Chrono Weapon Wheel for FiveM
A watch movement turned into a weapon wheel: cut gear teeth around the rim, jewel bearings between the slots and an engine-turned dial in the middle.

Chrono · Watch movement: cut gear rim, jewel bearings and engine-turned dial
$15one-off, or $16 with your own logo in the centre
- 5 ready palettes — Steel case, Rose gold, Blue steel, Emerald, Noir.
- 8 colours, 7 shape controls and 5 effects you can change before you pay.
- Streams as pityus_weaponwheel. The game’s own HUD element, rebuilt — no NUI page and no framework dependency.
- Built from your settings right after payment, and downloadable again from your account at any time.
Opens the studio with Chrono loaded. Try it live, then check out.
What you are paying for
Only our own work: our wheel artwork and designs, the wheel studio, packaging and support. GTA V, FiveM and all Take-Two / Rockstar Games names, map data and game assets are not for sale here and remain the property of Take-Two Interactive. Requires your own copy of GTA V and FiveM. Trademark & IP notice
GALLERY
Chrono in every palette
8 renders: the wheel at HUD size, an in-game capture, a close-up and each of the 5 palettes.
Chrono · default colours Chrono · in-game capture Chrono · close-up Chrono · Steel case Chrono · Rose gold Chrono · Blue steel Chrono · Emerald Chrono · Noir
About the Chrono design
Chrono is drawn like the inside of a mechanical watch. The outer rim is a gear with cut teeth in movement metal, polished steel or gold depending on the palette. Inside, the slots sit on a dark dial with a minute track around the edge, and small jewel bearings mark the spaces between weapons. Blued screws are set into the ring, the same deep blue used on fine watch movements. The center dial is engine turned, with a fine engraved pattern under the weapon name and attachment text. When a weapon is selected, its slot fills in the index color and an index pointer on the rim points to it, like a hand on a dial. The detail rewards a close look, but the slots and counts stay as clear as the stock wheel.
Matching it to the rest of your HUD
Chrono carries a lot of fine detail, so it pairs best with a restrained minimap: a dark map with thin, precise roads in one metal tone. Steel case works with silver or white roads, Rose gold matches warm copper maps, Blue steel suits navy themes and picks up the blued screws, Emerald fits a dark green map, and Noir keeps everything black for a stealthy premium HUD. For steampunk servers, a brass or sepia map with Rose gold gives the most complete look.
Details
- The outer rim is a cut gear in movement metal.
- Jewel bearings and blued screws sit between the slots.
- The center dial has an engine-turned engraved pattern.
- A minute track runs around the dial.
- An index pointer on the rim points at the selected slot.
Five palettes: Steel case, Rose gold, Blue steel, Emerald and Noir.
THE DOWNLOAD
What you receive
One zip, 4 files, built from the exact settings you leave the studio with.
- pityus_weaponwheel/stream/hud.gfx
- The wheel itself: the game HUD scaleform, rebuilt with your artwork and colours baked in.
- pityus_weaponwheel/stream/hud.ytd
- The texture dictionary the scaleform pulls its bitmaps from, at the same format and mip count as the stock file.
- pityus_weaponwheel/fxmanifest.lua
- A plain cerulean manifest. No framework dependency, no exports, nothing to configure.
- pityus_weaponwheel/README.txt
- The three install lines and your licence reference.
- pityus_weaponwheel/client.lua
- Only present if you pick the 3D tilt selection motion: a single thread that pushes the tilt settings into HUD component 19.
- pityus_weaponwheel/wheel.json
- The tilt numbers that thread reads, so you can nudge them later without a rebuild.
Installing it
- Copy the pityus_weaponwheel folder into your server's resources directory. Anywhere in resources works. It is a streaming resource, so load order against your framework does not matter.
- Add ensure pityus_weaponwheel to server.cfg. Put it with your other streaming resources. Nothing else in the config has to change.
- Restart the server. The new wheel is served from that moment on.
- Each player restarts the game client once. The game caches HUD scaleforms for the length of a session, so a reconnect is not enough: the client has to be closed and opened again.
Step by step, with screenshots, in the setup guides.
QUESTIONS
Chrono weapon wheel FAQ
Is Chrono a good fit for a steampunk server?
Yes. The gear rim, jewel bearings and blued screws come straight from mechanical watches. Pair Rose gold or Steel case with a brass, sepia or vintage minimap and the HUD reads as one piece of clockwork.
Can I simplify the dial?
Engine turning, blued screws, jewel bearings, the minute track and the index pointer are all separate effects. Turning off the engine turning and minute track leaves a cleaner dial, which helps if your minimap is detailed.
Does the gear rim make the wheel larger on screen?
The gear teeth sit around the outside, so the wheel looks a little fuller. If you want it to match a compact minimap, set the wheel size to small in the studio and keep the icon size at normal.









