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CATEGORY 13 OF 24 · 1,081 ICONS

FiveM interior dressing props — page 6

Page 6 of 10: models 601 to 720 of the 1,081 in this group, in model-name order. What sits on top of the furniture: wall art, pictures, mirrors, vases, rugs, cushions, curtains, books, ornaments, kitchen and bathroom fittings. The casino and penthouse updates dumped hundreds of these in at once, which is why the group is as large as it is.

1,081 of the 18,574 models in the whole icon library — 5.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

1,081 icons

Showing 601 to 720 of 1,081 · page 6 of 10

  • Sponge (prop_sponge_01) FiveM inventory icon
    Spongeprop_sponge_01
    png
  • Sports Clock (prop_sports_clock_01) FiveM inventory icon
    Sports Clockprop_sports_clock_01
    png
  • Sub Frame (prop_sub_frame_01a) FiveM inventory icon
    Sub Frameprop_sub_frame_01a
    png
  • Sub Frame (prop_sub_frame_01b) FiveM inventory icon
    Sub Frameprop_sub_frame_01b
    png
  • Sub Frame (prop_sub_frame_01c) FiveM inventory icon
    Sub Frameprop_sub_frame_01c
    png
  • Sub Frame (prop_sub_frame_02a) FiveM inventory icon
    Sub Frameprop_sub_frame_02a
    png
  • Sub Frame (prop_sub_frame_03a) FiveM inventory icon
    Sub Frameprop_sub_frame_03a
    png
  • Sub Frame (prop_sub_frame_04a) FiveM inventory icon
    Sub Frameprop_sub_frame_04a
    png
  • Sub Frame (prop_sub_frame_04b) FiveM inventory icon
    Sub Frameprop_sub_frame_04b
    png
  • Toaster (prop_toaster_01) FiveM inventory icon
    Toasterprop_toaster_01
    png
  • Toaster (prop_toaster_02) FiveM inventory icon
    Toasterprop_toaster_02
    png
  • Toilet (prop_toilet_01) FiveM inventory icon
    Toiletprop_toilet_01
    png
  • Toilet (prop_toilet_02) FiveM inventory icon
    Toiletprop_toilet_02
    png
  • Toilet Roll (prop_toilet_roll_01) FiveM inventory icon
    Toilet Rollprop_toilet_roll_01
    png
  • Toilet Roll (prop_toilet_roll_02) FiveM inventory icon
    Toilet Rollprop_toilet_roll_02
    png
  • Toilet Roll (prop_toilet_roll_05) FiveM inventory icon
    Toilet Rollprop_toilet_roll_05
    png
  • Toilet Shamp (prop_toilet_shamp_01) FiveM inventory icon
    Toilet Shampprop_toilet_shamp_01
    png
  • Toilet Shamp (prop_toilet_shamp_02) FiveM inventory icon
    Toilet Shampprop_toilet_shamp_02
    png
  • Toilet Soap (prop_toilet_soap_01) FiveM inventory icon
    Toilet Soapprop_toilet_soap_01
    png
  • Toilet Soap (prop_toilet_soap_02) FiveM inventory icon
    Toilet Soapprop_toilet_soap_02
    png
  • Toilet Soap (prop_toilet_soap_03) FiveM inventory icon
    Toilet Soapprop_toilet_soap_03
    png
  • Toilet Soap (prop_toilet_soap_04) FiveM inventory icon
    Toilet Soapprop_toilet_soap_04
    png
  • Toiletfoot Static (prop_toiletfoot_static) FiveM inventory icon
    Toiletfoot Staticprop_toiletfoot_static
    png
  • Bclock (prop_v_5_bclock) FiveM inventory icon
    Bclockprop_v_5_bclock
    png
  • Valet (prop_valet_03) FiveM inventory icon
    Valetprop_valet_03
    png
  • Washer (prop_washer_01) FiveM inventory icon
    Washerprop_washer_01
    png
  • Washer (prop_washer_02) FiveM inventory icon
    Washerprop_washer_02
    png
  • Washer (prop_washer_03) FiveM inventory icon
    Washerprop_washer_03
    png
  • Xmas Ext (prop_xmas_ext) FiveM inventory icon
    Xmas Extprop_xmas_ext
    png
  • Blinds (reh_prop_reh_blinds_01a) FiveM inventory icon
    Blindsreh_prop_reh_blinds_01a
    png
  • Blinds (reh_prop_reh_blinds_02a) FiveM inventory icon
    Blindsreh_prop_reh_blinds_02a
    png
  • Acc Artwalll (sf_mp_h_acc_artwalll_01) FiveM inventory icon
    Acc Artwalllsf_mp_h_acc_artwalll_01
    png
  • Acc Artwalll (sf_mp_h_acc_artwalll_02) FiveM inventory icon
    Acc Artwalllsf_mp_h_acc_artwalll_02
    png
  • Acc Artwallm (sf_mp_h_acc_artwallm_02) FiveM inventory icon
    Acc Artwallmsf_mp_h_acc_artwallm_02
    png
  • Acc Artwallm (sf_mp_h_acc_artwallm_03) FiveM inventory icon
    Acc Artwallmsf_mp_h_acc_artwallm_03
    png
  • Acc Dec Sculpt (sf_mp_h_acc_dec_sculpt_01) FiveM inventory icon
    Acc Dec Sculptsf_mp_h_acc_dec_sculpt_01
    png
  • Acc Dec Sculpt (sf_mp_h_acc_dec_sculpt_02) FiveM inventory icon
    Acc Dec Sculptsf_mp_h_acc_dec_sculpt_02
    png
  • Acc Dec Sculpt (sf_mp_h_acc_dec_sculpt_03) FiveM inventory icon
    Acc Dec Sculptsf_mp_h_acc_dec_sculpt_03
    png
  • Acc Vase (sf_mp_h_acc_vase_04) FiveM inventory icon
    Acc Vasesf_mp_h_acc_vase_04
    png
  • Acc Vase (sf_mp_h_acc_vase_05) FiveM inventory icon
    Acc Vasesf_mp_h_acc_vase_05
    png
  • Acc Artwalll (sf_p_h_acc_artwalll_04) FiveM inventory icon
    Acc Artwalllsf_p_h_acc_artwalll_04
    png
  • Acc Artwallm (sf_p_h_acc_artwallm_04) FiveM inventory icon
    Acc Artwallmsf_p_h_acc_artwallm_04
    png
  • Art Bobble (sf_prop_sf_art_bobble_01a) FiveM inventory icon
    Art Bobblesf_prop_sf_art_bobble_01a
    png
  • Art Bobble Bb (sf_prop_sf_art_bobble_bb_01a) FiveM inventory icon
    Art Bobble Bbsf_prop_sf_art_bobble_bb_01a
    png
  • Art Bobble Bb (sf_prop_sf_art_bobble_bb_01b) FiveM inventory icon
    Art Bobble Bbsf_prop_sf_art_bobble_bb_01b
    png
  • Art Dog (sf_prop_sf_art_dog_01a) FiveM inventory icon
    Art Dogsf_prop_sf_art_dog_01a
    png
  • Art Dog (sf_prop_sf_art_dog_01b) FiveM inventory icon
    Art Dogsf_prop_sf_art_dog_01b
    png
  • Art Dog (sf_prop_sf_art_dog_01c) FiveM inventory icon
    Art Dogsf_prop_sf_art_dog_01c
    png
  • Art Ex Pe (sf_prop_sf_art_ex_pe_01a) FiveM inventory icon
    Art Ex Pesf_prop_sf_art_ex_pe_01a
    png
  • Art Pillar (sf_prop_sf_art_pillar_01a) FiveM inventory icon
    Art Pillarsf_prop_sf_art_pillar_01a
    png
  • Art Pin (sf_prop_sf_art_pin_01a) FiveM inventory icon
    Art Pinsf_prop_sf_art_pin_01a
    png
  • Art Pogo (sf_prop_sf_art_pogo_01a) FiveM inventory icon
    Art Pogosf_prop_sf_art_pogo_01a
    png
  • Art Roll Up (sf_prop_sf_art_roll_up_01a) FiveM inventory icon
    Art Roll Upsf_prop_sf_art_roll_up_01a
    png
  • Art Statue (sf_prop_sf_art_statue_01a) FiveM inventory icon
    Art Statuesf_prop_sf_art_statue_01a
    png
  • Art Statue (sf_prop_sf_art_statue_02a) FiveM inventory icon
    Art Statuesf_prop_sf_art_statue_02a
    png
  • Art Statue Tgr (sf_prop_sf_art_statue_tgr_01a) FiveM inventory icon
    Art Statue Tgrsf_prop_sf_art_statue_tgr_01a
    png
  • Game Clock (sf_prop_sf_game_clock_01a) FiveM inventory icon
    Game Clocksf_prop_sf_game_clock_01a
    png
  • Penthouse Party (sf_prop_sf_penthouse_party) FiveM inventory icon
    Penthouse Partysf_prop_sf_penthouse_party
    png
  • Win Blind (sf_prop_sf_win_blind_01a) FiveM inventory icon
    Win Blindsf_prop_sf_win_blind_01a
    png
  • Hanger Sm (sm_prop_hanger_sm_01) FiveM inventory icon
    Hanger Smsm_prop_hanger_sm_01
    png
  • Hanger Sm (sm_prop_hanger_sm_02) FiveM inventory icon
    Hanger Smsm_prop_hanger_sm_02
    png
  • Hanger Sm (sm_prop_hanger_sm_03) FiveM inventory icon
    Hanger Smsm_prop_hanger_sm_03
    png
  • Hanger Sm (sm_prop_hanger_sm_04) FiveM inventory icon
    Hanger Smsm_prop_hanger_sm_04
    png
  • Hanger Sm (sm_prop_hanger_sm_05) FiveM inventory icon
    Hanger Smsm_prop_hanger_sm_05
    png
  • Acc Artwalll (sum_mp_h_acc_artwalll_01) FiveM inventory icon
    Acc Artwalllsum_mp_h_acc_artwalll_01
    png
  • Acc Artwalll (sum_mp_h_acc_artwalll_02) FiveM inventory icon
    Acc Artwalllsum_mp_h_acc_artwalll_02
    png
  • Acc Artwallm (sum_mp_h_acc_artwallm_02) FiveM inventory icon
    Acc Artwallmsum_mp_h_acc_artwallm_02
    png
  • Acc Artwallm (sum_mp_h_acc_artwallm_03) FiveM inventory icon
    Acc Artwallmsum_mp_h_acc_artwallm_03
    png
  • Acc Dec Sculpt (sum_mp_h_acc_dec_sculpt_01) FiveM inventory icon
    Acc Dec Sculptsum_mp_h_acc_dec_sculpt_01
    png
  • Acc Dec Sculpt (sum_mp_h_acc_dec_sculpt_02) FiveM inventory icon
    Acc Dec Sculptsum_mp_h_acc_dec_sculpt_02
    png
  • Acc Dec Sculpt (sum_mp_h_acc_dec_sculpt_03) FiveM inventory icon
    Acc Dec Sculptsum_mp_h_acc_dec_sculpt_03
    png
  • Acc Vase (sum_mp_h_acc_vase_04) FiveM inventory icon
    Acc Vasesum_mp_h_acc_vase_04
    png
  • Acc Vase (sum_mp_h_acc_vase_05) FiveM inventory icon
    Acc Vasesum_mp_h_acc_vase_05
    png
  • Carpet (sum_mpapyacht_bedr2_carpet) FiveM inventory icon
    Carpetsum_mpapyacht_bedr2_carpet
    png
  • Carpets (sum_mpapyacht_deck2_carpets) FiveM inventory icon
    Carpetssum_mpapyacht_deck2_carpets
    png
  • Blinds001 (sum_mpapyacht_ed1_blinds001) FiveM inventory icon
    Blinds001sum_mpapyacht_ed1_blinds001
    png
  • Blind (sum_mpapyacht_ed3_blind) FiveM inventory icon
    Blindsum_mpapyacht_ed3_blind
    png
  • Mirror1 (sum_mpapyacht_mirror1) FiveM inventory icon
    Mirror1sum_mpapyacht_mirror1
    png
  • Mirror2 (sum_mpapyacht_mirror2) FiveM inventory icon
    Mirror2sum_mpapyacht_mirror2
    png
  • Mirror3 (sum_mpapyacht_mirror3) FiveM inventory icon
    Mirror3sum_mpapyacht_mirror3
    png
  • Acc Artwalll (sum_p_h_acc_artwalll_04) FiveM inventory icon
    Acc Artwalllsum_p_h_acc_artwalll_04
    png
  • Acc Artwallm (sum_p_h_acc_artwallm_04) FiveM inventory icon
    Acc Artwallmsum_p_h_acc_artwallm_04
    png
  • Ac Tigerrug (sum_prop_ac_tigerrug_01a) FiveM inventory icon
    Ac Tigerrugsum_prop_ac_tigerrug_01a
    png
  • Test Prop Gravestones (test_prop_gravestones_04a) FiveM inventory icon
    Test Prop Gravestonestest_prop_gravestones_04a
    png
  • Test Prop Gravestones (test_prop_gravestones_05a) FiveM inventory icon
    Test Prop Gravestonestest_prop_gravestones_05a
    png
  • Test Prop Gravestones (test_prop_gravestones_07a) FiveM inventory icon
    Test Prop Gravestonestest_prop_gravestones_07a
    png
  • Test Prop Gravestones (test_prop_gravestones_08a) FiveM inventory icon
    Test Prop Gravestonestest_prop_gravestones_08a
    png
  • Test Prop Gravestones (test_prop_gravestones_09a) FiveM inventory icon
    Test Prop Gravestonestest_prop_gravestones_09a
    png
  • Mod Lframe (tr_prop_tr_mod_lframe_01a) FiveM inventory icon
    Mod Lframetr_prop_tr_mod_lframe_01a
    png
  • Bathmirror (v_16_bathmirror) FiveM inventory icon
    Bathmirrorv_16_bathmirror
    png
  • Bdrm Mesh Bath (v_16_bdrm_mesh_bath) FiveM inventory icon
    Bdrm Mesh Bathv_16_bdrm_mesh_bath
    png
  • Bdrm Paintings002 (v_16_bdrm_paintings002) FiveM inventory icon
    Bdrm Paintings002v_16_bdrm_paintings002
    png
  • Frankcurtain1 (v_16_frankcurtain1) FiveM inventory icon
    Frankcurtain1v_16_frankcurtain1
    png
  • High Bath Delta (v_16_high_bath_delta) FiveM inventory icon
    High Bath Deltav_16_high_bath_delta
    png
  • High Bath Mesh Mirror (v_16_high_bath_mesh_mirror) FiveM inventory icon
    High Bath Mesh Mirrorv_16_high_bath_mesh_mirror
    png
  • High Bath Over Normals (v_16_high_bath_over_normals) FiveM inventory icon
    High Bath Over Normalsv_16_high_bath_over_normals
    png
  • High Bath Over Shadow (v_16_high_bath_over_shadow) FiveM inventory icon
    High Bath Over Shadowv_16_high_bath_over_shadow
    png
  • Lng Mesh Blinds (v_16_lng_mesh_blinds) FiveM inventory icon
    Lng Mesh Blindsv_16_lng_mesh_blinds
    png
  • Lo Shower (v_16_lo_shower) FiveM inventory icon
    Lo Showerv_16_lo_shower
    png
  • Low Bath Mesh Window (v_16_low_bath_mesh_window) FiveM inventory icon
    Low Bath Mesh Windowv_16_low_bath_mesh_window
    png
  • Low Bath Over Decal (v_16_low_bath_over_decal) FiveM inventory icon
    Low Bath Over Decalv_16_low_bath_over_decal
    png
  • Low Lng Mesh Fireplace (v_16_low_lng_mesh_fireplace) FiveM inventory icon
    Low Lng Mesh Fireplacev_16_low_lng_mesh_fireplace
    png
  • Low Lng Mesh Rugs (v_16_low_lng_mesh_rugs) FiveM inventory icon
    Low Lng Mesh Rugsv_16_low_lng_mesh_rugs
    png
  • Mid Bath Mesh Delta (v_16_mid_bath_mesh_delta) FiveM inventory icon
    Mid Bath Mesh Deltav_16_mid_bath_mesh_delta
    png
  • Mid Bath Mesh Mirror (v_16_mid_bath_mesh_mirror) FiveM inventory icon
    Mid Bath Mesh Mirrorv_16_mid_bath_mesh_mirror
    png
  • Midapt Deca (v_16_midapt_deca) FiveM inventory icon
    Midapt Decav_16_midapt_deca
    png
  • Rpt Mesh Pictures (v_16_rpt_mesh_pictures) FiveM inventory icon
    Rpt Mesh Picturesv_16_rpt_mesh_pictures
    png
  • Rpt Mesh Pictures003 (v_16_rpt_mesh_pictures003) FiveM inventory icon
    Rpt Mesh Pictures003v_16_rpt_mesh_pictures003
    png
  • Study Rug (v_16_study_rug) FiveM inventory icon
    Study Rugv_16_study_rug
    png
  • Jetchangerail (v_19_jetchangerail) FiveM inventory icon
    Jetchangerailv_19_jetchangerail
    png
  • Stpprvrmpics (v_19_stpprvrmpics) FiveM inventory icon
    Stpprvrmpicsv_19_stpprvrmpics
    png
  • Stripchangemirror (v_19_stripchangemirror) FiveM inventory icon
    Stripchangemirrorv_19_stripchangemirror
    png
  • Strp3mirrors (v_19_strp3mirrors) FiveM inventory icon
    Strp3mirrorsv_19_strp3mirrors
    png
  • Bdrm Mesh Bath (v_24_bdrm_mesh_bath) FiveM inventory icon
    Bdrm Mesh Bathv_24_bdrm_mesh_bath
    png
  • Bdrm Mesh Mirror (v_24_bdrm_mesh_mirror) FiveM inventory icon
    Bdrm Mesh Mirrorv_24_bdrm_mesh_mirror
    png
  • Bdrm Mesh Rugs (v_24_bdrm_mesh_rugs) FiveM inventory icon
    Bdrm Mesh Rugsv_24_bdrm_mesh_rugs
    png
  • Lga Mesh Blinds1 (v_24_lga_mesh_blinds1) FiveM inventory icon
    Lga Mesh Blinds1v_24_lga_mesh_blinds1
    png
  • Lga Mesh Blinds2 (v_24_lga_mesh_blinds2) FiveM inventory icon
    Lga Mesh Blinds2v_24_lga_mesh_blinds2
    png
  • Lnb Mesh Artwork (v_24_lnb_mesh_artwork) FiveM inventory icon
    Lnb Mesh Artworkv_24_lnb_mesh_artwork
    png
  • Lnb Mesh Books (v_24_lnb_mesh_books) FiveM inventory icon
    Lnb Mesh Booksv_24_lnb_mesh_books
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['sponge'] = {
        label = 'Sponge',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sponge',
    },
    ['sports_clock'] = {
        label = 'Sports Clock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sports Clock',
    },
    ['sub_frame'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_2'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_3'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_4'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_5'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_6'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['sub_frame_7'] = {
        label = 'Sub Frame',
        weight = 500,
        stack = true,
        close = true,
        description = 'Sub Frame',
    },
    ['toaster'] = {
        label = 'Toaster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toaster',
    },
    ['toaster_2'] = {
        label = 'Toaster',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toaster',
    },
    ['toilet'] = {
        label = 'Toilet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet',
    },
    ['toilet_2'] = {
        label = 'Toilet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet',
    },
    ['toilet_roll'] = {
        label = 'Toilet Roll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Roll',
    },
    ['toilet_roll_2'] = {
        label = 'Toilet Roll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Roll',
    },
    ['toilet_roll_3'] = {
        label = 'Toilet Roll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Roll',
    },
    ['toilet_shamp'] = {
        label = 'Toilet Shamp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Shamp',
    },
    ['toilet_shamp_2'] = {
        label = 'Toilet Shamp',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Shamp',
    },
    ['toilet_soap'] = {
        label = 'Toilet Soap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Soap',
    },
    ['toilet_soap_2'] = {
        label = 'Toilet Soap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Soap',
    },
    ['toilet_soap_3'] = {
        label = 'Toilet Soap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Soap',
    },
    ['toilet_soap_4'] = {
        label = 'Toilet Soap',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toilet Soap',
    },
    ['toiletfoot_static'] = {
        label = 'Toiletfoot Static',
        weight = 500,
        stack = true,
        close = true,
        description = 'Toiletfoot Static',
    },
    ['bclock'] = {
        label = 'Bclock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bclock',
    },
    ['valet'] = {
        label = 'Valet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Valet',
    },
    ['washer'] = {
        label = 'Washer',
        weight = 500,
        stack = true,
        close = true,
        description = 'Washer',
    },
    ['washer_2'] = {
        label = 'Washer',
        weight = 500,
        stack = true,
        close = true,
        description = 'Washer',
    },
    ['washer_3'] = {
        label = 'Washer',
        weight = 500,
        stack = true,
        close = true,
        description = 'Washer',
    },
    ['xmas_ext'] = {
        label = 'Xmas Ext',
        weight = 500,
        stack = true,
        close = true,
        description = 'Xmas Ext',
    },
    ['blinds'] = {
        label = 'Blinds',
        weight = 500,
        stack = true,
        close = true,
        description = 'Blinds',
    },
    ['blinds_2'] = {
        label = 'Blinds',
        weight = 500,
        stack = true,
        close = true,
        description = 'Blinds',
    },
    ['acc_artwalll'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwalll_2'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwallm'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['acc_artwallm_2'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['acc_dec_sculpt'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_dec_sculpt_2'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_dec_sculpt_3'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_vase'] = {
        label = 'Acc Vase',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Vase',
    },
    ['acc_vase_2'] = {
        label = 'Acc Vase',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Vase',
    },
    ['acc_artwalll_3'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwallm_3'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['art_bobble'] = {
        label = 'Art Bobble',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Bobble',
    },
    ['art_bobble_bb'] = {
        label = 'Art Bobble Bb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Bobble Bb',
    },
    ['art_bobble_bb_2'] = {
        label = 'Art Bobble Bb',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Bobble Bb',
    },
    ['art_dog'] = {
        label = 'Art Dog',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Dog',
    },
    ['art_dog_2'] = {
        label = 'Art Dog',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Dog',
    },
    ['art_dog_3'] = {
        label = 'Art Dog',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Dog',
    },
    ['art_ex_pe'] = {
        label = 'Art Ex Pe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Ex Pe',
    },
    ['art_pillar'] = {
        label = 'Art Pillar',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Pillar',
    },
    ['art_pin'] = {
        label = 'Art Pin',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Pin',
    },
    ['art_pogo'] = {
        label = 'Art Pogo',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Pogo',
    },
    ['art_roll_up'] = {
        label = 'Art Roll Up',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Roll Up',
    },
    ['art_statue'] = {
        label = 'Art Statue',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Statue',
    },
    ['art_statue_2'] = {
        label = 'Art Statue',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Statue',
    },
    ['art_statue_tgr'] = {
        label = 'Art Statue Tgr',
        weight = 500,
        stack = true,
        close = true,
        description = 'Art Statue Tgr',
    },
    ['game_clock'] = {
        label = 'Game Clock',
        weight = 500,
        stack = true,
        close = true,
        description = 'Game Clock',
    },
    ['penthouse_party'] = {
        label = 'Penthouse Party',
        weight = 500,
        stack = true,
        close = true,
        description = 'Penthouse Party',
    },
    ['win_blind'] = {
        label = 'Win Blind',
        weight = 500,
        stack = true,
        close = true,
        description = 'Win Blind',
    },
    ['hanger_sm'] = {
        label = 'Hanger Sm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hanger Sm',
    },
    ['hanger_sm_2'] = {
        label = 'Hanger Sm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hanger Sm',
    },
    ['hanger_sm_3'] = {
        label = 'Hanger Sm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hanger Sm',
    },
    ['hanger_sm_4'] = {
        label = 'Hanger Sm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hanger Sm',
    },
    ['hanger_sm_5'] = {
        label = 'Hanger Sm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Hanger Sm',
    },
    ['acc_artwalll_4'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwalll_5'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwallm_4'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['acc_artwallm_5'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['acc_dec_sculpt_4'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_dec_sculpt_5'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_dec_sculpt_6'] = {
        label = 'Acc Dec Sculpt',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Dec Sculpt',
    },
    ['acc_vase_3'] = {
        label = 'Acc Vase',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Vase',
    },
    ['acc_vase_4'] = {
        label = 'Acc Vase',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Vase',
    },
    ['carpet'] = {
        label = 'Carpet',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carpet',
    },
    ['carpets'] = {
        label = 'Carpets',
        weight = 500,
        stack = true,
        close = true,
        description = 'Carpets',
    },
    ['blinds001'] = {
        label = 'Blinds001',
        weight = 500,
        stack = true,
        close = true,
        description = 'Blinds001',
    },
    ['blind'] = {
        label = 'Blind',
        weight = 500,
        stack = true,
        close = true,
        description = 'Blind',
    },
    ['mirror1'] = {
        label = 'Mirror1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mirror1',
    },
    ['mirror2'] = {
        label = 'Mirror2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mirror2',
    },
    ['mirror3'] = {
        label = 'Mirror3',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mirror3',
    },
    ['acc_artwalll_6'] = {
        label = 'Acc Artwalll',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwalll',
    },
    ['acc_artwallm_6'] = {
        label = 'Acc Artwallm',
        weight = 500,
        stack = true,
        close = true,
        description = 'Acc Artwallm',
    },
    ['ac_tigerrug'] = {
        label = 'Ac Tigerrug',
        weight = 500,
        stack = true,
        close = true,
        description = 'Ac Tigerrug',
    },
    ['test_prop_gravestones'] = {
        label = 'Test Prop Gravestones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Test Prop Gravestones',
    },
    ['test_prop_gravestones_2'] = {
        label = 'Test Prop Gravestones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Test Prop Gravestones',
    },
    ['test_prop_gravestones_3'] = {
        label = 'Test Prop Gravestones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Test Prop Gravestones',
    },
    ['test_prop_gravestones_4'] = {
        label = 'Test Prop Gravestones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Test Prop Gravestones',
    },
    ['test_prop_gravestones_5'] = {
        label = 'Test Prop Gravestones',
        weight = 500,
        stack = true,
        close = true,
        description = 'Test Prop Gravestones',
    },
    ['mod_lframe'] = {
        label = 'Mod Lframe',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mod Lframe',
    },
    ['bathmirror'] = {
        label = 'Bathmirror',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bathmirror',
    },
    ['bdrm_mesh_bath'] = {
        label = 'Bdrm Mesh Bath',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Mesh Bath',
    },
    ['bdrm_paintings002'] = {
        label = 'Bdrm Paintings002',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Paintings002',
    },
    ['frankcurtain1'] = {
        label = 'Frankcurtain1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Frankcurtain1',
    },
    ['high_bath_delta'] = {
        label = 'High Bath Delta',
        weight = 500,
        stack = true,
        close = true,
        description = 'High Bath Delta',
    },
    ['high_bath_mesh_mirror'] = {
        label = 'High Bath Mesh Mirror',
        weight = 500,
        stack = true,
        close = true,
        description = 'High Bath Mesh Mirror',
    },
    ['high_bath_over_normals'] = {
        label = 'High Bath Over Normals',
        weight = 500,
        stack = true,
        close = true,
        description = 'High Bath Over Normals',
    },
    ['high_bath_over_shadow'] = {
        label = 'High Bath Over Shadow',
        weight = 500,
        stack = true,
        close = true,
        description = 'High Bath Over Shadow',
    },
    ['lng_mesh_blinds'] = {
        label = 'Lng Mesh Blinds',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lng Mesh Blinds',
    },
    ['lo_shower'] = {
        label = 'Lo Shower',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lo Shower',
    },
    ['low_bath_mesh_window'] = {
        label = 'Low Bath Mesh Window',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Bath Mesh Window',
    },
    ['low_bath_over_decal'] = {
        label = 'Low Bath Over Decal',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Bath Over Decal',
    },
    ['low_lng_mesh_fireplace'] = {
        label = 'Low Lng Mesh Fireplace',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Lng Mesh Fireplace',
    },
    ['low_lng_mesh_rugs'] = {
        label = 'Low Lng Mesh Rugs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Low Lng Mesh Rugs',
    },
    ['mid_bath_mesh_delta'] = {
        label = 'Mid Bath Mesh Delta',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mid Bath Mesh Delta',
    },
    ['mid_bath_mesh_mirror'] = {
        label = 'Mid Bath Mesh Mirror',
        weight = 500,
        stack = true,
        close = true,
        description = 'Mid Bath Mesh Mirror',
    },
    ['midapt_deca'] = {
        label = 'Midapt Deca',
        weight = 500,
        stack = true,
        close = true,
        description = 'Midapt Deca',
    },
    ['rpt_mesh_pictures'] = {
        label = 'Rpt Mesh Pictures',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rpt Mesh Pictures',
    },
    ['rpt_mesh_pictures003'] = {
        label = 'Rpt Mesh Pictures003',
        weight = 500,
        stack = true,
        close = true,
        description = 'Rpt Mesh Pictures003',
    },
    ['study_rug'] = {
        label = 'Study Rug',
        weight = 500,
        stack = true,
        close = true,
        description = 'Study Rug',
    },
    ['jetchangerail'] = {
        label = 'Jetchangerail',
        weight = 500,
        stack = true,
        close = true,
        description = 'Jetchangerail',
    },
    ['stpprvrmpics'] = {
        label = 'Stpprvrmpics',
        weight = 500,
        stack = true,
        close = true,
        description = 'Stpprvrmpics',
    },
    ['stripchangemirror'] = {
        label = 'Stripchangemirror',
        weight = 500,
        stack = true,
        close = true,
        description = 'Stripchangemirror',
    },
    ['strp3mirrors'] = {
        label = 'Strp3mirrors',
        weight = 500,
        stack = true,
        close = true,
        description = 'Strp3mirrors',
    },
    ['bdrm_mesh_bath_2'] = {
        label = 'Bdrm Mesh Bath',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Mesh Bath',
    },
    ['bdrm_mesh_mirror'] = {
        label = 'Bdrm Mesh Mirror',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Mesh Mirror',
    },
    ['bdrm_mesh_rugs'] = {
        label = 'Bdrm Mesh Rugs',
        weight = 500,
        stack = true,
        close = true,
        description = 'Bdrm Mesh Rugs',
    },
    ['lga_mesh_blinds1'] = {
        label = 'Lga Mesh Blinds1',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lga Mesh Blinds1',
    },
    ['lga_mesh_blinds2'] = {
        label = 'Lga Mesh Blinds2',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lga Mesh Blinds2',
    },
    ['lnb_mesh_artwork'] = {
        label = 'Lnb Mesh Artwork',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lnb Mesh Artwork',
    },
    ['lnb_mesh_books'] = {
        label = 'Lnb Mesh Books',
        weight = 500,
        stack = true,
        close = true,
        description = 'Lnb Mesh Books',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in interior dressing

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_sponge_01 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.