Tech Frame Weapon Wheel for FiveM
A machined frame with bolted brackets, set over a circuit plate. Sci-fi hardware, clean enough for competitive play.

Tech Frame · Machined frame, bolted brackets, circuit plate
$15one-off, or $16 with your own logo in the centre
- 5 ready palettes — Red ops, Cyan, Amber, Lime, Stealth.
- 8 colours, 6 shape controls and 4 effects you can change before you pay.
- Streams as pityus_weaponwheel. The game’s own HUD element, rebuilt — no NUI page and no framework dependency.
- Built from your settings right after payment, and downloadable again from your account at any time.
Opens the studio with Tech Frame loaded. Try it live, then check out.
What you are paying for
Only our own work: our wheel artwork and designs, the wheel studio, packaging and support. GTA V, FiveM and all Take-Two / Rockstar Games names, map data and game assets are not for sale here and remain the property of Take-Two Interactive. Requires your own copy of GTA V and FiveM. Trademark & IP notice
GALLERY
Tech Frame in every palette
8 renders: the wheel at HUD size, an in-game capture, a close-up and each of the 5 palettes.
Tech Frame · default colours Tech Frame · in-game capture Tech Frame · close-up Tech Frame · Red ops Tech Frame · Cyan Tech Frame · Amber Tech Frame · Lime Tech Frame · Stealth
About the Tech Frame design
Tech Frame is precise hardware. A machined frame runs around the wheel, held together by bolted brackets at intervals, with frame ticks marking the edge like measurement notches. Behind the slots, a circuit plate carries thin traces in a circuit pattern, less dense than a full circuit board so the icons stay clear. When a weapon is selected, scanlines run across its slot in the accent color. The weapon name and attachment sit in the center above the 3D center mark. It feels like the housing of a piece of military electronics: functional, technical and tidy. It is a good middle ground for servers that like sci-fi but want a calm HUD.
Matching it to the rest of your HUD
Tech Frame pairs with sci-fi and PvP minimaps that use clean lines. Red ops matches a black map with red markers. Cyan suits dark tech maps with cyan roads, Amber works with retro orange displays, Lime fits bright green hacker maps, and Stealth stays dark grey for minimal HUDs. The frame and plate have their own color controls, so you can match the frame to your map's border and the plate to its background. That gives a very close pairing without changing the design's character.
Details
- A machined frame surrounds the wheel.
- Bolted brackets hold the frame together.
- Frame ticks mark the edge.
- A circuit plate with traces sits behind the slots.
- The selected slot gets scanlines in the accent color.
Five palettes: Red ops, Cyan, Amber, Lime and Stealth.
THE DOWNLOAD
What you receive
One zip, 4 files, built from the exact settings you leave the studio with.
- pityus_weaponwheel/stream/hud.gfx
- The wheel itself: the game HUD scaleform, rebuilt with your artwork and colours baked in.
- pityus_weaponwheel/stream/hud.ytd
- The texture dictionary the scaleform pulls its bitmaps from, at the same format and mip count as the stock file.
- pityus_weaponwheel/fxmanifest.lua
- A plain cerulean manifest. No framework dependency, no exports, nothing to configure.
- pityus_weaponwheel/README.txt
- The three install lines and your licence reference.
- pityus_weaponwheel/client.lua
- Only present if you pick the 3D tilt selection motion: a single thread that pushes the tilt settings into HUD component 19.
- pityus_weaponwheel/wheel.json
- The tilt numbers that thread reads, so you can nudge them later without a rebuild.
Installing it
- Copy the pityus_weaponwheel folder into your server's resources directory. Anywhere in resources works. It is a streaming resource, so load order against your framework does not matter.
- Add ensure pityus_weaponwheel to server.cfg. Put it with your other streaming resources. Nothing else in the config has to change.
- Restart the server. The new wheel is served from that moment on.
- Each player restarts the game client once. The game caches HUD scaleforms for the length of a session, so a reconnect is not enough: the client has to be closed and opened again.
Step by step, with screenshots, in the setup guides.
QUESTIONS
Tech Frame weapon wheel FAQ
How is Tech Frame different from Board?
Board is a full printed circuit board with solder mask, copper and gold pads. Tech Frame puts a lighter circuit plate inside a machined frame with bolted brackets. Board is more decorative, Tech Frame cleaner and more suited to PvP.
Can I change the frame and plate colors separately?
Yes. Accent, frame, details and plate all have separate color controls, plus icons and text. That lets you match the frame to your minimap's border and the plate to its background for a close pairing.
Can I remove the circuit traces?
Circuit traces, circuit pattern, frame ticks and selection scanlines are all adjustable. With the traces off, Tech Frame becomes a clean machined frame over a plain plate, a good choice next to a busy minimap.









