] = {
        label = 'Walltext014',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext014',
    },
    ['walltext015'] = {
        label = 'Walltext015',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext015',
    },
    ['walltext016'] = {
        label = 'Walltext016',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext016',
    },
    ['walltext017'] = {
        label = 'Walltext017',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext017',
    },
    ['walltext018'] = {
        label = 'Walltext018',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext018',
    },
    ['walltext019'] = {
        label = 'Walltext019',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext019',
    },
    ['walltext020'] = {
        label = 'Walltext020',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext020',
    },
    ['walltext021'] = {
        label = 'Walltext021',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext021',
    },
    ['walltext022'] = {
        label = 'Walltext022',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext022',
    },
    ['walltext023'] = {
        label = 'Walltext023',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext023',
    },
    ['walltext024'] = {
        label = 'Walltext024',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext024',
    },
    ['walltext025'] = {
        label = 'Walltext025',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext025',
    },
    ['walltext026'] = {
        label = 'Walltext026',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext026',
    },
    ['walltext027'] = {
        label = 'Walltext027',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext027',
    },
    ['walltext028'] = {
        label = 'Walltext028',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext028',
    },
    ['walltext031'] = {
        label = 'Walltext031',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext031',
    },
    ['walltext029'] = {
        label = 'Walltext029',
        weight = 500,
        stack = true,
        close = true,
        description = 'Walltext029',
    },
    ['s_posters'] = {
        label = 'S Posters',
        weight = 500,
        stack = true,
        close = true,
        description = 'S Posters',
    },
    ['mesh_roadsign'] = {
        label = 'Mesh Roadsign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mesh Roadsign',
    },
    ['kitc_mesh_board'] = {
        label = 'Kitc Mesh Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Kitc Mesh Board',
    },
    ['lng_poster1'] = {
        label = 'Lng Poster1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lng Poster1',
    },
    ['lng_poster2'] = {
        label = 'Lng Poster2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lng Poster2',
    },
    ['sign'] = {
        label = 'Sign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sign',
    },
    ['sign_2'] = {
        label = 'Sign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sign',
    },
    ['fib_flag'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_2'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_3'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_4'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_5'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_6'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['fib_flag_7'] = {
        label = 'Fib Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Fib Flag',
    },
    ['corp_bk_flag'] = {
        label = 'Corp Bk Flag',
        weight = 500,
        stack = true,
        close = true,
        description = 'Corp Bk Flag',
    },
    ['out_serv_sign'] = {
        label = 'Out Serv Sign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Out Serv Sign',
    },
    ['med_cor_whiteboard'] = {
        label = 'Med Cor Whiteboard',
        weight = 500,
        stack = true,
        close = true,
        description = 'Med Cor Whiteboard',
    },
    ['serv_metro_advertmid'] = {
        label = 'Serv Metro Advertmid',
        weight = 500,
        stack = true,
        close = true,
        description = 'Serv Metro Advertmid',
    },
    ['serv_metro_advertstand1'] = {
        label = 'Serv Metro Advertstand1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Serv Metro Advertstand1',
    },
    ['serv_metro_advertstand2'] = {
        label = 'Serv Metro Advertstand2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Serv Metro Advertstand2',
    },
    ['serv_metro_advertstand3'] = {
        label = 'Serv Metro Advertstand3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Serv Metro Advertstand3',
    },
    ['serv_metroelecpolenarrow'] = {
        label = 'Serv Metroelecpolenarrow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Serv Metroelecpolenarrow',
    },
    ['plaque'] = {
        label = 'Plaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plaque',
    },
    ['plaque_2'] = {
        label = 'Plaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plaque',
    },
    ['plaque_3'] = {
        label = 'Plaque',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plaque',
    },
    ['board'] = {
        label = 'Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Board',
    },
    ['sign_3'] = {
        label = 'Sign',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sign',
    },
    ['board_decal'] = {
        label = 'Board Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Board Decal',
    },
    ['plan_board'] = {
        label = 'Plan Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plan Board',
    },
    ['plan_board_2'] = {
        label = 'Plan Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plan Board',
    },
    ['plan_board_3'] = {
        label = 'Plan Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plan Board',
    },
    ['plan_board_4'] = {
        label = 'Plan Board',
        weight = 500,
        stack = true,
        close = true,
        description = 'Plan Board',
    },
    ['poster'] = {
        label = 'Poster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Poster',
    },
    ['poster_2'] = {
        label = 'Poster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Poster',
    },
    ['sign_delu'] = {
        label = 'Sign Delu',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sign Delu',
    },
    ['sign_plate'] = {
        label = 'Sign Plate',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sign Plate',
    },
    ['x17dlc_rep_sign'] = {
        label = 'X17dlc Rep Sign',
        weight = 500,
        stack = true,
        close = true,
        description = 'X17dlc Rep Sign',
    },
    ['wayfinding'] = {
        label = 'Wayfinding',
        weight = 500,
        stack = true,
        close = true,
        description = 'Wayfinding',
    },
    ['arena_i_flag_green'] = {
        label = 'Arena I Flag Green',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag Green',
    },
    ['arena_i_flag_pink'] = {
        label = 'Arena I Flag Pink',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag Pink',
    },
    ['arena_i_flag_purple'] = {
        label = 'Arena I Flag Purple',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag Purple',
    },
    ['arena_i_flag_red'] = {
        label = 'Arena I Flag Red',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag Red',
    },
    ['arena_i_flag_white'] = {
        label = 'Arena I Flag White',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag White',
    },
    ['arena_i_flag_yellow'] = {
        label = 'Arena I Flag Yellow',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena I Flag Yellow',
    },
    ['arena_whiteboard_eraser'] = {
        label = 'Arena Whiteboard Eraser',
        weight = 500,
        stack = true,
        close = true,
        description = 'Arena Whiteboard Eraser',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in signs and posters

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_31_walltext009 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.