CATEGORY 7 OF 24 · 901 ICONS
FiveM bag and crate icons — page 8
Page 8 of 8: models 841 to 901 of the 901 in this group, in model-name order. Duffel bags, backpacks, briefcases, crates, cardboard boxes, barrels, buckets, sacks and shipping containers. Any script with a stash, a delivery or a drop needs these fivem inventory icons, and the game has more of them than of anything else a player can carry.
901 of the 18,574 models in the whole icon library — 4.9% of it. Every one is a 96×96 PNG on a transparent background, rendered from the game's own model, and every card carries the model name, the hash CreateObject takes and a suggested item key. As with the rest of the library, most of these renders read close to grey: the render pass lit the geometry instead of baking the full material, so they come out as monochrome silhouettes rather than painted artwork.
Showing 841 to 901 of 901 · page 8 of 8
- Box Wood

xm3_prop_xm3_box_wood03a - Container

xm3_prop_xm3_container_01d - Crate

xm3_prop_xm3_crate_01a - Crate

xm3_prop_xm3_crate_01b - Crate

xm3_prop_xm3_crate_01c - Crate

xm3_prop_xm3_crate_11a - Crate Ammo

xm3_prop_xm3_crate_ammo_01a - Crate Cgo

xm3_prop_xm3_crate_cgo_01a - Crate Phac

xm3_prop_xm3_crate_phac_01a - Crate Phac

xm3_prop_xm3_crate_phac_01b - Crate Supp

xm3_prop_xm3_crate_supp_01a - Crate Supp

xm3_prop_xm3_crate_supp_01b - Gascage

xm3_prop_xm3_gascage_01a - Gascage

xm3_prop_xm3_gascage_01b - Crate

xm3_prop_xm3_ind_cf_crate_01a - Box

xm3_prop_xm3_ind_cs_box_01a - Jerrycan

xm3_prop_xm3_jerrycan_bl - Jerrycan

xm3_prop_xm3_jerrycan_or - Package

xm3_prop_xm3_package_01a - Plastic Box

xm3_prop_xm3_plastic_box_01a - Pola Crate

xm3_prop_xm3_pola_m8_crate - Pouch

xm3_prop_xm3_pouch_01a - Power Box

xm3_prop_xm3_power_box_01a - Crate

xm3_prop_xm3_proc_crate_04a - Product Box

xm3_prop_xm3_product_box_01 - Sacks Grain

xm3_prop_xm3_sacks_grain_01a - Safe

xm3_prop_xm3_safe_01a - Safe

xm3_prop_xm3_safe_01b - Spool Copp

xm3_prop_xm3_spool_copp_01a - Spool Copp

xm3_prop_xm3_spool_copp_02a - Tarpcargo

xm3_prop_xm3_tarpcargo_01a - Tarpcargo

xm3_prop_xm3_tarpcargo_01b - Tarpcrate

xm3_prop_xm3_tarpcrate_01a - Lev Cmptower Case

xm_int_lev_cmptower_case_01 - Body Bag

xm_prop_body_bag - Crates Pistols

xm_prop_crates_pistols_01a - Crates Rifles

xm_prop_crates_rifles_01a - Crates Rifles

xm_prop_crates_rifles_02a - Crates Rifles

xm_prop_crates_rifles_03a - Crates Rifles

xm_prop_crates_rifles_04a - Crates Sam

xm_prop_crates_sam_01a - Crates Weapon Mix

xm_prop_crates_weapon_mix_01a - Rsply Crate

xm_prop_rsply_crate04a - Rsply Crate

xm_prop_rsply_crate04b - Smug Crate Medical

xm_prop_smug_crate_s_medical - Bag

xm_prop_x17_bag_01a - Bag

xm_prop_x17_bag_01b - Bag

xm_prop_x17_bag_01c - Bag

xm_prop_x17_bag_01d - Bag Med

xm_prop_x17_bag_med_01a - Chest Closed

xm_prop_x17_chest_closed - Chest Open

xm_prop_x17_chest_open - Ld Case

xm_prop_x17_ld_case_01 - Bag

xs_p_para_bag_arena_s - Bag

xs_prop_arena_bag_01 - Barrel

xs_prop_arena_barrel_01a - Barrel

xs_prop_arena_barrel_01a_sf - Barrel

xs_prop_arena_barrel_01a_wl - Box Test

xs_prop_arena_box_test - Crate

xs_prop_arena_crate_01a - Trinket Bag

xs_prop_trinket_bag_01a
Every icon on this page, written out for ox_inventory. Pictures go in ox_inventory/web/images/, named after the key.
-- ox_inventory/data/items.lua
-- Drop the pictures in ox_inventory/web/images/
-- No client.image line is needed: a .png named after the item key is what
-- ox_inventory looks for by default.
return {
['box_wood'] = {
label = 'Box Wood',
weight = 500,
stack = true,
close = true,
description = 'Box Wood',
},
['container'] = {
label = 'Container',
weight = 500,
stack = true,
close = true,
description = 'Container',
},
['crate'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['crate_2'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['crate_3'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['crate_4'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['crate_ammo'] = {
label = 'Crate Ammo',
weight = 500,
stack = true,
close = true,
description = 'Crate Ammo',
},
['crate_cgo'] = {
label = 'Crate Cgo',
weight = 500,
stack = true,
close = true,
description = 'Crate Cgo',
},
['crate_phac'] = {
label = 'Crate Phac',
weight = 500,
stack = true,
close = true,
description = 'Crate Phac',
},
['crate_phac_2'] = {
label = 'Crate Phac',
weight = 500,
stack = true,
close = true,
description = 'Crate Phac',
},
['crate_supp'] = {
label = 'Crate Supp',
weight = 500,
stack = true,
close = true,
description = 'Crate Supp',
},
['crate_supp_2'] = {
label = 'Crate Supp',
weight = 500,
stack = true,
close = true,
description = 'Crate Supp',
},
['gascage'] = {
label = 'Gascage',
weight = 500,
stack = true,
close = true,
description = 'Gascage',
},
['gascage_2'] = {
label = 'Gascage',
weight = 500,
stack = true,
close = true,
description = 'Gascage',
},
['crate_5'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['box'] = {
label = 'Box',
weight = 500,
stack = true,
close = true,
description = 'Box',
},
['jerrycan'] = {
label = 'Jerrycan',
weight = 500,
stack = true,
close = true,
description = 'Jerrycan',
},
['jerrycan_2'] = {
label = 'Jerrycan',
weight = 500,
stack = true,
close = true,
description = 'Jerrycan',
},
['package'] = {
label = 'Package',
weight = 500,
stack = true,
close = true,
description = 'Package',
},
['plastic_box'] = {
label = 'Plastic Box',
weight = 500,
stack = true,
close = true,
description = 'Plastic Box',
},
['pola_crate'] = {
label = 'Pola Crate',
weight = 500,
stack = true,
close = true,
description = 'Pola Crate',
},
['pouch'] = {
label = 'Pouch',
weight = 500,
stack = true,
close = true,
description = 'Pouch',
},
['power_box'] = {
label = 'Power Box',
weight = 500,
stack = true,
close = true,
description = 'Power Box',
},
['crate_6'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['product_box'] = {
label = 'Product Box',
weight = 500,
stack = true,
close = true,
description = 'Product Box',
},
['sacks_grain'] = {
label = 'Sacks Grain',
weight = 500,
stack = true,
close = true,
description = 'Sacks Grain',
},
['safe'] = {
label = 'Safe',
weight = 500,
stack = true,
close = true,
description = 'Safe',
},
['safe_2'] = {
label = 'Safe',
weight = 500,
stack = true,
close = true,
description = 'Safe',
},
['spool_copp'] = {
label = 'Spool Copp',
weight = 500,
stack = true,
close = true,
description = 'Spool Copp',
},
['spool_copp_2'] = {
label = 'Spool Copp',
weight = 500,
stack = true,
close = true,
description = 'Spool Copp',
},
['tarpcargo'] = {
label = 'Tarpcargo',
weight = 500,
stack = true,
close = true,
description = 'Tarpcargo',
},
['tarpcargo_2'] = {
label = 'Tarpcargo',
weight = 500,
stack = true,
close = true,
description = 'Tarpcargo',
},
['tarpcrate'] = {
label = 'Tarpcrate',
weight = 500,
stack = true,
close = true,
description = 'Tarpcrate',
},
['lev_cmptower_case'] = {
label = 'Lev Cmptower Case',
weight = 500,
stack = true,
close = true,
description = 'Lev Cmptower Case',
},
['body_bag'] = {
label = 'Body Bag',
weight = 500,
stack = true,
close = true,
description = 'Body Bag',
},
['crates_pistols'] = {
label = 'Crates Pistols',
weight = 500,
stack = true,
close = true,
description = 'Crates Pistols',
},
['crates_rifles'] = {
label = 'Crates Rifles',
weight = 500,
stack = true,
close = true,
description = 'Crates Rifles',
},
['crates_rifles_2'] = {
label = 'Crates Rifles',
weight = 500,
stack = true,
close = true,
description = 'Crates Rifles',
},
['crates_rifles_3'] = {
label = 'Crates Rifles',
weight = 500,
stack = true,
close = true,
description = 'Crates Rifles',
},
['crates_rifles_4'] = {
label = 'Crates Rifles',
weight = 500,
stack = true,
close = true,
description = 'Crates Rifles',
},
['crates_sam'] = {
label = 'Crates Sam',
weight = 500,
stack = true,
close = true,
description = 'Crates Sam',
},
['crates_weapon_mix'] = {
label = 'Crates Weapon Mix',
weight = 500,
stack = true,
close = true,
description = 'Crates Weapon Mix',
},
['rsply_crate'] = {
label = 'Rsply Crate',
weight = 500,
stack = true,
close = true,
description = 'Rsply Crate',
},
['rsply_crate_2'] = {
label = 'Rsply Crate',
weight = 500,
stack = true,
close = true,
description = 'Rsply Crate',
},
['smug_crate_medical'] = {
label = 'Smug Crate Medical',
weight = 500,
stack = true,
close = true,
description = 'Smug Crate Medical',
},
['bag'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['bag_2'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['bag_3'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['bag_4'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['bag_med'] = {
label = 'Bag Med',
weight = 500,
stack = true,
close = true,
description = 'Bag Med',
},
['chest_closed'] = {
label = 'Chest Closed',
weight = 500,
stack = true,
close = true,
description = 'Chest Closed',
},
['chest_open'] = {
label = 'Chest Open',
weight = 500,
stack = true,
close = true,
description = 'Chest Open',
},
['ld_case'] = {
label = 'Ld Case',
weight = 500,
stack = true,
close = true,
description = 'Ld Case',
},
['bag_5'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['bag_6'] = {
label = 'Bag',
weight = 500,
stack = true,
close = true,
description = 'Bag',
},
['barrel'] = {
label = 'Barrel',
weight = 500,
stack = true,
close = true,
description = 'Barrel',
},
['barrel_2'] = {
label = 'Barrel',
weight = 500,
stack = true,
close = true,
description = 'Barrel',
},
['barrel_3'] = {
label = 'Barrel',
weight = 500,
stack = true,
close = true,
description = 'Barrel',
},
['box_test'] = {
label = 'Box Test',
weight = 500,
stack = true,
close = true,
description = 'Box Test',
},
['crate_7'] = {
label = 'Crate',
weight = 500,
stack = true,
close = true,
description = 'Crate',
},
['trinket_bag'] = {
label = 'Trinket Bag',
weight = 500,
stack = true,
close = true,
description = 'Trinket Bag',
},
}
HOW THIS GROUP IS DECIDED
Why a model lands in containers
Nothing here was hand-sorted one model at a time. The rules read the model name, which is the only honest thing to sort 18,000 objects by.
The game names an object after what it is and stamps the update that shipped it on the front, so a name like xm3_prop_xm3_box_wood03a carries a usable word in the middle of it. The rules look for those words, the nine item-like groups get first refusal, and a model only reaches this group when nothing earlier claimed it.
A rule that reads names gets the obvious ones right and the ambiguous ones arguable. A crate of beer is food, not a container; a log fence has the word log in it. If something here is plainly in the wrong place, the model name on the card is all we need to fix it.
Nine groups are the ones an inventory wants — food and drink, tools, medical, electronics, valuables, documents, containers, smoking and gear. The rest, this one included if it is not in that list, are map material: use the name and the hash, and treat the picture as a way of recognising the thing.
Any model name containing _lod was left out of the whole library. Those are the low-detail stand-ins the engine swaps in at distance, and their renders are blurred copies of models that are already listed.
THE OTHER GROUPS
Keep looking
Bottles, cans, cartons, plates and the takeaway the game models for its shops.
Tools — 358Hand tools, power tools and the boxes they live in — the mechanic and crafting staples.
Medical — 105Syringes, vials, pill bottles and the rest of the small clinical props.
Electronics — 737Phones, laptops, radios, batteries and the media the game still ships on discs.
Valuables — 377Cash, gold, jewels and the heist props built around carrying them.
Documents — 344Cards, passports, folders, notes and printed matter for paperwork scripts.
Everything at onceAll 18,574 icons, the search across the whole set, and the 24 categories with their counts.
Inventory icon makerYour own pictures instead of ours: background flooded away, the item squared and centred, items.lua written in the browser.