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Weapon wheel · Gangster · Luxury

Mob Boss Weapon Wheel for FiveM

Pinstripe suit fabric, a gold rim studded like a drum magazine and a deep velvet selection. A weapon wheel for mafia families and old-money crime RP.

Mob Boss weapon wheel, open on a dark HUD

Mob Boss · Pinstripe suit, art-deco gold, drum-mag rounds and velvet selection

$15one-off, or $16 with your own logo in the centre

  • 5 ready palettes — Cosa Nostra, Bourbon, Emerald club, Midnight, Vegas.
  • 8 colours, 7 shape controls and 5 effects you can change before you pay.
  • Streams as pityus_weaponwheel. The game’s own HUD element, rebuilt — no NUI page and no framework dependency.
  • Built from your settings right after payment, and downloadable again from your account at any time.
Cosa NostraBourbonEmerald clubMidnightVegas

Opens the studio with Mob Boss loaded. Try it live, then check out.

What you are paying for

Only our own work: our wheel artwork and designs, the wheel studio, packaging and support. GTA V, FiveM and all Take-Two / Rockstar Games names, map data and game assets are not for sale here and remain the property of Take-Two Interactive. Requires your own copy of GTA V and FiveM. Trademark & IP notice

GALLERY

Mob Boss in every palette

8 renders: the wheel at HUD size, an in-game capture, a close-up and each of the 5 palettes.

  • Mob Boss · default colours
  • Mob Boss · in-game capture
  • Mob Boss · close-up
  • Mob Boss · Cosa Nostra
  • Mob Boss · Bourbon
  • Mob Boss · Emerald club
  • Mob Boss · Midnight
  • Mob Boss · Vegas

About the Mob Boss design

Mob Boss is dressed like a 1920s boss. The body of the wheel is dark suit fabric with fine vertical pinstripes, and thin gold spokes split it into eight slots, each ending in an art-deco chevron ornament near the rim. The outer rim is a black band with a ring of gold rounds that looks like a drum magazine, framed by thin gold lines on both sides. The center is a gold-tinted glass disc with a soft deco sunburst behind the weapon name and attachment text. When a weapon is selected, its slot turns a rich velvet red with a small card emblem and the rim rounds beside it light up. Everything is warm and a little theatrical, the way a mob boss would want his arsenal presented.

Matching it to the rest of your HUD

This design lives on gold and deep red, so it matches a minimap that already carries warm tones: a black or charcoal map with gold roads, or a sepia period theme for a prohibition-era server. With the Cosa Nostra palette, the velvet red selection works as your server's action color, so repeat it on waypoints or blips. Emerald club pairs with dark green casino-style maps, Midnight suits a navy night map, and Vegas is brighter for a strip-themed server. Keep the minimap fairly simple, because Mob Boss already carries a lot of ornament.

Details

  • The base is dark suit fabric with fine vertical pinstripes.
  • A black rim holds a ring of gold rounds like a drum magazine.
  • Art-deco chevron ornaments sit at the end of every slot divider.
  • The selected slot turns velvet red and shows a small card emblem.
  • A gold deco sunburst glows softly behind the center text.

Five palettes: Cosa Nostra, Bourbon, Emerald club, Midnight and Vegas. Cosa Nostra is the classic red and gold, Emerald club swaps in casino green.

THE DOWNLOAD

What you receive

One zip, 4 files, built from the exact settings you leave the studio with.

pityus_weaponwheel/stream/hud.gfx
The wheel itself: the game HUD scaleform, rebuilt with your artwork and colours baked in.
pityus_weaponwheel/stream/hud.ytd
The texture dictionary the scaleform pulls its bitmaps from, at the same format and mip count as the stock file.
pityus_weaponwheel/fxmanifest.lua
A plain cerulean manifest. No framework dependency, no exports, nothing to configure.
pityus_weaponwheel/README.txt
The three install lines and your licence reference.
pityus_weaponwheel/client.lua
Only present if you pick the 3D tilt selection motion: a single thread that pushes the tilt settings into HUD component 19.
pityus_weaponwheel/wheel.json
The tilt numbers that thread reads, so you can nudge them later without a rebuild.

Installing it

  1. Copy the pityus_weaponwheel folder into your server's resources directory. Anywhere in resources works. It is a streaming resource, so load order against your framework does not matter.
  2. Add ensure pityus_weaponwheel to server.cfg. Put it with your other streaming resources. Nothing else in the config has to change.
  3. Restart the server. The new wheel is served from that moment on.
  4. Each player restarts the game client once. The game caches HUD scaleforms for the length of a session, so a reconnect is not enough: the client has to be closed and opened again.

Step by step, with screenshots, in the setup guides.

QUESTIONS

Mob Boss weapon wheel FAQ

Can I make the pinstripes less visible?

Yes. Pinstripes, deco ornaments, velvet strength, the card emblem and the deco sunburst are all adjustable effects. Lowering the pinstripes gives a smoother dark suit fabric, which is useful if your minimap already has texture and you want the HUD to stay calm.

What kind of minimap suits Mob Boss?

A dark map with gold or amber roads is the natural partner, since it repeats the gold of the rim and spokes. Sepia or vintage styles also work well for prohibition-era servers. Avoid neon minimaps, which fight with the warm deco palette.

Does my logo fit in the center?

It does. With the $16 option your logo image is baked into the center. You can set its 3D effect, finish, size and opacity, so a family crest can sit inside the gold glass hub under the weapon name without covering the text.