CATEGORY 13 OF 24 · 1,081 ICONS
FiveM interior dressing props — page 5
Page 5 of 10: models 481 to 600 of the 1,081 in this group, in model-name order. What sits on top of the furniture: wall art, pictures, mirrors, vases, rugs, cushions, curtains, books, ornaments, kitchen and bathroom fittings. The casino and penthouse updates dumped hundreds of these in at once, which is why the group is as large as it is.
1,081 of the 18,574 models in the whole icon library — 5.8% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 481 to 600 of 1,081 · page 5 of 10
- Rage Statue

prop_cs_rage_statue_p2 - Silver Tray

prop_cs_silver_tray - Sink Filler

prop_cs_sink_filler - Sink Filler

prop_cs_sink_filler_02 - Sink Filler

prop_cs_sink_filler_03 - Toaster

prop_cs_toaster - Disp Razor

prop_disp_razor_01 - Drug Burner

prop_drug_burner - Facgate 08 Frame

prop_facgate_08_frame - Fem

prop_fem_01 - Ff Sink

prop_ff_sink_01 - Ff Sink

prop_ff_sink_02 - Foundation Sponge

prop_foundation_sponge - Fridge

prop_fridge_01 - Fridge

prop_fridge_03 - Game Clock

prop_game_clock_01 - Game Clock

prop_game_clock_02 - Gate Frame

prop_gate_frame_01 - Gate Frame

prop_gate_frame_02 - Gate Frame

prop_gate_frame_04 - Gate Frame

prop_gate_frame_05 - Gate Frame

prop_gate_frame_06 - Gravestones

prop_gravestones_01a - Gravestones

prop_gravestones_02a - Gravestones

prop_gravestones_03a - Gravestones

prop_gravestones_04a - Gravestones

prop_gravestones_05a - Gravestones

prop_gravestones_06a - Gravestones

prop_gravestones_07a - Gravestones

prop_gravestones_08a - Gravestones

prop_gravestones_09a - Gravestones

prop_gravestones_10a - Hand Toilet

prop_hand_toilet - Handdry

prop_handdry_01 - Handdry

prop_handdry_02 - Henna Disp

prop_henna_disp_01 - Henna Disp

prop_henna_disp_02 - Henna Disp

prop_henna_disp_03 - Hobo Stove

prop_hobo_stove_01 - Hotel Clock

prop_hotel_clock_01 - Hottub2

prop_hottub2 - Hunterhide

prop_hunterhide - Clock

prop_id2_20_clock - Ind Washer

prop_ind_washer_02 - J Disptray

prop_j_disptray_01 - J Disptray 01 Dam

prop_j_disptray_01_dam - J Disptray

prop_j_disptray_01b - J Disptray

prop_j_disptray_02 - J Disptray 02 Dam

prop_j_disptray_02_dam - J Disptray

prop_j_disptray_03 - J Disptray 03 Dam

prop_j_disptray_03_dam - J Disptray

prop_j_disptray_04 - J Disptray

prop_j_disptray_04b - J Disptray

prop_j_disptray_05 - J Disptray

prop_j_disptray_05b - J Heist Pic

prop_j_heist_pic_01 - J Heist Pic

prop_j_heist_pic_02 - J Heist Pic

prop_j_heist_pic_03 - J Heist Pic

prop_j_heist_pic_04 - J Neck Disp

prop_j_neck_disp_01 - J Neck Disp

prop_j_neck_disp_02 - J Neck Disp

prop_j_neck_disp_03 - Kitch Pot Fry

prop_kitch_pot_fry - Kitch Pot Huge

prop_kitch_pot_huge - Kitch Pot Lrg

prop_kitch_pot_lrg - Kitch Pot Lrg2

prop_kitch_pot_lrg2 - Kitch Pot Med

prop_kitch_pot_med - Kitch Pot Sm

prop_kitch_pot_sm - Ld Faucet

prop_ld_faucet - Ld Toilet

prop_ld_toilet_01 - Makeup Trail

prop_makeup_trail_01 - Makeup Trail 01 Cr

prop_makeup_trail_01_cr - Makeup Trail

prop_makeup_trail_02 - Makeup Trail 02 Cr

prop_makeup_trail_02_cr - Mb Hanger Sprinkler

prop_mb_hanger_sprinkler - Microwave

prop_microwave_1 - Drug Pack Blue

prop_mp_drug_pack_blue - Drug Pack Red

prop_mp_drug_pack_red - New Drug Pack

prop_new_drug_pack_01 - News Disp

prop_news_disp_02a_s - Sculpt Fix

prop_ng_sculpt_fix - Old Churn

prop_old_churn_01 - Old Churn

prop_old_churn_02 - Paint Tray

prop_paint_tray - Paint Wpaper01

prop_paint_wpaper01 - Ped Pic

prop_ped_pic_01 - Ped Pic 01 Sm

prop_ped_pic_01_sm - Ped Pic

prop_ped_pic_02 - Ped Pic 02 Sm

prop_ped_pic_02_sm - Ped Pic

prop_ped_pic_03 - Ped Pic 03 Sm

prop_ped_pic_03_sm - Ped Pic

prop_ped_pic_04 - Ped Pic 04 Sm

prop_ped_pic_04_sm - Ped Pic

prop_ped_pic_05 - Ped Pic 05 Sm

prop_ped_pic_05_sm - Ped Pic

prop_ped_pic_06 - Ped Pic 06 Sm

prop_ped_pic_06_sm - Ped Pic

prop_ped_pic_07 - Ped Pic 07 Sm

prop_ped_pic_07_sm - Ped Pic

prop_ped_pic_08 - Ped Pic 08 Sm

prop_ped_pic_08_sm - Pot

prop_pot_01 - Pot

prop_pot_02 - Pot

prop_pot_03 - Pot

prop_pot_04 - Pot

prop_pot_05 - Pot

prop_pot_06 - Pot Rack

prop_pot_rack - Prlg Gravestone

prop_prlg_gravestone_05a_l1 - Prlg Gravestone

prop_prlg_gravestone_06a - Rub Washer

prop_rub_washer_01 - Shower Rack

prop_shower_rack_01 - Sink

prop_sink_02 - Sink

prop_sink_04 - Sink

prop_sink_05 - Sink

prop_sink_06 - Clock

prop_sm_19_clock - Snow Sub Frame

prop_snow_sub_frame_01a - Snow Sub Frame

prop_snow_sub_frame_04b - Soap Disp

prop_soap_disp_01
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['rage_statue'] = {
label = 'Rage Statue',
weight = 500,
stack = true,
close = true,
description = 'Rage Statue',
},
['silver_tray'] = {
label = 'Silver Tray',
weight = 500,
stack = true,
close = true,
description = 'Silver Tray',
},
['sink_filler'] = {
label = 'Sink Filler',
weight = 500,
stack = true,
close = true,
description = 'Sink Filler',
},
['sink_filler_2'] = {
label = 'Sink Filler',
weight = 500,
stack = true,
close = true,
description = 'Sink Filler',
},
['sink_filler_3'] = {
label = 'Sink Filler',
weight = 500,
stack = true,
close = true,
description = 'Sink Filler',
},
['toaster'] = {
label = 'Toaster',
weight = 500,
stack = true,
close = true,
description = 'Toaster',
},
['disp_razor'] = {
label = 'Disp Razor',
weight = 500,
stack = true,
close = true,
description = 'Disp Razor',
},
['drug_burner'] = {
label = 'Drug Burner',
weight = 500,
stack = true,
close = true,
description = 'Drug Burner',
},
['facgate_08_frame'] = {
label = 'Facgate 08 Frame',
weight = 500,
stack = true,
close = true,
description = 'Facgate 08 Frame',
},
['fem'] = {
label = 'Fem',
weight = 500,
stack = true,
close = true,
description = 'Fem',
},
['ff_sink'] = {
label = 'Ff Sink',
weight = 500,
stack = true,
close = true,
description = 'Ff Sink',
},
['ff_sink_2'] = {
label = 'Ff Sink',
weight = 500,
stack = true,
close = true,
description = 'Ff Sink',
},
['foundation_sponge'] = {
label = 'Foundation Sponge',
weight = 500,
stack = true,
close = true,
description = 'Foundation Sponge',
},
['fridge'] = {
label = 'Fridge',
weight = 500,
stack = true,
close = true,
description = 'Fridge',
},
['fridge_2'] = {
label = 'Fridge',
weight = 500,
stack = true,
close = true,
description = 'Fridge',
},
['game_clock'] = {
label = 'Game Clock',
weight = 500,
stack = true,
close = true,
description = 'Game Clock',
},
['game_clock_2'] = {
label = 'Game Clock',
weight = 500,
stack = true,
close = true,
description = 'Game Clock',
},
['gate_frame'] = {
label = 'Gate Frame',
weight = 500,
stack = true,
close = true,
description = 'Gate Frame',
},
['gate_frame_2'] = {
label = 'Gate Frame',
weight = 500,
stack = true,
close = true,
description = 'Gate Frame',
},
['gate_frame_3'] = {
label = 'Gate Frame',
weight = 500,
stack = true,
close = true,
description = 'Gate Frame',
},
['gate_frame_4'] = {
label = 'Gate Frame',
weight = 500,
stack = true,
close = true,
description = 'Gate Frame',
},
['gate_frame_5'] = {
label = 'Gate Frame',
weight = 500,
stack = true,
close = true,
description = 'Gate Frame',
},
['gravestones'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_2'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_3'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_4'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_5'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_6'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_7'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_8'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_9'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['gravestones_10'] = {
label = 'Gravestones',
weight = 500,
stack = true,
close = true,
description = 'Gravestones',
},
['hand_toilet'] = {
label = 'Hand Toilet',
weight = 500,
stack = true,
close = true,
description = 'Hand Toilet',
},
['handdry'] = {
label = 'Handdry',
weight = 500,
stack = true,
close = true,
description = 'Handdry',
},
['handdry_2'] = {
label = 'Handdry',
weight = 500,
stack = true,
close = true,
description = 'Handdry',
},
['henna_disp'] = {
label = 'Henna Disp',
weight = 500,
stack = true,
close = true,
description = 'Henna Disp',
},
['henna_disp_2'] = {
label = 'Henna Disp',
weight = 500,
stack = true,
close = true,
description = 'Henna Disp',
},
['henna_disp_3'] = {
label = 'Henna Disp',
weight = 500,
stack = true,
close = true,
description = 'Henna Disp',
},
['hobo_stove'] = {
label = 'Hobo Stove',
weight = 500,
stack = true,
close = true,
description = 'Hobo Stove',
},
['hotel_clock'] = {
label = 'Hotel Clock',
weight = 500,
stack = true,
close = true,
description = 'Hotel Clock',
},
['hottub2'] = {
label = 'Hottub2',
weight = 500,
stack = true,
close = true,
description = 'Hottub2',
},
['hunterhide'] = {
label = 'Hunterhide',
weight = 500,
stack = true,
close = true,
description = 'Hunterhide',
},
['clock'] = {
label = 'Clock',
weight = 500,
stack = true,
close = true,
description = 'Clock',
},
['ind_washer'] = {
label = 'Ind Washer',
weight = 500,
stack = true,
close = true,
description = 'Ind Washer',
},
['j_disptray'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_01_dam'] = {
label = 'J Disptray 01 Dam',
weight = 500,
stack = true,
close = true,
description = 'J Disptray 01 Dam',
},
['j_disptray_2'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_3'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_02_dam'] = {
label = 'J Disptray 02 Dam',
weight = 500,
stack = true,
close = true,
description = 'J Disptray 02 Dam',
},
['j_disptray_4'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_03_dam'] = {
label = 'J Disptray 03 Dam',
weight = 500,
stack = true,
close = true,
description = 'J Disptray 03 Dam',
},
['j_disptray_5'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_6'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_7'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_disptray_8'] = {
label = 'J Disptray',
weight = 500,
stack = true,
close = true,
description = 'J Disptray',
},
['j_heist_pic'] = {
label = 'J Heist Pic',
weight = 500,
stack = true,
close = true,
description = 'J Heist Pic',
},
['j_heist_pic_2'] = {
label = 'J Heist Pic',
weight = 500,
stack = true,
close = true,
description = 'J Heist Pic',
},
['j_heist_pic_3'] = {
label = 'J Heist Pic',
weight = 500,
stack = true,
close = true,
description = 'J Heist Pic',
},
['j_heist_pic_4'] = {
label = 'J Heist Pic',
weight = 500,
stack = true,
close = true,
description = 'J Heist Pic',
},
['j_neck_disp'] = {
label = 'J Neck Disp',
weight = 500,
stack = true,
close = true,
description = 'J Neck Disp',
},
['j_neck_disp_2'] = {
label = 'J Neck Disp',
weight = 500,
stack = true,
close = true,
description = 'J Neck Disp',
},
['j_neck_disp_3'] = {
label = 'J Neck Disp',
weight = 500,
stack = true,
close = true,
description = 'J Neck Disp',
},
['kitch_pot_fry'] = {
label = 'Kitch Pot Fry',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Fry',
},
['kitch_pot_huge'] = {
label = 'Kitch Pot Huge',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Huge',
},
['kitch_pot_lrg'] = {
label = 'Kitch Pot Lrg',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Lrg',
},
['kitch_pot_lrg2'] = {
label = 'Kitch Pot Lrg2',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Lrg2',
},
['kitch_pot_med'] = {
label = 'Kitch Pot Med',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Med',
},
['kitch_pot_sm'] = {
label = 'Kitch Pot Sm',
weight = 500,
stack = true,
close = true,
description = 'Kitch Pot Sm',
},
['ld_faucet'] = {
label = 'Ld Faucet',
weight = 500,
stack = true,
close = true,
description = 'Ld Faucet',
},
['ld_toilet'] = {
label = 'Ld Toilet',
weight = 500,
stack = true,
close = true,
description = 'Ld Toilet',
},
['makeup_trail'] = {
label = 'Makeup Trail',
weight = 500,
stack = true,
close = true,
description = 'Makeup Trail',
},
['makeup_trail_01_cr'] = {
label = 'Makeup Trail 01 Cr',
weight = 500,
stack = true,
close = true,
description = 'Makeup Trail 01 Cr',
},
['makeup_trail_2'] = {
label = 'Makeup Trail',
weight = 500,
stack = true,
close = true,
description = 'Makeup Trail',
},
['makeup_trail_02_cr'] = {
label = 'Makeup Trail 02 Cr',
weight = 500,
stack = true,
close = true,
description = 'Makeup Trail 02 Cr',
},
['mb_hanger_sprinkler'] = {
label = 'Mb Hanger Sprinkler',
weight = 500,
stack = true,
close = true,
description = 'Mb Hanger Sprinkler',
},
['microwave'] = {
label = 'Microwave',
weight = 500,
stack = true,
close = true,
description = 'Microwave',
},
['drug_pack_blue'] = {
label = 'Drug Pack Blue',
weight = 500,
stack = true,
close = true,
description = 'Drug Pack Blue',
},
['drug_pack_red'] = {
label = 'Drug Pack Red',
weight = 500,
stack = true,
close = true,
description = 'Drug Pack Red',
},
['new_drug_pack'] = {
label = 'New Drug Pack',
weight = 500,
stack = true,
close = true,
description = 'New Drug Pack',
},
['news_disp'] = {
label = 'News Disp',
weight = 500,
stack = true,
close = true,
description = 'News Disp',
},
['sculpt_fix'] = {
label = 'Sculpt Fix',
weight = 500,
stack = true,
close = true,
description = 'Sculpt Fix',
},
['old_churn'] = {
label = 'Old Churn',
weight = 500,
stack = true,
close = true,
description = 'Old Churn',
},
['old_churn_2'] = {
label = 'Old Churn',
weight = 500,
stack = true,
close = true,
description = 'Old Churn',
},
['paint_tray'] = {
label = 'Paint Tray',
weight = 500,
stack = true,
close = true,
description = 'Paint Tray',
},
['paint_wpaper01'] = {
label = 'Paint Wpaper01',
weight = 500,
stack = true,
close = true,
description = 'Paint Wpaper01',
},
['ped_pic'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_01_sm'] = {
label = 'Ped Pic 01 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 01 Sm',
},
['ped_pic_2'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_02_sm'] = {
label = 'Ped Pic 02 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 02 Sm',
},
['ped_pic_3'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_03_sm'] = {
label = 'Ped Pic 03 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 03 Sm',
},
['ped_pic_4'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_04_sm'] = {
label = 'Ped Pic 04 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 04 Sm',
},
['ped_pic_5'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_05_sm'] = {
label = 'Ped Pic 05 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 05 Sm',
},
['ped_pic_6'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_06_sm'] = {
label = 'Ped Pic 06 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 06 Sm',
},
['ped_pic_7'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_07_sm'] = {
label = 'Ped Pic 07 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 07 Sm',
},
['ped_pic_8'] = {
label = 'Ped Pic',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic',
},
['ped_pic_08_sm'] = {
label = 'Ped Pic 08 Sm',
weight = 500,
stack = true,
close = true,
description = 'Ped Pic 08 Sm',
},
['pot'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_2'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_3'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_4'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_5'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_6'] = {
label = 'Pot',
weight = 500,
stack = true,
close = true,
description = 'Pot',
},
['pot_rack'] = {
label = 'Pot Rack',
weight = 500,
stack = true,
close = true,
description = 'Pot Rack',
},
['prlg_gravestone'] = {
label = 'Prlg Gravestone',
weight = 500,
stack = true,
close = true,
description = 'Prlg Gravestone',
},
['prlg_gravestone_2'] = {
label = 'Prlg Gravestone',
weight = 500,
stack = true,
close = true,
description = 'Prlg Gravestone',
},
['rub_washer'] = {
label = 'Rub Washer',
weight = 500,
stack = true,
close = true,
description = 'Rub Washer',
},
['shower_rack'] = {
label = 'Shower Rack',
weight = 500,
stack = true,
close = true,
description = 'Shower Rack',
},
['sink'] = {
label = 'Sink',
weight = 500,
stack = true,
close = true,
description = 'Sink',
},
['sink_2'] = {
label = 'Sink',
weight = 500,
stack = true,
close = true,
description = 'Sink',
},
['sink_3'] = {
label = 'Sink',
weight = 500,
stack = true,
close = true,
description = 'Sink',
},
['sink_4'] = {
label = 'Sink',
weight = 500,
stack = true,
close = true,
description = 'Sink',
},
['clock_2'] = {
label = 'Clock',
weight = 500,
stack = true,
close = true,
description = 'Clock',
},
['snow_sub_frame'] = {
label = 'Snow Sub Frame',
weight = 500,
stack = true,
close = true,
description = 'Snow Sub Frame',
},
['snow_sub_frame_2'] = {
label = 'Snow Sub Frame',
weight = 500,
stack = true,
close = true,
description = 'Snow Sub Frame',
},
['soap_disp'] = {
label = 'Soap Disp',
weight = 500,
stack = true,
close = true,
description = 'Soap Disp',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in interior dressing
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like prop_cs_rage_statue_p2 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.