CATEGORY 15 OF 24 · 426 ICONS
FiveM sign and poster props — page 3
Page 3 of 4: models 241 to 360 of the 426 in this group, in model-name order. Street signs, shop signs, billboards, posters, plaques, banners, flags and the painted lettering the game sticks on its walls. Handy when you are dressing a business and want the sign frame the map already uses rather than a custom asset.
426 of the 18,574 models in the whole icon library — 2.3% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 241 to 360 of 426 · page 3 of 4
- Billboard

prop_billboard_14 - Billboard

prop_billboard_15 - Billboard

prop_billboard_16 - Consign

prop_consign_01c - Consign

prop_consign_02a - Cork Board

prop_cork_board - Ironing Board

prop_cs_ironing_board - Protest Sign

prop_cs_protest_sign_01 - Protest Sign

prop_cs_protest_sign_02 - Protest Sign

prop_cs_protest_sign_02b - Protest Sign

prop_cs_protest_sign_03 - Protest Sign

prop_cs_protest_sign_04a - Protest Sign

prop_cs_protest_sign_04b - Dock Sign

prop_dock_sign_01 - Irish Sign

prop_irish_sign_01 - Irish Sign

prop_irish_sign_02 - Irish Sign

prop_irish_sign_03 - Irish Sign

prop_irish_sign_04 - Irish Sign

prop_irish_sign_05 - Irish Sign

prop_irish_sign_06 - Irish Sign

prop_irish_sign_07 - Irish Sign

prop_irish_sign_08 - Irish Sign

prop_irish_sign_09 - Irish Sign

prop_irish_sign_10 - Irish Sign

prop_irish_sign_11 - Irish Sign

prop_irish_sign_12 - Irish Sign

prop_irish_sign_13 - Mk Flag

prop_mk_flag - Mk Flag

prop_mk_flag_2 - Muster Wboard

prop_muster_wboard_01 - Muster Wboard

prop_muster_wboard_02 - Parking Sign

prop_parking_sign_06 - Parking Sign

prop_parking_sign_07 - Parking Sign

prop_parking_sign_1 - Parking Sign

prop_parking_sign_2 - Pharm Sign

prop_pharm_sign_01 - Police Id Board

prop_police_id_board - Police Id Text

prop_police_id_text - Police Id Text

prop_police_id_text_02 - Protest Sign

prop_protest_sign_01 - Sign Airp

prop_sign_airp_01a - Sign Airp

prop_sign_airp_02a - Sign Airp

prop_sign_airp_02b - Sign Big

prop_sign_big_01 - Sign Mallet

prop_sign_mallet - Sign Road

prop_sign_road_04g_l1 - Surf Board Ldn

prop_surf_board_ldn_01 - Surf Board Ldn

prop_surf_board_ldn_02 - Surf Board Ldn

prop_surf_board_ldn_03 - Surf Board Ldn

prop_surf_board_ldn_04 - Tri Finish Banner

prop_tri_finish_banner - Tri Start Banner

prop_tri_start_banner - Venice Board

prop_venice_board_01 - Venice Board

prop_venice_board_02 - Venice Board

prop_venice_board_03 - Venice Sign

prop_venice_sign_09 - Venice Sign

prop_venice_sign_10 - Venice Sign

prop_venice_sign_11 - Venice Sign

prop_venice_sign_12 - Venice Sign

prop_venice_sign_14 - Venice Sign

prop_venice_sign_15 - Venice Sign

prop_venice_sign_16 - Venice Sign

prop_venice_sign_17 - Venice Sign

prop_venice_sign_18 - Board Blank

prop_w_board_blank - Board Blank

prop_w_board_blank_2 - Deskflag Us

reh_prop_reh_deskflag_us_01a - Outline

reh_prop_reh_outline_01a - Sign Jk

reh_prop_reh_sign_jk_01a - Ap Name Text

sf_prop_ap_name_text - Ap Port Text

sf_prop_ap_port_text - Ap Starb Text

sf_prop_ap_starb_text - Ap Stern Text

sf_prop_ap_stern_text - Art S Board

sf_prop_sf_art_s_board_01a - Art S Board

sf_prop_sf_art_s_board_02a - Art S Board

sf_prop_sf_art_s_board_02b - Art Sign

sf_prop_sf_art_sign_01a - Lp Plaque

sf_prop_sf_lp_plaque_01a - Spec Races Blimp Sign

sr_mp_spec_races_blimp_sign - Spec Races Ron Sign

sr_mp_spec_races_ron_sign - Spec Races Xero Sign

sr_mp_spec_races_xero_sign - Ac Pit Sign

sum_prop_ac_pit_sign_l_01a - Ac Pit Sign

sum_prop_ac_pit_sign_r_01a - Ac Qub3d Poster

sum_prop_ac_qub3d_poster_01a - Ac Wall Sign

sum_prop_ac_wall_sign_01 - Ac Wall Sign

sum_prop_ac_wall_sign_02 - Ac Wall Sign

sum_prop_ac_wall_sign_03 - Ac Wall Sign

sum_prop_ac_wall_sign_04 - Ac Wall Sign

sum_prop_ac_wall_sign_05 - Ac Wall Sign

sum_prop_ac_wall_sign_0l1 - Ac Wall Sign

sum_prop_ac_wall_sign_0r1 - Flag

tr_prop_tr_flag_01a - Notice

tr_prop_tr_notice_01a - Planning Board

tr_prop_tr_planning_board_01a - Sign Gf Ll

tr_prop_tr_sign_gf_ll_01a - Sign Gf Lr

tr_prop_tr_sign_gf_lr_01a - Sign Gf Ls

tr_prop_tr_sign_gf_ls_01a - Sign Gf Lul

tr_prop_tr_sign_gf_lul_01a - Sign Gf Lur

tr_prop_tr_sign_gf_lur_01a - Sign Gf Ml

tr_prop_tr_sign_gf_ml_01a - Sign Gf Mr

tr_prop_tr_sign_gf_mr_01a - Sign Gf Ms

tr_prop_tr_sign_gf_ms_01a - Sign Gf Mul

tr_prop_tr_sign_gf_mul_01a - Sign Gf Mur

tr_prop_tr_sign_gf_mur_01a - Wall Sign

tr_prop_tr_wall_sign_01 - Wall Sign

tr_prop_tr_wall_sign_01_b - Wall Sign

tr_prop_tr_wall_sign_0l1 - Wall Sign

tr_prop_tr_wall_sign_0l1_b - Wall Sign

tr_prop_tr_wall_sign_0r1 - Wall Sign

tr_prop_tr_wall_sign_0r1_b - Rack Signs

v_11_rack_signs - Studposters

v_16_studposters - Strpstrplit

v_19_strpstrplit - Postertubes

v_24_postertubes - Walltext001

v_31_walltext001 - Walltext002

v_31_walltext002 - Walltext003

v_31_walltext003 - Walltext005

v_31_walltext005 - Walltext006

v_31_walltext006 - Walltext007

v_31_walltext007
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['billboard'] = {
label = 'Billboard',
weight = 500,
stack = true,
close = true,
description = 'Billboard',
},
['billboard_2'] = {
label = 'Billboard',
weight = 500,
stack = true,
close = true,
description = 'Billboard',
},
['billboard_3'] = {
label = 'Billboard',
weight = 500,
stack = true,
close = true,
description = 'Billboard',
},
['consign'] = {
label = 'Consign',
weight = 500,
stack = true,
close = true,
description = 'Consign',
},
['consign_2'] = {
label = 'Consign',
weight = 500,
stack = true,
close = true,
description = 'Consign',
},
['cork_board'] = {
label = 'Cork Board',
weight = 500,
stack = true,
close = true,
description = 'Cork Board',
},
['ironing_board'] = {
label = 'Ironing Board',
weight = 500,
stack = true,
close = true,
description = 'Ironing Board',
},
['protest_sign'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['protest_sign_2'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['protest_sign_3'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['protest_sign_4'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['protest_sign_5'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['protest_sign_6'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['dock_sign'] = {
label = 'Dock Sign',
weight = 500,
stack = true,
close = true,
description = 'Dock Sign',
},
['irish_sign'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_2'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_3'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_4'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_5'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_6'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_7'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_8'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_9'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_10'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_11'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_12'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['irish_sign_13'] = {
label = 'Irish Sign',
weight = 500,
stack = true,
close = true,
description = 'Irish Sign',
},
['mk_flag'] = {
label = 'Mk Flag',
weight = 500,
stack = true,
close = true,
description = 'Mk Flag',
},
['mk_flag_2'] = {
label = 'Mk Flag',
weight = 500,
stack = true,
close = true,
description = 'Mk Flag',
},
['muster_wboard'] = {
label = 'Muster Wboard',
weight = 500,
stack = true,
close = true,
description = 'Muster Wboard',
},
['muster_wboard_2'] = {
label = 'Muster Wboard',
weight = 500,
stack = true,
close = true,
description = 'Muster Wboard',
},
['parking_sign'] = {
label = 'Parking Sign',
weight = 500,
stack = true,
close = true,
description = 'Parking Sign',
},
['parking_sign_2'] = {
label = 'Parking Sign',
weight = 500,
stack = true,
close = true,
description = 'Parking Sign',
},
['parking_sign_3'] = {
label = 'Parking Sign',
weight = 500,
stack = true,
close = true,
description = 'Parking Sign',
},
['parking_sign_4'] = {
label = 'Parking Sign',
weight = 500,
stack = true,
close = true,
description = 'Parking Sign',
},
['pharm_sign'] = {
label = 'Pharm Sign',
weight = 500,
stack = true,
close = true,
description = 'Pharm Sign',
},
['police_id_board'] = {
label = 'Police Id Board',
weight = 500,
stack = true,
close = true,
description = 'Police Id Board',
},
['police_id_text'] = {
label = 'Police Id Text',
weight = 500,
stack = true,
close = true,
description = 'Police Id Text',
},
['police_id_text_2'] = {
label = 'Police Id Text',
weight = 500,
stack = true,
close = true,
description = 'Police Id Text',
},
['protest_sign_7'] = {
label = 'Protest Sign',
weight = 500,
stack = true,
close = true,
description = 'Protest Sign',
},
['sign_airp'] = {
label = 'Sign Airp',
weight = 500,
stack = true,
close = true,
description = 'Sign Airp',
},
['sign_airp_2'] = {
label = 'Sign Airp',
weight = 500,
stack = true,
close = true,
description = 'Sign Airp',
},
['sign_airp_3'] = {
label = 'Sign Airp',
weight = 500,
stack = true,
close = true,
description = 'Sign Airp',
},
['sign_big'] = {
label = 'Sign Big',
weight = 500,
stack = true,
close = true,
description = 'Sign Big',
},
['sign_mallet'] = {
label = 'Sign Mallet',
weight = 500,
stack = true,
close = true,
description = 'Sign Mallet',
},
['sign_road'] = {
label = 'Sign Road',
weight = 500,
stack = true,
close = true,
description = 'Sign Road',
},
['surf_board_ldn'] = {
label = 'Surf Board Ldn',
weight = 500,
stack = true,
close = true,
description = 'Surf Board Ldn',
},
['surf_board_ldn_2'] = {
label = 'Surf Board Ldn',
weight = 500,
stack = true,
close = true,
description = 'Surf Board Ldn',
},
['surf_board_ldn_3'] = {
label = 'Surf Board Ldn',
weight = 500,
stack = true,
close = true,
description = 'Surf Board Ldn',
},
['surf_board_ldn_4'] = {
label = 'Surf Board Ldn',
weight = 500,
stack = true,
close = true,
description = 'Surf Board Ldn',
},
['tri_finish_banner'] = {
label = 'Tri Finish Banner',
weight = 500,
stack = true,
close = true,
description = 'Tri Finish Banner',
},
['tri_start_banner'] = {
label = 'Tri Start Banner',
weight = 500,
stack = true,
close = true,
description = 'Tri Start Banner',
},
['venice_board'] = {
label = 'Venice Board',
weight = 500,
stack = true,
close = true,
description = 'Venice Board',
},
['venice_board_2'] = {
label = 'Venice Board',
weight = 500,
stack = true,
close = true,
description = 'Venice Board',
},
['venice_board_3'] = {
label = 'Venice Board',
weight = 500,
stack = true,
close = true,
description = 'Venice Board',
},
['venice_sign'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_2'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_3'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_4'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_5'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_6'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_7'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_8'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['venice_sign_9'] = {
label = 'Venice Sign',
weight = 500,
stack = true,
close = true,
description = 'Venice Sign',
},
['board_blank'] = {
label = 'Board Blank',
weight = 500,
stack = true,
close = true,
description = 'Board Blank',
},
['board_blank_2'] = {
label = 'Board Blank',
weight = 500,
stack = true,
close = true,
description = 'Board Blank',
},
['deskflag_us'] = {
label = 'Deskflag Us',
weight = 500,
stack = true,
close = true,
description = 'Deskflag Us',
},
['outline'] = {
label = 'Outline',
weight = 500,
stack = true,
close = true,
description = 'Outline',
},
['sign_jk'] = {
label = 'Sign Jk',
weight = 500,
stack = true,
close = true,
description = 'Sign Jk',
},
['ap_name_text'] = {
label = 'Ap Name Text',
weight = 500,
stack = true,
close = true,
description = 'Ap Name Text',
},
['ap_port_text'] = {
label = 'Ap Port Text',
weight = 500,
stack = true,
close = true,
description = 'Ap Port Text',
},
['ap_starb_text'] = {
label = 'Ap Starb Text',
weight = 500,
stack = true,
close = true,
description = 'Ap Starb Text',
},
['ap_stern_text'] = {
label = 'Ap Stern Text',
weight = 500,
stack = true,
close = true,
description = 'Ap Stern Text',
},
['art_s_board'] = {
label = 'Art S Board',
weight = 500,
stack = true,
close = true,
description = 'Art S Board',
},
['art_s_board_2'] = {
label = 'Art S Board',
weight = 500,
stack = true,
close = true,
description = 'Art S Board',
},
['art_s_board_3'] = {
label = 'Art S Board',
weight = 500,
stack = true,
close = true,
description = 'Art S Board',
},
['art_sign'] = {
label = 'Art Sign',
weight = 500,
stack = true,
close = true,
description = 'Art Sign',
},
['lp_plaque'] = {
label = 'Lp Plaque',
weight = 500,
stack = true,
close = true,
description = 'Lp Plaque',
},
['spec_races_blimp_sign'] = {
label = 'Spec Races Blimp Sign',
weight = 500,
stack = true,
close = true,
description = 'Spec Races Blimp Sign',
},
['spec_races_ron_sign'] = {
label = 'Spec Races Ron Sign',
weight = 500,
stack = true,
close = true,
description = 'Spec Races Ron Sign',
},
['spec_races_xero_sign'] = {
label = 'Spec Races Xero Sign',
weight = 500,
stack = true,
close = true,
description = 'Spec Races Xero Sign',
},
['ac_pit_sign'] = {
label = 'Ac Pit Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Pit Sign',
},
['ac_pit_sign_2'] = {
label = 'Ac Pit Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Pit Sign',
},
['ac_qub3d_poster'] = {
label = 'Ac Qub3d Poster',
weight = 500,
stack = true,
close = true,
description = 'Ac Qub3d Poster',
},
['ac_wall_sign'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_2'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_3'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_4'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_5'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_6'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['ac_wall_sign_7'] = {
label = 'Ac Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Ac Wall Sign',
},
['flag'] = {
label = 'Flag',
weight = 500,
stack = true,
close = true,
description = 'Flag',
},
['notice'] = {
label = 'Notice',
weight = 500,
stack = true,
close = true,
description = 'Notice',
},
['planning_board'] = {
label = 'Planning Board',
weight = 500,
stack = true,
close = true,
description = 'Planning Board',
},
['sign_gf_ll'] = {
label = 'Sign Gf Ll',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Ll',
},
['sign_gf_lr'] = {
label = 'Sign Gf Lr',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Lr',
},
['sign_gf_ls'] = {
label = 'Sign Gf Ls',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Ls',
},
['sign_gf_lul'] = {
label = 'Sign Gf Lul',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Lul',
},
['sign_gf_lur'] = {
label = 'Sign Gf Lur',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Lur',
},
['sign_gf_ml'] = {
label = 'Sign Gf Ml',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Ml',
},
['sign_gf_mr'] = {
label = 'Sign Gf Mr',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Mr',
},
['sign_gf_ms'] = {
label = 'Sign Gf Ms',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Ms',
},
['sign_gf_mul'] = {
label = 'Sign Gf Mul',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Mul',
},
['sign_gf_mur'] = {
label = 'Sign Gf Mur',
weight = 500,
stack = true,
close = true,
description = 'Sign Gf Mur',
},
['wall_sign'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['wall_sign_2'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['wall_sign_3'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['wall_sign_4'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['wall_sign_5'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['wall_sign_6'] = {
label = 'Wall Sign',
weight = 500,
stack = true,
close = true,
description = 'Wall Sign',
},
['rack_signs'] = {
label = 'Rack Signs',
weight = 500,
stack = true,
close = true,
description = 'Rack Signs',
},
['studposters'] = {
label = 'Studposters',
weight = 500,
stack = true,
close = true,
description = 'Studposters',
},
['strpstrplit'] = {
label = 'Strpstrplit',
weight = 500,
stack = true,
close = true,
description = 'Strpstrplit',
},
['postertubes'] = {
label = 'Postertubes',
weight = 500,
stack = true,
close = true,
description = 'Postertubes',
},
['walltext001'] = {
label = 'Walltext001',
weight = 500,
stack = true,
close = true,
description = 'Walltext001',
},
['walltext002'] = {
label = 'Walltext002',
weight = 500,
stack = true,
close = true,
description = 'Walltext002',
},
['walltext003'] = {
label = 'Walltext003',
weight = 500,
stack = true,
close = true,
description = 'Walltext003',
},
['walltext005'] = {
label = 'Walltext005',
weight = 500,
stack = true,
close = true,
description = 'Walltext005',
},
['walltext006'] = {
label = 'Walltext006',
weight = 500,
stack = true,
close = true,
description = 'Walltext006',
},
['walltext007'] = {
label = 'Walltext007',
weight = 500,
stack = true,
close = true,
description = 'Walltext007',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in signs and posters
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_billboard_14 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.