Halo Weapon Wheel for FiveM
Eight soft pill-shaped slots floating on a hairline ring, with the selected slot lifted and outlined in light. Minimal and premium without trying hard.

Halo · Floating pill slots on a hairline ring, minimal premium light
$15one-off, or $16 with your own logo in the centre
- 5 ready palettes — Pearl, Azure, Sand, Mint, Rose.
- 7 colours, 6 shape controls and 4 effects you can change before you pay.
- Streams as pityus_weaponwheel. The game’s own HUD element, rebuilt — no NUI page and no framework dependency.
- Built from your settings right after payment, and downloadable again from your account at any time.
Opens the studio with Halo loaded. Try it live, then check out.
What you are paying for
Only our own work: our wheel artwork and designs, the wheel studio, packaging and support. GTA V, FiveM and all Take-Two / Rockstar Games names, map data and game assets are not for sale here and remain the property of Take-Two Interactive. Requires your own copy of GTA V and FiveM. Trademark & IP notice
GALLERY
Halo in every palette
8 renders: the wheel at HUD size, an in-game capture, a close-up and each of the 5 palettes.
Halo · default colours Halo · in-game capture Halo · close-up Halo · Pearl Halo · Azure Halo · Sand Halo · Mint Halo · Rose
About the Halo design
Halo is the lightest wheel in the collection. There is no disc and no frame, just eight rounded pill-shaped slots floating around a hairline orbit ring. Each slot is a smoky, translucent shape that holds its weapon icon and ammo counts, so the world behind stays visible between them. The center is open, with only the weapon name and attachment text above the 3D center mark. When you select a weapon, its slot lifts slightly, takes a light selection tint, and gets a clean bright outline, which reads clearly without any heavy color. Small slot markers can sit on the orbit ring. In game, it feels like the HUD of a well designed phone or car dashboard.
Matching it to the rest of your HUD
Halo needs a minimap that is just as light. A flat, clean map with a simple background and soft road colors is the perfect match, and it suits servers that want the whole HUD to feel modern and uncluttered. Pearl is near white and neutral for monochrome setups. Azure matches soft blue maps, Sand suits warm beige or desert tones, Mint works with fresh green themes, and Rose gives a gentle pink for lifestyle or chill RP servers. Keep your map's roads thin; heavy outlines would outweigh the hairline ring.
Details
- Eight rounded pill slots float on a hairline ring.
- The slots are smoky and translucent, with no solid disc behind them.
- The selected slot lifts and gets a bright outline.
- A light selection tint can color the chosen pill.
- Optional slot markers sit on the orbit hairline.
Five palettes: Pearl, Azure, Sand, Mint and Rose.
THE DOWNLOAD
What you receive
One zip, 4 files, built from the exact settings you leave the studio with.
- pityus_weaponwheel/stream/hud.gfx
- The wheel itself: the game HUD scaleform, rebuilt with your artwork and colours baked in.
- pityus_weaponwheel/stream/hud.ytd
- The texture dictionary the scaleform pulls its bitmaps from, at the same format and mip count as the stock file.
- pityus_weaponwheel/fxmanifest.lua
- A plain cerulean manifest. No framework dependency, no exports, nothing to configure.
- pityus_weaponwheel/README.txt
- The three install lines and your licence reference.
- pityus_weaponwheel/client.lua
- Only present if you pick the 3D tilt selection motion: a single thread that pushes the tilt settings into HUD component 19.
- pityus_weaponwheel/wheel.json
- The tilt numbers that thread reads, so you can nudge them later without a rebuild.
Installing it
- Copy the pityus_weaponwheel folder into your server's resources directory. Anywhere in resources works. It is a streaming resource, so load order against your framework does not matter.
- Add ensure pityus_weaponwheel to server.cfg. Put it with your other streaming resources. Nothing else in the config has to change.
- Restart the server. The new wheel is served from that moment on.
- Each player restarts the game client once. The game caches HUD scaleforms for the length of a session, so a reconnect is not enough: the client has to be closed and opened again.
Step by step, with screenshots, in the setup guides.
QUESTIONS
Halo weapon wheel FAQ
Is Halo readable without a solid background?
Yes. Each pill has its own smoky fill behind the icon and ammo counts, so text stays readable over the world. For very bright scenes, darken the slot fill in the studio and the icons get extra contrast.
Which minimap suits Halo?
A flat, minimal map with thin roads and a soft background. Halo is the lightest design here, so it looks best next to a map that is equally clean. Match the accent to your route color and keep everything else neutral.
What does selection lift do?
Selection lift raises the selected pill slightly so it sits above the others, on top of its outline and tint. Combined with the pop out or 3D tilt motion, it gives clear feedback while keeping the design calm and premium.









