CATEGORY 22 OF 24 · 260 ICONS
FiveM rubbish and debris props — page 2
Page 2 of 3: models 121 to 240 of the 260 in this group, in model-name order. Litter, rubbish bags, rubble, scrap, waste piles, dirt patches and the broken and burnt variants the game swaps in. Useful for making a derelict area read as derelict, and for the handful of recycling and cleaning jobs that treat rubbish as an item.
260 of the 18,574 models in the whole icon library — 1.4% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 121 to 240 of 260 · page 2 of 3
- Coolblood001

v_11_coolblood001 - Bdr Over Dirt

v_24_bdr_over_dirt - Ktn Over Dirt

v_24_ktn_over_dirt - Lga Over Dirt

v_24_lga_over_dirt - Lgb Over Dirt

v_24_lgb_over_dirt - Wdr Over Dirt

v_24_wdr_over_dirt - Dirt

v_28_an1_dirt - Dirt

v_28_an2_dirt - Coldr Dirt

v_28_coldr_dirt - Corr Dirt

v_28_corr_dirt - Dirt

v_28_gua2_dirt - Guard1 Dirt

v_28_guard1_dirt - Dirt

v_28_ha1_dirt - Dirt

v_28_ha2_dirt - Hazmat1 Dirt

v_28_hazmat1_dirt - Hazmat2 Dirt

v_28_hazmat2_dirt - Dirt

v_28_lab1_dirt - Dirt

v_28_lab2_dirt - Loa Dirt

v_28_loa_dirt - Monkeyt Dirt

v_28_monkeyt_dirt - Pool Dirt

v_28_pool_dirt - Dirt

v_28_pr1_dirt - Dirt

v_28_pr2_dirt - Pra Dirt

v_28_pra_dirt - Prh Dirt

v_28_prh_dirt - Wascor Dirt

v_28_wascor_dirt - Wasele Dirt

v_28_wasele_dirt - Waste Deta

v_28_waste_deta - Waste Dirt

v_28_waste_dirt - Waste Over

v_28_waste_over - Waste Refl

v_28_waste_refl - Tun02bits Dirtol

v_31a_tun02bits_dirtol - Tunswap Dirt

v_31a_tunswap_dirt - Procstains

v_34_procstains - Mesh Mess

v_61_bd1_mesh_mess - Bth Mesh Mess

v_61_bth_mesh_mess_a - Bth Mesh Mess

v_61_bth_mesh_mess_b - Ktcn Mesh Mess

v_61_ktcn_mesh_mess_01 - Ktcn Mesh Mess

v_61_ktcn_mesh_mess_02 - Ktcn Mesh Mess

v_61_ktcn_mesh_mess_03 - Jan Dirt Test

v_73_jan_dirt_test - Fircub Glsshards007

v_74_fircub_glsshards007 - Fircub Glsshards008

v_74_fircub_glsshards008 - Fircub Glsshards009

v_74_fircub_glsshards009 - Hobar Debris005

v_74_hobar_debris005 - Hobar Debris006

v_74_hobar_debris006 - Hobar Debris007

v_74_hobar_debris007 - Hobar Debris008

v_74_hobar_debris008 - Hobar Debris009

v_74_hobar_debris009 - Hobar Debris010

v_74_hobar_debris010 - Hobar Debris011

v_74_hobar_debris011 - Hobar Debris012

v_74_hobar_debris012 - Hobar Debris013

v_74_hobar_debris013 - Hobar Debris014

v_74_hobar_debris014 - Hobar Debris015

v_74_hobar_debris015 - Hobar Debris016

v_74_hobar_debris016 - Hobar Debris017

v_74_hobar_debris017 - Hobar Debris018

v_74_hobar_debris018 - Hobar Debris019

v_74_hobar_debris019 - Hobar Debris020

v_74_hobar_debris020 - Hobar Debris023

v_74_hobar_debris023 - Hobar Debris024

v_74_hobar_debris024 - Hobar Debris026

v_74_hobar_debris026 - Hobar Debris027

v_74_hobar_debris027 - Hobar Debris028

v_74_hobar_debris028 - Dirt

v_74_it2_cor1_dirt - Elev Dirt

v_74_it2_elev_dirt - Open Dirt

v_74_it2_open_dirt - Of Litter

v_74_of_litter_d_h011 - Of Litter

v_74_of_litter_d_h013 - Of Litter

v_74_of_litter_d_h014 - Of Litter

v_74_of_litter_d_h015 - Of Litter

v_74_of_litter_d_h016 - Of Litter

v_74_of_litter_d_h017 - Of Litter

v_74_of_litter_d_h018 - Of Litter

v_74_of_litter_d_h019 - Of Litter

v_74_of_litter_d_h020 - Of Litter

v_74_of_litter_d_h021 - Hobar Debris021

v_74_v_14_hobar_debris021 - Fib Debris

v_ilev_fib_debris - Ind Meatwash

v_ind_meatwash - Ind Rc Rubbish

v_ind_rc_rubbish - Ind Rc Rubbish2

v_ind_rc_rubbish2 - Ind Rc Rubbishppr

v_ind_rc_rubbishppr - Res Mbbed Mess

v_res_mbbed_mess - Serv Waste Bin1

v_serv_waste_bin1 - Freakshop Litter

xm3_int3_freakshop_litter - Mst Over Dirt

xm3_int4_mst_over_dirt - Additions Trainb2 Rub

xm3_mpchristmas3_additions_trainb2_rub - Additions Trainb8 Rub

xm3_mpchristmas3_additions_trainb8_rub - Rub Matress

xm3_prop_xm3_rub_matress_01a - Corpse

xm_prop_x17_corpse_01 - Corpse

xm_prop_x17_corpse_02 - Corpse

xm_prop_x17_corpse_03 - Waste 01 Garbage

xs_propint3_waste_01_garbage_a - Waste 01 Garbage

xs_propint3_waste_01_garbage_b - Waste 02 Garbage

xs_propint3_waste_02_garbage_a - Waste 02 Garbage

xs_propint3_waste_02_garbage_b - Waste 02 Garbage

xs_propint3_waste_02_garbage_c - Waste 03 Bikerim

xs_propint3_waste_03_bikerim - Waste 03 Bluejump

xs_propint3_waste_03_bluejump - Waste 03 Firering

xs_propint3_waste_03_firering - Waste 03 Mascottes

xs_propint3_waste_03_mascottes - Waste 03 Redjump

xs_propint3_waste_03_redjump - Waste 03 Siderim

xs_propint3_waste_03_siderim - Waste 03 Tirerim

xs_propint3_waste_03_tirerim - Waste 04 Firering

xs_propint3_waste_04_firering - Waste 06 Garbage

xs_propint4_waste_06_garbage - Waste 07 Props

xs_propint4_waste_07_props - Waste 07 Props02

xs_propint4_waste_07_props02 - Waste 08 Garbage

xs_propint4_waste_08_garbage - Waste 09 Bikerim

xs_propint4_waste_09_bikerim - Waste 09 Cans

xs_propint4_waste_09_cans - Waste 09 Intube

xs_propint4_waste_09_intube - Waste 09 Lollywall

xs_propint4_waste_09_lollywall - Waste 09 Loops

xs_propint4_waste_09_loops - Waste 10 Garbage

xs_propint4_waste_10_garbage - Propint5 Waste 01 Ground

xs_propint5_waste_01_ground - Propint5 Waste 01 Ground

xs_propint5_waste_01_ground_d - Propint5 Waste 02 Ground

xs_propint5_waste_02_ground
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['coolblood001'] = {
label = 'Coolblood001',
weight = 500,
stack = true,
close = true,
description = 'Coolblood001',
},
['bdr_over_dirt'] = {
label = 'Bdr Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Bdr Over Dirt',
},
['ktn_over_dirt'] = {
label = 'Ktn Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Ktn Over Dirt',
},
['lga_over_dirt'] = {
label = 'Lga Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Lga Over Dirt',
},
['lgb_over_dirt'] = {
label = 'Lgb Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Lgb Over Dirt',
},
['wdr_over_dirt'] = {
label = 'Wdr Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Wdr Over Dirt',
},
['dirt'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['dirt_2'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['coldr_dirt'] = {
label = 'Coldr Dirt',
weight = 500,
stack = true,
close = true,
description = 'Coldr Dirt',
},
['corr_dirt'] = {
label = 'Corr Dirt',
weight = 500,
stack = true,
close = true,
description = 'Corr Dirt',
},
['dirt_3'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['guard1_dirt'] = {
label = 'Guard1 Dirt',
weight = 500,
stack = true,
close = true,
description = 'Guard1 Dirt',
},
['dirt_4'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['dirt_5'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['hazmat1_dirt'] = {
label = 'Hazmat1 Dirt',
weight = 500,
stack = true,
close = true,
description = 'Hazmat1 Dirt',
},
['hazmat2_dirt'] = {
label = 'Hazmat2 Dirt',
weight = 500,
stack = true,
close = true,
description = 'Hazmat2 Dirt',
},
['dirt_6'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['dirt_7'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['loa_dirt'] = {
label = 'Loa Dirt',
weight = 500,
stack = true,
close = true,
description = 'Loa Dirt',
},
['monkeyt_dirt'] = {
label = 'Monkeyt Dirt',
weight = 500,
stack = true,
close = true,
description = 'Monkeyt Dirt',
},
['pool_dirt'] = {
label = 'Pool Dirt',
weight = 500,
stack = true,
close = true,
description = 'Pool Dirt',
},
['dirt_8'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['dirt_9'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['pra_dirt'] = {
label = 'Pra Dirt',
weight = 500,
stack = true,
close = true,
description = 'Pra Dirt',
},
['prh_dirt'] = {
label = 'Prh Dirt',
weight = 500,
stack = true,
close = true,
description = 'Prh Dirt',
},
['wascor_dirt'] = {
label = 'Wascor Dirt',
weight = 500,
stack = true,
close = true,
description = 'Wascor Dirt',
},
['wasele_dirt'] = {
label = 'Wasele Dirt',
weight = 500,
stack = true,
close = true,
description = 'Wasele Dirt',
},
['waste_deta'] = {
label = 'Waste Deta',
weight = 500,
stack = true,
close = true,
description = 'Waste Deta',
},
['waste_dirt'] = {
label = 'Waste Dirt',
weight = 500,
stack = true,
close = true,
description = 'Waste Dirt',
},
['waste_over'] = {
label = 'Waste Over',
weight = 500,
stack = true,
close = true,
description = 'Waste Over',
},
['waste_refl'] = {
label = 'Waste Refl',
weight = 500,
stack = true,
close = true,
description = 'Waste Refl',
},
['tun02bits_dirtol'] = {
label = 'Tun02bits Dirtol',
weight = 500,
stack = true,
close = true,
description = 'Tun02bits Dirtol',
},
['tunswap_dirt'] = {
label = 'Tunswap Dirt',
weight = 500,
stack = true,
close = true,
description = 'Tunswap Dirt',
},
['procstains'] = {
label = 'Procstains',
weight = 500,
stack = true,
close = true,
description = 'Procstains',
},
['mesh_mess'] = {
label = 'Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Mesh Mess',
},
['bth_mesh_mess'] = {
label = 'Bth Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Bth Mesh Mess',
},
['bth_mesh_mess_2'] = {
label = 'Bth Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Bth Mesh Mess',
},
['ktcn_mesh_mess'] = {
label = 'Ktcn Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Ktcn Mesh Mess',
},
['ktcn_mesh_mess_2'] = {
label = 'Ktcn Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Ktcn Mesh Mess',
},
['ktcn_mesh_mess_3'] = {
label = 'Ktcn Mesh Mess',
weight = 500,
stack = true,
close = true,
description = 'Ktcn Mesh Mess',
},
['jan_dirt_test'] = {
label = 'Jan Dirt Test',
weight = 500,
stack = true,
close = true,
description = 'Jan Dirt Test',
},
['fircub_glsshards007'] = {
label = 'Fircub Glsshards007',
weight = 500,
stack = true,
close = true,
description = 'Fircub Glsshards007',
},
['fircub_glsshards008'] = {
label = 'Fircub Glsshards008',
weight = 500,
stack = true,
close = true,
description = 'Fircub Glsshards008',
},
['fircub_glsshards009'] = {
label = 'Fircub Glsshards009',
weight = 500,
stack = true,
close = true,
description = 'Fircub Glsshards009',
},
['hobar_debris005'] = {
label = 'Hobar Debris005',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris005',
},
['hobar_debris006'] = {
label = 'Hobar Debris006',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris006',
},
['hobar_debris007'] = {
label = 'Hobar Debris007',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris007',
},
['hobar_debris008'] = {
label = 'Hobar Debris008',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris008',
},
['hobar_debris009'] = {
label = 'Hobar Debris009',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris009',
},
['hobar_debris010'] = {
label = 'Hobar Debris010',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris010',
},
['hobar_debris011'] = {
label = 'Hobar Debris011',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris011',
},
['hobar_debris012'] = {
label = 'Hobar Debris012',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris012',
},
['hobar_debris013'] = {
label = 'Hobar Debris013',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris013',
},
['hobar_debris014'] = {
label = 'Hobar Debris014',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris014',
},
['hobar_debris015'] = {
label = 'Hobar Debris015',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris015',
},
['hobar_debris016'] = {
label = 'Hobar Debris016',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris016',
},
['hobar_debris017'] = {
label = 'Hobar Debris017',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris017',
},
['hobar_debris018'] = {
label = 'Hobar Debris018',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris018',
},
['hobar_debris019'] = {
label = 'Hobar Debris019',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris019',
},
['hobar_debris020'] = {
label = 'Hobar Debris020',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris020',
},
['hobar_debris023'] = {
label = 'Hobar Debris023',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris023',
},
['hobar_debris024'] = {
label = 'Hobar Debris024',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris024',
},
['hobar_debris026'] = {
label = 'Hobar Debris026',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris026',
},
['hobar_debris027'] = {
label = 'Hobar Debris027',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris027',
},
['hobar_debris028'] = {
label = 'Hobar Debris028',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris028',
},
['dirt_10'] = {
label = 'Dirt',
weight = 500,
stack = true,
close = true,
description = 'Dirt',
},
['elev_dirt'] = {
label = 'Elev Dirt',
weight = 500,
stack = true,
close = true,
description = 'Elev Dirt',
},
['open_dirt'] = {
label = 'Open Dirt',
weight = 500,
stack = true,
close = true,
description = 'Open Dirt',
},
['of_litter'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_2'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_3'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_4'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_5'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_6'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_7'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_8'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_9'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['of_litter_10'] = {
label = 'Of Litter',
weight = 500,
stack = true,
close = true,
description = 'Of Litter',
},
['hobar_debris021'] = {
label = 'Hobar Debris021',
weight = 500,
stack = true,
close = true,
description = 'Hobar Debris021',
},
['fib_debris'] = {
label = 'Fib Debris',
weight = 500,
stack = true,
close = true,
description = 'Fib Debris',
},
['ind_meatwash'] = {
label = 'Ind Meatwash',
weight = 500,
stack = true,
close = true,
description = 'Ind Meatwash',
},
['ind_rc_rubbish'] = {
label = 'Ind Rc Rubbish',
weight = 500,
stack = true,
close = true,
description = 'Ind Rc Rubbish',
},
['ind_rc_rubbish2'] = {
label = 'Ind Rc Rubbish2',
weight = 500,
stack = true,
close = true,
description = 'Ind Rc Rubbish2',
},
['ind_rc_rubbishppr'] = {
label = 'Ind Rc Rubbishppr',
weight = 500,
stack = true,
close = true,
description = 'Ind Rc Rubbishppr',
},
['res_mbbed_mess'] = {
label = 'Res Mbbed Mess',
weight = 500,
stack = true,
close = true,
description = 'Res Mbbed Mess',
},
['serv_waste_bin1'] = {
label = 'Serv Waste Bin1',
weight = 500,
stack = true,
close = true,
description = 'Serv Waste Bin1',
},
['freakshop_litter'] = {
label = 'Freakshop Litter',
weight = 500,
stack = true,
close = true,
description = 'Freakshop Litter',
},
['mst_over_dirt'] = {
label = 'Mst Over Dirt',
weight = 500,
stack = true,
close = true,
description = 'Mst Over Dirt',
},
['additions_trainb2_rub'] = {
label = 'Additions Trainb2 Rub',
weight = 500,
stack = true,
close = true,
description = 'Additions Trainb2 Rub',
},
['additions_trainb8_rub'] = {
label = 'Additions Trainb8 Rub',
weight = 500,
stack = true,
close = true,
description = 'Additions Trainb8 Rub',
},
['rub_matress'] = {
label = 'Rub Matress',
weight = 500,
stack = true,
close = true,
description = 'Rub Matress',
},
['corpse'] = {
label = 'Corpse',
weight = 500,
stack = true,
close = true,
description = 'Corpse',
},
['corpse_2'] = {
label = 'Corpse',
weight = 500,
stack = true,
close = true,
description = 'Corpse',
},
['corpse_3'] = {
label = 'Corpse',
weight = 500,
stack = true,
close = true,
description = 'Corpse',
},
['waste_01_garbage'] = {
label = 'Waste 01 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 01 Garbage',
},
['waste_01_garbage_2'] = {
label = 'Waste 01 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 01 Garbage',
},
['waste_02_garbage'] = {
label = 'Waste 02 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 02 Garbage',
},
['waste_02_garbage_2'] = {
label = 'Waste 02 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 02 Garbage',
},
['waste_02_garbage_3'] = {
label = 'Waste 02 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 02 Garbage',
},
['waste_03_bikerim'] = {
label = 'Waste 03 Bikerim',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Bikerim',
},
['waste_03_bluejump'] = {
label = 'Waste 03 Bluejump',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Bluejump',
},
['waste_03_firering'] = {
label = 'Waste 03 Firering',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Firering',
},
['waste_03_mascottes'] = {
label = 'Waste 03 Mascottes',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Mascottes',
},
['waste_03_redjump'] = {
label = 'Waste 03 Redjump',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Redjump',
},
['waste_03_siderim'] = {
label = 'Waste 03 Siderim',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Siderim',
},
['waste_03_tirerim'] = {
label = 'Waste 03 Tirerim',
weight = 500,
stack = true,
close = true,
description = 'Waste 03 Tirerim',
},
['waste_04_firering'] = {
label = 'Waste 04 Firering',
weight = 500,
stack = true,
close = true,
description = 'Waste 04 Firering',
},
['waste_06_garbage'] = {
label = 'Waste 06 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 06 Garbage',
},
['waste_07_props'] = {
label = 'Waste 07 Props',
weight = 500,
stack = true,
close = true,
description = 'Waste 07 Props',
},
['waste_07_props02'] = {
label = 'Waste 07 Props02',
weight = 500,
stack = true,
close = true,
description = 'Waste 07 Props02',
},
['waste_08_garbage'] = {
label = 'Waste 08 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 08 Garbage',
},
['waste_09_bikerim'] = {
label = 'Waste 09 Bikerim',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Bikerim',
},
['waste_09_cans'] = {
label = 'Waste 09 Cans',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Cans',
},
['waste_09_intube'] = {
label = 'Waste 09 Intube',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Intube',
},
['waste_09_lollywall'] = {
label = 'Waste 09 Lollywall',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Lollywall',
},
['waste_09_loops'] = {
label = 'Waste 09 Loops',
weight = 500,
stack = true,
close = true,
description = 'Waste 09 Loops',
},
['waste_10_garbage'] = {
label = 'Waste 10 Garbage',
weight = 500,
stack = true,
close = true,
description = 'Waste 10 Garbage',
},
['propint5_waste_01_ground'] = {
label = 'Propint5 Waste 01 Ground',
weight = 500,
stack = true,
close = true,
description = 'Propint5 Waste 01 Ground',
},
['propint5_waste_01_ground_2'] = {
label = 'Propint5 Waste 01 Ground',
weight = 500,
stack = true,
close = true,
description = 'Propint5 Waste 01 Ground',
},
['propint5_waste_02_ground'] = {
label = 'Propint5 Waste 02 Ground',
weight = 500,
stack = true,
close = true,
description = 'Propint5 Waste 02 Ground',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in rubbish and debris
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like v_11_coolblood001 carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.