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CATEGORY 22 OF 24 · 260 ICONS

FiveM rubbish and debris props — page 3

Page 3 of 3: models 241 to 260 of the 260 in this group, in model-name order. Litter, rubbish bags, rubble, scrap, waste piles, dirt patches and the broken and burnt variants the game swaps in. Useful for making a derelict area read as derelict, and for the handful of recycling and cleaning jobs that treat rubbish as an item.

260 of the 18,574 models in the whole icon library — 1.4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.

260 icons

Showing 241 to 260 of 260 · page 3 of 3

  • Propint5 Waste 02 Ground (xs_propint5_waste_02_ground_d) FiveM inventory icon
    Propint5 Waste 02 Groundxs_propint5_waste_02_ground_d
    png
  • Propint5 Waste 03 Ground (xs_propint5_waste_03_ground) FiveM inventory icon
    Propint5 Waste 03 Groundxs_propint5_waste_03_ground
    png
  • Propint5 Waste 03 Ground (xs_propint5_waste_03_ground_d) FiveM inventory icon
    Propint5 Waste 03 Groundxs_propint5_waste_03_ground_d
    png
  • Propint5 Waste 04 Ground (xs_propint5_waste_04_ground) FiveM inventory icon
    Propint5 Waste 04 Groundxs_propint5_waste_04_ground
    png
  • Propint5 Waste 04 Ground (xs_propint5_waste_04_ground_d) FiveM inventory icon
    Propint5 Waste 04 Groundxs_propint5_waste_04_ground_d
    png
  • Propint5 Waste 05 Ground (xs_propint5_waste_05_ground) FiveM inventory icon
    Propint5 Waste 05 Groundxs_propint5_waste_05_ground
    png
  • Propint5 Waste 05 Ground (xs_propint5_waste_05_ground_d) FiveM inventory icon
    Propint5 Waste 05 Groundxs_propint5_waste_05_ground_d
    png
  • Propint5 Waste 05 Ground (xs_propint5_waste_05_ground_line) FiveM inventory icon
    Propint5 Waste 05 Groundxs_propint5_waste_05_ground_line
    png
  • Propint5 Waste 06 Ground (xs_propint5_waste_06_ground) FiveM inventory icon
    Propint5 Waste 06 Groundxs_propint5_waste_06_ground
    png
  • Propint5 Waste 06 Ground (xs_propint5_waste_06_ground_d) FiveM inventory icon
    Propint5 Waste 06 Groundxs_propint5_waste_06_ground_d
    png
  • Propint5 Waste 07 Ground (xs_propint5_waste_07_ground) FiveM inventory icon
    Propint5 Waste 07 Groundxs_propint5_waste_07_ground
    png
  • Propint5 Waste 07 Ground (xs_propint5_waste_07_ground_d) FiveM inventory icon
    Propint5 Waste 07 Groundxs_propint5_waste_07_ground_d
    png
  • Propint5 Waste 08 Ground (xs_propint5_waste_08_ground) FiveM inventory icon
    Propint5 Waste 08 Groundxs_propint5_waste_08_ground
    png
  • Propint5 Waste 08 Ground (xs_propint5_waste_08_ground_d) FiveM inventory icon
    Propint5 Waste 08 Groundxs_propint5_waste_08_ground_d
    png
  • Propint5 Waste 09 Ground (xs_propint5_waste_09_ground) FiveM inventory icon
    Propint5 Waste 09 Groundxs_propint5_waste_09_ground
    png
  • Propint5 Waste 09 Ground (xs_propint5_waste_09_ground_cut) FiveM inventory icon
    Propint5 Waste 09 Groundxs_propint5_waste_09_ground_cut
    png
  • Propint5 Waste 09 Ground (xs_propint5_waste_09_ground_d) FiveM inventory icon
    Propint5 Waste 09 Groundxs_propint5_waste_09_ground_d
    png
  • Propint5 Waste 10 Ground (xs_propint5_waste_10_ground) FiveM inventory icon
    Propint5 Waste 10 Groundxs_propint5_waste_10_ground
    png
  • Propint5 Waste 10 Ground (xs_propint5_waste_10_ground_d) FiveM inventory icon
    Propint5 Waste 10 Groundxs_propint5_waste_10_ground_d
    png
  • Propint5 Waste Border (xs_propint5_waste_border) FiveM inventory icon
    Propint5 Waste Borderxs_propint5_waste_border
    png
ox_inventory/data/items.lua

Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.

-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
    ['propint5_waste_02_ground'] = {
        label = 'Propint5 Waste 02 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 02 Ground',
    },
    ['propint5_waste_03_ground'] = {
        label = 'Propint5 Waste 03 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 03 Ground',
    },
    ['propint5_waste_03_ground_2'] = {
        label = 'Propint5 Waste 03 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 03 Ground',
    },
    ['propint5_waste_04_ground'] = {
        label = 'Propint5 Waste 04 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 04 Ground',
    },
    ['propint5_waste_04_ground_2'] = {
        label = 'Propint5 Waste 04 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 04 Ground',
    },
    ['propint5_waste_05_ground'] = {
        label = 'Propint5 Waste 05 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 05 Ground',
    },
    ['propint5_waste_05_ground_2'] = {
        label = 'Propint5 Waste 05 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 05 Ground',
    },
    ['propint5_waste_05_ground_3'] = {
        label = 'Propint5 Waste 05 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 05 Ground',
    },
    ['propint5_waste_06_ground'] = {
        label = 'Propint5 Waste 06 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 06 Ground',
    },
    ['propint5_waste_06_ground_2'] = {
        label = 'Propint5 Waste 06 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 06 Ground',
    },
    ['propint5_waste_07_ground'] = {
        label = 'Propint5 Waste 07 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 07 Ground',
    },
    ['propint5_waste_07_ground_2'] = {
        label = 'Propint5 Waste 07 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 07 Ground',
    },
    ['propint5_waste_08_ground'] = {
        label = 'Propint5 Waste 08 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 08 Ground',
    },
    ['propint5_waste_08_ground_2'] = {
        label = 'Propint5 Waste 08 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 08 Ground',
    },
    ['propint5_waste_09_ground'] = {
        label = 'Propint5 Waste 09 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 09 Ground',
    },
    ['propint5_waste_09_ground_2'] = {
        label = 'Propint5 Waste 09 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 09 Ground',
    },
    ['propint5_waste_09_ground_3'] = {
        label = 'Propint5 Waste 09 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 09 Ground',
    },
    ['propint5_waste_10_ground'] = {
        label = 'Propint5 Waste 10 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 10 Ground',
    },
    ['propint5_waste_10_ground_2'] = {
        label = 'Propint5 Waste 10 Ground',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste 10 Ground',
    },
    ['propint5_waste_border'] = {
        label = 'Propint5 Waste Border',
        weight = 500,
        stack = true,
        close = true,
        description = 'Propint5 Waste Border',
    },
}

HOW THIS GROUP IS DECIDED

Why a model lands in rubbish and debris

Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.

The name is the evidence

The game names an object after what it is and stamps the update that shipped it on the front, so a name like xs_propint5_waste_02_ground_d carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.

What that costs

A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.

Inventory or map

Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.

Dropping the duplicates

Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.