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SNIPER · EPIC

20snipe

An epic-grade sniper built from 2 parts (weapon, magazine), 175,815 triangles and 6 textures. Every number on this page is read from the model itself, not from a listing file.

20snipe — 3D render of the sniper model, shown from the side
20snipe — a sniper model you can skin and export as a FiveM-compatible resource. Mesh detail 175,815 triangles across 2 model files.

Specification

Weapon class
Sniper
Grade
Epic
Triangles
175,815
Vertices
422,988
Textures
6
Paintable sheets
6
Model files
2
Own animation clips
No
Self-lit parts
Yes
Pack
pityus_slums
Resource name
pityus_20snipe
Self-lit parts6 paintable sheets
What a weapon costs

$5 for the first weapon in an order and $4 for every one after it, once — no subscription and no per-server fee. The first weapon on a new account is free. Checkout for weapon skins is not switched on in this shop yet; the studio and the whole library are open in the meantime.

ARTWORK

Putting artwork on 20snipe

6 of 20snipe's 6 textures are large enough to carry artwork. Each one is analysed separately, so you can put a crew logo on the receiver and a different mark on the magazine without the two fighting for the same space.

Its largest sheet is Tex_0007_0 at 2500×2500 in D3DFMT_A8R8G8B8. That is the surface most of the sniper body samples from, and it is where a decal reads biggest in game.

At 175,815 triangles it sits in the middle of the library — enough geometry for the side-panel detection to be reliable, without the texture budget of a showcase piece.

Its textures span 2 compression formats (D3DFMT_A8R8G8B8, D3DFMT_DXT1). Each edited sheet is written back in the format it already used, so the rebuilt dictionary is structurally identical to the original.

Because 20snipe carries self-lit parts, its glow shell is drawn additively with the emissive alpha as the mask — the neon reads as neon rather than washing the whole sniper white.

With 6 separate diffuse sheets, this model splits its body across several dictionaries — useful if you want different parts of the sniper branded differently.

Sniper rifles get inspected in the kill-cam more than they get fired, so a clean finish on the body pays off in every clip your players post.

TEXTURES

Texture manifest

Every texture this model references, read from its own dictionaries. Sheets marked paintable are the ones large enough for the placement search to use.

TextureRoleSizeFormatPaintable
Tex_0007_0diffuse2500×2500D3DFMT_A8R8G8B8yes
20S FLASHdiffuse2048×2048D3DFMT_DXT1yes
20S SIGHTdiffuse2048×2048D3DFMT_DXT1yes
20s2nddiffuse2048×2048D3DFMT_DXT1yes
20ssdiffuse2048×2048D3DFMT_DXT1yes
white purediffuse2048×2048D3DFMT_DXT1yes

GEOMETRY

Model breakdown

The separate drawables that make up 20snipe, with the geometry measured out of each model file.

PartKindVariantTrianglesVerticesGeometries
20sweaponbase171,175418,49514
20s Mag1magazinebase4,6404,4932

QUESTIONS

Questions about 20snipe

Can I put my own logo on 20snipe?
Yes. Upload a PNG and the studio loads this model's 175,815-triangle mesh, works out which triangles face the flat side of the sniper, and places your artwork inside the largest calm area it can find on the real texture. You can then move, rotate or rescale it from there.
What do I get when I export 20snipe?
A complete resource folder: the rebuilt texture dictionary, the untouched model files, a clean fxmanifest.lua, a transparent inventory image named after the item, and a ready-to-paste ox_inventory entry. The source pack is never modified.
How many textures does 20snipe have?
6, of which 6 are large enough to take artwork. The rest are normal maps, specular maps and small detail sheets that are copied through untouched.
Can I take 20snipe without changing anything?
Yes. The unmodified download packages it exactly as it ships — all 6 textures and 2 model files copied with nothing re-encoded and no artwork applied — and you still get a ready-to-drop resource with an fxmanifest, a README and inventory entries.
Does 20snipe work on QBCore and ESX?
Yes. The exported resource registers the weapon with the game engine itself, so it behaves the same on every framework. Only the inventory registration differs, and the item name and label stay the same wherever you paste them.

INSTALL

Putting 20snipe on your server

LICENCE

Licence and delivery

How it arrives
As a .zip built at export and downloaded straight away — no waiting, no shipping. It stays on your account, so you can fetch 20snipe again later from any machine.
What you may do with it
Run it on the servers you operate and edit it however you like. You may not resell or redistribute the files. The full wording is in the licence.
Returns
A delivered download cannot be returned, which is why every model here is listed with its real measurements and shown from the same render pipeline the studio uses. If a file is broken, say so and it gets fixed or refunded.
Whose work this is
An add-on that works with FiveM, built by an independent studio with no affiliation to, endorsement from or sponsorship by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project.

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